GM Cody's Kingmaker (Inactive)

Game Master Codanous

Combat Maps

Notes and NPCS

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AC: 11; touch 11; FF 10; F: +1, R: +1, W: +2(+2 vs enchantments); CMD 10; Max HP: 12; Current HP: 12

Harrolayne tried to fling acid, but she’ll need a miracle with all the cover.

Touch: 1d20 + 2 - 2 - 4 ⇒ (8) + 2 - 2 - 4 = 4

That would not be a miracle.


Positive Conditions: | Negative Conditions: HP: 18/18 |AC:17 T:13 FF:14,| CMD: 16 | Fort: +4, Refl: +6, Will: +1 | Init: +5, Speed 30ft Human Female Sniper Slayer 2 basic attack Longbow Attack +5 (1d8) | Kukri +3 (1d4+1)

Looking around impatiently, "Beorn, just kill that damn bug already!"

Rose looks around trying to find some other way to help, she'll spend time studying the centipede carefully before trying to take another shot.

Come on Erastil. ."

I can ignore up to one ally providing cover to an enemy, so I think I should be fine?

Longbow + PBS - Height + ST: 1d20 + 5 + 1 + 1 - 2 ⇒ (9) + 5 + 1 + 1 - 2 = 14
damage: 1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10


Spell Area Templates ☘️☘️ = Hero points

Rosetta's arrow fires off and is almost guided by an almost mystical force as it fires off merely inches away from Beorn's side and blasts the Centipede, erupting through the whole bug before exiting and breaking against the far wall.

Two ways to go, you guys could head to R3 which has some steeper drops but with the walls tightness its an easy climb down. Or you could go into R2 the egg nursery search around and then drop down into R6


Positive Conditions: | Negative Conditions: HP: 18/18 |AC:17 T:13 FF:14,| CMD: 16 | Fort: +4, Refl: +6, Will: +1 | Init: +5, Speed 30ft Human Female Sniper Slayer 2 basic attack Longbow Attack +5 (1d8) | Kukri +3 (1d4+1)

Stepping forward, Rose takes to searching this area and the egg, careful to avoid disturbing any of the eggs.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

Rose also steps over the edge and looks down trying to see or hear anything coming from the R6 area.

Looking to the group, "I'll try and sneak ahead I guess?"


Spell Area Templates ☘️☘️ = Hero points

Investigating the hatchery, This area serves as a centipede hatchery. The mites here love their many-legged pets, which they hand-feed and shower with horridly maudlin displays of affection.
The “fluid” in the rooms is runoff of foul-tasting but nutrient-rich water that seeps in from the ground above. To the west, the cave cinches down to a tunnel that slopes up toward the junction between the exit shaft and the 20-foot-long tunnel that leads to area R1, while to the east, the tunnel slopes in a corkscrew pattern, descending 20 feet to area R6.

Roll me a stealth check if you want to try to sneak and see what is in area R6


M Human (Ulfen) Paladin 2 AC 16/11/15 / HP 19/22 / F +7 R +3 W +5 / Init. +1 / Perc. +6 / Sense Motive +4

Looking to the druid Beorn asks Guide me. Is the land better off without these vermin? Should we destroy the eggs?


Female Gnome Druid 2 HP 15/15 Init +0 AC 17 (T 11 FF 17) F 4 R 0 W 6 Perception +9 low light vision Goodberries 7/7

Saniana spits. "Their miniature kin likely serve as such small creatures do, helping keep other pests in check, helping create the detritus that helps keep the forest fertile. These, however, do none of that and only pose a risk to large creatures, so I think they can be destroyed. Since it will upset the mites, I'm even more willing."

Saniana wants to scout ahead before her Shillelagh spell lapses. "Be ready to follow. I'm not likely to take them by surprise." She covers her light spell and leaves just enough light leaking out to see the immediate area so she she can follow the tunnel.

Stealth: 1d20 - 5 ⇒ (18) - 5 = 13

Dax follows closely.

Stealth: 1d20 + 7 ⇒ (5) + 7 = 12

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