Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"Stam cuckles at the free scroll case idea, I will prepare spells to try to contain them in one spot to make it easier. What about a Daylight spell, don't Vampires hate day light?"
Religion to know weaknesses and defenses for vampires:1d20 + 13 ⇒ (16) + 13 = 29 I assume that allows me to know DR, what else does it allow me me to know?
Do you have a Magical Silver Heavy Flail? Or a way to enchant this Adamantine flail up a bit more so it acts as a silver flail? Like can she make my Adamantine Flail + 3
"All my prices are reasonable. If it is reasonable to buy powerful magic items you need to decide on your own. 4170gp, for this nice magical steel shield."
"This might seem unreasonable now, but once you hold it between your pretty face and that toothy mouth of that ugly, acid drooling monster, you'd consider it a bargain."
"I'm working on something, that you only need to speak out my name three times, and I'll appear with my shop right where you are. But so far I'm simply doing branches in every big city all over Golarion. You're just lucky to meet me in person, instead of one of my many siblings." Lini replies.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius looks around perplexed. "I want something, but I'm not sure what. Extra protection, an upgrade in armour, a shield or a more powerful sword. Choices choices choices."
"The only limit is the sky - and your pouch." Lini replies. "The best shield is gone already. But I can offer you a nice mithral breastplate with magical enhancement. For slightly above 8000 gold."
"Or if you're into very special items I can offer you some other shield. Not as good with the protection, but with some nice effect towards light shy creatures like vampires." the gnome explains retrieving a light steel shield with a brilliant sun motive on it. Costs roughly the same as the breastplate. But you'll probably be the only one who has one."[/b]
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"These spells will do for me, so we plan to go there during the day since that will offer us the best advantage. Lini do you know much about vampires?" Stam asks
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
Darius eye's perk up at the sound of the shield AND breastplate.
"You know, I'm short about 2000 gold pieces then I can get both the shield and the breastplate. Tell me Ms Lini, how mych could I get odd the price if I trade in this shield and armour?" he says pointing to the shield on his back and the armour he's wearing.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"Thanks Spugs, but Ms Lini is very generous indeed. Thank you Miss Lini, you have a deal." Darius says as he takes off the breastplate and reaches around to take the shield off his back.
after much clanking and organising all his equipment, the curse of an adventurer, he places both the armour and shield on the counter for Lini.
As all coins, items and the last niceties are exchanged, the party moves on to their quarters to idle the rest of the day away and rest for the night. Only Stam has to stay a long while to copy all the spells he wanted and Spugnoir for the formula.
After a healthy breakfast on the next day, the group leaves to meet with Quinley Basdel again for their not so healthy endeavor of visiting vampires, without being invited.
"Yes, actually. The park is no issue. The entrance is through the glass house. And there you find the daytime minions of the vampire guarding the entrance. I'm not exactly sure what the current team is though." Quinley replies.
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
"Maybe we should just walk right up to them. We are rather formidable."
Wanted to say that while we could I bought all my necessary spell components.
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
"I can cloak us all in invisiblity, the same spell I have used before. As long as we stay close, If they can sniff us out though the spell won't do to much against that." Stam says
Human Cleric 7 Exalted 4 / AC 23/*25, Touch 12, Flat 22 / HP 76/76 / Init +3 / Fort +10, Ref +5, Will +13 / Perception +8 / Channel Positive Energy (DC17/19) 3/7 Per Day *Spell Adjusted No's
HP 77 Ӏ AC 17 (FF 115/T 13) Ӏ CMD 18 Ι F+8, R+8, W+11 Ι Ini +6 Ι Perc +9
Stam will cast the spell before they get close enough to their Destination. "everyone put a hand on someones shoulder, we stand in a square around me and I will focus the magic on my Staff." Stam casts the spell and taps Grergof to lead them forward.
The group suddenly disappears from sight which startles the two watchmen fromthe city's constabulary, who just came around the corner.
"Did you see that?"
"What?"
"This group, that disappeared right there!"
"No. Stop drinking in the morning."
"I'm not drunk!"
"Shut up and move on."
And so they do and the group can enter unseen the southern entrance of Restoration Park. The path to the glasshouse leads past three standing stones.
Knowledge(Local):
These stones are there, because of the agreement of the city on the creation of Restoration Park with a druid which allowed her to construct this trio of standing stones, establishing the whole park as her sacred grove.
On a clearing with crossing roads stands a massive statue, depicting Soividia Ustav, the founder of Ustalav, astride a rampant destrier with an upraised blade.
At the greenhouse a small rise of steps leads to a wide portico. Two massive pillars of stone support a roof overhead and flank a pair of ornate, gold-clad doors inscribed with sun motifs.
The doors are open. Inside the cloying humidity and heat of an active greenhouse fill this huge atrium. Exotic flowers, creeper vines, shrubbery, and even trees grow throughout the open space. A vaulted ceiling arches forty feet overhead, supported by four thick columns, while a stone-tiled path winds past each exhibit. All told, over 75 different species of plants and fungi grow in the Glass House, each one carefully labeled.