Foxy Quickpaw's - Shattered Star AP

Game Master Foxy Quickpaw

Sheila Heidmarch sends the heros after the Shattered Star.

Battle Maps
Loot Sheet
Last Battle Map


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Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

Abomentolor takes a seat and gets out something to eat. "I guess we're done for today?" he asks before taking a bite.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"I hope so. That was enough battle for a day for me." Gwenhwyfar replies. "Is someone still wounded?" she asks and heals everyone who is.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Back at the top of the tower Tauriell tells "You know what? Koriah, Casamir's daughter, is the one we met at Heidmarch Manor. The first time we were there and got that puzzle cube - that was her."


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"She already was a renowned pathfinder when we met her. Shouldn't she know better than to run into a horde of monsters alone?" Abomentolor inquires.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"You can ask her that once she is back in the flesh." Tauriell suggests. She too gets out some dried fruit and nuts and starts to eat.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gwenhwyfar leans at Jimmy. "I wonder how it will be with our children and the adventuring."


Male Human Pally 10 ___ HP 85

"We should be leaving them plenty of businesses to run. Hopefully they don't feel the need to risk their lives quite as badly as we do." Jimmy says with a chuckle.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"What business are you planning? So far our ventures are not exactly generating profits." Gwenhwyfar Wonders


Male Human Pally 10 ___ HP 85

"Well with building all the houses I planned on starting bakeries and the like, run on profit sharing. The Families would stay in the apartments rent free but have to run the businesses. Instead of rent we collect some of the profits. That way when business is slow the family doesn't suffer too much. Any the orphanage isn't exactly losing money."


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"We'll see." Gwenhwyfar replies.


Male Human Pally 10 ___ HP 85

"Would you want our kids to go through all... this?" he says throwing his arms out in an encompassing gesture.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"I was just wondering if they would have to break us out of such a situation like this one in the future."

"But it is not like we have to do this. We could settle down any day and open some small business to easily feed a family. But I can't imagine them choosing the simple life if they get to know what an exiting life we have had." Gwenhwyfar muses.


Male Human Pally 10 ___ HP 85

"I certainly hope we don't get stuck in a situation like this and need saving." Jimmy replies, "And you are right, we could. But there certainly is an element of excitement to this life."


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"I know." Gwenhwyfar replies. "And it is so much cooler to snuggle with a strong hero than a tired baker dusty in flour."


Male Human Pally 10 ___ HP 85

"Let's just hope I get to keep all my limbs for you to cuddle."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"I'd say get a room already. But I guess the guest rooms of the abbey are not available right now." Tauriell comments.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gwenhwyfar is startled and blushes. "We could get back to Magnimar for the night and come back in the morning."

"But we can't teleport here into this room."


Male Human Pally 10 ___ HP 85

"Why not?" Jimmy asks about the teleporting


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"That painful spell prevents any attempt of teleporting in here." Gwenhwyfar explains.


F Vesk Soldier 5___Init:5 Perc:0___HP:34 Stamina:36___EAC 20; KAC 22 _F/R/W: 6/2/4

"Could we come in at the top of the tower? Or just outside?"


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gah! A monster!

"In front of the tower entrance would work. But it's no safe space where you know what to expect when you arrive."


Male Human Pally 10 ___ HP 85

"Hmmm... There aren't very many secure areas around here are there. Perhaps it would be best to arrive in the woods outside?"


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"I'll wait here. It has a nice view and I can keep an eye on the activities down there." Tauriell comments.


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"A room of my own would be nice, but I can do without for one night." Abomentolor agrees. "Better save the spell for the fighting tomorrow."


Male Human Pally 10 ___ HP 85

"Perhaps we could take the cleric back to safety in Magnimar to make better use of the spell?"


Kitsune Game Master

"Not before my daughter is safe!" Casamir objects.


Kitsune Game Master

The group watches a beautiful sunset over the Varisian Gulf. And with the sunset the wind from the sea blows into the pipes of the building, creating the sound known as the Windsong - that gave the name for the abbey. It is a an overlay of low wh0istling sounds that ovelay and vibrate through the whole complex. This song drowns out every other noise and even makes conversations complicated.

fianlly it becomes really dark. The stars are beautiful in the sky but they do little to light up the countryside. Much less inside the ruins of the abbey. And no one below lights a fire or a lamp. And if there are noises made, they can't be heard, even though it becomes eerily silent in the tower as the winds calm down.

As it dawns again, nothing has changed below.
New day


Male Human Pally 10 ___ HP 85

"Good morning dear." Jimmy says cuddling up to Gwen "We should probably be up and get to saving this damsel in distress."


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"We are ill equipped for that. We forgot to bring a single, royal male for this occasion." Gwenhwyfar jokes.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell rolls her eyes. "Bet there seems to be a grain of truth in that saying. Even Jimmy turned in a damsel and then needed saving from that."

"Maybe it is no one is interested to keep males as alive prisoners?"


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"I believe there is a club of ugly maidens who have some covenant with dragons. To to improve their chances on the royal marriage market. I just haven't figured out why the dragons are in on that." Abomentolor comments.

By the way, D&D means Dragons&Damsels in Distress.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"Let us prepare properly." Gwenhwyfar suggests and hits herself and Abomentolor with a mage armor.


Kitsune Game Master

The party moves down the stairs together with Casamir. He unlocks the door and lets the four heroes out. Moving over to the room, where Koriah disappeared to, they find it empty.

An elaborate fresco depicting a banquet shared by the many deities of Golarion decorates the four walls of this dining hall. The refectory is in complete disarray, with smashed tables and chairs and all kinds of cutlery and crockery scattered here and there amid loads of dirt and rubbish.

Two doors on the far wall lead on. Passing through any of them leads to room with a grand stairwell. It leads to the upper floor, is set along the west wall, splitting to the north and south in flanking ascending flights. An extravagant headdress consisting of a veil hanging from a silvery crown is draped over the north banister at the foot of the stairs.

Tauriell:
Perception Tauriell DC31: 1d20 + 24 ⇒ (8) + 24 = 32
Perception Tauriell DC30: 1d20 + 24 ⇒ (11) + 24 = 35

Perception Jimmy DC31: 1d20 + 11 ⇒ (4) + 11 = 15
Perception Jimmy DC30: 1d20 + 11 ⇒ (4) + 11 = 15

You notice a pit trap in the floor and some magical trap hidden by the headdress.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

"I'd not step on this." Tauriell tells, pointing to some random part of the floor that looks just like everything else. "And don't come near this headdress."


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

"What are you pointing to?" Gwenhwyfar asks.


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell raises an eyebrow at her obviously blind companions. Setting down her backpack she takes out chalk and outlines it for them. In the middle of the square she writes 'Trap'. "Just don't step on it, okay?"


Kitsune Game Master

Jimmy is able to see it as he is pointed to it. The others not so much.

Knowledge Religion DC20:
The headpiece is the raiment of the
Masked Abbot of Windsong Abbey. This beautiful item is known to be a powerful magic item.

Spellcraft to Identify DC27:
Headband of mental prowess (Cha+Wis) +4


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Yeah, yeah, let's move on." Abomentolor replies as there is nothing to burn here.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gwenhwyfar takes a look at the headdress. "That is the raiment of the
Masked Abbot of Windsong Abbey."
Gwenhwyfar calls out.
Knowledge(Religion): 1d20 + 8 ⇒ (13) + 8 = 21


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell has no idea what Gwenhwyfar means. She's never heard of that. But it looks precious and probably has magic properties. She casts detect magic and identifies the item. "Well, s!!#. Can't leave that here. Get out of the room." Tauriell demands and prepares to approach the trap.
Knowledge(Religion): 1d20 + 15 ⇒ (3) + 15 = 18
Appraise: 1d20 + 14 ⇒ (14) + 14 = 28
Spellcraft: 1d20 + 22 ⇒ (12) + 22 = 34


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Oh... I know that crazy look. Run!" Abomentolor tells wide eyed and hurries back to the refectory.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gwenhwyfar puts a ward on Tauriell and grabs Jimmy. "Let's get out and leave that trap to Tauriell."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell takes a closer look at the trap and sighs. "I hate magic traps."

She grabs the headpiece and ducks away.
Reflex: 1d20 + 14 ⇒ (15) + 14 = 29


Kitsune Game Master

The trap explodes in an ear shattering boom. But Tauriell evades the shock wave.


Female Changeling Hedge Witch (12) - Ini +3 - AC 16/13/13 - Fort +6 / Ref +9 / Will +11 - Perception +4 - Concentration +19

Gwenhwyfar looks back into the room. "Are you hurt?" she asks Tariell worried.


Male Human Pally 10 ___ HP 85

"Her hair isn't even singed!" Jimmy says with a chuckle, "Never a dull moment..."


Elf Ilsurian Archer(10), Archvist(2) - Ini +12 - AC25/16/19 - Fort +11 / Ref +19 / Will +10 (+2 vs Illusions) - Perception +20

Tauriell gets up and dusts herself off. Looking at the headdress pondering it she tells "That thing is made for a cleric. We have no cleric."

She looks from Abomentolor, to Gwenhwyfar and then Jimmy. Moving over to him she mutters "Close enough." and puts the headdress on the paladin's head. "Here's your new crown little princess."


Male Gnome Elemental Sorcerer (16) - Ini +9 - HP 128 - AC 18(26) / 18(18) / 15(23) - Fort +15 / Ref +15 / Will +18 (+5 cloak/+1 Stone/+1 Horseshoe)) - Perception +7 - Concentration +27

"Can we go now?" Abomentolor inquires, slightly annoyed and leaves towards the stairs.


Kitsune Game Master

(A17)
Climbing the spiral stairs in the North-West corner, the group reaches the first floor. The northwest corner of this room is circular, with windows that overlook the sea. In the round-shaped section of the room, a high-backed leather armchair sits facing one of the windows, its leather surface stained and stinking of decayed meat.

(A19)
Moving through the southern door. This rectangular room is almost completely lined in wood and furnished with a round table with a single chair, several stools near a large fireplace, and two tall bookcases flanking a window with flowery stained-glass designs.

The bookcases beside the window are almost empty, and contain just a few books of obscure poetry and litanies written in Aklo and Abyssal

(A18)
One door further south. The southwest portion of this room is circular, with windows that overlook the sea. There is sand on the three chairs that stand at the windows.


Male Human Pally 10 ___ HP 85

"What on earth is going on here?" Jimmy asks

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