GM Faelyn's Evergreen Scenarios (Inactive)

Game Master Faelyn

Welcome to the Pathfinder Society! We shall see if you are of the stern constitution required by those who call themselves Pathfinders!

Handouts!

Maps!


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Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)
Igor of Caliphas wrote:
"Mathter ith up and about I thee. Very good. Would you care for your thauthageth and ale now Mathter?"

To whom was this directed? The dwarf Uslad?

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Bit hard to tell given Igor's ocular arrangement and the distance. Probably not the dwarf more likely one of the people in the vicinity of the harrowing cards. Note: Those close up when Igor speaks may require a towel to dry themselves with after.

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

"Strength it is then."

Juhnavi separates nine cards of the 54-card deck from the rest, and shuffles them, then allows Syllyn to draw one of them.

"Ah, the Bear," she says. "Strength in its purest form. People often make the mistake of thinking the Bear can be tamed or trained. When someone believes they have the Bear under control, that person eventually learns the error of their ways. This is your role card. Interesting."

She shuffles the Bear back into the rest of the cards, and has Syllyn select them at random to lay into a 3x3 square. "Past, present, future. Also, Law, Neutrality, and Chaos," Juhnavi explains, indicating the three columns from right to left. "And the rows are Good, Neutrality, and Evil," she adds. She begins by turning over the three cards in the right-hand column.

From top to bottom, these are once again the Bear, the Uprising, and the Keep.

"We keep your role card of course, and the Uprising is in the alignment diametrically opposed to its own." She discards the Keep. "You are Strength personified, and in the past you have been a force for both order and righteousness. You have overcome forces much more powerful than yourself," she says, indicating the Uprising.

Next she turns over the middle column, revealing the Beating, the Fiend, and the Forge. "One opposite alignment," she notes, discarding the Fiend and the Forge. "Hmm. The Beating represents being under assault from all sides, but it can also indicate the dissolution of the self. Misaligned, as in this case, it indicates that during the assault, unexpected strength is found. I'm not sure what this means, so I'll return to it after we reveal the Future."

Juhnavi turns over the final column, representing what is to come. The three cards are the Paladin, the Cyclone, and the Big Sky. "Hmph. Two partial alignments and one misalignment. This means the future is in flux. I mean, it always is, but having three relevant cards, none of which is properly aligned, means even more so than usual. Chaos is approaching, caused by intelligent beings, not just random chance. The Paladin suggests standing strong in the face of adversity, but a partial alignment means that this isn't necessarily always the best course. Sometimes our instincts will tell us to do something that will lead to disaster, but other times we should follow them. And a misaligned Big Sky means that casting off shackles might lead to them being replaced by worse ones. Tagad!" she swears in her native vudran. "Sometimes the Harrow is so confused I don't know what to make of it. The present card means that the chaos that is coming is already being created by those who will bring it, I think. Someone is planning this disruption already. And the future -- the harrows of the future are confused and contradictory. Only warnings, no firm guidance." She sighs deeply. "I'm sorry, sometimes one's future is so changeable that it's hard to get a clear reading."

Lots of rolls:

1d9 ⇒ 5
1d9 ⇒ 51d9 ⇒ 61d9 ⇒ 2
1d9 ⇒ 51d9 ⇒ 71d9 ⇒ 5reroll the 5s: 1d9 ⇒ 81d9 ⇒ 4
1 is 1, 2 is 3, 3 is 9: 1d3 ⇒ 11d3 ⇒ 31d3 ⇒ 2

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Oh well, Mathter, that theemth a 'bear' alright."

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

"No matter, no matter. It was not to see the future that I had you do the reading, it was for the experience. The future... well, that's for another day."

The bear was a likely role card, since I doubt the rex is in that deck. A raging bear. I like that, but I don't know that I like all that talk about chaos. The aligned and misaligned things made no sense though. I wonder if the others understood? Even the reader seemed confused. The cards, though. I liked the cards...

"The cards are very attractive. I can imagine that great art could be put into their forming, yes?"

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

The dwarf surprised looks from one companion to another. He ponders about the situation for some time, and then loud and expressive spits on the floor. "Aye, it'll be a long story, which I'm not going to tell my grandchildren."

Liberty's Edge

Sylph Ranger 2 | HP 20/20 | AC 16; Tch 13; FF 13 | F +5; R +6; W +1 | CMB+5; CMD 18 | Speed 35 ft | Init +5 | MW Naginata (cold iron): +6 (1d8+4/x4) | Perc +6
Padesát-Dva wrote:
His dog sighs and rolls over, exposing his furry belly to Sune, hoping for a rub.

Sune looks down at the dog skeptically, and reaches out a foot and lightly brushes the dog's underbelly, but quickly loses interest.

Looking over at the card-reading, she says "I do hope everyone is ready to leave immediately after we receive our instructions. We don't have time to sit around playing cards or petting dogs," she admonishes.


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

The invitation delivered last night was remarkably simple, especially given the importance of the occasion: “Start where it all began. Meet us at the Pig’s Paunch one hour before dawn.”

The Pig’s Paunch is a run-down building with a faded sign of a large pig standing on its hind legs, arms folded above a corpulent belly. Inside, the air is thick with the scents of human sweat, stale tobacco, and leftover food. In the center of the room, surrounded by inebriates sleeping off their revelries, a familiar elven man stands high upon top of a large round table.

“Welcome! Welcome, my students! Please, have a seat!” With that, Kreighton Shaine, the Pathfinder Society’s Master of Scrolls, nimbly drops down to sit cross-legged on the table before looking about the tavern with a sense of reverent wonder. “Can you believe it? It all started here years ago—well, over four hundred of them at least. Under this very roof the Pathfinder Society was born.

“But today! Today you will begin your Confirmation! Master Farabellus, Master Zey, and I all agree you each have shown your worth and dedication to the Society, so there’s no better time to see if you can handle becoming full field operatives. Allow me to introduce you to Janira Gavix,” he says as he motions for an excitable halfling woman to approach. She wears a large backpack and carries all manner of tools, pouches, and scroll cases around her waist. Shaine continues, saying, “Janira here will be going with you on your Confirmation. She was one of my brightest pupils and will no doubt be an invaluable resource on your journey, for she discovered the caves you are about to explore during her own Confirmation.”

Janira speaks up in an enthusiastic and cheerful voice, “Greetings, aspiring Pathfinders! Six months ago, while I was mapping cave entrances in the foothills of the Kortos Mounts, I witnessed a lone gillman entering a concealed cave. I thought little of it at the time, but I saw another one enter the cave again a month later as my Confirmation stretched on. A few days later, after I completed my assigned task, I entered the cave system, but was unable to find the gillmen.”

Master Shaine hops to his feet. “Initiates, for your Confirmation, you will travel to these caves to explore and document its many passages. Additionally, and most importantly, you are to learn what the gillmen are up to in there. Oh, and you need to come back alive as well.” With these parting words, the Master of Scrolls jumps off the table and strolls out of the building while humming to himself.

The following spoilers contain any common questions that may be asked during the interaction with Janira. Feel free to peruse them at your leisure and to ask any additional questions that you'd like!

Does Kreighton Shaine always act like that?:
“Master Shaine is brilliant, if not entirely focused. He has lived a very long time and seen things we could only dream about. I’ve learned to just accept his peculiarities and value any knowledge he wishes to share.”

What’s a gillman?:
“The gillmen are a humanoid race much like humans save for the three piscine gills on both sides of their necks. They’re a little secretive but not outright hostile. Most live in or near the water.”

Why would gillmen be going to these caves?:
“That’s exactly what you are being asked to find out. The only known permanent surface settlement of the gillmen is in Escadar. Why they’re venturing into the foothills of the Kortos Mounts is a mystery.”

How will we know whether we’re successful?:
“A Confirmation can last for weeks or months—or could be completed in a few days. Your resolve combined with your ability to fulfill the three duties of a Pathfinder will determine your success.”

What are the three duties?:
“Surely ‘Explore, Report, Cooperate’ have become second nature to you, right?”

Who are Marcos Farabellus and Aram Zey?:
“Are you one of those adventurers who was brought in through a field commission? Master Marcos Farabellus is the Master of Swords for the Pathfinder Society. He’s responsible for teaching every initiate the fine art of combat. Master Aram Zey is the Master of Spells for the Society. As his title suggests, he’s in charge of teaching would-be Pathfinders to use and defend against magic.”

If you have the appropriate skills listed below, feel free to make the check; if you roll is equal to or higher than the listed DC for the spoiler you may open and read the information. Feel free to share or not share as you feel!

Knowledge (Geography)

DC 10+:
At the center of the Isle of Kortos stand the Kortos Mounts, the points on the island.

DC 15+:
Entire tribes of centaurs, harpies, and minotaurs constantly vie for territory up and around the Mounts, with harpies being the most common at higher altitudes and centaurs controlling the lower slopes and foothills.

Knowledge (History)

15+:
Also known as the Low Azlanti, the gillmen are an amphibious humanoid race believed to be the last descendants of the ancient Azlanti people.

20+:
During Earthfall, the Starstone struck Golarion and destroyed the human empires of Thassilon and Azlant. It is said that gillmen’s ancestors survived the cataclysmic event because they received the blessing of an aquatic entity that allowed them to breath underwater.

25+:
Most scholars believe the terrifying aboleths were responsible for the gillmen’s transformation. Any alliance between them appears to have fallen apart over the millennia, however, and the gillmen are now an independent people.

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Real life calls but:
untrained knowledge (geography - Max result 10): 1d20 + 3 ⇒ (1) + 3 = 4

Igor just rolled into town via the docks after a bumpy freight-class ride and sans most of his equipment from the lab up in mountains of the Ustalav (which is now halfway to Rahadoum). He's far more familiar with the geography of the humanoid body than the land. He doesn't get out much.

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

Kn Geography: 1d20 + 1 ⇒ (7) + 1 = 8
Kn History: 1d20 + 1 ⇒ (14) + 1 = 15

"Why, yes, I've heard of these gillmen. An interesting culture descendant from the ancient Azlanti. I hope very much to be able to meet and talk to them!"

He then looks to Paddy to find out what the erudite exposits, feeling quite sure he will have much to share.

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

*Shrugs* "I have no questions. Go."

Liberty's Edge

Sylph Ranger 2 | HP 20/20 | AC 16; Tch 13; FF 13 | F +5; R +6; W +1 | CMB+5; CMD 18 | Speed 35 ft | Init +5 | MW Naginata (cold iron): +6 (1d8+4/x4) | Perc +6

knowledge geography: 1d20 + 6 ⇒ (5) + 6 = 11

Sune looks intrigued by the prospect of finding gillmen.

"This sounds like a great mission. I do hope everyone is ready to leave immediately. With all the delay listening to Master Shaine, I'm afraid we're already dreadfully behind schedule. We should leave at once!"

Silver Crusade

Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

The corgi sidles up to Janira and nuzzles her hand with his head.

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

Juhnavi, not familiar with this part of the world, asks most of the logical questions. When she hears there is a settlement of gillmen nearby, she wonders, "Why not just ask them?"

"How soon do we leave? Is there time for a Harrow reading? What timeframe do we need to be there by? Hmm... Isn't the full moon in a few days? Does that have something to do with this, do you think, since the two times you saw the gillman were separated by a month?"


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

Janira smiles and giggles a little as the corgi sidles up next to her. She pets and scratches the pooches head and behind his ear. "Well now, let's not too hasty to get off and run!" She looks up from the dog and smiles at Sune, then turns her attention to Juhnavi. "That would take all the excitement out of being a Pathfinder, my dear! It's not just the destination that's important! It is the journey and the path taken that tells just as much of the story! Plus, we don't even know that they would tell us. I think there would be time for a Harrow reading... in fact, I think that would be really interesting to have my Harrow read! As far as the timeline goes, as long as we reach it by the full moon we are okay. I do believe that has something to do with the gillmen."

Suddenly Janira pulls out a large leather-bound journal and opens it on the table. “Before we set out, we should all get to know each other and review our plan. After all, the most important factors that determine whether an expedition will be a success are cooperation and preparation! I’ll go first!”

She looks around to make sure she has everyone's attention, but takes note of Sune's very obvious impatience. "My name is Janira Gavix, I joined the the Society within just weeks of coming of age! I am the oldest of seven children, which as you can imagine taught me quite a bit about responsibility and taking care of those that depend upon me. We all grew up in Eastgate, which just happens to be the very same place my father works at as a porter! Perhaps you saw him during your mission yesterday? Well, I suppose you probably wouldn't really remember him if you did see him. He likes to keep a low profile..." She takes a deep breath and continues her rapid-fire introduction, barely leaving anyone a chance to get any words in. "I joined the Society to see the world, and to sample all the fine food one could find.... but the more I remained with the Pathfinders, the more I realized how much I enjoyed learning about everything I didn't already know! There is nothing more exciting to me than finding a bit of rare lore. In fact, I hope to one day join the ranks of the elite and be published in the Pathfinder Chronicles. That would hopefully quality my to train a Chronicler! Can you imagine? Me? Janira Gavix as a Chronicler?! My ma and pa would be so proud...." She trails off and suddenly realizes she had been rambling. "Oh dear me, I'm so sorry!" She blushes a little. "What about the rest of you? What's your stories?"

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Igor." Says Igor. "I was thent from Uthtalav to therve ath an athithtant to Mathter Ahliwylia. I'm really good with people, and parts of people and I make friendth pretty quickly. I made Thrapth there in the box on the way here. Thay 'hello' Thrapth."

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

"Blurpbbt!"

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

"I too joined the Pathfinders to enrich my life. So many different people and cultures to discover. A pity some of them are gone. These gillmen are a dying race, right? We may be the very last peoples to record their culture."

Hmmm. Food seems to be a large part of human motivation if she travels largely to try new foods. How odd.

As usual, as he talks he taps out an intricate rhythm on whatever is available, mixing and trying new sounds.

Silver Crusade

Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

The barbarian says proudly: "I am Padesát-Dva, and I have extensively studied archeology." (Via a Sczarni-run correspondence course.) "Knowledge, lore, opportunities for exploration, fame, fortune, and adventure are what I seek!"

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

"Name's Uslad. Bloody dwarf with bloody dwarven longaxe and blasted bloody crossbow! What else do ya need, groundling? It's just how I live and how before that my father lived until he was kicked out... But doesn't matter. Aaargh, сan we go finally?"

He moves to the side and starts to grumble quietly to himself while spitting in his beard: "...Damn haflings. As dwarfs but only live in the middle of nowhere, don't wear beards and naive as children. Damn defect..."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |
Syllyn wrote:
"I too joined the Pathfinders to enrich my life."

"'Join the Pathfinderth'? Well I thuppothe if I have to."

Liberty's Edge

Sylph Ranger 2 | HP 20/20 | AC 16; Tch 13; FF 13 | F +5; R +6; W +1 | CMB+5; CMD 18 | Speed 35 ft | Init +5 | MW Naginata (cold iron): +6 (1d8+4/x4) | Perc +6

Sune looks exasperated by all the talking.

"Are we really doing this? How could there be any time? Well, I'll make this quick. I'm Sune, I'm a planes-walker, and I had a--mishap. Now I'm searching for something I've lost, and think that exploring the world with Pathfinders is the best way to go. Now, can we get on with things already?"

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

"Sune is always in a hurry, don't take it personally. I think it has something to do with her Sylph blood."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Any chance of getting a thample?"

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

Did he just ask for a blood sample? I think this one would be as happy among the undead as with us.

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

"Wait, I'm your Mathter? I thought you just called everyone Mathter. Is this something my mother arranged?"

"Well, my name is Juhnavi, daughter of Maharani Ahliwylia of Vudra. I left when I could no longer stand being stifled by the restrictions of a noble upbringing and began a life of adventure. I found my way to Ustalav through a series of karmic events, and there found magic in the Harrow deck and this ancient starknife. A recommendation from Professor Quolorum of the Sincomakti School of Sciences brought me here, to join the Pathfinder Society."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Yes Mathter. No Mathter. Don't know Mathter." Igor scrambles though his pockets and produces an invoice. "Ith her name Annonymouth?"


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

I thought about doing the whole introduction thing as suggested, but PbP would likely drag that out for a while...

Janira listens intently to each of your introductions with equal attention, though she does frown at Uslad after being called a defect. "Well, it is a pleasure to meet each and every one of you! Though, I feel one of you could stand to work on his manners." She raises an eyebrow at Uslad before clearing her throat.

“On to the details of the mission at hand,” Janira says with an eager grin. “After reviewing my mission reports personally, Master Shaine believes it is no coincidence that each time they entered the caves it was during a full moon, so it is also no coincidence that you have been called here now, just a day before the moon is full again. We both believe that tomorrow night is our best chance to find out why these caves are important and what exactly the gillmen are doing in there.

“The caves we’ll be travelling to lie under the base of the Kortos Mounts. We’ll need to spend every minute of daylight possible to reach the caves by foot, crossing over the Cairnlands, taking the paths to Diobel, and finally making our way through the wilderness. With any luck we won’t run into any of the local inhabitants. Once in the caves, we’ll need to work together to explore and determine whether any gillman are present or have been recently. Keep an eye out for any other clues that might hint at the caves’ significance, too.”

Why don’t we travel by horse?:
“The area we’re heading to is controlled by a large centaur tribe. If we cross paths with any of them, they’ll see the horses as an affront and might become dangerously unfriendly. Our mission is to explore the caves and investigate the gillmen activity, not fight the local populace.”

How long will it take to walk there?:
“By foot, it will take nearly all of today and much of tomorrow to make the journey. I know maintaining such a stiff pace will be tiring, but we need to reach the caves at the height of the lunar cycle if at all possible.”

What else are we likely to run into on the way?:
“Centaurs control the lowlands and surrounding wilderness of the Kortos Mounts. The areas farther up the Mounts are controlled by minotaurs, and the icy peaks are home to tribes of harpies. They’re always vying for territory, but with any luck, we should be able to avoid them and reach the caves without conflict.”

Are there any other threats we might encounter?:
“There’s always the chance we may run into bandits along the way, and there are dozens of kinds of predators in that forest. That’s why we should always be as prepared as possible.”

If the gillmen go there on the full moon, doesn’t that mean...?:
“I know what you’re thinking, but I have no reason to believe the gillmen activity has anything to do with lycanthropy.” “Now, before we head out, if there aren’t any more questions, we should take a moment to go through your gear and make sure nothing important gets left out.”

“Now, before we head out, if there aren’t any more questions, we should take a moment to go through your gear and make sure nothing important gets left out.”

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

Syllyn proudly displays his possessions first.

"This my NEWEST acquisition. A very popular item granted to those of some experience from the very vaults of the society"

With inordinate pride he flourishes a wand of cure light wounds with a FULL 50 charges!!!!

Unfortunately, other than a handful of scrolls, he carries nothing but the armor, shield, and clothing hanging from his scaled frame and the weapon at his hip and his inspection is quickly over. Obviously unprepared for any kind of wilderness trip! Rather surprising considering he hales from the Mwangi Expanse.


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

After she spends some time looking over everyone's gear she notices a distinct lack of certain something. "It seems only a few of you have picked up some alchemical items that work well against swarms of insects and creatures. If you have some gold to spare, you may want up one or two. I've found they are quite handy in most circumstances." She brightens. "Also, you all should really have a journal or some parchment that you can use to document everything you find upon your journeys! Documentation is the single most important aspect of being a Pathfinder, never forget that!" She then offers up parchment and charcoal sticks to any that take the offer!

Silver Crusade

Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

"I used to carry more than one flask of acid. But, one day I mistook it for my kumis..." the barbarian's voice trails off and he visibly winces whilst rubbing his own belly absentmindedly.

The dog merely shakes his head and covers his eyes.

"It was just as painful coming out as it was going in..."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"All lotht at the dockth with motht of my fundth. I'm only glad that the bokth I wath in wathn't lotht ath well."

And then there was that unfortunate incident in the sewers were the automatic Pathfinder Society response to toss alchemist fire in any situation, at anything remotely described as a swarm led to some being tossed at a pile of angry rats. This led to an explosion that lifted every 50 lb manhole cover out to a one block radius about 2 inches up into the air. Needless to say, the rats died.... ;)

"Come along Thrapth."

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |

"Blurp-pfft."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

"Don't mind him. He lookth different because I only just rethkinned him while we were talking. You know, to make him look more thothially actheptable."

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

"Paper and charcoal would be much appreciated. But why the repellent? I have found the moderate temperature in these parts keeps the insect population down all by itself!"

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

Igor will take the writing implements if no one else wants to. He is an assistant after all.

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

"I have a pen and a journal, but that's a good point about the alchemist's fire. Let's see... is there a place open this early in the morning that sells things like that?" Juhnavi will purchase an alchemist fire if so.

Dark Archive

M Half-Elf | Rage 9/9 | HP 15/15 (+1 temp) | Init +2 | Perc +6, low-light | AC 18 T 12 FF 16 | F +4 R +2 W 0/+1 | CMD 16

Uslad nods quietly, recognizing the reasonableness of the proposal.

I also will take two portions alchemist of fire.

Silver Crusade

Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

The barbarian scoops up his corgi in one hand and says, "Ready when you are, Janira!"

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

Syllyn will pass on the alchemy.

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

"Since it seems like we want to get going as soon as possible, Janira, I'll do a harrow reading when we stop for a break or a meal."


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

Ugh, apparently my post got eaten last night. I was beginning to wonder why no one had responded to my latest post...

Everyone can make whatever purchases they want without issue!

Once the Pathfinders had equipped themselves properly and were prepared for their journey, Janira quickly led them through Absalom without incident and into the Cairnlands. The long journey covers most of the day, allowing Janira to chatter on constantly about Master Shane's classes on the history of Absalom. She also points out several of the fallen siege towers and the distant mountains looming far away. You all find a suitable campsite for the evening and bed down. The dawn comes cool without issue and after a breakfast of trail rations you all set out once more!

As the party progresses deeper into the forest, the trees towering overhead begin to shield most of what remains of the day’s sun and the vegetation beneath grows denser. Janira pauses a moment and pulls out an intricate silver compass emblazoned with the Pathfinder Society logo: the Glyph of the Open Road. “I received this wayfinder when I successfully completed my Confirmation. Should we be successful on our journey, you will get your own as well.” She flips open the device and holds it in front of her; the initials J. L. are engraved into the inside of the device’s lid. After studying the compass inside for a moment, she remarks, “We’re on the right path. We need to keep heading northwest past those large rocks up ahead.”

A large rock outcropping to the east rises nearly 20 feet above the forest floor, and a small sinkhole to the northwest drops off sharply, descending to the ground 10 feet below. Just as the party is about to continue moving forward, the sound of rustling leaves is heard before three giant fleas suddenly drop down out of the nearby trees all around!

Initiative Rolls:
Igor: 1d20 + 2 ⇒ (2) + 2 = 4
Padesát-Dva: 1d20 + 1 ⇒ (11) + 1 = 12
Juhnavi: 1d20 + 4 ⇒ (20) + 4 = 24
Sune: 1d20 + 3 ⇒ (10) + 3 = 13
Syllyn: 1d20 + 1 ⇒ (1) + 1 = 2
Uslad: 1d20 + 3 ⇒ (7) + 3 = 10
Red Flea: 1d20 + 2 ⇒ (2) + 2 = 4
Green Flea: 1d20 + 2 ⇒ (10) + 2 = 12
Blue Flea: 1d20 + 2 ⇒ (18) + 2 = 20

Initiative Groups: Group 1 - Juhnavi and Blue Flea. Group 2 - Sune, Padesat, and Green Flea. Group 3 - Uslad, Igor, Red Flea, Syllyn

Round 1, Group 1 Actions!

New map in my heading!

Scarab Sages

F Human Occultist 7 | HP 65/66 | AC 22 T 12 FF 21 | Ft +8 Rf +4 Wi +6 (+1 vs. enchantment) | Init +1 | Perc +13 | Spells 5/6 4/4 2/2 | Mental Focus (0/14, Abj: 2/2, Div: 4/4, Necro 1/2, Trans: 6/6)

Juhnavi would have done a Harrow reading for Janira when they made camp. I'll post one in a spoiler when I have time.

Juhnavi blinks at the strange creatures that jump out of the trees. "What in the world are these things?"

knowledge(nature) untrained if allowed: 1d20 + 4 ⇒ (19) + 4 = 23

The dark-skinned woman steps forward confidently, drawing her longsword and holding it in both hands, ready to defend against these foes.


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

Juhnavi:
You recall hearing a story once about giant fleas. The Varisian who told you the story mentioned that he saw one jump over one hundred feet and attack one of his companions!

Round 1, Group 1 Recap!

Juhnavi moves forward, drawing her weapon and prepares to strike the first opponent that presents itself. One of the massive fleas moves forward towards the group, but stops short and crouches down as if preparing to make a jump!

Knowledge (Nature) DC 15:
Giant fleas can spread diseases with their bites! You can also read Juhnavi's spoiler.

Knowledge (Nature) DC 20:
Giant fleas are resistant to Piercing and Bludgeoning weapons, Slashing weapons work best upon them! You may also read the above spoiler!

Round 1, Group 2 Actions!

Group 1 - Juhnavi and Blue Flea. Group 2 - Sune, Padesat, and Green Flea. Group 3 - Uslad, Igor, Red Flea, Syllyn.

Dark Archive

Male Nagaji L/N Skald/6 | HP: 51/51 (-6 ~raging) | AC Norm/Tch/FF: 25/11/24 22/11/21 (20% miss if not adjacnt) (unc dodge) | CMD: 20 | F/R/W: +10/6/10 +8/4/8 | Init: +1 | (stats assume raging) | Speed 20 ft | Low-light Vision | Diplomacy +7, Intimidate +12, Kn Arcana +8, Kn Hist/ Local/ Nature/ Nobility +7, Kn Other: +3, Perc: +7, Perform (Percussion) +12 | Active Conditions: Heroism (140 minutes), Barkskin (+3, 140 minutes)

KnNat: 1d20 + 1 ⇒ (14) + 1 = 15

"Nasty disease ridden vermin! That's what they are."

Scarab Sages

Male Human (Varisian) alchemist (chirurgeon, promethean alchemist) 3 | hp 25/30| AC 15 T 12 FF 13 | CMD 16 | F +6 R +6 W +2 (+3 v poison) | Spd 30' | Init +2 | KnArc +8, KnDun +8, KnNat +8, Perc +7, SensM +0 |

knowledge (nature): 1d20 + 7 ⇒ (7) + 7 = 14

"Hmm? Fathinating."

Silver Crusade

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Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

Free Action: "FLEAS!?!?!" Padesát-Dva's eyes widen as he slowly realizes the implications of fleas of this size attacking his beloved corgi. "Not on my watch!!!"

Move Action: The barbarian moves 30 feet forward whilst drawing his falchion.

Free Action: "Run away, dog! They do not manufacture flea collars sufficient for this threat!"

The corgi yawns, and moves up behind the barbarian.

Free Action: "No!!! Away! I said run away! Away is in the other direct... Awww... I can't stay mad at you. Look at those eyes..." and then the big, scary barbarian makes a bunch of cooing noises at the dog.

Standard Action: With some difficulty, the barbarian re-focuses on the matter at hand. He readies an action to attack if/when any flea enters his reach.

Free Action: "Don't worry, little buddy. We'll take care of these critters!"

Scarab Sages

Small Construct 2 HD | hp 21/21 | AC 15 T 13 FF 13 | CMD 13 | F +0 R +2 W +1 | Spd 20', fly 30' (poor) | Init +2 | Perc +6 (darkvision, low-light vision), SensM +1 |
Padesát-Dva wrote:
Free Action: "FLEAS!?!?!"

"Plerthpbbt."

Silver Crusade

Male Human Barbarian 1 | HP 13/16 | AC 14 Tch 12 FF 12 | Fort 5 Ref 2 Will 2 | Init 4 | Perc 1

"Plerthpbbt, indeed, small friend. I like your moxy. Plerthpbbt sounds like a fine battle cry!"


Strange Aeons - Map | Darkmoon Vale - Droskar's Crucible Level 1 | Droskar's Crucible Level 2

I'll give Sune until 11:00 PM CST tonight to post before I have her delay and we move on.

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