GM Lil"Eschie Second Darkness- or L.S.D (Inactive)

Game Master Escharid Blackrose

Dramatis Personae
Gold Goblin
Map of Riddleport
Loot sheet
Gold Goblin undergrounds
GGU-Level 2
Battle at the GG

Characters HP
Alayna 26/29, AC 18 FF 14 T 14
Natalya 26/26, AC 18 FF 16 T 12
Cameron 15/22, AC 15 FF 14 T 11
Nessa 18/18 AC 13 FF 11 T 12
Therric 27/33 AC 20 FF 19 T 11
Zahel 7/15 AC 15 FF 12 T 13


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female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

Ignoring the disgust Hal, Nessa responds to him, dropping the sexy slatternly succubus persona, "I am Nessa Meretrix, priestess of Calistria." As she speaks, she flares her wings out, and folds them down and around herself once more, locking them at her throat to keep them out of the way. Finishing her introduction, she drops a curtsy, showing her ample cleavage before standing again. "I will keep an eye out as you ask and let you know if I see anything of the sort. Of course I may deal with them myself first, we'll see."

Finding herself amused that Cameron won't meet her eyes, Nessa takes it as a challenge, "Am I so ugly to you that you can't stand the sight of me?" With a mischievous grin, "Even the haughty disgusted elf could look me in the eyes, are you telling me he's better than you?" Her voice sounds sweetly innocent as she says this.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

'Well I'm not answering that question! My brother would know how to handle this properly, I guess I'll just have to muddle through.'

Cameron looks her directly in the eye and exclaims, "Calistrian, I might have known! Listen Lady, I'm spoken for. It's true the night is full of beautiful things, but for me the call of The Great Dreamer is stronger than anything The Lady in the Room might have to say... Oh and that trick with the food? Please don't do that again."

Nessa would know these are names for Desna and Calistria respectively.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

Looking slightly shocked at Cameron's vehemence, Nessa's eyes flash with anger. Her voice takes on an offended, angry, tone "Who said anything about stealing your affections for your goddess, or for talking? I find that talking detracts from the experience anyway." As she speaks, her wings flare out again, "As for the 'trick' with my tail? I won't do that to you again, and it was no trick, my tail is naturally that strong and flexible...and talented." For a moment she looks about to swipe at Cameron, her hands opened and fingers spread apart, her nails look far sharper than one would think, almost claw like in fact. She takes a step back and a deep breath, collecting herself. "I'm not here to have a religious or moral discussion with you, I am here to work. Just remember, Calistria is not only about sex, she has other attributes as well." Her tone ends ominously as she sashays away, "I'll let you know if I find anything Hal."


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

Under the table he let's his hand fall away from the hilt of his dagger. "My my, Clan Hawkwinter, you impress me with your willpower. Most in this establishment are not so resistant."

He goes back to observing the crowd, speaking softly he asks in elvish.

Elvish:

"Most in this city have no such emotions as regret nor the ties of dedication to elicit them. Tell me, what has befallen your clan? Do you seek its honor through your dedication to the locals?"

As he converses with Cameron, Hal continues to survey the room below.

Perception: 1d20 + 6 ⇒ (15) + 6 = 21 (searching for threats | +2 vs humans)


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Cameron shakes his head as she departs, and out of earshot remarks, "That one seems highly strung. Doesn't like it when her advances are unwelcome."

He shrugs, thinking nothing more of it and returns his attention to the shark below.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

In case the reason is not clear due to the medium, she's not mad that her advances were rebuffed but that she felt she and her goddess were being insulted. That may have been a misreading of your prior post.


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

@Nessa: Figured as much, but Hal is a bit narrow minded when it comes to the gods. He's a follower of the old ways, the Green.

@Cameron: Don't miss my spoiler to Cameron. He is curious about this human before him.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

@Nessa: Actually I had misread that. I don't want the enmity between the two to get out of hand, but Cameron doesn't feel he insulted anyone and neither did he intend to. He doesn't understand Nessa's reaction given how provocative he feels she's been.

Cameron sighs and replies:

Elvish:
"When I was little, my Family traveled the wide plaines of Varisia together in a train of brightly colored caravans. Father was musician of some small renown and much loved by all wherever we pitched out stage, or so I thought. He was commissioned to write a song, a political satire. This wasn't unusual, he'd had many such commissions before, and as always they skirted the line of what was proper. It may surprise you, but writing such a song requires a good deal of research. About ten years ago he stumbled into something, a conspiracy of cultists - I never did find out the details. But whatever he found was worth killing the majority of my family for. The entire caravan was wiped out all twenty five of them, four generations gone, but not a thing stolen. I guess I was lucky, I was traveling with my uncle at the time. Although such luck is not something I'd wish on anyone... As for honor, well I do what I can but looking after this city's poor and downtrodden feels like building castles in the sand. Still it doesn't stop me from trying."

Cameron's voice was sad but steady as he spoke. This is an old pain, but one he's mostly come to terms with.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

I almost asked for clarification before posting her tirade, sounds like should have now. It sounded like he was being insulting but with the lack of so many irl signs we give when face to face it is hard to tell. Don't worry, she'll get pay backs soon enough, less ya do something to make it up to her quickly, then all will be good again as far as she is concerned.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Cameron is oblivious, although he's generally good natured and can take a joke.


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

@Ness & Cameron: I think it works. One party thinks they offended their goddess, the other thinks something different, the elf cares not. Heh, it'll make for good rp down the line.

---------

The tale earns a look of curiosity from the elf. Hmm, to have generations wiped out yet he continues forward. Admirable. He doesn't waste the short life he has languishing in the past. How very...un-human.

Elvish:

You impress me yet again, huma... Clan Hawkwinter. Your sire,taking on the creation of music with patience and pragmatism and heart, all excellent qualities to possess. I see you have those qualities as well for there was no vengeance in the telling of your tale. Is this true? Or does a thread of your life still seek to weave the who and why of your tragedy?


Borgmurch looks up when he hears his name, and pulls back the hat falling over his eyes. It’s that elf. He kinda likes that elf.
Good day Aldo Rell! I think that guy with the very useful key hand just gave me a job. It is very interesting. I might be the new Golden Goblin… My career is going very well!” he smiles satisfied.
Then Saul Vancaskerkin starts announcing the rules for the evening, and Borgmurch starts fiddling with excitement. “Uh, Aldo Rell! I will see you later in the evening, I really want to see the fake Golden Goblin in that cage!

He doesn’t understand much of Asmodeus and planes and cosmology, but he is pret-ty sure that thing in the cage is not a very good goblin. Ears look pretty much spot-on – tail and wings would be useful – but the nose and build is all wrong. No wonder Bosssaul wants to hire him instead. He can fill that cage with much better mascots!

A little underwhelmed by Old Scratch, and momentarily uninterested in learning the rules for any of the games, Borgmurch wanders back looking for someone to talk to.

He bumps into one of the females working the crowd, the one that addressed him before. he sees the woman flirting and talking to the mostly male customers, and they seem to like it. People seem very interested in her body, so Borgmurch is pretty sure that talking about her body is a good move.

Good day Lady! That is a very beautiful tail you have. I bet it is very useful to have a tail. A ranger once told me that down south there are goblins with tails, maybe I’ll grow one.” he shrugs, hopeful in his thoughts. “You offered me something to eat before. I like that! Do you have any fox? It’s been some time since one scampered into the city, I haven’t eaten that in a while. If there’s some fox with pickles that would be very good, thank you!


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Elvish:
"There are times in life where you make a choice and walk through a door and things change. Oh I did have foolish dreams of vengeance, how could I not? But the condition for joining the Temple of Desna was to close the past behind me. How did the abbot put it? 'Cameron you could spend your life chasing shadows all for naught, or you can join with us in the mystery and make something of your life and perhaps find some happiness. Milon and I hope you'll stay but the choice is up to you.'"

Emotion getting to him Cameron clears his throat, looks away for a moment and then shrugs and replies, "I made my choice and walked through the door. I've been looking after the poor and the foolish ever since. Still of late the omens have been strange. Milon vanished into the hills, strange things in the sky and this morning a most singular reading... I have a feeling that I'll be walking through another door before long." Cameron suppresses a shudder at the memory.


Female Half-Elf, Investigator 1 (Empiricist), HP: 8/8 Fort: +0 , Ref: +4 , Will: +4, AC: 17 (due to shield spell), Touch: 12, Flat Footed: 12, Int: +1, Perception: +9,

Yanda chuckles at Saul's speech, 'I guess we could consider riddleport's streets as hell.' Yanda's quick glance around reveals a rather well armed dwarf. 'No guest is as well armed as him, except the guards that work here.' Powered by curiosity, Yanda approaches Dolgrin to speak with him.

Her mind clicks quickly in the mindset of the dwarven language with all of the subtle accents. Yanda's fluently speaks the dwarf language as if she was a dwarf herself. This is because of her intense study of languages, fueled by understanding the strengths and limitations of language. She heard from a fellow colleague that a map does not exactly reflect the territory. She agrees with this notion. The word love could have have different meanings for different people, while the word chair is an observable explanation. She could point at a chair and call it a chair. While love is not as specific as a chair. 'Hence, the problem with language itself.'

Dwarven:
"Hello, sir. You seem rather well armed for not working as a guard for this establishment. I suspect that you are skilled at the weapons that you have on your persons. I myself only have this rapier. "

She places her hand comfortably on the hilt of her rapier.

More Dwarven:
"My name is Yandasana Fethen, might I inquire yours?"

Yanda stretches out her left hand for a friendly handshake with Dolgrin, preparing for a firm grip.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

Nessa seems irritated when the goblin bumps into her but complimenting her tail actually gets on her good side immediately. She smiles at him and her tail trails up his chest to his chin, tilting his head up lightly for a better look. She smiles at him, "I'm glad you like the tail little goblin, and you're right, it is very useful." She thinks a moment on his odd request for food, pursing her lips in a pout when she replies, "I'm afraid those aren't on the menu that I know of. Still, if I might suggest one of these," she hands him down a small piece of chocolate with her tail, "are my personal favorite."


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

...an event I must witness in this place...one committed to the goddess of fortunes... Hal looks upon Cameron with renewed interest. Was this human at the center of what Hal was sent to observe?

Elvish:

"An interesting place in which to find ones self, Clan Hawkwinter. You avoid the path of vengeance yet the Resplendent Goddess of Fortune places a worshipper of Calistria in your path." Hal dips his chin towards Nessa as she converses with the Exterminator. "We have a mutual respect for the Lady of Butterfly Wings, Clan Hawkwinter, so we both know her weavings make little sense when our eyes are on the loom. It isn't until we observe patience and are watchful that the tapestry is revealed You are wise in seeing these moments as a doorway."

He drums his fingers on the table, curious as to the direction the Great Hunter is pointing in his bow.

"What say your diviners with respect to this cloud over the city? In some circles, it is said Desna rules the night...or at east seeks to reclaim it."


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

I don't want to presume too much with any talk of divinations.

Elvish:

"Divination can be frustratingly vague, I've heard a dozen contradictory readings about that cloud. It's as if fate itself is undecided, like we stand upon a knife edge. A push here or a nudge there and you could change the course of history, if only you had the wisdom or luck to be in the right place at the right time."

He draws out a pack of ornate and strange looking cards and idly starts shuffling them. "Perhaps you would like a reading? The cards themselves are not magical, but they are very old and intertwined by the strands of fate. Sometimes they show nothing, but other times they have the power of prediction..."


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

The old ways...very interesting. The humans, using them as a window darkly upon the whims of the gods. This will tell me much of this Cameron, this man cut off from his grandsires...

Hal waves towards the table, tapping his temple twice to indicate he must split his attentions with Cameron and the denizens of the event.

the interplay is awesome!


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

I agree, a blast so far.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Hal and I probably could go on for some time, but it feels like it's about time for the plot to thicken :)


Male Human? Infernal Sorcerer 20/Archmage 10

As the night goes on, some make it further into "Hell's circles", while most receive the "devil's mark" and are escorted outside. As drink and an odd serenity settle into the systems of the gamblers, the atmosphere becomes rather mellow.

Or is it? Everyone roll me a Perception/Spot check.

Perception 10 w/ Sense Motive 15:
The woman wearing an eyepatch and the four men with her become tense and close their eyes tightly.

Perception 20:
You see not just the above spoiler but also the gaunt man, now just inside the lavatories, reading off a spell

Spellcraft 15:
It's a scroll of pyrotechnics


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

perception (spot): 1d20 + 0 ⇒ (17) + 0 = 17
sense motive: 1d20 + 5 ⇒ (20) + 5 = 25
spellcraft: 1d20 + 0 ⇒ (18) + 0 = 18

Realizing that something is up, and not in a good mood to begin with, Nessa doesn't bother to see what they are up to, she instinctively begins casting a spell.

Nessa casts sleep on the group of people acting suspicious, dc 15 will affecting four hit dice.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Perception: 1d20 + 4 ⇒ (1) + 4 = 5

Cameron is too engrossed in his conversation with Hal to notice.


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

Perception: 1d20 + 6 ⇒ (6) + 6 = 12 (searching for threats | +2 vs humans)
Sense Motive: 1d20 + 1 ⇒ (18) + 1 = 19 (+2 vs humans)

Hal raises a hand to pause Cameron's dealing of the cards. "There..." the elf already has his bow in his hand as he points to the woman and the four men. His suspicions arise. "I was observing the woman with the eye patch earlier. Mischief is abound."

Probably using some kind of divine blessing to know the cards before they're drawn. Humans...

From his perch above the room at the second story, Hal calls out. "Two-thumbs, enforcers...there...cheaters!" He points to the grouping.

Intimidate: 1d20 + 7 + 2 ⇒ (9) + 7 + 2 = 18 (intimidate the grouping to hopefully give up on their cheating)


Female Half-Elf, Investigator 1 (Empiricist), HP: 8/8 Fort: +0 , Ref: +4 , Will: +4, AC: 17 (due to shield spell), Touch: 12, Flat Footed: 12, Int: +1, Perception: +9,

Perception: 1d20 + 7 ⇒ (6) + 7 = 13

Sense Motive: 1d20 + 7 ⇒ (15) + 7 = 22

'Quite tense... Why?'

After seeing the suspicious looking people, Yanda draws her rapier and closes her eyes.

She warns Dolgrin, "You ought to draw one of your weapons and close your eyes. Danger might come upon us soon."


Perception: 1d20 + 7 ⇒ (15) + 7 = 22
Sense Motive: 1d20 + 1 ⇒ (19) + 1 = 20

Borgmurch sees his fair share of people wearing tension and anger and other emo-tions on their face – as humans usually do when dealing with large sums.
Yet those five hold his attention - Why do you close your eyes? – they stand out even among the others.

Then he sees the gaunt man reading from a scroll. Even if his knowledge of magic is close to his knowledge of proper etiquette, he knows that people casting spells while hiding generally brings trouble.

He moves around the room quickly, finding a thick drape, a table with a long tablecloth, something to hide behind If you meet a danger you don't know, don't let the danger know you either. That's a good saying in the pest-control trade as in many, many others.

______________________

Borgmurch will Hide behind some sort of drape, or under a table with a long tablecloth, if he finds one. If a Stealth: 1d20 + 11 ⇒ (15) + 11 = 26 is enough to hide, he’ll also make a peephole through the cloth.


Male Human? Infernal Sorcerer 20/Archmage 10

@ Nessa:

Feeling Sleepy:
Thug 1: 1d20 ⇒ 18
Thug 2: 1d20 ⇒ 18
Thug 3: 1d20 ⇒ 8
Eye Patch: 1d20 + 1 ⇒ (19) + 1 = 20

As a thuggish brute keels over, the woman, her eyes popping open at the sound of the man falling out of his chair, cries out.

@ Borgmurch: You find a dining table cloth and cut a hole small enough for you to peep through, giving you a line on both the table of five suspicious characters and the gaunt man.

@ Everyone: Roll a Will save, if you value your sight.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

wow, they rolled really well, least I got one of them.
will save: 1d20 + 2 ⇒ (10) + 2 = 12
Nessa, highly irritated that so many of her targets resisted her spell, finding herself distracted for whatever comes next.


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

Will: 1d20 ⇒ 8 ...awww, man...

Hopefully his alert to the bouncers will get someone on these miscreants.


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Are we in rounds by the way? Will you be rolling initiatives or should we?


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Will save: 1d20 + 5 ⇒ (16) + 5 = 21

Something tickled Cameron's nose and caused him to sneeze at the exact moment the spell went off, perhaps it was luck?


Male Human? Infernal Sorcerer 20/Archmage 10

@ Cameron: We're not rolling Init just yet, gonna wait for Yandasana and Borgmurch to try and post today and then we'll roll Init.


Will: 1d20 + 1 ⇒ (18) + 1 = 19

Peeping through a tablecloth is a really good way of preserving one's eyesight.

Also never rolling lower than 15 helps.


Female Half-Elf, Investigator 1 (Empiricist), HP: 8/8 Fort: +0 , Ref: +4 , Will: +4, AC: 17 (due to shield spell), Touch: 12, Flat Footed: 12, Int: +1, Perception: +9,

Will Save: 1d20 + 3 ⇒ (10) + 3 = 13

Yandasana keeps her eyes closed, gripping her rapier tightly.


Male Human? Infernal Sorcerer 20/Archmage 10

A brazier, hanging overhead in the relative center of the main events, suddenly flares hellishly, blinding the majority of those present, including Hal, but the other PCs (and Two-thumbs) manage to either avert their eyes or close them in time to stave off the most damaging effects.

The three thugs not asleep jump to their feet when they see their comrade drop and the eye-patch woman clutch at her good eye, screaming profane and colorful curses. Her screams, along with the flash of light, and the already dark atmosphere, make the patrons panic, some even yelling about how the devil's really come to claim them!

The gaunt man bursts out from the little wizard's room and cries, "Come on, boys, stick to the plan! Loot what you can and book it! I'll take care of the chest!"

Roll Initiative


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

Init: 1d20 + 2 ⇒ (13) + 2 = 15


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

Initiative: 1d20 + 5 ⇒ (2) + 5 = 7


Female Half-Elf, Investigator 1 (Empiricist), HP: 8/8 Fort: +0 , Ref: +4 , Will: +4, AC: 17 (due to shield spell), Touch: 12, Flat Footed: 12, Int: +1, Perception: +9,

Initiative: 1d20 + 2 ⇒ (5) + 2 = 7


initiative: 1d20 + 5 ⇒ (12) + 5 = 17


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Initiative: 1d20 + 1 ⇒ (18) + 1 = 19


Male Human? Infernal Sorcerer 20/Archmage 10

Gaunt Man: 1d20 + 6 ⇒ (13) + 6 = 19
Thugs: 1d20 ⇒ 12
Patched Woman: 1d20 + 5 ⇒ (17) + 5 = 22
Two-thumbs: 1d20 + 2 ⇒ (17) + 2 = 19

K, they like to be high...:|

Patch-girl holds her action, too concerned with the loss of her good eye and cursing to do much else. The 3 remaining thugs stay close to the woman as they begin to loot the nearest patrons of anything of value. The gaunt man begins reading off another scroll, a spellcraft check might reveal what it is.

Two-thumbs, having made his save, heard Hal's cry and now wields his weapon against both patrons in his way and one of the closer thugs.

[dice=Two-thumbs' "thumb"]1d20 + 3[/dice]; damage: 1d8 + 2 ⇒ (5) + 2 = 7


are we in a surprise round, or round 1?
GM, do you want us to wait for our turn in initiative to post or do we post when we can and you recontruct the actions later?
You mentioned being new to PbP so maybe you didn't think of this: if the people high on the Initiative counter check the thread later than the others, a single combat round can last a few days...

Initiative:
22 Patch girl
19 Gaunt man
19 Two-thumbs
19 Cameron <---
17 Borgmurch
15 Nessa
12 thugs
7 Hal'dorel
7 Yandasana
??? Dolgrim


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

Cameron picks up his long spear (a move action at bab 0) and chants a prayer, "Blessed is the long road, the destination,
the homeward path, and all who make the journey.
Let each dream be a bright star in the night
sky of your mind, and let it light your path in the day."

This is Sermonic Performance round 1/6 it gives allied creatures a +1 competence bonus to hit and damage and a +1 morale bonus vs fear.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

I can't rearrange this order of actions on my phone, and I may change things later, but the last spoiler is the highest priority, then the color spray and then acid splash.
Nessa, highly irritated that her night has been spoiled by these thieves decides she's in a mood to do something to them. She moves into range and casts a spell.

If she can get at least two including the spell caster in a 15' cone this round.:

Nessa quickly darts into range of the spell caster and chants. Her fingers move and her palms come together in a cupping gesture with her fingers pointing out as she says the last words and a spray of colors shoots from her hands. color spray, dc 15 will.

If I can't get the two targets with color spray.:
Nessa, now crankier than before, moves closer to the spell caster. She chants and point, sending a glob of avid at him.
acid splash: 1d20 + 3 ⇒ (19) + 3 = 221d3 ⇒ 3

If one of the thieves attacks her with weapons.:
Nessa, royally ticked at the damage to her new outfit looks at the offender and yells, 'Hey, I just got this today and you damaged it?! She slices at him with both claws and then tries to bite him.
claw 1: 1d20 ⇒ 121d4 ⇒ 1
claw 2: 1d20 ⇒ 201d4 ⇒ 4
bite: 1d20 ⇒ 61d4 ⇒ 4
The bite is from serpent's cant and has a dc 12 fort for poison.
confirm claw 2: 1d20 ⇒ 201d4 ⇒ 1


M Wild half elf | Resource Tracker | Cleric 4 | HP 26 / 37 | AC 18; 12tch 16ff | +7 fort +4 ref +7* will | +4 init | Acrobatics +6 Heal +6 Kn: Religion +4 Perception +15 Sense Motive +7

These are good points. What I've seen done in other PbP games is the GM rolls initiative, (some GMs like to roll saves too) and players post actions in no particular order and the GM sorts it out. This usually works but occasionally a fast poster may have to redo the action if a slow poster with higher initiative did something to invalidate their action. The advantage of doing it that way is you can get a round per day, possibly more rather than a round every few days.


female tiefling (pitborn) Sorcerer 4 | HP 21/30 | AC 13, TAC 12, FF 11 | CMB +2, CMD 14 | Fort +3, Ref +3, Will +4 | Init +2 | Perc +0 (darkvision 60 ft) | serpeant's fang (dc 13) (7/7) | Blood Intensity 1/1 Spells: lvl 1 3/7, 2nd 2/4

It also helps to have them post spoilers with a few different actions as I did, that way there are a few options on what they will do if certain things happen and you can act accordingly.


Male Human? Infernal Sorcerer 20/Archmage 10

Let's try posting actions when you can, then I'll bot anyone as necessary and put all actions into a narrative post.

@ Nessa: Very clever, I'd never have thought of that!

Colorful Thugs?: 1d20 ⇒ 11


Urban Ranger 1 | HP 10/10 | AC:16, T:13, F:13 | CMD:15, CMB:+2 | Save (F+2, R+5, W+0 | +2 vs Ench) | Init:+5 | Perc: +7 | (Immune to Sleep) | +2 Favored Enemy (humans)

"Clan Hawkwinter, there is a woman with an eye-patch..." Hal calls out, trying to blink away the brilliant flashes of light blinding him as he puts an arrow to his bow.. "...she is with a thin human."

Trying to depend on his other senses, the ranger draws the sting back to his cheek and homes in on the sound of the man who'd called out to his confederates.

Bow Shot: 1d20 + 4 + 2 + 1 ⇒ (14) + 4 + 2 + 1 = 21 (+2 vs humans | +1 Sermon)
Damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10
Miss Chance: 1d100 ⇒ 41

Oh, Powerful GM: How many rounds will this Blindness last?

Also, if it helps, I've used the first come first serve basis in my campaign to great effect. This way, each player is responsible for either coordinating via PM prior to posting or they must take into account those pcs that have posted before.


Male Human? Infernal Sorcerer 20/Archmage 10

The blackness lasts ... Blindness: 1d4 + 1 ⇒ (3) + 1 = 4 rounds


Female Half-Elf, Investigator 1 (Empiricist), HP: 8/8 Fort: +0 , Ref: +4 , Will: +4, AC: 17 (due to shield spell), Touch: 12, Flat Footed: 12, Int: +1, Perception: +9,

Yanda looks with interest at the scroll that the man is using. 'He should be the first to drop.'

Spellcraft: 1d20 + 8 ⇒ (18) + 8 = 26

'Well, bottoms up.'
Yanda picks the shield extract from one of her pouches and drinks it. She coughs a little from the bitter taste of the drink, but the drink goes down smoothly. Standard action

Drinking shield extract-18 AC-negates magic missle- for 1 minute

"Dolgrin, with me! Attack swiftly and hard against this scroll holding man"

She moves to meet the mysterious man carrying the scroll. Move Action

Yanda speaks belligerently, " I am not afraid to have your blood and flesh on my rapier."

Yanda continues to grip her rapier tightly.

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