GM-CariMac's Shades of Ice Part II (Inactive)

Game Master CariMac


151 to 155 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>

Dragonskull |PBP Singnup

Prothero's attacks hit the little dragon. However, Zero's flying fists miss. Spackle manages just miss the little creature with his flaming sphere. Archon takes a couple of steps to the right and stabs at it with his longspear. He misses. The creature is not looking so good, but it attacks at Zero anyway. The bite and one claw miss, but the second claw digs extra deep into his shoulder. Then the creature flies up and away into the mist.

Round 2: Bless, Song of Fiery Gaze
Aralantryx: 23 63 DMG
Prothero: 22 9 DMG
Archon: 20 4 DMg
Zero: 14 13 DMG
Carina: 12
Spackle: 4 9 DMG

This little thing is tough.

GM:
Longspear: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Damage: 1d8 + 7 ⇒ (8) + 7 = 15
Bite: 1d20 + 7 ⇒ (6) + 7 = 13
Damage: 1d4 + 2 ⇒ (4) + 2 = 6
Claw: 1d20 + 7 ⇒ (3) + 7 = 10
Damage: 1d3 + 2 ⇒ (1) + 2 = 3
Claw: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d3 + 2 ⇒ (1) + 2 = 3
Claw Crit Confirm: 1d20 + 7 ⇒ (20) + 7 = 27
Damage: 1d3 + 2 ⇒ (3) + 2 = 5

Grand Lodge

Perform Rounds: 18/22 | GM Reroll: 1/1 Gnome Bard/7 | Fighter/1 AC 19 {T 13, FF 17} HP: 57/57 | Fort +8, Ref +11, Will +8;( +4) | Init +7; Darkvision 60'; Perception +12

"E's a slick 'un, that's fer shure!"

Range vs TOUCH AC (Bless/PBS/IC): 1d20 + 9 ⇒ (12) + 9 = 211d6 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Male Oread Unchained Monk 5 | HP 42/52 (27/37) (15 temporary) | AC 17/16/15 (21/16/19) | F +6, R +6, W +4 (+2 vs. enchantments) | CMD 25 (27 vs. grapple) | Init +2 | Perc +11 | Ki 4/11 |
Active Conditions:
Mage Armor, 3 negative levels

I shouldn't be surprised by its speed, Zero berates himself. More by its endurance, but keep in mind it is a dragon. Fire having worked well last time, Zero projects the energy of his soul into another burning shot.

Scorching Ray: 1d20 + 6 ⇒ (17) + 6 = 23
Damage: 4d6 ⇒ (5, 2, 4, 5) = 16

Grand Lodge

Human Monk (Zen Archer, Quinggong) 5 | HP 42/42 | AC 24 | T 19 | FF 21 (20 | T 19 | FF 17) | CMD 24 | Fort +9 | Ref +7 | Will +10 | Init +4 | Perc +13

”Wow, he’s a tough, determined little fellow, isn’t he?“ Prothero asks before he lets fly with two more arrows.

Flurry some more.

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (17) + 11 - 1 = 27
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12

Flurry with Longbow, PBS, Deadly Aim: 1d20 + 11 - 1 ⇒ (18) + 11 - 1 = 28
Longbow damage, Deadly Aim: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12


Dragonskull |PBP Singnup

Both Prothero's attacks hit him, and he falls to the ground dead. There is nothing of interest in this room except the door that you cannot get through. What's past this door is beyond the scope of this adventure.

In Conclusion:
Along with Rognvald Skagni’s knowledge of the Keep of the Huskarl King, you can thoroughly search the underground areas of the lodge to find a series of journals and letters detailing Caggrigar’s journey to the
Worldwound with an elite team of Shadow Lodge agents; that the lodge left Vermund in charge after Melkorka Skur took the remaining reliable agents and set out for the Keep of the Huskarl King; and a single, unfinished letter from Caggrigar to someone named “the Spider” in Almas that talks about the “great power” contained within the keep that the Shadow Lodge could “harness and train” to take down the Grand Lodge in Absalom once and for all.

The end of the unfinished letter mentions the failure of “our illustrious leader” and hints at support should the Spider wish to usurp control of the lodge entirely.

The End

151 to 155 of 155 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / GM-CariMac's Shades of Ice Part II All Messageboards

Want to post a reply? Sign in.