| Tom Sampson |
No, because the Divine Hunter archetype explicitly contains a provision against that, which provides two ability score increases for your animal companion instead. Strictly speaking, if you were to take the Scalykind domain instead you could still stack your animal companion levels.
Malik Gyan Daumantas
|
No, because the Divine Hunter archetype explicitly contains a provision against that, which provides two ability score increases for your animal companion instead. Strictly speaking, if you were to take the Scalykind domain instead you could still stack your animal companion levels.
THis really just drives home that sacred huntsmaster is just "Hunter but better"
| Tom Sampson |
Well, there are a bunch of low-key crazy strong Druid spells (Entangle is good, and Plant Growth and Wall of Thorns can just shut down combats without a saving throw, and an Evergreen Seed Pouch will let you use the first two spells anywhere), and getting access to Ranger spells 3 levels early does some stuff too (Resist Energy at level 1, early Wind Wall and Fickle Winds, as well as access to Invoke Deity and other stuff at level 10).
It's also good for improvised weapon builds, thanks to the Ward focus.
You do have to dig around to make the Hunter feel good though, and honestly the class is not helped by being a spontaneous caster when Druids and Rangers both thrive on circumstantial spells you'd only prepare once you need it.
If you really want "Hunter but better" just play a Nature Fang Druid. It can even take bonus feats with slayer talents.