GM G's Goblin Rabble (Inactive)

Game Master Magabeus


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Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

Here's the stats for the different fireworks:

Paper Candle (4): This finger-sized explosive detonates noisily 1 round after lighting. Anyone in the same square as a paper candle when it explodes must make a DC 15 Fortitude save or be dazzled for 1d4 rounds.

Desnan Candle (2): When lit, this foot-long wooden tube launches a flaming pyrotechnic “candle” every round for 4 rounds. The projectiles deal 1 point of nonlethal damage and 1 point of fire damage if they hit; on a critical hit, the target is also blinded for 1 round. The projectiles shed light as candles for 1 round and have a range increment of 5 feet. Attacking with a star candle is a ranged touch attack and always has a –4 nonproficiency penalty.

Skyrocket (1): When lit, this foot-long wooden tube begins to shake and emit a handful of white sparks, shedding light as a torch. One round later it takes flight, moving at a speed of 90 feet for 1d6 rounds before loudly exploding in a burst of light and sound, dealing 2d6 points of fire damage in a 10-foot-radius burst (Reflex DC 15 halves). Anyone who takes damage from the explosion is either blinded or deafened (50% chance of either) for 1 round.

How about Chuffy take the Desnan candles and the skyrocket, since lighting something with a tindertwig is only a standard action (as opposed to a full round action with flint and tinder). And how about Poog and Mogmurch split the paper candles.


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines
Goblin MogMurch I wrote:
Fair, I think I got the dogslicer, I guess I could take the fire breath one.

Mogmurch, I'll trade you the Dragon Breath Gourd for the Gorge of Gluttons. The stats for the Dragon Breath Gourd (aka Elixir of Fire Breath) are as follows: This strange bubbling elixir bestows upon the drinker the ability to spit gouts of flame. He can breathe fire up to three times, each time dealing 4d6 points of fire damage to a single target up to 25 feet Away. The victim can attempt a DC 13 Reflex save for half damage. Unused blasts of fire dissipate 1 hour after the liquid is consumed.


Male Goblin Cleric 1 | HP: 10/10 | AC: 17 (13 Tch, 15 Fl) | CMD: 11 | F: +3, R: +2, W: +4 | Init: +6 | Perc: +2, SM: +2 | Active conditions: none

OK - Poog will keep two paper candles.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

Fair enough. thanks. I am ready to move on. How about you guys?


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

I'm good to go!


Male Goblin Cleric 1 | HP: 10/10 | AC: 17 (13 Tch, 15 Fl) | CMD: 11 | F: +3, R: +2, W: +4 | Init: +6 | Perc: +2, SM: +2 | Active conditions: none

Me too


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Sounds good, adding it to my inventory.

Mee Tree {aka likewise, good to go}

Do these things have any weight to them?


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

The skyrocket weighs 1 lb. The Desnan candles have no significant weight.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Thanks!


Fiend series | Shackles

Assume you have flint and steel; goblins love to set things on fire!


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

MEEZZZZ BUURRRRNNNNNNN!

Added to be inventory, thanks!


Fiend series | Shackles

I will be out of country until May 1st, expect no updates until then. Thanks for your patience.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16
GMG wrote:
I will be out of country until May 1st, expect no updates until then. Thanks for your patience.

Roger, thanks for the updates!


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

Have a great trip!


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Please excuse my absence, I should be back in the game Monday. I had a very busy and frustrating previous week and I am taking a break. If you need to NPC me or already have, that is fine. One more thing, it may take me a bit to get caught up but I will start Monday.

Thank you


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

Apologies for the absence. I've been tied up with the in-laws (figuratively, not literally) since last Thursday. I'll get a post in the gameplay thread later this evening. Thanks!


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

Nice slice Poog


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Poog, that's critical threat for a dog slicer.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

Im confused..... If the spider came across the field to bite little old me (would not the tow goblin heroes next to it an AoO?)


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

I did take a 5' step from it so it was not threaten, Reeta is taking pot shots at it, and did not like how Chuffy was bringing Lotsoflegs to her ... LOL.

I see your confusion, the map is currently incorrect.


Female Goblin Fighter 1 | HP 13/13 | AC 16 T 14 FF 13 | F+4 R+3 W+1 | Init +3 | Perc +9 | Scent vs. canines

However, Poog had moved up to Lotslegs and hit it with his dog slicer, so it might have provoked an AoO from him when it moved to attack Mogmurch?


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

I adjusted the map to where it should be now after Poog made his most recent attack. Very true Reeta, Poog does get an AoO but Chuffy and Reeta do not.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

Every swing counts in my book (recipe book)!


Fiend series | Shackles

Ok, I made an error: I wrote Mogmurch while I meant Reta. Sorry. We will leave the map as it is now.

Please remember to move your icon or ask to be moved if you are not able to do so yourself.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

I did not throw a bomb, I just threw an Alchemist fire (do I still get splash bonus on that?)


Fiend series | Shackles

Yes you do. And that also applies to the splash damage from an alchemist's fire

Alchemist wrote:
Throw Anything (Ex): All alchemists gain the Throw Anything feat as a bonus feat at 1st level. An alchemist adds his Intelligence modifier to damage done with splash weapons, including the splash damage if any. This bonus damage is already included in the bomb class feature.

I just realized that you don't get a save vs the splash damage from an alchemist's fire, making that a better weapon for splash damage than a bomb at lvl 1 from a damage perspective.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

yeah, I guess the restriction is money on those.


Fiend series | Shackles

Quick check-in to let you know that I am still here, will continue later this week. Swamped with work atm. My apologies


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Not an issue with me especially with an update. Real life always comes before games ... :-) I was pretty busy last week, this week is OK although I need to work this Sunday. The life of an IT Engineer; I have code upgrades this weekend.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

@Mogmurch - Don't take Chuffy's attitude personally, remember we are goblins and I am not going to do anything to cause major chaos in the game. It's bad enough with goblins ... LOL


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

I am going with it, all good over here.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Cool!

Chuffy is waiting for the horse to make its move first.


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

I was not throwing a bomb but firing the crossbow. I only have one bomb left and saving it for bigger fight.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Temporary Tangent ...

For Fallout fans, official Fallout 4 announcement in about 20 hours and a few minutes.

BOOM!


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

One Last FO Tangent ... BOOM!

Fallout 4 Official Trailer


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

what are we waiting on?


Male Alch L1, HP:10/10, AC:17/T:15/FF:13, Init:+4, Pcpt:+3, F:+5/R:+6/W:-1, CMB:-2, CMD:12, Spd:30 [[Str 8, Dex 18, Con 13, Int 15, Wis 8, Cha 10]]
Skills:
Craft(alchemy):+6, Heal:+3, Knowledge (nature):+6, Perception:+3, Ride:+8, Sleight of Hand:+8, Stealth:+12, Survival:+3
other:
  • SQ
  • alch (alch craft +1, ident pots),
  • mutagen (+4/–2, +2 nat, 10 mi)
  • Cmbt Gear:
  • pots of CLW (0/2)
  • acid (0/2)
  • Alch’s fire (1/3),
  • smokestick,
  • tanglefoot bag
  • Bomb (2/3)

checking in.


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Waiting for GMG to confirm horse's death or we need to fight on.


Fiend series | Shackles

You haven't seen me around for some time for which I apologize. Some three weeks ago my computer broke down and it took about a week to get it repaired.

In that time I also experienced that I had too much on my plate and instead of being honest about that to myself (and you) I dropped the ball and did not resume posting when the technical issues were sorted out. I felt obliged to get back to you, but that became harder with every passing day. I finally have found the courage to get back to the Paizo site.

I have had a lot of fun playing in all the PbP's I have been in, but I feel that I need to take a step back and stop playing online for the time being. It might be that when my work and personal life willl settle down again that I will be back, but I feel I should not promise to posting regularly right now.

Thank you for the very nice games we have shared.


Male Goblin Cleric 1 | HP: 10/10 | AC: 17 (13 Tch, 15 Fl) | CMD: 11 | F: +3, R: +2, W: +4 | Init: +6 | Perc: +2, SM: +2 | Active conditions: none

Thanks for letting us know! Sorry life has gotten complicated, but it happens to all of us from time to time. Hope you find a way to make it all balance.

Could you do me a favor and mark this campaign as Inactive, so it won't continue to sit on my current campaigns? I have a few that were abandoned, and no way to get them off my list. Thanks!


**INACTIVE(ADAPT)** Goblin Male Adult Rogue, L1, HP:11/11, AC:17/T:15/FF:13, Init:+4, Pcpt:+5, F:+2/R:+6/W:+1, CMB:-2, CMD:12, Spd:30
SKILLS:
Acrobatics:+8, Bluff:+2, Climb:+3, Disable Device:+8, Escape Artist:+8, Knowledge (local):+5, Perception:+5, Ride:+8, Sleight of Hand:+8, Stealth:+16

Thanks for the update GMG, real life always come first. It was fun while it lasted! ... :-)

Until Swords Part!

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