Follow the Flood Road (Inactive)

Game Master Transylvanian Tadpole

The spring storms are over and the Flood Road lies open. Dierik Ironcoffer musters his caravan for the Realm of the Mammoth Lords, but can the adventurers he has hired protect him from the orcs of Belkzen?


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In light of everyone’s opinions, we’ll adopt Pellius’ suggestions for combat.
• I’ll roll initiative for everyone in the party at the beginning of the combat.
• Following this, all players will have 24 hours to post their actions. Please try and consider how the round might unfold and provide alternative actions if your first is no longer viable. Make rolls for your actions. Your actions will occur in initiative order.
• After 24 hours, I’ll write an account that weaves all your actions into one narrative summary. I’ll also include a spoilerised section that includes tactical and mechanical notes.
If we find this method isn’t working after a few combats we can reassess.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

works for me. And if Im interpretting it correctly, theres a Carrion Crown thread Ive been stalking for a while that uses exactly this method.....Pyotr, isnt this how Mug is running his combat?


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

I'm kind of absenting Pyotr from the discussion with Santrian about taking watches, just so I can 'make an entrance' into the scene with Rosenholt. Regardless, Pyotr would dutifully accept a watch, and would be willing to take the least desirable time and station without complaint.

Delkaneth wrote:
Pyotr, isnt this how Mug is running his combat?

Sadly, I don't know. I was only in that pbp for a very short while before life circumstances forced me to withdraw. (As a side note, if your Area Director ever comes and tells you that you are the highest rated store in the company and he would like you to be the "Manager Training Store" for your region, the correct response is NOOOOO!!!!! NO, NO, NO, NO, NO!!! A THOUSAND TIMES NO!) So, unfortunately I have no recollection of how he ran combat.


Male Half-Orc Ranger 3
Stats:
HP 28/29; AC 15, Flat Footed 12, Touch 13; CMD 17; Fort +4, Ref +6, Will +3; Perception +10 (+11 to avoid being surprised); Scent; Initiative +3

Bonegrit would obviously take a watch wherever needed. Probably towards the middle in case the more heavily armored folks want to be able to have their armor on while taking a turn (first & last).


Pyotr - the watch discussion is something I'd like to get a default rota on, in the same way as you've done for your daytime caravan activities. If it doesn't happen now it'll happen a little later, so please chip in with your two cents. Thanks!

So far we have Bonegrit on the 'middle of the night' watch.


Pyotr wrote:
Pyotr would dutifully accept a watch, and would be willing to take the least desirable time and station without complaint.

Oh you did already. DM is both blind and stupid.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

5 characters so 5 watches........Pyotr, Bonegrit and Delkaneth take the middle 3 slots leaving first and last for the casters?


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3
Delkaneth wrote:
5 characters so 5 watches........Pyotr, Bonegrit and Delkaneth take the middle 3 slots leaving first and last for the casters?

For the sake of having a default schedule, Pellius will take the first watch, leaving the last for Dunagan.


Dwarf Cleric (Forgemaster) 1
Stats:
HP 10/10; AC 18, Flat Footed 17, Touch 11; CMD 13; Fort +4, Ref +1, Will +5; Perception +4 (+2 to notice sontework); Initiative +1; Hero Pt 1/1

I'll be out for 24 hours. That watch schedule sounds fine =).


Hey all, my apologies but I won't be able to update today. Started work at 7am and finished at 8pm. I've begun writing the next post but can't keep my eyes open :-). Expect an update about 12 hours hence, when I return to the world of the living!


Dwarf Cleric (Forgemaster) 1
Stats:
HP 10/10; AC 18, Flat Footed 17, Touch 11; CMD 13; Fort +4, Ref +1, Will +5; Perception +4 (+2 to notice sontework); Initiative +1; Hero Pt 1/1

If anyone is smart on blacksmithing, metallurgy, etc. and I say something extremely ignorant then please let me know... I try to do a little research, but lately I haven't had much time, so I'm just kind of making it up as I go along =)


@ Dunagan - Don't worry, I'm convinced! Though I can't say I have any smarts on the subject. I'll also try and do a little more research as Dunagan's tale develops.


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0
Pyotr wrote:
"Unless Master Ironcoffer asks one of us to act as his second..."
DM Tadpole wrote:
“I would like your assistance,” responds Dierik “but only as my seconds..."

Lol! I suppose I just walked us right into that one!


Pyotr wrote:
I suppose I just walked us right into that one!

I have only this to say on that.


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0
Dunagan Haarglick wrote:
If anyone is smart on blacksmithing, metallurgy, etc. and I say something extremely ignorant then please let me know... I try to do a little research, but lately I haven't had much time, so I'm just kind of making it up as I go along =)

I don't know a thing about metallurgy or smithing. But, I do know quite a bit about pontificating, and yours was excellent! =)

DM Tadpole wrote:
I have only this to say on that.

My rebuttal. =)


Male Half-Orc Ranger 3
Stats:
HP 28/29; AC 15, Flat Footed 12, Touch 13; CMD 17; Fort +4, Ref +6, Will +3; Perception +10 (+11 to avoid being surprised); Scent; Initiative +3

Pours one out for those who went before.


Ahhh, for me that "Nooooooooooooooooooooooooooooo!!!!!!!!!!!!!!" was the final nail in the coffin of disappointment that was the entirety of the Star Wars prequels.

Bothans are cool though.

It's rather cool that someone's taken to take the time to slice up the Star Wars into ten second moments of quotable Youtube, although you have to wonder whether they could be doing something better with their time.


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3

Hey DM, how do we deal with resting for spell recovery. RAW says 8 hours of 'sleep' and 1 hour of study. I'm assuming we don't need to memorize spells if we haven't 'used them up'.

How long are the days here (or nights rather)?

If possible, I'd like to memorize two 'color sprays'. If not, I'll keep the 'default' list on the PC sheet.


We're quite far north, heading into summer. Sunrise at the moment is around 5am, with sunset at about 8pm.

Watch hours for the party are assumed to be from about 9pm to 5am - 8 hours in total.

On the subject of spell preparation, I'm prepared to give some leeway on RAW. On a typical day with the caravan, Pellius will get six hours sleep and be on watch for two. I'll rule that's still enough sleep to prepare his spells.

Unused spells are retained.

However, tonight he's pulling a three hour shift; only five hours sleep so he'll have to keep his default list. If he really wants to try and prepare two colour sprays, I'd consider allowing a Concentration check to attempt it, but at the risk of losing the spell entirely should he fail. If you're interesting in this option, I'll work out a DC (likely to be challenging but impossible).


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0
DM Tadpole wrote:

Ahhh, for me that "Nooooooooooooooooooooooooooooo!!!!!!!!!!!!!!" was the final nail in the coffin of disappointment that was the entirety of the Star Wars prequels.

Bothans are cool though.

It's rather cool that someone's taken to take the time to slice up the Star Wars into ten second moments of quotable Youtube, although you have to wonder whether they could be doing something better with their time.

Hahaha! Yeah, I think that straw broke quite a few camels' backs. I didn't hate the third as much as a lot of people, and while the "Nooooooo!" was pretty bad, it didn't bother me that much.

But, now of course, it all belongs to Disney. I'm hopeful, but not optimistic. I don't buy the novels anymore, as they've gotten really bad.


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3
DM Tadpole wrote:

We're quite far north, heading into summer. Sunrise at the moment is around 5am, with sunset at about 8pm.

Watch hours for the party are assumed to be from about 9pm to 5am - 8 hours in total.

On the subject of spell preparation, I'm prepared to give some leeway on RAW. On a typical day with the caravan, Pellius will get six hours sleep and be on watch for two. I'll rule that's still enough sleep to prepare his spells.

Unused spells are retained.

However, tonight he's pulling a three hour shift; only five hours sleep so he'll have to keep his default list. If he really wants to try and prepare two colour sprays, I'd consider allowing a Concentration check to attempt it, but at the risk of losing the spell entirely should he fail. If you're interesting in this option, I'll work out a DC (likely to be challenging but impossible).

Sounds fair enough. Pellius will keep his retained spells but for future reference, what would the DC be to prepare spells with less than the required sleep time?


Hmmmm, that should read "challenging, but not impossible."

I think the DC would very much be a case by case scenario, dependent on the amount of sleep gained, existing levels of fatigue (e.g. if you were fighting all through the previous day), the level of the spell, study conditions and so on.

In this particular case I'd go for DC 16. Failure indicates the spell has not been memorised; the spell slot is lost until the caster prepares his spells again.


As for Star Wars, the prequels were a great letdown for me, and it was a shame to see something as potentially epic and poignant as Anakin's fall to the Dark Side dealt with in such a facile manner. Clumsy plotting and terrible acting on the part of Hayden Christensen rankled me so deeply that I'd even go so far as to say I preferred 'The Phantom Menace', Jah-Jah Binks and all. Furthermore, the prequels stripped away a lot of the mystique. Cool as it was to see Yoda kicking ass, I think it was worth more just imagining what that little green guy was capable of. Boba Fett as a faceless, badass bounty hunter with no past, way cool. Boba Fett as an awkward tween kiwi, not cool. Midi-chlorians . . . ho-hum.

I fear the Disney movies will only add to this demystification. Although I'd love to see Mark Hamill in the role of aged Jedi Master, Han Solo in his dotage might be a painful let-down (as Harrison Ford already demonstrated in the Crystal Skull). And Carrie Fisher's golden bikini days are long past!

Though there's been plenty of expanded universe stuff I've liked (The Clone Wars TV series got the tone right), it's a shame if more and more movies tarnish the shine of the original trilogy.

As for the books, I enjoyed the trilogies by Timothy Zahn and Kevin J. Anderson (although admittedly my 30s self might be a bit more discerning in literary standards then the teenage version), but after things went downhill fast. It starts to get silly when every single spare nanosecond of Luke, Leia and Han's lives have been novelised, and every alien in the cantina has copious backstories (wasn't there anyone there who was just stopping by for a drink before going back to the day job?). The Yuz(something) Vong invasion was kind of necessary in order to introduce new villains, but it didn't really feel like Star Wars anymore.

As you can tell though, I'm a great Star Wars fan. I'd love to run an RPG campaign in the Star Wars universe one day (various campaign ideas knock back and forth in my head).

Finally, in defence of the prequels, the light sabre battles were fantastic.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

I also have horrible memories of Phantom Menace. Or as I refer to it, "The Great Disappointment of 1999". I stood in line for hours to catch that midnight show.......

There's a version out there called The Phantom Edit where someone stripped out all JarJar noises, goofy Annie phrases, and references to midi-whatchamacallits, and its a much better movie.

Still poops on my childhood to make my favorite cinematic villian into a whiny mamas boy who grows up into a mopey p-whipped punk. There was such a simple solution too: Lucas should not have been writing the dialogue. Think about Palpatine's overall plan of how he manipulated his way to the top and its actually a very cool story. Just impossible to see when subjected to "muy muy, I love you!"

And thats my only glimmer of hope for #7: a decent story with decent characters I can believe in should work in a universe we love this much.

As for the "NOOOOOOOO!!"........if you played the guy who becomes Darth Vader for 2 movies, you'd demand they let you suit up just once. Knowing they let Hayden be in the suit for that scene makes it slightly more tolerable.

SLIGHTLY


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0
DM Tadpole wrote:
As you can tell though, I'm a great Star Wars fan. I'd love to run an RPG campaign in the Star Wars universe one day (various campaign ideas knock back and forth in my head).

Sounds like a good idea! =)

I tend to agree with both of you. I will say this, if you haven't read the Revenge of the Sith novel. I highly recommend it. It may be the last really good Star Wars novel that has been written. After reading it, you may even find the third prequel more palatable than before. That was definitely the case for me.

Of the many things I hate from the prequels, aside from the whiny, angsty Vader, the one thing that really tends to bother me the most is kind of silly... I hate the extreme proliferation of double-bladed lightsabers. Everyone has one now! In games, comics, books, tv, etc., etc. Before Maul, exactly one person had ever, ever had one in the entire history/cannon of the Star Wars Universe (Exar Kun, if you want some random SW trivia!).

[/pet peeve]


I've added a useful Gameplay Index to the Campaign Info tab - useful if you wish to quickly navigate back to something that happened earlier


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

End of Month is always pretty tough on me. I probably will not have time (or energy) to get something up tomorrow. Should be back on track Monday, though.

Happy Easter!


Easter has kind of crept up on me; it's not a big thing in Vietnam! I imagine many of our players might be busy with family commitments over the weekend; I'll wait for everyone to check in (when they can) before updating the Gameplay thread further


I hope everyone had a good Easter. Tomorrow I'll update the Gameplay thread (in about 12 twelve hours time); hopefully Dunagan, Bonegrit and Delkaneth will get a chance to post before then. Won't write any more now, as it's nearly midnight, and I've just got back from a friend's 30th, and I'm not entirely sober.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

wow - hope I didnt just use up all the good rolls!


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

**Pant, pant, pant** Glad the weekends over. I actually get to have a day off... It's been a while.

Should be good from here on, until, you know, April ends. =)


Dwarf Cleric (Forgemaster) 1
Stats:
HP 10/10; AC 18, Flat Footed 17, Touch 11; CMD 13; Fort +4, Ref +1, Will +5; Perception +4 (+2 to notice sontework); Initiative +1; Hero Pt 1/1

Whew, crazy Easter weekend. Catching up now.


Guys, as of this morning my laptop seems to have short circuited in a rather terminal fashion. The keyboard's doing all kinds of crazy stuff and making it impossible to type. I was hoping it was just a stuck key, but a thorough clean has done nothing to improve matters; I suspect something more profound is the cause, as its been getting increasingly glitchy these last months.

I've got a technical wizkid friend attempting a resuscitation this evening, but I have feeling it might be nearing the end of its life. Anyway, the summary of this is that I'll have to try and post from work (12 staff, 4 computers) or using my wife's computer (she has a dozen writing deadlines to meet) until things are sorted.

I'll try my best to keep up to one post a day, but these might be shorter than I'd like them to be.


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3

Good luck with your computer!

I like the map; it will do wonders for things like distances, flanking, etc.

May I suggest using letters on one side so instead of 'H12/V14', it may look like 'L14'.

Game on!


Delkaneth wrote:
(note, there is no h16)

Groan . . .

Wouldn't it be nice to have a DM that could count into double figures!?

Pleased you like it Pellius. Let's hope that the computer survives its operation, as it's the machine with Photoshop on it, thus allowing me to create like this.

I did consider letters along one axis, but as both axes have more than 26 squares, I'd have to start using something like Aa to denote the extras, which would have made me sad.

By the way, would you mind having another stab at getting your stats under Pellius' profile name. I believe it can be done by modifying the gender box on your profile, though I've never done it myself. Perhaps your brothers in arms can help?

Pyotr/Bonegrit. I've seen both of you use 'Ser' rather than 'Sir', and it makes me curious. Is this an established form of address in Golarion (I'm not widely read in my lore beyond stuff specifically 'Follow the Flood Road' orientated)? Or are you representing your half-orcish accent?


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

Don't worry about the numbers. When you are typing long strings of sequential numbers, it becomes alarmingly easy to skip one. I do it all the time with dates, when I'm doing schedules and such. =)

The "Ser" title... Hmmm, I can't say there's any reason for it beyond giving things in Golarion a slightly different feel than they would have if you were writing stories about King Arthur or Charlemagne. If it's a problem, I can certainly drop it.

@Pellius: I put the stats in the 'Class/Levels' line. Just /spoiler tag it exactly like you would if you were typing in as text.

@Delkaneth: "Motherless Goat"??? Alright... but we are NOT calling ourselves 'The Five Amigos'! =)


On Ser

No problem, I kinda like it, for the same reasons you used it. A nice alternative to the obvious cultural reference!


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3
DM Tadpole wrote:
I did consider letters along one axis, but as both axes have more than 26 squares, I'd have to start using something like Aa to denote the extras, which would have made me sad.

Yeah, that can hurt the eyes some but I still like 'AA12' instead of 'H27/V12', but I can live with the latter so no worries.

DM Tadpole wrote:
By the way, would you mind having another stab at getting your stats under Pellius' profile name. I believe it can be done by modifying the gender box on your profile, though I've never done it myself. Perhaps your brothers in arms can help?

Done; I'd forgotten about it.


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3

I hope I'm not overstepping but I'm really excited about this new world being developed called Thunderscape, The World of Aden. It's got magic, technology, horror, post-apoc, and really interesting places.

The game is set to be released in August of this year and $15 gets you the PDF of the setting book. I'm really excited about hitting the $18,000 stretch goal which will give everyone who pledged $40 and above electronic copies and print copies of the setting book AND a six part adventure path (a real deal if I ever saw one).

Anyhow, check it out because this is probably where my next PBEM will be in.

Game on!


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5
Pyotr wrote:
@Delkaneth: "Motherless Goat"??? Alright... but we are NOT calling ourselves 'The Five Amigos'! =)

sorry....I get all my curses from Josh Whedon's Firefly, theres a website that translates all the chinese swears to english and it always makes me laugh.

And I thought the 'ser' was a nod to season 3 of Game of Thrones starting back up on HBO..............


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3

All I can say, Ser, is that you have excellent taste in TV shows. :)


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

Ah. I thought you were quoting 'The Three Amigos'.

"El Guapo, you son of a motherless goat!"


Male Half-Orc Ranger 3
Stats:
HP 28/29; AC 15, Flat Footed 12, Touch 13; CMD 17; Fort +4, Ref +6, Will +3; Perception +10 (+11 to avoid being surprised); Scent; Initiative +3

I think Song of Fire and Ice is where Ser started, although if I recall it made appearances in the Dragon Age universe as well. I had always fancied it a gender-neutral version of 'sir' though I can see no evidence to support that claim at the moment. Maybe I made that distinction up.


Pel; thanks for the stats. Another pinickity observation from your DM - could you specify how many crossbow bolts you have on your character sheet? I guess it should be ten.

On the other media tangents; loved the three amigos when I was a kid, firefly is also my first stop for insults (i think i might have already called someone a motherless goat somewhere upthread . . .), and I'm probably the only person on these messageboards who's never seen Game of Thrones. I'm sure I'll love it when I get round to it, but I don't have a TV so I'm rather behind the rest of the world.

I'll check out Aden . . . so many game worlds, so little time!


Current stats:
Male human (Chelaxian), Magus 3, AC 15/13/12, HP 26 of 31, Fort: +5, Ref: +3, Will: +4; Init +4, Percep +3
DM Tadpole wrote:
Pel; thanks for the stats. Another pinickity observation from your DM - could you specify how many crossbow bolts you have on your character sheet? I guess it should be ten.

Right, I added 10 bolts to the character sheet.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

hehe.....love it!!


Dwarf Cleric (Forgemaster) 1
Stats:
HP 10/10; AC 18, Flat Footed 17, Touch 11; CMD 13; Fort +4, Ref +1, Will +5; Perception +4 (+2 to notice sontework); Initiative +1; Hero Pt 1/1

I'm finally able to devote some time to the game =) Great RP... Just waiting for my alignment to start shifting to Lawful Neutral. It is easy to be 'good' in a good aligned city... another thing to be good in the wilds.


M Human (Chelaxian) Archaeologist 1 / Lore Warden 2
Stats:
HP 16/23; AC 16, T 13, FF 13; CMD 15; F +4, R +5, W +1; Init +4; Percp +5

Just let the guy bleed while you watch, that shift will be well on its way....... ;)


Male Half-Orc Redeemer 2
Stats:
HP 8/22; AC 19, T 10, FF 19; CMD 16; F +7, R +2, W +4 (+1 vs. fear); Init +0

Sorry for the complete silence, today. I've been at work since 8am... It's now 11pm... I'm too tired to see straight. I'll have a post in the morning.

*YAAAAWWWWWNNNNNNNN...... Night all.


No worries Pyotr, you're far from the only one. My wife needs the laptop this evening, so I'll save updating the Gameplay thread until tomorrow, when hopefully we'll have a few more posts.

Sweet dreams everyone! :-)

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