GM FangDragon's Cult of the Ebon Destroyers (Inactive)

Game Master FangDragon

The evil cult of Dhalavei seeks to enslave the island nation of Jalmeray. Can the PCs stop them?

DAY 23: The secret monestery of Dhalavei - 7:40 PM


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Palace of Birdsong| Shards of Oberon map | War for the crown maps

It moved :) So yes PBS fires... I've added 5 more dmg.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

@GM: Quick question on my actions...
》Did I miss it or do I still go this round? I'd targeted the cherubs because of your post earlier indicating we have 1 round's worth of actions prior to rolling initiative. Just checking in case I can still go on round 1. (I'll be the monk peeing his gi).

Realized I should be posting these questions here... :)


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Yeah so I think it was a mistake not to roll initiative right away, it becomes too confusing. The cherubs where chasing the kid as part of a plot device, they where not meant to be slaughtered quite so easily (don't worry you'll get your chance soon enough).

I was hoping people would buff before a tough fight. Obviously most martials don't get much in the way of buffs (potions are a thing though!) so I'd have probably wanted to do what you did in your shoes.

Anyway it's going to be too confusing to fix the lost action, sorry.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

@All I'd welcome any feedback on the way I'm running combats. Are you finding it's easy to keep track of where we are in the initiative order? Are there any tricks for doing it better you've seen in other games? Ty!


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I'm okay with it.

Feedback's best, i should know with the homebrew ;)


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Enjoying myself so far and it seems to be working out with combat so far.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

It's working pretty well. It helps when folks ate regular posters too. The maps and round control are flowing!

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

Echoing the others sentiments, I am enjoying myself and the flow of things, combat and otherwise. Good work.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

Just confirming a couple of things... Did Mohktar receive the Str damage? It looks like the ghost made an attack toll of 14. And then for the acid damage, if he Reflex saved, then he won't take damage with the Evasion feature, right? Lastly, does the IC and Pratavh's buff stack?


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

It does, IC is morale and competence, my aura is an insight bonus. Unless Fang rules differently, the bonuses stack because they are a different type of bonus. Mind you mine is a 30 foot radius aura and thus you do need to be within 30 feet and not have a wall or something between us.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

As mentioned in the gamethread they stack.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

The confused status Alwyn is in, states that if attacked he continues to attack that subject until dead or it flees. So if I read right, outside rolling a 26-50 I am continuing to attack red.(on 51-75) I injurr myself though in error.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I wonder how much hp the ghost woman has.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Not a clue, but if I had to guess something around Alwyn's I would bet, maybe less since she would normally have average hp/level.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

We encountered a spell in WotW, Sanctuary, how i wish i had that on my list, then potentially the kitsune girl would've lived.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

One of the things I like about Golorion is quite a high magic world which means you get to see some pretty awesome things :)


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Hey I don't wanna rain on anyone's parade but I don't think a Ring of Sustenance does anything for getting spells back earlier. I'm pretty sure you can only get spells back after 8 hours rest even with the ring...I read that in a FAQ somewhere I'm pretty sure.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

Go read the ring description, it explicitly states that it does allow it. I'll check the faq when I have a chance.


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Maybe what I read was that you couldn't use the ring to get back spells earlier than once every 24/hr period. It was a PFS thing I believe...


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

And you dislike PFS...yet you take a ruling of it :)
Haha


Human M Human Monk 2 Rogue 1 | HP 24/24| AC 16 | +3STR,+6DEX,+2CON,+1INT,+2WIS,-1CHA | +4 init ,14 PP, +8 stealth KI 2/2

Actually I despise organized play, because it makes the game "winnable" and removes the most important element in the game for me which is GM/Player cooperation in making the game enjoyable. Organized play promotes "mathfinder". IE finding the most mathematically advantageous combination and then exploiting it ruthlessly.

Any game where the players can do ridiculous things and then go "Nope RAW says I can do it look here at this book!" and the GM has to say "Ok" and watch his enjoyment of the game he worked hours to prep for go down the drain...not a game I want to play.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Fair enough, but there's the factors of randomness in party. No single run is the same as the previous or next, both from the GM and player's perspective.

Luckily for me, i have not been in a party where people were OP...okay a flowing monk might be, but aside from that i haven't.

As for 'winnable', matter of dice. Even a properly prepared team can get abysmal rolls and be slaughtered. I'm almost done with running a scenario and had pretty decent rolls and the team less favorable rolls. Some encounters are a potential walk in the park, while others can be tricky.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

The ring does list that restriction of not letting you get back spells earlier, it just allows you to need less sleep.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

I've never played PFS. Still I'd be winning to bet you get a lot of regional variation however.

From what I've read on the forums I'm under the impression that PFS scenarios typically aren't hard and that even moderate optimization would trivialize things. That and GMs have to play by the book, no customization. Not sure I'd find that interesting personally but I understand exactly why PFS exists and it's likely good for Paizo as a company.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Well with the newer classes of late, some scenarios become a slice of cake, which is why alchemists for example are a bane to early season skeletons, which have but a handful of hp and are destroyed with a single bomb.

That aside, PFS can be particularly lethal on 1st lvl, with minotaurs, shadows vs lvl 1 PCs and other things.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

1st levels versus a scarecrow at gencon last year, near party wipe.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

@Railroading. I realize the latest game play post is railroading a bit too much. I'll try and avoid doing that, however I'm just keen to try and get the investigation stared.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Regarding spells and scrolls and stuff you don't know. While its not a metropolis, Niswan has a lot of stuff for sale.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Really busy again today at work. I'll try and get a couple of posts up later.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

Hey guys, my car rolled a 1 on its Knowledge (running) check. I've gotta navigate this today and tomorrow. Bot me (and clean me) as needed.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

Bad deal about the car, hope all goes well. We'll see if we can't drop you off with a lovely lady at the bath house, while your clothes are cleaned.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Thanks for letting us know. I think by the time you're back the action will be hotting up.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

Would this armorer be able to enchant my grandfather's blade? It's a +2 Temple sword.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

He's not a mage but he may well know some.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

My posting may be very sparse most of the day tomorrow, my mom has eye surgery early and I plan to be there during it then I have to work a few hours that afternoon so if things bog down waiting on me, just bot me if you need to.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

Wishing your mom the best with her surgery. Take care of the family.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

+1 to that.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Its amazing what can be done these days. My mum has a rare type of glaucoma which would normally result in blindness but it was surgically corrected. She's still fine years later.

Hope the procedure goes well.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Darn, wish i had taken the spell align weapon.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Remember player knowledge != character knowledge.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I know, Lilly doesn't know, but just saying. :)

Something i failed to think of when making her.


Monk 8 | HP 73/73 | AC:22 (26)|(+4 vs AoO), T:21, F:16 | CMD:29, CMB:+10 | Save F+8, R+10 (Evasion), W+10 (+2 vs enchant & effects, +2 to save vs. mind-affecting) | Init:+8 | Perc: +11 | Ki 6/6 | Stunning Fist 9/9 | Speed 50'

Best wishes for your mom, Pratavh!


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

Think tactfully you say...well flanking's not going to work :)

And i doubt he'll leave his snuggled-down corner.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

You guys are going to need a way to defeat that DR or switch to big strong hits. Should you find that discretion is the better part of valor, remember you're in a city that does have quite a lot of magic for sale.


F Human [Oracle 5/ Escapee 1] HP: 46/46, AC 16/15/12, CMB +7, CMD 20, Fort +4, Ref +7, Will +5 (+7 vs confusion, insanity & fear), Perception +8, Darkvision 60 feet, Speed 30, Init +5 WoS 47/50 WoCMW 38/50

I've got my trusty morningstar at least.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

'Bout the best I can add is +2/+2 from inspire(23 rounds-competence) and +2/+2(8 minutes-morale) from good hope along with +1/- haste(8 rounds-untyped) for a +5 attack/+4 damage/+1 AC to all and an additional +1 to saving throws for charm and fear effects.

Any other bonuses? Pratavh's aura will stack adding an additional +2 to pretty much everything (insight bonus) +7 attack bonus is helpful for overcoming the AC but the damage bonus is only a third of the DR.

Seems we have piecing attacks covered but are light on 'good' benefits to add to attacks. Leaving us with DR 15 to deal with.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

I think you'd do better with that greatsword, 2d6+10 dmg with power attack. But you'll have difficulty hitting AC 25 with it... The problem is you're missing the usual self buffs.

Because this isn't supposed to be an impossible fight (and because I just read up on later encounters) I'm going to give you (and all the spell casters) a one time opportunity to swap out one spell per level. There's a few really nice buffs you might want to consider (note these don't all stack):

1. Divine Favor, Enlarge Person
2. Bull's Strength
3. Prayer
4. Divine power, or Blessing of Fervor

Align Weapon is also a possibility and there's a group version too.

Edit: Alwyn those are some pretty significant buffs right there. If the party added Prayer and Blessing of Fervor (untyped +2 to hit) you'd be looking at party wide: +10 to hit, +6 damage, +1 ac, foes take -1 to hit.

Scarab Sages

M Human Bard 8 | HP 56/56 | AC 20 (14t 17ff)| +4 fort +10 ref +6 will | +5 init ,+10 perc, +14 stealth | Fire and Acid resist 10 Resource Tracker

lol none of those spells are on the bard's list but I am willing to take you up on the offer looking to see what would be helpful.


Male human (vudrani) Wizard 8 | HP 33/56 | AC:19 (21), T:13, F:17 (19) | CMD:14, CMB:+2 | Save F+5, R+6 , W+9 | Init:+8 | Perc: +9 | Aura of Prescience 2/8 | Reveal Weakness 4/8 (-2 all charisma based rolls)

I swapped a grease for an enlarge person.


Palace of Birdsong| Shards of Oberon map | War for the crown maps

Alwyn I think you have a pretty good spell selection, but you are welcome to make changes. The list above is mostly for lilly :)

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