GMG's PBP: Crypt of the Everflame
(Inactive)
Game Master
Magabeus
Maps and Other Info
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Please go ahead and put
Name:
Character Name
PFS #
Faction
Day Job
Info here.
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
Paul McCrory
Karlos Therinor
125048-15
Grand lodge
no day job
|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions
IC or OOC day-job?
Jon Hancock
Tyrek Archaos
200192-6
The Exchange
---
Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9
Terrence Klock
Asgoro Faltani
277313-1
Grand Lodge
Not sure on the day job part, as Tyrek states.
Also will need to adjust Asgoro, totally forgot it is 150gp in society.
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Dotting... looking up my numbers now.
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Player Name: Pete Smith
Character Name: Morthak Bonerattle
PFS # 68401-3
Faction: Grand Lodge
Day Job: Embalmer +8
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Day job would be in game if you have a profession for example.
|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions
No day job then - I don't have skill points for that kind of thing! :)
Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9
Same with Asgoro. Although, a wanderer such as him would likely not pick up such skills anyway.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I am going to try and get started tonight. This mess up with the site is becoming very obnoxious and more frequent.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Does anyone happen to have a Googleslide of the maps?
|HP: 73/73 (14NL), Ward 10/7| AC: 24 (15 Tch, 20 Fl) | CMB: +5, CMD: 19 | F: +10, R: +10, W: +7 | Init: +4 | Perc +16, Acr/DD/Stl/SM +13 | Speed 30ft | Burn 2/7, Buffer 1/1 | +10[+12], 4d6+12[+4] | Active Conditions: -1 burn for infusions
I don't have this one I'm afraid. I bought the humble-bundle a while back that gave me all of season 6 (I think it was) but not this one.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Just an FYI, I am having surgery tomorrow to get rod if a cyst on my right hand. I hope that it wont put me out of commission too much or for too long.
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
hmmm...i just saw a player in one of my othrrer games post the same thing....coincidence? Get better man!
15/15 HP, AC:18 (22 Mage Armor) , T: 18, FF: 15 (19 Mage Armor), CMD:17 , F: 2, R: 4, W: 2, Init +6, Pereption +0, LG Ifrit Elemental Ray: +3 (1d6+1 x2 8/8)
Sorry for long delay.. i had been using wayfinder app to post but completely quit working so alot of catching up to do. If at all possible i will bring a different character instead of gripli
Male 16/16 HP, AC: 16, T: 12, FF: 14, CMD: 11, F: +1 , R: +5, W: +2, Init +4, Pereption +3, CN Male Undine Bard, Heavy Crossbow+3, 1d10 (19-20x2)
This is who i want to replace grippli with
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Terevalis Unctio of House Mysti wrote: Does anyone happen to have a Googleslide of the maps?
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
That would be fine, Giacomo
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I forgot to ask for your Ini. Modifier, can you add it in the appropriate code so that I can just copy and paste to make things run smoother please?
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Can I get the Ini. Modifiers soon please?
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
The website was acting up for me last night when I got home.
Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9
The Initiative modifiers along with the previous info, right?
Terrence Klock
Asgoro Faltani
277313-1
Grand Lodge
No day job
Initiative + 1
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
thought i had mine in...+4
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Player Name: Pete Smith
Character Name: Morthak Bonerattle
PFS # 68401-3
Faction: Grand Lodge
Day Job: Embalmer +8
Initiative: +4
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Can We do a check in just so I know who is here, it looks like we might have lost Giacomo.
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I have been home sick most of the day today but had to take my cat to the vet because he hadn't eaten in two days and vet was concerned. I should be back tomorrow night.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Could some one right up the groups iniative modifiers in code so that I would just need to copy and paste them for combat please?
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
it has been about a month since Giacomo has posted. I do not think that he is with the group any longer. Do we have enough to continue?
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Is there a minimum table size for the module?
And how many wands of CLW do we have in the party? I have one.
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
got one too...full as well
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Just looked through the various character sheets. Giacomo and Asgoro were the only ones able to use a CLW wand, and Asgoro is down.
Maybe we should look for another. :)
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
if needed i can switch classes and make a cleric...then switch back after
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I believe that we need at least 4 for a module.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
We have a legal party but I am concerned with the lack of healing.
Male Human(Taldan) Spiritualist(Phantom Blade) 1 | HP 13/13 | AC 15(T 11 FF 14) | CMB +4 CMD 15 | Fort +3 Ref +2 Will +4 | Init + 1 Perc + 9
Well, Spiritualist do have cure light wounds on their spell list, I just didn't learn the spell. Thus, I can use the wand without UMD, but in this situation in which I am unconscious... not very helpful.
Halfling Rogue 1 | HP 10/10 | AC 17 : T 15 : FF 14 : CMD 12 AC 19 : T 17 : FF 14 : CMD 14 | F +2 : R +6 : W +2 | Init +4 | Perc +8 S.M. +6 | Mwk Dagger +6, 1d3-1+1d8 | St -1 Dx +4 Co +2 In +1 Wi +2 Ch +0 | Acrobatics +8, D.D. +10, E.A. +8, Kn (r) +2, Prof. +10, S.o.H. +8, Stealth +12, Swim +3 CONDITIONS: none
Asgoro wrote: Well, Spiritualist do have cure light wounds on their spell list, I just didn't learn the spell. Thus, I can use the wand without UMD, but in this situation in which I am unconscious... not very helpful. Yeah, I didn't put a rank into UMD because I didn't think I'd need it at first level.
So you are going to need to hang on to the wands and then try not to expose yourself to hits too much.
I'm ok with continuing as-is but if you want to recruit one more, go ahead. The society may have decided to have another agent rendezvous with us enroute to the tomb.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Okay. Let me put something in the Flaxseed unless someone has a friend in mind that would be willing to jump in.
male human slayer 2, HP 25/25, AC 20, T 12, FF 18, F +5, R +5, W+2, Init +4, Perc +6
cool...but if no go, try to recruit a martial and i can switch Karlos to a healer...no big deal
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Looks like we have some people who are interested.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
I put a new google slide presentation in the Campaign Tab, can you be so kind as to fill in the first 2 slides. I want to see if this makes things easier.
Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft
Name:Matthais777
Character Name: Vivian Nimue
PFS # 176948-14
Faction- Grand Lodge (Will be switching to concordance when made avalible.)
Day Job preform: 1d20 + 11 ⇒ (17) + 11 = 28
Info here.
Vivian has no Interest in fighting herself. The monk level dip is purely defensive, and will be focused on buff spells and healing, directing her alligator.
GM, the page is view only at the moment, can't edit in my stuff or add picture.
F Samsaran mesmerist 1 | HP 10/10 | AC 14 T 12 FF 12 | CMB -1, CMD 11 | F: +1, R: +2, W: +4 | Init: +4 | Bluff:+10,Per:+9,SM:+6 | Speed 30ft || Spells: 1st 2/2 | Active conditions: None.
Name: Emmjay
Character Name: "Allure"
PFS # 224344-13
Faction Dark Archive
Day Job Profession(Courtisan): 1d20 + 6 ⇒ (11) + 6 = 17
Info here.
M Silvanesti Elf Wizard (Necromancer) 6/5 Renegade Hunter Int +2 AC 22, touch 22, flat-footed 10 (+2 Dex) hp 44 (9d6+9) Fort +5, Ref +6, Will +7; +2 vs. enchantments Defensive Abilities resistance; Immune sleep;
Please add the relevant info on the slides, if you haven't.
Naiad Water Dancer Monk 2 Aquatic Beastmaster 2 / 31 HP/ AC 19 FF 10, TAC 19/ Fort +9 Reflex +10 Will +4/ Int +5/Swim Speed 30ft
Slides still seem to be view only. You need to make them available for editing by all.
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