GM-Foxy's Hell's Rebels (Inactive)

Game Master Foxy Quickpaw

Hell's Rebels Adventure Path
Current Date: Moonday, 14th of Rova, 4715AR
Kintargo Map
Kintargo Map (improved)

Google Maps
Loot List
Current Loot (old)


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Male Human Ranger (Raven Master) 3 | HP 18/29 | AC 18 T 14 FF 16 | F +6 R +6 W +4 | CMB +6 CMD 18 | Init +6 Perc +8

Bram blinked as Saul... seemed to lose it a bit. "...I think the paranoia is catching up to him." Bram said, before drawing closer to the room with the clicking, stepping gingerly over what was once a recognizable shape. Maces in both hands, Bram peered inside, trying to get a look at what was making that racket...

Perception: 1d20 + 8 ⇒ (14) + 8 = 22

Liberty's Edge

4/4 Inspiration, 2/2 Luck, Combat Stamina 4/4. Buff/Debuffs: none Investigator-Sleuth 4, 28/28 HP, Init +6 (+4 if 0 luck left), Percep+7 (+8 vs traps), 21 AC 13 Touch 18 Flat, 19 CMD, Fort +3 (+5 vs poisons), Ref +9 (+10 vs traps), Will +6

Saul blinks as well. "What happened? It's like everyone disappeared for days."


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Zea follows along to check out the room with the clicking noise but tries not to draw attention to herself as she nervously peeks into the next room while her knuckles turn white from gripping her scimitar at her side.

Stealth: 1d20 + 13 ⇒ (3) + 13 = 16
Perception: 1d20 + 2 ⇒ (10) + 2 = 12

Phew... quite the outage... Still takes a bunch of tries to make one post...


Kitsune Game Master

Plants, rocks, and hundreds of motionless specks fill the countless glass cases throughout this long hall. The preserved husks of giant insects and arachnids—including a ten-foot-tall spider—leer over the displays. A dead man’s body, swathed in red-and-black robes and covered in welts, lies on the floor.

The insect zoo featured a wide range of astonishing creatures few non-
adventurers have ever seen, such as driver ants, scarab beetle swarms, and an arm-sized house centipede.

The dead man is obviously from the clergy of the church of Asmodeus, as everyone who has spent some time in Kintargo can tell from experience.

The clicking sound comes from a cluster of cat sized spiders with scarlet bodies and black legs. They seem aggressive and move from the corner in a direct line to the intruders. It's at least half a dozen of them. Hard to tells with the movement.

They are tiny, so everyone gets at least an attack of opportunity for them entering your space. So everyone who comes along, roll your AoOs please.

Knowledge Nature DC8:
They are poisonous


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

K nat untrained: 1d20 + 3 ⇒ (15) + 3 = 18

Zea recoils in disgust and fear. "Don't let them bite you! Their venom likely killed that foul man over there!" She slashes wildly with her scimitar in an effort to ward them off.

AoO: 1d20 + 6 ⇒ (8) + 6 = 14
Dam: 1d6 + 4 ⇒ (1) + 4 = 5

Liberty's Edge

4/4 Inspiration, 2/2 Luck, Combat Stamina 4/4. Buff/Debuffs: none Investigator-Sleuth 4, 28/28 HP, Init +6 (+4 if 0 luck left), Percep+7 (+8 vs traps), 21 AC 13 Touch 18 Flat, 19 CMD, Fort +3 (+5 vs poisons), Ref +9 (+10 vs traps), Will +6

k nature: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (3) = 27

Saul stabs out with his spear at every spider that tries to get near him.

"I hate vermin! And excessively long delays!"

longspear AoO 1: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 4 ⇒ (4) + 4 = 8
longspear AoO 2: 1d20 + 6 ⇒ (9) + 6 = 151d8 + 4 ⇒ (1) + 4 = 5
longspear AoO 3: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 4 ⇒ (8) + 4 = 12

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

Jarithe runs from the other room pulling a flask of alchemist fire and moving to the door to see where the spiders are.


Kitsune Game Master

Bite: 1d20 + 7 ⇒ (12) + 7 = 191 = 1

Bite: 1d20 + 7 ⇒ (7) + 7 = 141 = 1
Bite: 1d20 + 7 ⇒ (4) + 7 = 11

The spiders are really agile and easily avoid the attempts to smash them. One bites Zea. Two get through to Saul, before he manages to stab the third, and one of the two manages to bite him.

DC10 Fort for every bite, or lose 1Str. There are four more spiders.

Ini:
Initiative Bram: 1d20 + 6 ⇒ (17) + 6 = 23
Initiative Saul: 1d20 + 5 ⇒ (10) + 5 = 15
Initiative Zea: 1d20 + 4 ⇒ (4) + 4 = 8
Initiative Jarithe: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative Fhingle: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Cassius: 1d20 + 2 ⇒ (2) + 2 = 4

Initiative Spider: 1d20 + 5 ⇒ (12) + 5 = 17
Initiative Spider: 1d20 + 5 ⇒ (11) + 5 = 16
Initiative Spider: 1d20 + 5 ⇒ (13) + 5 = 18
Initiative Spider: 1d20 + 5 ⇒ (18) + 5 = 23
Initiative Spider: 1d20 + 5 ⇒ (2) + 5 = 7
Initiative Spider: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative Spider: 1d20 + 5 ⇒ (7) + 5 = 12
Initiative Spider: 1d20 + 5 ⇒ (14) + 5 = 19

Bram <--
Spider(1-3)(done), Spider
Jarithe (done)
Spider(5-6)
Fhingle, Zea(done)
Spider


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Fort: 1d20 + 5 ⇒ (10) + 5 = 15

Liberty's Edge

4/4 Inspiration, 2/2 Luck, Combat Stamina 4/4. Buff/Debuffs: none Investigator-Sleuth 4, 28/28 HP, Init +6 (+4 if 0 luck left), Percep+7 (+8 vs traps), 21 AC 13 Touch 18 Flat, 19 CMD, Fort +3 (+5 vs poisons), Ref +9 (+10 vs traps), Will +6

fort: 1d20 + 4 ⇒ (10) + 4 = 14
fort: 1d20 + 4 ⇒ (16) + 4 = 20

"It only tickles, nothing to fear!"


Male Human Ranger (Raven Master) 3 | HP 18/29 | AC 18 T 14 FF 16 | F +6 R +6 W +4 | CMB +6 CMD 18 | Init +6 Perc +8

AoO: 1d20 + 8 ⇒ (19) + 8 = 271d6 + 3 ⇒ (1) + 3 = 4

"What the-!?" was all Bram could manage to get out, before instinctively swinging his mace down and looking to crush one of the spiders as it scurried past!
Chasing after the little manages, Bram brought his other mace down on the nearest one, looking to try and crush it too!

Light Mace: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 3 ⇒ (3) + 3 = 6


Kitsune Game Master

Bite: 1d20 + 7 ⇒ (6) + 7 = 13
The first spider that attacks Bram gets hit over the head leaving it staggered and after a futile attempt to bite Bram it falls on its back and convulses. The second one doesn't even get that far.

Bite: 1d20 + 7 ⇒ (15) + 7 = 221 = 1
Another spider comes for Zea, biting her.

Bram
Spider, Spider, Spider
Jarithe
Spider
Zea
Fhingle <--
Spider <--
Cassius <--

The spiders scuttle around the feet of those in the room, but one spider who is indecisive whom to attack.


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

A little unsure of how you're marking init there but it looks like it's not my turn yet, correct? The arrows make me think Fhingle, Spider, and Cassius are up but maybe Jarithe is up? And I've taken 2 points of piercing damage?

Fort: 1d20 + 5 ⇒ (1) + 5 = 6

"Agh! Ouch!"

And a point of str... Ah well...


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

AoO: 1d20 + 2 ⇒ (13) + 2 = 151d4 - 1 ⇒ (1) - 1 = 0

Fhingle dances back a bit away from the Swarm.

K. Nature: 1d20 + 5 ⇒ (14) + 5 = 19
What are their defense's

Fhingle will tell the group what they are and what defense's these creatures have.


Kitsune Game Master

Fhingle:
The spider is tiny, and dextrous and immune vs. mind affecting effects.

Bite: 1d20 + 7 ⇒ (19) + 7 = 261 = 1
The last spider bites Fhingle.
Save DC10 Fort please

Cassius, Bram <--


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

Fort: 1d20 + 2 ⇒ (10) + 2 = 12

Fhingle slinks back a bit from the bite, steeling himself vs the poison.

HP 23/24

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

Jarithe starts performance as a standard action and prepares to strike St the largest group of spiders if he can get a clear shot

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

+1 to hit, +1 damage for all


M Human (Chelaxian) Male Human Sorcerer 5, 32 HP, Init +2; Perception +0, 15 AC 12 Touch 12 FF 10; Fort +2, Ref +2, Will +4

Cassius casts Sleep DC16 on the ickies.


Kitsune Game Master

The spiders are unaffected by the spell.
Bram <--


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

I think I didn't go at all that round besides that AoO... Did I misunderstand something?


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Zea, wincing in pain but urged on by the courage of the others and Jarithe's song, tries to pull her magic out again with her left hand and claps it against her scimitar's hilt as she strikes out at one spider then another.

Will 5 ft step if necessary. Then spell combat to cast arcane mark and attack at the same time. Then spellstrike to deliver the arcane mark to one of the spiders. Basically, just casting the spell so I can make an extra attack.

Attack 1: 1d20 + 6 + 1 - 2 ⇒ (10) + 6 + 1 - 2 = 15
Dam: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Attack 2: 1d20 + 6 + 1 - 2 ⇒ (2) + 6 + 1 - 2 = 7
Dam: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11


Kitsune Game Master

Zea flails ineffectively at the arachnids dancing between her feet.


Male Human Ranger (Raven Master) 3 | HP 18/29 | AC 18 T 14 FF 16 | F +6 R +6 W +4 | CMB +6 CMD 18 | Init +6 Perc +8

Bram continued to chase after the spiders nearby, going after the one near Zea and looking to crush it with his other mace.

Light Mace: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 161d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6


Kitsune Game Master

Bram misses the tiny spider. As squishy as they are when you manage to hit them, it is really hard to get rid of them.

Saul gets to act before the spiders attack again. As Zea he had only his AoOs yet.


longspear : 1d20 + 6 ⇒ (3) + 6 = 91d8 + 4 ⇒ (6) + 4 = 10

"Jackdaw will see you in Hell, vermin!" He really doesn't like spiders.

Foxy, since everything has been so disjoined, could you give us a good summary description of this battle?


Kitsune Game Master

According to the map it's only a 5'step so Bram gets a full attack
Bram: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 251d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
The whole situation is a huge mess. Saul misses these agile creatures again, still having two of them assault his legs. Zea is in the same situation, but Bram comes to her help and smashes one of them.

The spiders are single minded and continue to attack their 'prey'. All in all it's Saul, Zea, Bram and Fhingle flailing with disgust at the arachnids that swarm them. Jarithe and Cassius try to support their companions without joining the fray.
Bite Saul: 1d20 + 7 ⇒ (8) + 7 = 151 = 1
Bite Saul: 1d20 + 7 ⇒ (3) + 7 = 10

Bite Zea: 1d20 + 7 ⇒ (18) + 7 = 251 = 1

Bite Fhingle: 1d20 + 7 ⇒ (16) + 7 = 231 = 1
Everyone bitten a DC10 Fort save please. Zea also for the former bite where she failed the save.

Spider, Spider, Spider, Spider
Jarithe, Bram, Zea, Fhingle, Cassius <--

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

is there spiders I can get a clear shot with the alchemist fire on?


Male Human Ranger (Raven Master) 3 | HP 18/29 | AC 18 T 14 FF 16 | F +6 R +6 W +4 | CMB +6 CMD 18 | Init +6 Perc +8

"Alright, you little creeps! Stay still so I can squash ya!" Bram says, bringing his maces down on any and all spiders he can get within reach! "Mind your feet, folks! Pest control is never clean!"

Bram will full attack (if possible) on any spiders within reach... which I'm thinking should be most of them.
Light Mace: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 151d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Light Mace: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 251d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Fort: 1d20 + 5 ⇒ (15) + 5 = 20

Zea attempts to weave her magic and weapon together.

Spell combat to cast arcane mark and take my attack. Spellstrike to get the free attack that comes to deliver the arcane mark touch spell. Zea's leaving little marks all over her foes. Makes her feel a lot more confident while she's getting worn down.

Attack 1: 1d20 + 6 - 2 + 1 ⇒ (2) + 6 - 2 + 1 = 7
Attack 2: 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
Dam 1: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Dam 2: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

Fort save: 1d20 + 2 ⇒ (1) + 2 = 3

Fhignle winces at the bite but swings again.

Light mace: 1d20 + 2 ⇒ (1) + 2 = 31d4 - 1 ⇒ (1) - 1 = 0

Celestial:

"How do we stop such a thing?" Fhingle asks


Kitsune Game Master

Bram misses with one mace, but hits with another, sending the spider off staggering. Zea also misses one spider, but kills the other, reducing the threat to an overseeable number of two. Fhingle is lucky, that he is not really strong. This way, at least, he doesn't hurt himself as he hits his leg.

Spider, Spider, Spider, Spider
Bram, Zea, Fhingle
Jarithe, Cassius <--


M Human (Chelaxian) Male Human Sorcerer 5, 32 HP, Init +2; Perception +0, 15 AC 12 Touch 12 FF 10; Fort +2, Ref +2, Will +4

"They're immune to my powers! Do you have any oil to burn?"

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

Jarithe pulls out the long spear and attempts to pig stick one in a flank

attack: 1d20 + 6 ⇒ (3) + 6 = 9

damage: 1d8 + 3 ⇒ (1) + 3 = 4


Kitsune Game Master

Jarithe also haven't found an effective way to fight the vermin. The staggered spider bites Zea and dies.
Bite: 1d20 + 7 ⇒ (2) + 7 = 9

The other two keep attacking Saul.
Bite: 1d20 + 7 ⇒ (5) + 7 = 12
Bite: 1d20 + 7 ⇒ (3) + 7 = 10

For Fhingle: The poison lasts for 4 rounds and deal 1Str dmg per fail.


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

So 8 Str right now haha, Atk bonus is +1, dmg is -1 still

Liberty's Edge

4/4 Inspiration, 2/2 Luck, Combat Stamina 4/4. Buff/Debuffs: none Investigator-Sleuth 4, 28/28 HP, Init +6 (+4 if 0 luck left), Percep+7 (+8 vs traps), 21 AC 13 Touch 18 Flat, 19 CMD, Fort +3 (+5 vs poisons), Ref +9 (+10 vs traps), Will +6

Initiative bump?


Kitsune Game Master

Whole Party <--
Spider, Spider


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Casting arcane mark to spellstrike and spell combat.

Again, Zea attempts to weave her magic and weapons together.

Attack 1: 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
Dam 1: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Attack 2: 1d20 + 6 - 2 + 1 ⇒ (11) + 6 - 2 + 1 = 16
Dam 2: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

Another round of performance as Jarithe attacks.

attack: 1d20 + 6 ⇒ (16) + 6 = 22

damage: 1d8 + 3 ⇒ (5) + 3 = 8


Kitsune Game Master

Zea swings her blade at the spiders, two times, cutting one down and Jarithe skewers the other one on his spear. Finally Saul is free of the spiders.

Plants, rocks, and hundreds of motionless specks fill the countless glass cases throughout this long hall. The preserved husks of giant insects and arachnids—including a ten-foot-tall spider—leer over the displays. A dead man’s body, swathed in red-and-black robes and covered in welts, lies on the floor.


Female Tiefling Magus (Bladebound) 5, 43/43 HP, Init +5; Perc +9, 21 AC 15 T 16 FF, Fort +5, Ref +7, Will +5; | Arcane pool: 4/4 | Blade's pool: 4/4 | Conditions:

Zea gasps in pain now that she has a chance to catch her breath and leans heavily with her hands on her knees, a few small bloodstains on her poor garment and staggered by the spider's venom. She breathes hard for a little bit then stands up. "Ok then... what now?" She walks over to the dead man and looks him over for any valuables or clues.

Perception: 1d20 + 2 ⇒ (12) + 2 = 14


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

Fhingle moves up to the body,

heal check to see how long it has been dead: 20 + 9 = 29


M Human (Chelaxian) Male Human Sorcerer 5, 32 HP, Init +2; Perception +0, 15 AC 12 Touch 12 FF 10; Fort +2, Ref +2, Will +4

"That sucked."

Liberty's Edge

4/4 Inspiration, 2/2 Luck, Combat Stamina 4/4. Buff/Debuffs: none Investigator-Sleuth 4, 28/28 HP, Init +6 (+4 if 0 luck left), Percep+7 (+8 vs traps), 21 AC 13 Touch 18 Flat, 19 CMD, Fort +3 (+5 vs poisons), Ref +9 (+10 vs traps), Will +6

Saul checks out the 10 foot tall spider. He looks up at it... trying to identify it.

I hate spiders so much. If this one found me in a dark alley, I would give it Little Mac and run.

k nature: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (1) = 25


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

Oh thanks, all we have been through haha

Liberty's Edge

male Human Magus(eldritch archer/hexcrafter) 1 init +6, Perc +4, Max HP 9 F +2, R+4, W+2 AC 17 , low light vision

Jarithe stops performing and looks around assisting in searching the dead man for anything of value.

perc: 1d20 + 6 ⇒ (15) + 6 = 21


Kitsune Game Master

The dead Asmodean still carries a silver unholy symbol of Asmodeus, along with a vial of silver dust worth 75 gp and one scroll each of cause fear, doom, inflict light wounds, and remove fear. He still wears his finely made breastplate, and clutched in his hand a gold-plated “Hocum’s Fantasmagorium” charm.

Saul:
The massive “spider” was actually stitched together from giant beetle legs and lacquered coyote fur.

Fhingle:
The guy is dead since about the same time the Night of Ashes happened.


HP 43 l AC 19 (T 13, FF17) l 3/3/5 (+2 vs Fear) l Init +2 l Perc +8 *Cover Name - Ba*

"He has been dead for a bit, Around the time of the night of Ashes." Fhingle says.

"Take his stuff and leave him here. Does anyone know what this charm does?" Detect Magic


Kitsune Game Master

Fhingle:
The charm is not magic.

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