GM Ietsuna's Confirmation Table 1 (Inactive)

Game Master Ietsuna

The Confirmation

Maps


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Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

"Hey, big guy, slow down you're going to run right into that thing!" Seedy shouts as Oloch rushes straight at the slime mold.

Not wanting to get too close to the ooze, the little leshy lobs a seedpod towards it instead. "I just hope this doesn't bounce off that slimy sucker, I'm running out of these things!"

Seedpod PBS & Inspire: 1d20 + 4 + 1 + 1 ⇒ (11) + 4 + 1 + 1 = 17 Damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4


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Seedy's pod strikes and damages the living garden.

The surface of the vegetation ripples like a wave is moving through it as a piece flies out and slams into Oloch before it rolls back into the mass, like a wave at the beach.

Slam: 1d20 + 4 ⇒ (11) + 4 = 15 Damage: 1d6 + 4 ⇒ (3) + 4 = 7

Oloch's armour protects him from the slam.

Combat Round 1 - Bold May Act

Oloch
Seedy
Slime Mold -10
Teraren
Aragar
Kam

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

Teraren readies another arrow, he takes aim and lets it loose as he feels the inspiration to rush from Janira's voice.

Long Bow +BPS +IC: 1d20 + 5 + 1 + 1 ⇒ (12) + 5 + 1 + 1 = 19
Damage +BPS +IC: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Silver Crusade

Half-orc Warpriest (Smiad) L2 | HP: 11/19 | AC:18 T:12 FF:16 | CMB:+5+1+2 CMD:17 | Saves F:7 R:4 W:7 | Init:+2 | Per:+3 | Spd: 20 | Reroll: 1/1 | Blessings: 1/4 | Fervor: 1/3 | Conditions: war mind (+1 attack) (1m); divine favor (1m)

Aragar grunts in frustration when he finds that he is not able to reach the slime creature. He pulls out a javelin from his back and flings it at the ooze.

javelin, IC: 1d20 + 2 + 1 ⇒ (17) + 2 + 1 = 20 Should have cover bonus to AC. Not sure if there a -4 penalty for melee?
dmg: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

"Who has Janaria's backpack. Pretty sure she had some alchemist fire or something like that."

Kam moves forward a little.


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Both Aragar and Teraren hit with their ranged attacks. The surface of the slime mold is pierced by the projectiles and some strange liquid oozes out.

Combat Round 2 - Bold May Act

Oloch
Seedy
Slime Mold -24
Teraren
Aragar
Kam

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

"You mean this stuff?" Seedy steps forward, retrieves an acid flask that he'd picked up from Janira's backpack and lobs it over towards the green mold. (Top right square)

PBS, 1 range increment penalty
Touch Attack: 1d20 + 4 + 1 - 1 ⇒ (6) + 4 + 1 - 1 = 10 damage: 1d6 + 1 ⇒ (4) + 1 = 5

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

"I think it's one of these two." Kam takes an alchemist fire out of the backpack, moves forward, and throws it at the slime...

ranged Touch attack: 1d20 + 2 - 4 ⇒ (17) + 2 - 4 = 15
possible Fire damage: 1d6 ⇒ 4

Aiming for same square. 2nd range increment(-4)


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Seedy throws a flask of acid at the slime mold. The acid sizzles as it splashes over the surface of the creature. It quivers and slumps to the ground.

Combat over. Where to?


”Oloch” | Male CN Medium Half-Orc Warpriest of Gorum 1 | HP 13/13 | AC 20, T 13, FF 18 | CMD 15 | F +3 R +1 W +4 | Init +3 | Perc +4; darkvision | Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: Shield of Faith, War mind +1 AC.

Oloch immediately runs towards Janira’s voice.


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Oloch movs forward and finds a faint light at the end of the tunnel. It is reflected moonlight from outside. Janira's voice becomes clearer as you move along the final 120 feet of slick passage.

The light of the surface world above provides a welcome reprieve from the blue and green fungus of the caverns below, and light illuminates a stream whose water is hastened by runoff from a recent storm further up the mountains. A ledge to the west rises up to the nearby forest canopy.

Silver Crusade

Half-orc Warpriest (Smiad) L2 | HP: 11/19 | AC:18 T:12 FF:16 | CMB:+5+1+2 CMD:17 | Saves F:7 R:4 W:7 | Init:+2 | Per:+3 | Spd: 20 | Reroll: 1/1 | Blessings: 1/4 | Fervor: 1/3 | Conditions: war mind (+1 attack) (1m); divine favor (1m)

As Aragar races down the tunnels towards the Janira, he utters a prayer to Smiad, calling upon his guidance for the upcoming battle!

Activates war mind blessing power.


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Map is up for the outside.

You emerge into the moonlit landscape. Janira stands on the opposite bank of the river fighting the minotaur. She looks to have taken some damage, but so does the minotaur.

Initiative:

Aragar: 1d20 + 2 ⇒ (12) + 2 = 14
Kam: 1d20 + 2 ⇒ (16) + 2 = 18
Oloch: 1d20 + 3 ⇒ (9) + 3 = 12
Seedy: 1d20 + 5 ⇒ (13) + 5 = 18
Teraren: 1d20 + 5 ⇒ (6) + 5 = 11
Minotaur: 1d20 + 0 ⇒ (3) + 0 = 3
Janira: 1d20 + 6 ⇒ (15) + 6 = 21

Janira steps back from the minotaur and flicks her whip at its axe in an attempt to disarm it.

Whip: 1d20 + 6 ⇒ (11) + 6 = 17

The whip curls around the axe, but doesn't get enough grip to pull it from the hands of the minotaur.

Combat Round 1 - Bold May Act

Janira -17
Seedy
Kam
Aragar
Oloch
Teraren
Minotaur -7


”Oloch” | Male CN Medium Half-Orc Warpriest of Gorum 1 | HP 13/13 | AC 20, T 13, FF 18 | CMD 15 | F +3 R +1 W +4 | Init +3 | Perc +4; darkvision | Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: Shield of Faith, War mind +1 AC.

Oloch runs forward as fast as possible.

Double move

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

Kam moves forward yelling "Bring the big cow to us Janira!"

Double move forward.

Silver Crusade

Half-orc Warpriest (Smiad) L2 | HP: 11/19 | AC:18 T:12 FF:16 | CMB:+5+1+2 CMD:17 | Saves F:7 R:4 W:7 | Init:+2 | Per:+3 | Spd: 20 | Reroll: 1/1 | Blessings: 1/4 | Fervor: 1/3 | Conditions: war mind (+1 attack) (1m); divine favor (1m)

"Janira!" Aragar calls out. "We're coming!" Pausing briefly to call upon yet another divine favor from his Empyreal Lord, he then moves as quickly as he can towards the river.

cast divine favor, move

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

Teraren comes rushing out of the cave and spotting Janira facing the bull alone, he quickly loads an arrow into his bow and lets it fly at the enemy.

Long Bow +IC: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Damage +IC: 1d8 + 1 ⇒ (4) + 1 = 5

Move: 30'
Standard: Bow (Minotaur is within 100' range)

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

Assuming we had time for some buffs before or during the trip down the 120 passage back to the surface: Seedy downs mutagen (+4 DEX/-2 WIS) and applies an extract of Longstrider onto himself. If not enough time for one or either of those, no problemo.

Feeling a little bit more spritely, Seedy bounds down the passage with his companions, ready to help the brave little halfling, Janira.

Double Move


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You heard the sounds of combat and Janira's voice. It is reasonable that you would have buffed.


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Everyone moves up closer to the combat. Teraren launches an arrow that pierces the hide of the beast.

The minotaur follows Janira and swings its massive axe at her.

broken battleaxe: 1d20 + 7 ⇒ (14) + 7 = 21 Damage: 2d6 + 4 ⇒ (4, 1) + 4 = 9

The axe swings and Janira drops in place, unconscious.

Combat Round 2 - Bold May Act

Janira -28 (Unconscious)
Seedy
Kam
Aragar
Oloch
Teraren
Minotaur -12


”Oloch” | Male CN Medium Half-Orc Warpriest of Gorum 1 | HP 13/13 | AC 20, T 13, FF 18 | CMD 15 | F +3 R +1 W +4 | Init +3 | Perc +4; darkvision | Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: Shield of Faith, War mind +1 AC.

Oloch walks forward and then asks Gorum for his blessings in battle.

Move action. Then on Oloch War Mind: Oloch can touch an ally as a standard action. For one minute, that ally can choose at the start of its turn to gain +10 feet to base land speed, +1 dodge bonus to AC, +1 insight bonus to attack rolls, or +1 luck bonus to saving throws. The choice lasts for 1 round.

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

Kam double moves down to the river waving his hands yelling..."Over here you stupid Cow!"

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

Seeing Janira drop, Teraren quickly reloads another arrow and lets it fly toward the minotaur. He then moves closer to get to the stream.

Long Bow: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d8 ⇒ 7

Critical Threat?: 1d20 + 5 ⇒ (20) + 5 = 25
Critical Damage: 2d8 ⇒ (5, 5) = 10

Standard: Bow Attack
Move: 30'

Nice! Two Natural 20s and I do 17 damage. :P

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

Very nice! That should get his attention


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Teraren launches another arrow at the minotaur and it finds a nerve cluster as it penetrates the collar bone of the large beast-man. It gives a cry and flinches as blood trickles down its chest.

Combat Round 2 - Bold May Act

Janira -28 (Unconscious)
Seedy
Kam
Aragar
Oloch
Teraren
Minotaur -29

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

"Nice shooting, mate!" Seedy calls across to Teraren as he continues to make his way towards the stream.

Single Move. Ready an attack with a seedpod should the Minotaur come within 30' of him.


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Seedy is ready, if the minotaur approaches.

Combat Round 2 - Bold May Act

Janira -28 (Unconscious)
Seedy (readied)
Kam
Aragar
Oloch
Teraren
Minotaur -29

Silver Crusade

Half-orc Warpriest (Smiad) L2 | HP: 11/19 | AC:18 T:12 FF:16 | CMB:+5+1+2 CMD:17 | Saves F:7 R:4 W:7 | Init:+2 | Per:+3 | Spd: 20 | Reroll: 1/1 | Blessings: 1/4 | Fervor: 1/3 | Conditions: war mind (+1 attack) (1m); divine favor (1m)

Aragar continues charging down towards the river, jumping on the log and running across it.

What checks needed?

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

What are the general information about the river?


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The stream is about 10 feet wide and 5 feet deep in this area, and the water moves downstream from east to west at 30 feet per round. Treat this as rough water, which requires a Swim check to navigate. A Large creature can walk through the water as though it were difficult terrain with a successful Strength check. A 3-foot-diameter tree truck spans the width of the river, creating an impromptu bridge. The trunk is slippery from the splashing water, and crossing it at half speed requires a successful Acrobatics check, during which time the creature is treated as flatfooted for moving on a narrow surface. If the creature fails this check, it falls into the water unless it succeeds at a Reflex save, in which case it lands prone on the trunk instead.

Aragar runs down and jumps onto the log

Can I have an acrobatics check please? You move across the log at half speed

The minotaur moves toward the next biggest threat, Teraren, entering the stream.

Minotaur Strength: 1d20 + 4 ⇒ (15) + 4 = 19

As it comes into range Seedy fires a spore pod at it.

Seedpod, RTA, Inspire: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15 Damage: 1d6 + 1 ⇒ (5) + 1 = 6 Deafness (DC15)

Minotaur Fort Save: 1d20 + 6 ⇒ (1) + 6 = 7

Combat Round 2 - Bold May Act

Janira -28 (Unconscious)
Seedy
Kam
Aragar
Oloch
Teraren
Minotaur -35 (Deaf)

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

Kam moves between Teraren and the Minotaur, draws his dagger, and yells...Catch!"

ranged attack: 1d20 + 2 ⇒ (16) + 2 = 18
possible slashing damage: 1d4 + 2 ⇒ (2) + 2 = 4


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Kam's dagger strikes home.

Forgot Janira's Stabilize roll

Janira Stabilize: 1d20 + 3 ⇒ (11) + 3 = 14

Janira's body clots the blood and she stops bleeding out.

Combat Round 2 - Bold May Act

Janira -28 (Unconscious)
Seedy
Kam
Aragar
Oloch
Teraren
Minotaur -39 (Deaf)

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

Seeing the blood-shot eyes of the minotaur directed at him, he only smiles and readies another arrow to fire at the beast.

"Come for me Bull, if you dare." He fires another arrow at the beast.

Long Bow +PBS: 1d20 + 5 + 1 ⇒ (12) + 5 + 1 = 18
Damage +PBS: 1d8 + 1 ⇒ (7) + 1 = 8


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Teraren fires another arrow at the Minotaur. It strikes true and the creature falls to the ground.

Combat over

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

Some good rolls on my part in this battle. Did a total of 30 damage against the minotaur. Sort of a revenge too. That minotaur killed one of my characters a while back with a critical hit.

Seeing the minotaur fall, Teraren puts his bow away and sighs with relief. "Lets hurry to Janira and check to see if she is alright."

Teraren gets to the log that is over the stream and carefully makes his way across.

Take 10 +3 = 13


”Oloch” | Male CN Medium Half-Orc Warpriest of Gorum 1 | HP 13/13 | AC 20, T 13, FF 18 | CMD 15 | F +3 R +1 W +4 | Init +3 | Perc +4; darkvision | Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: Shield of Faith, War mind +1 AC.

"Ha ha ha, never seen such a good bowman before! Gorum is with you my friend!" Oloch says to Teraren.

Then he runs to Janira and heals her.

2 x CLW: 2d8 + 2 ⇒ (1, 7) + 2 = 10


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Janira's eyes flutter open and she stands up, a little groggy and a little worse for wear, but alive.

Th..Thank you. You saved my life. I cannot thank you enough. I fought that minotaur to a standstill and broke its axe, but it got the better of me in the end. With those actions how could I not submit a glowing report on your conduct. I will repay your aid and will help you in future missions, I promise. Janira pauses for a monet, gathering her thoughts.

So, what did you find in the cave? Did you complete your mission or are you going to explore further?


”Oloch” | Male CN Medium Half-Orc Warpriest of Gorum 1 | HP 13/13 | AC 20, T 13, FF 18 | CMD 15 | F +3 R +1 W +4 | Init +3 | Perc +4; darkvision | Speed 30ft | Spells 1st 2/2 | Blessings 3/3 | Active Conditions: Shield of Faith, War mind +1 AC.

"I think the undead are dead for good! Ha ha ha! Only these other peaceful folk are in there and I expect no fighting ... boring, you know!?" Oloch says to Janira.

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

Kam shares what they had discovered, as well as the drawings he made.

"There was another passage we should consider exploring to be through."

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

"Yeah, what they said!" Seedy adds. "Glad you're alright! This Pathfinder stuff is fun. If we want to go back in the cave, that's OK with me!"

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

"Gillmen are there for a pilgrimage and otherwise harmless. There was a guy in there that wanted to create a gillmen army of undead but he was killed by his creations and then we finished off the few undead he was able to create."

Silver Crusade

Half-orc Warpriest (Smiad) L2 | HP: 11/19 | AC:18 T:12 FF:16 | CMB:+5+1+2 CMD:17 | Saves F:7 R:4 W:7 | Init:+2 | Per:+3 | Spd: 20 | Reroll: 1/1 | Blessings: 1/4 | Fervor: 1/3 | Conditions: war mind (+1 attack) (1m); divine favor (1m)

Aragar slows himself as the minotaur falls, crossing over as carefully yet as quickly as he can, coming up to the side of Janira.

"It is good to see you well. Come, if you are ready to travel, we might still be able to catch the gillman. At the least, we should share with him the fate that had befallen his predecessors."


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You go ahead and speak to the gillman if you like. I will stay here and recover my strength. Come and get me when you are ready to go, or we can go right now if you so choose.

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

"I think we should go back in, just to be sure there is no more danger within. You should take your backpack before we go though. I'm sure you're probably hungry after a battle like that."

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

"Alright. We can go back in and also go down that path we didn't go down before."

Teraren heads back toward the cave.


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Janira passes the backpack back to Kam. There is no food in there. You take it. I'll catch a rabbit and find some berries while I wait.

You walk your way back through the tunnels and back to the chamber where you met Uori. You venture down the other path. The persistent glow of the bluish fungi dimly lights the way deeper below the Kortos Mounts. The tunnels broaden to reveal a shallow river that bisects an immense tunnel stretching to the north and south. To the east a small passage exits the chamber at a steep incline.

GM Dice:
GM Dice: 1d6 ⇒ 5

Map updated

DC 11+ Knowledge (nature) #1 for Blue Creatures:
Mites are resistant to most materials except cold iron.

DC 16+ Knowledge (nature) #1 for Blue Creatures:
They hate dwarves and gnomes, and are specially trained to fight them.

If you roll 21 or higher, you may ask for more information.

DC 11+ Knowledge (nature) #2 for Insectoid:
Giant centipedes are venomous.

DC 16+ Knowledge (nature) #2 for Insectoid:
They are good climbers, and can’t be tripped.

If you roll 21 or higher, you may ask for more information.

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

"Ummm...what are those?"

The Concordance

Male NG Half-Elf Level 2.0 Fighter (Archer) 1 / Transmuter 1 | AC 13 (T 13, FF 10) | CMB +3 CMD 16 (FF 13) | HP 20/20 | Init +5 | Fort +4 Ref +3 Will +3 (+2 vs Enchantments; Immune Sleep) | Perception +7 | Low-Light Vision | 30' Speed | Balanced Offensive 1/1 | Arcane Bond 1/1 | Telekinetic Fist 4/4 | Active Conditions:

"I don't know, but that giant bug looks dangerous." He draws and nocks an arrow for his bow, ready to attack if the things prove hostile.

Grand Lodge

Male Vine Leshy Alchemist (Herbalist) 1 | HP: 10/10 | AC: 17 (21) | T: 14 (16) | FF: 14 (16)| CMD: 12 (14) | Fort: +4| Ref: +5| Will: +4 (+3) | Init: +5 | Perc: +8 Darkvision | Sense Mot. : +4 | Extracts : 2/2 | Seedpods: 5/7

Kn. Nature v. Blue: 1d20 + 4 ⇒ (9) + 4 = 13
Kn. Nature v. Insectoid: 1d20 + 4 ⇒ (10) + 4 = 14

"Ahh, I think those blue things at the back look like mites. They're resistant to most things except maybe cold iron. Oh, and that big thing is a giant centipede. I can tell by counting the legs. Nasty critter is quite venomous." Having spent a bit of time out in the wild with the druid that summoned him into existence, Seedy has seen these type of things before in the past. "I, ah...kinda wish we'd stayed back with Janira picking berries. Do we really need to kill these things, they're not really doing us any harm are they?"

Grand Lodge

Male Human (Tien-Dan) PyroKineticist/2 [Init: +2; Perc: +7] [HP: 19/19] [AC: 15/12/13] [Saves: 6/5/2] [CMB: +2; CMD: +14/12] [Burn taken: 0/6] [Non-lethal taken: 0/12] [Active Conditions:]

"That's a good question, Seedy, do you know if those Mite things talk, and if they do, what language they may use?"

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