GM Nightingale's Rise of the Runelords (Inactive)

Game Master EverestWitman

Initiative

Goblin Warriors 22
Arandor 22
Charles 19
Awarthannen 18
Goblin Warchanter 15
Scrivner 8

Current Map


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Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Thanks. I'll get a post up shortly. :)


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

Charles did your post get eaten?


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Looks like it. I'll have to post again tomorrow. Apologies all. :)


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Which of the Goblins are still alive? I don't want to attack dead air. :p


Male Game Master

All three of them are alive, still. The one in front of you, Charles, is already quite wounded.


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Okay, thanks. I know what to do then.


Male Game Master

If it's fine with all of you, I'm just going to kill Eostre off.


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Well, we haven't heard anything, so if everyone else is happy with that, I'm okay with it, and now that I can post more frequently again, hopefully things will move faster. :)


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

We haven't heard anything from here for a very long time, so I'm okay with it.


Male Elf Magus 4 -- HP: 26/26 | AC: 17 | T: 12 | FF: 15 | CMD: 17 | Fort: +5 | Ref: +3 | Will: +5 | Init +2 | Perc: +8d

Eostre is definitely not returning. And, sorry to say, but I am not going to have the time to continue with this game either, I'm afraid. The pace of work is quickening, coupled by ongoing family medical issues, and I am finding it necessary to quit much of my gaming life at this time. If you kill off Awarthannen too, remember to loot my spellbook. ;)


Arandor Wizard 1 | HP 8 / 8 | AC 11 | T 11 | FF 10 | CMD 11 | Fort +1 | Ref +1 | Will +2 (+2 Ench) | Init +5 | Perc +3 | Know (Arcana, Nature, Planes +8) | Spellcraft +8

Do what must be done ...

Sorry to see you go Awarthannen!

I'm still available!


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

As am I.


Male Game Master

Good bye, Awarthannen! I really appreciate you letting me know before you disappear.

I have to apologize for my recent absence. This school year has been very busy. I've had to put grades before gaming.

We're now down to 3 PCs. Shall I put out word for a healer?


Male Elf Magus 4 -- HP: 26/26 | AC: 17 | T: 12 | FF: 15 | CMD: 17 | Fort: +5 | Ref: +3 | Will: +5 | Init +2 | Perc: +8d

I hate when people just disappear, so I refrain from it myself. It was a fun start, and a great group. Best wishes with finding great replacements, and enjoy the game. :)


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

@ GM Nightingale I feel like we should get past this encounter and introduce the new healer while our characters rest for a bit. Also, with Awarthannen going and Estore gone it will be the warchanter up before Scrivner can go.

@Awarthannen sorry to see you go. It was fun to play with you.


Arandor Wizard 1 | HP 8 / 8 | AC 11 | T 11 | FF 10 | CMD 11 | Fort +1 | Ref +1 | Will +2 (+2 Ench) | Init +5 | Perc +3 | Know (Arcana, Nature, Planes +8) | Spellcraft +8

Yes ... let's complete the encounter ... with the rolls I've been making, maybe we'll all die.


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Who's up next anyway? There are still 3 of us in, so if we need to get another PC to get things rolling again, I'm ok with it. :)


Male Game Master

I just put out the cry for a new healer. I imagine we'll add him/her in after this encounter. In the meantime, I believe that Eostre and the warchanter are up. I'll post their turns right away.


Male Game Master

I've found a replacement for Eostre! He should be along shortly.


Arandor Wizard 1 | HP 8 / 8 | AC 11 | T 11 | FF 10 | CMD 11 | Fort +1 | Ref +1 | Will +2 (+2 Ench) | Init +5 | Perc +3 | Know (Arcana, Nature, Planes +8) | Spellcraft +8

and it looks like it is my turn ... I have meeting to go to, but will post tonight.


Male Human Init +3; Senses Perception +4 Cleric/1 AC 19, touch 11, flat-footed 18 (+6 armor, +2 shield, +1 Dex) hp 8 (1d8) Fort +2, Ref +1, Will +6

Well good evening everyone. I shall start to read the tale that is being weaved to catch up.

Thank you for allowing me to join.


Male Game Master

So sorry, guys. I am still here. I'll post the goblins' actions tomorrow.


Male Game Master

Do you guys want to fast foreword to the end of this encounter?


Arandor Wizard 1 | HP 8 / 8 | AC 11 | T 11 | FF 10 | CMD 11 | Fort +1 | Ref +1 | Will +2 (+2 Ench) | Init +5 | Perc +3 | Know (Arcana, Nature, Planes +8) | Spellcraft +8

I am ok either way ... I presume we'll eventually hit them!


Human Ranger 1 (Shield & Sword) Infiltrator
Stats and Skills before trait mods:
Speed 20ft, Init +3, AC: 20, F-Footed: 17, Touch: 13, Fort: 3, Ref: 5, Will: 2, Intimidate: 5, Perception: 6, Sense Motive: 3, Survival: 7
-[HP: 12/12]-

Same lol.


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

Same here.


Male Half-Elf Alchemist 1 | HP 9/9 | AC | 12 (14) | TA 12 (14) | FF 10 | CMD 12 | Fort +3 | Ref +4 (6) | Will + 2 (1) (+2 vs Enchantment Spells/Effects) | Int +2 (4) | Per +7 (6) | Sense Motive +1 (0)

I'm now fine with fast forwarding a bit past this fight, and introducing our new healer.


Male Game Master

Unfortunately, life has grown too busy for me to continue GMing this game. I probably took too long to figure that out, though. It's been a fine short while RPing with you folks, but unfortunately I need to make some cuts in my gaming life. It's up to you to decide if you want to find a new GM.


Arandor Wizard 1 | HP 8 / 8 | AC 11 | T 11 | FF 10 | CMD 11 | Fort +1 | Ref +1 | Will +2 (+2 Ench) | Init +5 | Perc +3 | Know (Arcana, Nature, Planes +8) | Spellcraft +8

That's too bad ... life certainly does get in the way of things doesn't it?

Thank you for your time, it was fun while it lasted.

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