
Apsu |

The group advances toward the place where snakes were heard, Allysen and Ozgo in the lead with Nenthil right behind. As the group moves down the small passage, the sound of hissing and slithering movements has vanished. At the end of the short passage, another chamber opens up. Several cracks cross the ceiling, and dust hangs in the air over several mounds of rubble. Like a white blur, a dun-colored snake slithers out from behind a stone and lashes out at Ozgo, but its fangs fail to penetrate his armor.
1d20 + 9 ⇒ (11) + 9 = 20
1d20 + 9 ⇒ (20) + 9 = 29
1d20 + 9 ⇒ (2) + 9 = 11
1d20 + 9 ⇒ (11) + 9 = 20
1d20 + 2 ⇒ (11) + 2 = 13
Init:
Party
Snake
Party is up.

Reinnwulf Storvagson |

Reinnwulf bounds forward, moving past Nenthil and Allysen to get a good angle on the giant snake. "Only one!? Finish it quick, before others come." He drove his hunting spear forward into the snake's coiling body.
attack: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 2d4 + 5 ⇒ (3, 1) + 5 = 9

Apsu |

Confirm: 1d20 + 2 ⇒ (2) + 2 = 4
1d4 - 1 ⇒ (2) - 1 = 1
As the first snake is vivisected, a second appears from behind one of the rubble piles and lashes out at Reinnwulf, sinking its fangs deep into his arm.
Reinnwulf, 1 damage and need a Fort save, please.
Party is up, priority to Weyland and Allysen

Allysen |

Attack Dagger: 1d20 + 1 ⇒ (14) + 1 = 15
Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Allysen draws her dagger, a small, simple blade and looks for an opening where she might get in a strike. Seeing an opportunity, she darts in and slashes with the blade.

Apsu |

The second snake goes down quickly as Weyland and Allysen slash it open. Quiet sinks into the room, with the occasional clatter as a stone falls from the ceiling above.

Reinnwulf Storvagson |

Fort: 1d20 + 4 ⇒ (9) + 4 = 13
"Bah! Reinnwulf calls as the second snake attacks. "The ambushers are in turn ambushed!" Seeing that his attacker is down, Reinnwulf starts sucking at the fang wounds in his arm, and spitting the bitter poison to the floor.

Apsu |

Reinnwulf manages to treat his own wound before the poison can take hold. Behind another pile of rubble, the cavern extends into a further passage.

Apsu |

Allysen scouts ahead of the group, and the group follows behind slowly so as to permit Anevia and the others to keep up.

Allysen |

Well this is just great. I hope someone has some rope.
Allysen makes her way back to the party to report what she found.
"There's a chasm up ahead and no way to get around. I hope someone has some rope on them, otherwise Anevia and Arava...shni...al..."
Her voice trails off and a thoughtful expression take the place of the one of annoyance she had worn before.
"Excuse me, Aravashnial, what can you summon? Anything that can carry someone down a chasm and back up, or across?"

Nenthil Wardcaller |

Nenthil removes the cord of rope he had found earlier.
"Or we could use the rope we found earlier to swing across perhaps. Maybe look for a way around instead as well."
He did not think they needed to address every problem head on, there was also the concern of the heavier members of their group. The rope was not in the best of shape after all.
10 ft. hemp rope remember

Allysen |

"Unless we got about twenty more feet of rope, That's not going to be enough. The chasm's about thirty feet deep and ten to twenty feet wide. I'd rather not risk dropping someone if we don't have to. I didn't see a way around, but then again, I can only see so far."
Allysen leans into Nenthil, whispering.
She looks like is about to say something else, but just shakes her head and leads the party to where the Chasm is.

Ozgo Kisovir |

"Unfortunately I did not plan for an expedition, so only carry those items I had on me during the festival. My magic also cannot help, but does anyone else have magical abilities that might help..or items??"

Nenthil Wardcaller |

Nenthil thinks back to his scale.
"The scale I got from the rubble is magical, but it would only let three people pass the chasm. Maybe two at a time if they hung on to each other which would double the number but still fall short of all of us. It's magic would be done for the day as well."

Aravashnial |

The elf ponders for a moment. "I might be able to summon a horse, or perhaps a giant bat, that could carry us across. The spells wouldn't last long, however. No more than thirty seconds, so no good for moving us across. I do have a spell of levitation that might be enough to move myself across, and perhaps another, but it might be worth saving it for later if the lad there can cast it as well."
He may need some convincing to end his waffling. ;)

Allysen |

"Aye, but that's eight at most if both of you cast it, which would be enough, but some of us are in heavy armor that weighs as much as I do." Allysen's face scrunches up as she thinks. She lets out a long sigh then gives Aravashnial a smile.
"Come on, surely a mighty wizard such as yourself knows of something that can help. What about a spell that can summon rope? That should be easy enough for one of your talents, right?"
Dimplomacy: 1d20 + 7 ⇒ (13) + 7 = 20

Weyland Piper |

"This would all be easier with a few of us on the other side. Give me a minute."
Weyland takes a few minutes to remove his armour and stow it in his backpack. With a deep breath and running start he leaps the chasm at its narrowest.
Acrobatics: 1d20 + 1 ⇒ (17) + 1 = 18
Landing with a skid of pebbles, he turn back to the other. "One less to worry about. If we use magic to aid the wounded, we should be able to all make it across."
Waiting for the others' reply, he begins to re-don his armour.

Reinnwulf Storvagson |

"I will stay on this side to assist in the crossing, then jump across myself." So saying, Reinnwulf pulled his rope from his pack and tosed one end to Weyland.
jump: 1d20 + 2 ⇒ (13) + 2 = 15, when needed

Aravashnial |

"I can take myself, and perhaps one other, using a levitation spell. If there were a rope stretched across, I should have time enough to move most of us across by pulling myself back and forth. I have no spell to summon rope, but surely some of you have brought some? Or perhaps found some at one of our stops?"

Allysen |

Allysen guides Aravashnial to the rope and helps him get a good grip.
"Are you sure that you're okay to do this? You could cast the spell on one of us and we could haul people across."

Nenthil Wardcaller |

Nenthil waits for his turn.
"I trust the magic of the scale over my physical abilities so I will be using it to hold me aloof while I use the rope to pull myself across."
Nenthil is willing to ferry people across if asked, with a 19th caster level that's 19 mins of duration per cast. More then enough to ferry our group across using the rope.

Allysen |

When it comes Allysen's turn, she hugs whoever is ferrying her across a little too tightly for comfort and they can her her whispering to herself.
"Don't look down. Don't look down. Don't look down."