Fury of the Virtuous (Inactive)

Game Master jlighter

A rebooted Wrath of the Righteous campaign, with some added twists and variations to make things a little more interesting.


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Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Thanks


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

"Magic? Pah! It is well that you know another skill. Leave the demon-spawned magic behind you, lest you find yourself at the wrong end of a bargain gone bad."


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

"And what do you know of demon-spawn, human?" Allysen snaps. Her eyes are focused on the the disturbing spider, but the still flash in anger all the same.

But in an instant it is gone, she shrinks as she lets out a sigh.

"Sorry, I just... What you said brought back some bad memories."

Sense Motive DC8:
Bluff: 1d20 + 7 ⇒ (1) + 7 = 8

There may be bad memories, but there is a lot more going on than what she is telling.


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Perception: 1d20 + 3 ⇒ (16) + 3 = 19

"Now what is this inside the body of a dead spider?", Ozgo mutters as he moves forward to confront the creature.

Initiative: 1d20 + 1 ⇒ (5) + 1 = 6


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Because I know I'm going to need this eventually.

Initiative: 1d20 + 2 ⇒ (10) + 2 = 12


Male Aasimar Abjurer 1

Initiative: 1d20 + 2 ⇒ (18) + 2 = 20

Nenthil takes the words spoken in stride, such was the darkness of ignorance. Still it was his responsibility to spread the light of understanding, or at least attempt it.

"Magic is nether inherently evil or a source of evil. It is those that make use of it in such a manner that are evil. Otherwise I could say that any who wield a blade are evil, for they only cut. Hold those who make the choice accountable not their means."

He wonders what caused the reaction in Allysen, she was normally pleasant in his opinion.

Sense Motive vs DC 8: 1d20 + 6 ⇒ (16) + 6 = 22


Kenabres Underground Map - Part 1

As Ozgo strides forward, sword in hand, the spider's body bursts, disgorging four enormous maggots the size of greyhounds. The two nearest spit foul bile and fluid all over Ozgo, coating him in unthinkable gorge.

Rolling for Weyland and Reinnwulf.

GM Dice:
Reinnwulf: 1d20 + 4 ⇒ (2) + 4 = 6
Weyland: 1d20 + 1 ⇒ (2) + 1 = 3
Maggots A/B: 1d20 - 1 ⇒ (8) - 1 = 7
Maggots C/D: 1d20 - 1 ⇒ (8) - 1 = 7

Initiative:
Nenthil
Allysen
Maggots
Reinnwulf
Ozgo
Weyland

Ozgo, Fortitude save, please. Any retcon Sense Motives or such in a "Flex Time" spoiler, please. Combat posts in any order. In case of conflicting actions, priority to the one with Initiative.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

"I really, really hope you guys have some way of squishing these things!"

Allysen moves closer, trying to avoid putting Ozgo between her and the maggot to his right. She nocks the arrow in her hand and, after a silent prayer for luck, lets it fly.

Attack Shortbow: 1d20 + 2 ⇒ (5) + 2 = 7

Unfortunately, the arrow goes sailing into the darkness.


Male Aasimar Abjurer 1

Nenthil reacts to the sudden emergence of the foul fly spawn by aiming his crossbow. Quickly remembering the positions of all on the field and their conditions he offers his advice.

"Elf it would be best if you did not move for now, we have enemies to deal with. Ozgo you may wish to retreat before they swarm you. Reinnwulf and Weyland, you may want to support Ozgo. I recommend you flank the enemy targeting one at a time. The rest of us could support from a distance if we are ill suited to close range."

He studies the creatures just as he is firing at one.

Knowledge (Nature) vs Maggot: 1d20 + 8 ⇒ (2) + 8 = 10
Crossbow vs Maggot B: 1d20 + 3 ⇒ (9) + 3 = 121d8 ⇒ 6

Edit- I know nothing of maggots with that roll so I leave it to you if I hit or not. xD


Kenabres Underground Map - Part 1

"Wraith Four, this is Twelve. Spin out, now. Three, your target should be coming into range . . . now."

Don't be too sure. You actually did make it.

Nenthil:
More disgusting than dangerous, maggots such as these are the larval form of a species of Giant Fly. Extremely slow, easy to hit, and they can barf once per day to potentially give an adjacent target a sickened condition.

GM Dice:
1d6 ⇒ 5
1d6 ⇒ 2
1d6 ⇒ 6
1d6 ⇒ 3
1d20 ⇒ 3
1d20 + 2 ⇒ (3) + 2 = 5
1d20 ⇒ 17
1d20 ⇒ 3

Nenthil's crossbow bolt thuds into one of the maggots as it charges toward Weyland. It tries to bite him, but fails to connect. The other three move to surround Ozgo, all trying to bite him, but only one manages to connect.

6 damage, Ozgo.

Initiative:
Reinnwulf
Ozgo
Weyland
-------
Nenthil
Allysen
Maggots


Halfling dragon disciple 2/paladin 3/sorcerer (crossblooded) 2 AC 20/15/18 / HP 72 / F +12 R +9 W +9 / Init. +2 / Perc. +1

"Disgusting"

Weyland draws his sword and swing at the nearest maggot(B):

Attack (PA): 1d20 + 3 ⇒ (7) + 3 = 10

but fails to connect.

Feel free to roll initiative for everybody if it will speed things up. Also, very nice map.


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Ozgo grunts as the maggot penetrates his armor. He returns the effort by swinging his sword at the vile creature.

Attack-melee: 1d20 + 3 ⇒ (6) + 3 = 9
Damage: 1d8 + 2 ⇒ (5) + 2 = 7

Oops, almost forgot save....Fort: 1d20 + 3 ⇒ (19) + 3 = 22

Also take a 5' step away from the maggots.


Kenabres Underground Map - Part 1

As Weyland strikes the maggot in front of him, it gives a loud squelching noise and bursts open, leaking fluids as it collapses to the cave floor. Ozgo manages to daze one of those attacking him with a slash of his sword, then he retreats around the carcass of the giant spider.

Weyland Damage: 1d8 + 3 ⇒ (3) + 3 = 6

Reinnwulf, then back to top of Initiative. Maggot B is down and oozing, Maggot A is in bad condition. Also, tiny bit sad nobody got the Wraith Squadron reference. :)


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Never read most of the star wars novels, but always wanted too..lol


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Same here. I have read more than a few, just nowhere near all of them.


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

Bonus points to the DM for the Wraith Squadron reference. Piggy, I believe. Sorry I was slow. Sick this weekend :(

Reinnwulf leaped forward as soon as the maggots burst from the spider. His hunting spear darted forward, but he was jostled by Orzo, and missed.

mechanics:

attack: 1d20 + 4 ⇒ (3) + 4 = 7

Moving to within 10'. I have 3 potential AoOs, which I will go ahead and roll.

AoO: 1d20 + 4 ⇒ (7) + 4 = 11
damage: 2d4 + 5 ⇒ (3, 3) + 5 = 11

AoO: 1d20 + 4 ⇒ (9) + 4 = 13
damage: 2d4 + 5 ⇒ (3, 4) + 5 = 12

AoO: 1d20 + 4 ⇒ (15) + 4 = 19
damage: 2d4 + 5 ⇒ (2, 4) + 5 = 11


Kenabres Underground Map - Part 1

Just re-read that set for the umpteenth time (really good set of books); and what Nenthil was doing is just so much like what Piggy did. Fun times.

Back to the top of Initiative.
Nenthil
Allysen
Maggots
Reinnwulf
Ozgo
Weyland


Male Aasimar Abjurer 1

Seeing the nearest one fall with no small amount of relief he reloads and targets another. He was unused to combat of any kind and the closer the creatures got the more his nerves started to get the better of him. He takes a deep breath and exhales before shooting.

Crossbow vs Maggot A: 1d20 + 3 ⇒ (18) + 3 = 211d8 ⇒ 4


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Allysen takes a steadying breath. Her mind races as she thinks about what she could do.

The stars shine in the sky.
The time has come to do or die.
Raise your swords and spears up high,
And bellow a mighty war-cry.

Start Inspire Courage. +1 to Attack/Damage, +1 Morale bonus to Saving Throws.


Kenabres Underground Map - Part 1

Nenthil's bolt takes the injured maggot in the ... chest? head? Hard to tell. Either way, it must have hit something important, because the Maggot keels over. His remaining fellows move to attack Ozgo and vomit on Reinnwulf, respectively.

GM Dice:
Attack: 1d20 ⇒ 3

Reinnwulf, Fort save, please.

Initiative:
Reinnwulf
Ozgo
Weyland
Nenthil
Allysen
Maggots


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Inspired by Allysen's short poem, Ozgo again swings his sword at the repulsive creature.

Attack-Melee: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Damage: 1d8 + 2 + 1 ⇒ (7) + 2 + 1 = 10


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

Fort: 1d20 + 4 ⇒ (10) + 4 = 14

Reinnwulf twists away from the vile sludge that spewed from the maggot, trying to avoid retching as he did. He lashed out at the creature with his spear, hoping to dissuade it from any more such attacks.

mechanics:

Fort: 1d20 + 4 ⇒ (10) + 4 = 14

power attack: 1d20 + 3 ⇒ (8) + 3 = 11
damage: 2d4 + 5 ⇒ (4, 4) + 5 = 13

AoOs, if necessary
power attack: 1d20 + 3 ⇒ (4) + 3 = 7
damage: 2d4 + 5 ⇒ (3, 4) + 5 = 12

power attack: 1d20 + 3 ⇒ (19) + 3 = 22
damage: 2d4 + 5 ⇒ (3, 4) + 5 = 12


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Reinnwulf Don't forget the bonus from Inspire Courage. You get a +1 on all attacks and damage.


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

+1 then, I had totally forgotten


Halfling dragon disciple 2/paladin 3/sorcerer (crossblooded) 2 AC 20/15/18 / HP 72 / F +12 R +9 W +9 / Init. +2 / Perc. +1

I think they're both dead, but if not Weyland will move and attack.

Attack (PA): 1d20 + 3 + 1 ⇒ (6) + 3 + 1 = 10
Damage: 1d8 + 5 + 1 ⇒ (5) + 5 + 1 = 11


Kenabres Underground Map - Part 1

A flurry of blows from Reinnwulf and Ozgo dispatch the remaining Maggots, leaving the group energized, alone but for the three strangers, and slightly puked on in the case of Ozgo and Reinnwulf. Silence falls but for heavy breathing and the sound of small rocks settling in the pile of rubble. After a moment, the older man yells out, "A thousand golden crowns if you can get me back to the surface. I want no truck with this place. I want to go home! Keep me safe, and you'll be rewarded."


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Ozgo turns to look at the man and frowns.

"I would ensure your safety without the need of monetary compensation, sir."

He then gets to work trying to clean his armour of the mess the maggot spewed upon him.


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

"Done then! I have done guard work before. Now is a good time to return to the profession, I think."


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Allysen stops singing and moves over to where Ozgo is and beings a soft singsong chant. The filth that was clinging to Ozgo's armor crumbled away and dissolved into nothing. After only a few moments, Ozgo is cleaner than when the fight began.

"I'm afraid that I can't do anything for your wounds. I'm not much of a healer, and I don't have the energy to heal them with spell."

She turns to Reinnwulf and hesitates for a moment before speaking.

"I apologize for my anger earlier. Not all that demon's taint turns evil. I can help you get that filth off you clothes and armor if you wish."


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Smiling, Ozgo thanks the girl.

"My thanks! The filth was more worrying to me than the wounds. Those I can care for myself."

Channel positive energy: 1d6 ⇒ 3

A little healing for anyone else who was hurt


Male Aasimar Abjurer 1

Nenthil reloads his crossbow, keeping it ready in hand should anymore surprises be forthcoming. At the man's words, he does not even look over.

"I intend to help everyone stay alive to see the surface. But I can promise nothing or claim safety. I am not that confident in my abilities."

Taking a moment more to make sure nothing else was coming he starts to look over the silver items he had ignored earlier. Casting a simple spell of magical detection quietly once his back was to the others.

Cast Detect Magic


Kenabres Underground Map - Part 1

Nenthil:
Currently the NPCs are all in a position to see you cast your spell.

The elf begins to lever himself unsteadily to his feet, bracing himself against the rock behind him to compensate for his blindness. "Good, good. I suppose whatever unpleasantness was going on is now dealt with? I believe we were introducing ourselves and trying to establish our capabilities to determine our best capability of survival. My name is Aravashnial." At this, the older man sputters.


Male Aasimar Abjurer 1

Apsu:

I guess I was unclear, he will move to a spot where he won't be noticed. x)


Kenabres Underground Map - Part 1

GM Dice:
Perception: 1d20 + 1 ⇒ (5) + 1 = 6
Stealth: 1d20 + 2 ⇒ (20) + 2 = 22

1d20 + 5 ⇒ (8) + 5 = 13
1d20 + 7 ⇒ (11) + 7 = 18
1d20 + 2 ⇒ (4) + 2 = 6

1d20 + 7 ⇒ (4) + 7 = 11
1d20 + 3 ⇒ (20) + 3 = 23
1d20 + 4 ⇒ (10) + 4 = 14
1d20 + 0 ⇒ (7) + 0 = 7

Allysen:
Just after you clean Ozgo's armor for him, he does something with his holy symbol that causes a wave of warm feeling to pass through you. It feels similar to when you use healing magic. A moment later, your butterflies wink out, leaving the only light sources Ozgo's holy symbol and Reinnwulf's torch.

Nenthil:
You begin to climb up the rubble pile to the nearest of the glittering silver objects that you saw before. As you do so, you surreptitiously cast your detection spell. None of the others noticed that you can see.

Reaching for the glittering object, you retrieve what looks like a scale the size of your palm. It has a strong magical aura, and as your grasp it, you realize that you would be able to use this scale to cast a levitate spell three times per day. Unlike other spells of such nature, though, you would rise into the air on a pillar of roiling cloud-stuff, which might be able to hide somebody standing within it.

Ozgo:
As you channel Iomedae's grace to heal those around you, you catch sight of the man who introduced himself as Nenthil Wardcaller. He's begun climbing into the rubble a short ways. You catch a glimpse of reflected silver light and see him pull something out of the rubble and make arcane gestures over it.

Reinnwulf:
As you're cleaning off the vomit from the maggot, you feel a wave of warmth pass through you. Looking up, you see the crusader, Ozgo, lowering his holy symbol. Your skin itches slightly at the sensation. The glowing butterflies cast by the girl wink out, leaving just you and the Crusader with light sources.

Weyland:
As you clean the remains of the maggot from your sword, you feel the faintest brush of the Inheritor's Grace pass through you. Looking up, you see your brother-in-arms Ozgo lowering his holy symbol. Then the butterfly-shaped lights that the girl Allysen cast wink out, leaving just Ozgo's holy symbol and the Ulfen's torch as light sources for the room. The shadows leap higher and darker around the room.


Male Aasimar Abjurer 1

Studying the scale he now had in hand. His mind goes over theories and sources as well as the magical aura. Could it be connected to the silver dragon in some way, even if it was a scale from the dragon. It made no sense for it to have magical qualities once shed unless it was a component of a magical item's creation. Even if that were the case it showed no signs of modification of any kind normally seen in magical enchantments placed on items.

Spellcraft: 1d20 + 10 ⇒ (18) + 10 = 28
Knowledge (Arcana): 1d20 + 10 ⇒ (20) + 10 = 30


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

Allysen smiles at the cleric's thanks, though all Ozgo can see is the twinkle in her eyes. The warmth is familiar, but it's different in subtle ways. It's invigorating, like a warm meal or a good mug of ale. She wouldn't mind becoming friends with this one, she decides as the lights she had conjured began to fade.

She whispers something under her breath after they go out completely. A few seconds later another quartet of butterfly shaped lights flutters from her hands to surround the group.

Perception DC 15 for anybody trying to listen to what she says.:
"I call upon the wandering stars in the Starsong's court. I ask for you to light our path and guide our way."

She looks around at the others, waiting a second for them to respond. When none do so, she turns inward. Her mind wanders the bits and pieces of knowledge that she had gained through her life, seeing if any of it was relevant to their present predicament.

Knowledge(local, history, and religion) - What does she know about caverns under Kenbras?: 1d20 + 1 ⇒ (6) + 1 = 71d20 + 1 ⇒ (19) + 1 = 201d20 + 1 ⇒ (8) + 1 = 9


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

"They are quite beautiful, as was your poem. Are you a follower of Desna?", Ozgo asks pointing to the butterflies. He also strengthens his own light spell before it fails.

He casts a curious eye towards the plane-touched man who seems to have located some sort of silvery object from the debris.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

"huh? Uh-wha?"

Allysen looks up at the cleric, then blushes as she realizes she must have gotten lost in her thoughts.

"I...I am. Someone saved me years ago, and I noticed she had a silver pendant shaped like a butterfly. After I got here, I studied as much as I could about it, and started following the Starsong myself."


Kenabres Underground Map - Part 1

Allysen:
You recall hearing that during the First Crusade, Kenabres went form being a very small town indeed to the larger city it is today. During the beginnings of the First Crusade, the city underwent rapid growth, which included many systems of tunnels and catacombs dug beneath the city. Some of these connected with natural caverns, which further connected with the upper levels of the Darklands beneath. More space was created beneath the city than ever saw common use, and more space than that existed already. Today, outcasts and pariahs and all manner of underground denizens occupy the space.

Nenthil:
The scale does indeed look like one that might have fallen from Terendelev. Alas, you cannot tell what created this thing, unless somehow this scale, and others, were in some way housing for the dragon's innate spellcasting potential. This theory does not fit your knowledge of how draconic spellcasting normally works. The aura in question is a very strong aura of transmutative magic, which fits with the function that it appears to have of casting a spell of levitation. Further examination confirms your initial impression.

Item: Terendelev's Scale.
Properties: Three times per day as a standard action, this scale can be used to cast levitate. A pillar of roiling clouds rises below the levitating object or creature, growing and shrinking with the target’s altitude. This pillar is 5 feet in diameter (regardless of the target’s size) and provides concealment (20% miss chance) to any creature or object wholly contained within.


Male Aasimar Abjurer 1

"We may want to collect these scales. They seem to now have magical power that could prove useful. If nothing else they should be returned to the city to be laid to rest properly."

He pockets his own but does not go after the remaining scales.


Female Half-elf Bennies: 3 Wounds: 3/3 Power Points: 0/10 Status: Shaken Pace: 6, Parry: 6(7 w/quarterstaff), Toughness: 5(1), Size: -1, Arrows: 11

"If I remember correctly, there's also good news and bad news about actually getting back to the surface. The caverns under Kenabres connect to the catacombs and tunnels built during the first crusade and those should go to the surface. The bad news is these caverns also connect with the Darklands and between the tunnels, catacombs, and caverns, there's plenty of space for all sorts of nasty beasties and people to hide. We'll have to be careful or else we may find ourselves wandering the Darklands for the rest of our lives."

Allysen looks around and tries to see what the other's reactions are. She waits a moment before turning to Nenthil and asking.

"Nenthil, what kind of magic do they hold? Is it something we can use to help the injured?"


Male Aasimar Abjurer 1

"I have only picked up one. It seems to have the ability to levitate the wielder with a pillar of clouds. May be useful if we encounter a shaft upwards. But it only has the ability to be used three times in a day."

Looking at other scales near by.

"I am somewhat cautious about picking up more then one scale. It is just a feeling mind you."

His lone scale was powerful, without knowing how they came about being empowered he did not want to chance a magical reaction.


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Listening to the talk between Allysen and Nethil, Ozgo walks over to the plane-touched mage and looks at the other scales. He waits to see if his hand is directed to any specific one, then picks it up.


Kenabres Underground Map - Part 1

No particular force guides Ozgo's hand, so he snags the one nearest him from the rubble pile.

Ozgo:
As you pick up the scale, you feel a rush of sadness and determination, as if the one who wore it previously had resolved to achieve some small good in the face of death. You also gain a flash of insight into the power of the scale itself.

Item: Terendelev's Scale
Properties: Three times per day as a standard action, this scale can be used to cast shield other. In addition to sharing damage like a normal shield other spell, this effect can also allow the pair to share the effect of cure spells.


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

Reinnwulf looked up sharply as Orzo's spell took hold. He growled deep in his throat and shuddered slightly at the effects of the magic. He didn't have as much of a problem with clerics and such, as he did with other spellcasters, but still...

"Warn me before you do that again, will you? I don't like magic, and it makes me jumpy. We wouldn't want to have an accident down here, now would we?"

Sorry for the silence. Ran a 12 hour game on Saturday and my mind was blasted.


Kenabres Underground Map - Part 1

As the party talks and assesses the situation, the older man moves to stand near, but not too near, Reinnwulf. "Well, are we going? Is there a problem?"

The woman who had been pinned by the rubble pile begins to try to stand, then cries out and sits down rather suddenly. She begins to murmur to herself quietly and quickly, rocking a bit as she does so.

Perception DC 10:
From the looks of it, it appears that her leg is broken in three places, probably from the rock that pinned it in place. In her current condition, she probably won't be able to walk unaided.


Human Paladin 7 | HP 60 | AC 17 | Initiative +0 | Passive Perc 15 | S+4 D+0 Co+2 I+0 W+4 Ch+5

Ozgo looks over at the barbarian and frowns.

"You have a problem receiving the gifts of the Inheritor? An inquisitor would be interested in such a negative reaction."

He is distracted by the woman crying out in pain. He gives the northerner a final disapproving look and moves on to the woman.

"Be at peace dear lady. I am a priest of the Lady of Valor and will try to ease your pain."

He lays his hands on her wounded leg, and send a brief prayer to Iomedae to help heal this poor person.

CLW: 1d8 + 1 ⇒ (6) + 1 = 7


Halfling dragon disciple 2/paladin 3/sorcerer (crossblooded) 2 AC 20/15/18 / HP 72 / F +12 R +9 W +9 / Init. +2 / Perc. +1

Weyland goes over to the pile of scales and picks one up, as a memento of the great creature that saved them all.

Heading over to join the woman and Ozgo, he takes a critical look at the woman's leg,
Perception: 1d20 + 0 ⇒ (14) + 0 = 14

"That's a pretty bad break. I don't think you're going to be dancing any time soon."


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

"I have a problem with magic, and those that abuse others with it. Your inquisitor can take his interest and bugger himself sideways with it. If others want you to use it on them, that's their problem. But only if they want it, right? Gifts of the gods are one thing, but even they are too often turned to unsavory ends."


HP 9/14 AC 14 Touch 11 Flat 13; ranseur +4(2d4+5); F +4 R +2 W +2 INIT +4 Perc +4 CMB +4 CMD 16 | Rage 4/6 remaining

Dunno if Reinnwulf picked one up this time around, but he will if he hasn't already

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