| Bram Geddov |
Bram blinked as Saul... seemed to lose it a bit. "...I think the paranoia is catching up to him." Bram said, before drawing closer to the room with the clicking, stepping gingerly over what was once a recognizable shape. Maces in both hands, Bram peered inside, trying to get a look at what was making that racket...
Perception: 1d20 + 8 ⇒ (14) + 8 = 22
Saul Gibson
|
Saul blinks as well. "What happened? It's like everyone disappeared for days."
| Zea of Kintargo |
Zea follows along to check out the room with the clicking noise but tries not to draw attention to herself as she nervously peeks into the next room while her knuckles turn white from gripping her scimitar at her side.
Stealth: 1d20 + 13 ⇒ (3) + 13 = 16
Perception: 1d20 + 2 ⇒ (10) + 2 = 12
Phew... quite the outage... Still takes a bunch of tries to make one post...
| Foxy Quickpaw |
Plants, rocks, and hundreds of motionless specks fill the countless glass cases throughout this long hall. The preserved husks of giant insects and arachnids—including a ten-foot-tall spider—leer over the displays. A dead man’s body, swathed in red-and-black robes and covered in welts, lies on the floor.
The insect zoo featured a wide range of astonishing creatures few non-
adventurers have ever seen, such as driver ants, scarab beetle swarms, and an arm-sized house centipede.
The dead man is obviously from the clergy of the church of Asmodeus, as everyone who has spent some time in Kintargo can tell from experience.
The clicking sound comes from a cluster of cat sized spiders with scarlet bodies and black legs. They seem aggressive and move from the corner in a direct line to the intruders. It's at least half a dozen of them. Hard to tells with the movement.
They are tiny, so everyone gets at least an attack of opportunity for them entering your space. So everyone who comes along, roll your AoOs please.
| Zea of Kintargo |
K nat untrained: 1d20 + 3 ⇒ (15) + 3 = 18
Zea recoils in disgust and fear. "Don't let them bite you! Their venom likely killed that foul man over there!" She slashes wildly with her scimitar in an effort to ward them off.
AoO: 1d20 + 6 ⇒ (8) + 6 = 14
Dam: 1d6 + 4 ⇒ (1) + 4 = 5
Saul Gibson
|
k nature: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (3) = 27
Saul stabs out with his spear at every spider that tries to get near him.
"I hate vermin! And excessively long delays!"
longspear AoO 1: 1d20 + 8 ⇒ (2) + 8 = 101d8 + 4 ⇒ (4) + 4 = 8
longspear AoO 2: 1d20 + 6 ⇒ (9) + 6 = 151d8 + 4 ⇒ (1) + 4 = 5
longspear AoO 3: 1d20 + 6 ⇒ (14) + 6 = 201d8 + 4 ⇒ (8) + 4 = 12
| Foxy Quickpaw |
Bite: 1d20 + 7 ⇒ (12) + 7 = 191 = 1
Bite: 1d20 + 7 ⇒ (7) + 7 = 141 = 1
Bite: 1d20 + 7 ⇒ (4) + 7 = 11
The spiders are really agile and easily avoid the attempts to smash them. One bites Zea. Two get through to Saul, before he manages to stab the third, and one of the two manages to bite him.
DC10 Fort for every bite, or lose 1Str. There are four more spiders.
Initiative Saul: 1d20 + 5 ⇒ (10) + 5 = 15
Initiative Zea: 1d20 + 4 ⇒ (4) + 4 = 8
Initiative Jarithe: 1d20 + 4 ⇒ (10) + 4 = 14
Initiative Fhingle: 1d20 + 2 ⇒ (8) + 2 = 10
Initiative Cassius: 1d20 + 2 ⇒ (2) + 2 = 4
Initiative Spider: 1d20 + 5 ⇒ (12) + 5 = 17
Initiative Spider: 1d20 + 5 ⇒ (11) + 5 = 16
Initiative Spider: 1d20 + 5 ⇒ (13) + 5 = 18
Initiative Spider: 1d20 + 5 ⇒ (18) + 5 = 23
Initiative Spider: 1d20 + 5 ⇒ (2) + 5 = 7
Initiative Spider: 1d20 + 5 ⇒ (5) + 5 = 10
Initiative Spider: 1d20 + 5 ⇒ (7) + 5 = 12
Initiative Spider: 1d20 + 5 ⇒ (14) + 5 = 19
Bram <--
Spider(1-3)(done), Spider
Jarithe (done)
Spider(5-6)
Fhingle, Zea(done)
Spider
Saul Gibson
|
fort: 1d20 + 4 ⇒ (10) + 4 = 14
fort: 1d20 + 4 ⇒ (16) + 4 = 20
"It only tickles, nothing to fear!"
| Bram Geddov |
AoO: 1d20 + 8 ⇒ (19) + 8 = 271d6 + 3 ⇒ (1) + 3 = 4
"What the-!?" was all Bram could manage to get out, before instinctively swinging his mace down and looking to crush one of the spiders as it scurried past!
Chasing after the little manages, Bram brought his other mace down on the nearest one, looking to try and crush it too!
Light Mace: 1d20 + 8 ⇒ (9) + 8 = 171d6 + 3 ⇒ (3) + 3 = 6
| Foxy Quickpaw |
Bite: 1d20 + 7 ⇒ (6) + 7 = 13
The first spider that attacks Bram gets hit over the head leaving it staggered and after a futile attempt to bite Bram it falls on its back and convulses. The second one doesn't even get that far.
Bite: 1d20 + 7 ⇒ (15) + 7 = 221 = 1
Another spider comes for Zea, biting her.
Bram
Spider, Spider, Spider
Jarithe
Spider
Zea
Fhingle <--
Spider <--
Cassius <--
The spiders scuttle around the feet of those in the room, but one spider who is indecisive whom to attack.
| Zea of Kintargo |
A little unsure of how you're marking init there but it looks like it's not my turn yet, correct? The arrows make me think Fhingle, Spider, and Cassius are up but maybe Jarithe is up? And I've taken 2 points of piercing damage?
Fort: 1d20 + 5 ⇒ (1) + 5 = 6
"Agh! Ouch!"
And a point of str... Ah well...
| Fhingle Nib |
AoO: 1d20 + 2 ⇒ (13) + 2 = 151d4 - 1 ⇒ (1) - 1 = 0
Fhingle dances back a bit away from the Swarm.
K. Nature: 1d20 + 5 ⇒ (14) + 5 = 19
What are their defense's
Fhingle will tell the group what they are and what defense's these creatures have.
| Zea of Kintargo |
Zea, wincing in pain but urged on by the courage of the others and Jarithe's song, tries to pull her magic out again with her left hand and claps it against her scimitar's hilt as she strikes out at one spider then another.
Will 5 ft step if necessary. Then spell combat to cast arcane mark and attack at the same time. Then spellstrike to deliver the arcane mark to one of the spiders. Basically, just casting the spell so I can make an extra attack.
Attack 1: 1d20 + 6 + 1 - 2 ⇒ (10) + 6 + 1 - 2 = 15
Dam: 1d6 + 4 + 1 ⇒ (3) + 4 + 1 = 8
Attack 2: 1d20 + 6 + 1 - 2 ⇒ (2) + 6 + 1 - 2 = 7
Dam: 1d6 + 4 + 1 ⇒ (6) + 4 + 1 = 11
| Bram Geddov |
Bram continued to chase after the spiders nearby, going after the one near Zea and looking to crush it with his other mace.
Light Mace: 1d20 + 8 + 1 ⇒ (7) + 8 + 1 = 161d6 + 3 + 1 ⇒ (2) + 3 + 1 = 6
| Foxy Quickpaw |
According to the map it's only a 5'step so Bram gets a full attack
Bram: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 251d6 + 1 + 1 ⇒ (5) + 1 + 1 = 7
The whole situation is a huge mess. Saul misses these agile creatures again, still having two of them assault his legs. Zea is in the same situation, but Bram comes to her help and smashes one of them.
The spiders are single minded and continue to attack their 'prey'. All in all it's Saul, Zea, Bram and Fhingle flailing with disgust at the arachnids that swarm them. Jarithe and Cassius try to support their companions without joining the fray.
Bite Saul: 1d20 + 7 ⇒ (8) + 7 = 151 = 1
Bite Saul: 1d20 + 7 ⇒ (3) + 7 = 10
Bite Zea: 1d20 + 7 ⇒ (18) + 7 = 251 = 1
Bite Fhingle: 1d20 + 7 ⇒ (16) + 7 = 231 = 1
Everyone bitten a DC10 Fort save please. Zea also for the former bite where she failed the save.
Spider, Spider, Spider, Spider
Jarithe, Bram, Zea, Fhingle, Cassius <--
| Bram Geddov |
"Alright, you little creeps! Stay still so I can squash ya!" Bram says, bringing his maces down on any and all spiders he can get within reach! "Mind your feet, folks! Pest control is never clean!"
Bram will full attack (if possible) on any spiders within reach... which I'm thinking should be most of them.
Light Mace: 1d20 + 6 + 1 ⇒ (8) + 6 + 1 = 151d6 + 1 + 1 ⇒ (1) + 1 + 1 = 3
Light Mace: 1d20 + 6 + 1 ⇒ (18) + 6 + 1 = 251d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4
| Zea of Kintargo |
Fort: 1d20 + 5 ⇒ (15) + 5 = 20
Zea attempts to weave her magic and weapon together.
Spell combat to cast arcane mark and take my attack. Spellstrike to get the free attack that comes to deliver the arcane mark touch spell. Zea's leaving little marks all over her foes. Makes her feel a lot more confident while she's getting worn down.
Attack 1: 1d20 + 6 - 2 + 1 ⇒ (2) + 6 - 2 + 1 = 7
Attack 2: 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
Dam 1: 1d6 + 4 + 1 ⇒ (1) + 4 + 1 = 6
Dam 2: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
| Foxy Quickpaw |
Bram misses with one mace, but hits with another, sending the spider off staggering. Zea also misses one spider, but kills the other, reducing the threat to an overseeable number of two. Fhingle is lucky, that he is not really strong. This way, at least, he doesn't hurt himself as he hits his leg.
Spider, Spider, Spider, Spider
Bram, Zea, Fhingle
Jarithe, Cassius <--
| Foxy Quickpaw |
Jarithe also haven't found an effective way to fight the vermin. The staggered spider bites Zea and dies.
Bite: 1d20 + 7 ⇒ (2) + 7 = 9
The other two keep attacking Saul.
Bite: 1d20 + 7 ⇒ (5) + 7 = 12
Bite: 1d20 + 7 ⇒ (3) + 7 = 10
For Fhingle: The poison lasts for 4 rounds and deal 1Str dmg per fail.
| Zea of Kintargo |
Casting arcane mark to spellstrike and spell combat.
Again, Zea attempts to weave her magic and weapons together.
Attack 1: 1d20 + 6 - 2 + 1 ⇒ (16) + 6 - 2 + 1 = 21
Dam 1: 1d6 + 4 + 1 ⇒ (5) + 4 + 1 = 10
Attack 2: 1d20 + 6 - 2 + 1 ⇒ (11) + 6 - 2 + 1 = 16
Dam 2: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7
| Foxy Quickpaw |
Zea swings her blade at the spiders, two times, cutting one down and Jarithe skewers the other one on his spear. Finally Saul is free of the spiders.
Plants, rocks, and hundreds of motionless specks fill the countless glass cases throughout this long hall. The preserved husks of giant insects and arachnids—including a ten-foot-tall spider—leer over the displays. A dead man’s body, swathed in red-and-black robes and covered in welts, lies on the floor.
| Zea of Kintargo |
Zea gasps in pain now that she has a chance to catch her breath and leans heavily with her hands on her knees, a few small bloodstains on her poor garment and staggered by the spider's venom. She breathes hard for a little bit then stands up. "Ok then... what now?" She walks over to the dead man and looks him over for any valuables or clues.
Perception: 1d20 + 2 ⇒ (12) + 2 = 14
Saul Gibson
|
Saul checks out the 10 foot tall spider. He looks up at it... trying to identify it.
I hate spiders so much. If this one found me in a dark alley, I would give it Little Mac and run.
k nature: 1d20 + 7 + 1d6 ⇒ (17) + 7 + (1) = 25
| Foxy Quickpaw |
The dead Asmodean still carries a silver unholy symbol of Asmodeus, along with a vial of silver dust worth 75 gp and one scroll each of cause fear, doom, inflict light wounds, and remove fear. He still wears his finely made breastplate, and clutched in his hand a gold-plated “Hocum’s Fantasmagorium” charm.