Feral's Bid for Alabastrine (Inactive)

Game Master Feral

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Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

sense motive: 1d20 + 1 ⇒ (6) + 1 = 7

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

Felicitas starts a song to bolster the courage (1/1) of her comrades.
Ini: 1d20 + 3 ⇒ (9) + 3 = 12

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

sense motive: 1d20 + 5 ⇒ (16) + 5 = 21

"Look out!" cries Bulgo
He dashes forward to put himself between the dwarf and Felictas, drawing his daggers as he does so.

Surprise round so single action I am supposing?


Yes, surprise round. Standard action or move action only.

But rather than wait for the others to roll sense motive checks, I'm going to roll for those that are remaining.

Sense Motives: 2d20 ⇒ (4, 7) = 11

Ottilia and Ramenhotep are surprised.

The dwarven woman draws a dagger in a flash and drives it into Felicitas's side.

Stab (vs flatfooted): 1d20 + 8 + 3 ⇒ (11) + 8 + 3 = 22
Damage: 1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7
Sneak Attack: 3d8 ⇒ (4, 7, 5) = 16

Two rough men in leathers and armed with bows emerge from the eyes of the statue to the north.

Felicitas may act in the surprise round.

Now fully aware that the whole thing is a trap, the wounded aasimar begins an inspiring song.

Two more rough men in leathers climb up onto the bridge.

    Initiative Order

    Bulgo and Kel
    Archer Bandits
    Ottilia
    Dwarven Woman
    Ramenhotep and Felicitas
    Melee Bandits

Round 1: Bulgo and Kel are up.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo steps forward and drives his own daggers into the dwarf.
enchanted daggre, TWF,flanking: 1d20 + 11 + 2 - 2 ⇒ (8) + 11 + 2 - 2 = 19
MW cold iron dagger, TWF,flanking: 1d20 + 11 + 2 - 2 ⇒ (7) + 11 + 2 - 2 = 18
Neither blow is especially good. He just hoped the dwarf didn't have armor underneath its clothes.
damage1: 1d3 + 7 ⇒ (2) + 7 = 9
damage2: 1d3 + 3 ⇒ (2) + 3 = 5

And on the off chance the dwarf doesn't have improved uncanny dodge
bonus sneak attack damage dagger 1: 2d6 ⇒ (6, 6) = 12
bonus sneak attack damage dagger 2: 2d6 ⇒ (1, 5) = 6

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

Kel moves forward and drinks his extract of shield


The treacherous dwarven woman dodges both of Bulgo's daggers.

From high atop the far statue's facade, the archers line up shots on the party.

Vs Kel: 1d20 + 7 - 2 ⇒ (5) + 7 - 2 = 10
Damage: 1d8 + 1 ⇒ (1) + 1 = 2
Vs Kel: 1d20 + 7 - 2 ⇒ (19) + 7 - 2 = 24
Damage: 1d8 + 1 ⇒ (6) + 1 = 7

Vs Ottalia (favored enemy, flatfooted): 1d20 + 7 - 2 + 2 ⇒ (8) + 7 - 2 + 2 = 15
Damage: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11
Vs Ottalia (favored enemy, flatfooted): 1d20 + 7 - 2 + 2 ⇒ (17) + 7 - 2 + 2 = 24
Damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4

Ottalia is up.

Edit: I realized they don't have precise shot so the one targeting Bulgo switched to Kel.

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

Ottilia moves while drawing her glaive.

Stop this foolishness ! You will not win this fight. Drop your weapon and surrender. She says before striking one of the man. Yellow

Glaive (+ swift action : arcane strike): 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
damages: 1d10 + 8 + 1 + 1 ⇒ (2) + 8 + 1 + 1 = 12

Ottilia has attack reflex so she will AoO (x2) with a trip


Ottilia's glaive carves into one of the newcomers's legs. He cries out in pain.

The dwarven woman waits for her companions to move into a better position.

Ramenhotep and Felicitas are up.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

Drawing her rapier and casting a quick spell Felicitas heals herself.
CLW: 1d8 + 3 ⇒ (3) + 3 = 6


This is your one freebie: You are currently threatened by the dwarven woman and her dagger. Did you want to cast defensively or step back? If so, move yourself. Please pay attention to the map in the future or you will eat an AOO.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

I thought I moved after the song. Unfort I can't do via cell phone. Please move me 5 foot away from here.


Going to NPC Ramenhotep.

The old halfling conjures a defensive shield and moves forward to join the melee. Casting shield.

AoO Trip: 1d20 + 7 ⇒ (3) + 7 = 10
AoO Trip: 1d20 + 7 ⇒ (1) + 7 = 8

The bandits on the bridge draw swords and move to join the dwarf in melee. Ottilia tries to trip them up but she's not quite quick enough with her glaive. Once they're in position, the dwarven woman flanks Bulgo and stabs the halfling viciously.

Yellow vs Bulgo: 1d20 + 6 ⇒ (14) + 6 = 20
Damage: 1d8 + 3 ⇒ (4) + 3 = 7

Green vs Ottilia: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 3 ⇒ (2) + 3 = 5

Dwarf vs Bulgo (flank): 1d20 + 8 + 2 + 2 ⇒ (20) + 8 + 2 + 2 = 32
Damage: 1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7
Sneak Attack: 3d8 ⇒ (8, 5, 4) = 17
Confirming: 1d20 + 8 - 2 + 2 ⇒ (13) + 8 - 2 + 2 = 21
Extra Damage: 1d4 + 2 + 3 ⇒ (1) + 2 + 3 = 6

Bulgo and Kel are up.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Gah, 37 points of damage, nasty. Bulgo most certainly is not up.

Bulgo falls to the ground bleeding heavily.

stablise: 1d20 - 6 + 1 + 3 ⇒ (2) - 6 + 1 + 3 = 0

I'll take my 2 star reroll on that I think.
stablise reroll: 1d20 - 6 + 1 + 3 + 2 ⇒ (16) - 6 + 1 + 3 + 2 = 16

As a matter of interest, where did the folk on the right hand side come from? Were they hiding under the bridge?

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

Kel moves and casts color spray defensively hoping to take out the two bandits who came in from the east side of the bridge.

cast defensively, dc 17: 1d20 + 6 ⇒ (12) + 6 = 18

color spray, dc 15 will save


There's an alcove underneath the far side they were hiding in. When the fight starts they climb up a rope.

Wills: 2d20 ⇒ (16, 18) = 34 - Gah, my dice are being ridiculous.

Both bandits endure the blast of brilliant color. The farther bandits fire more arrows on the party.

Vs Kel: 1d20 + 7 - 2 ⇒ (20) + 7 - 2 = 25
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Confirming: 1d20 + 7 - 2 ⇒ (18) + 7 - 2 = 23
Extra Damage: 2d8 + 2 ⇒ (4, 5) + 2 = 11

Vs Kel: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
Damage: 1d8 + 1 ⇒ (1) + 1 = 2

Vs Felicitas (favored enemy): 1d20 + 7 - 2 + 2 ⇒ (6) + 7 - 2 + 2 = 13
Damage: 1d8 + 1 + 2 ⇒ (4) + 1 + 2 = 7
Vs Felicitas (favored enemy): 1d20 + 7 - 2 + 2 ⇒ (19) + 7 - 2 + 2 = 26
Damage: 1d8 + 1 + 2 ⇒ (3) + 1 + 2 = 6

Ottalia, Ramenhotep, and Felicitas are up.

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

I hate your dice, lol

Kel drops to the ground...

stabilize dc 10: 1d20 + 1 - 4 ⇒ (13) + 1 - 4 = 10

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

Felicitas summons a piece of her heritage and conjurs glitterdust Placing it in such a way that the dwarf and the two thieves close to her are affected.
As it is a SLA no Attack of opportunity. If she is attacked she will parry riposte

PR:
Parry then Riposte: 1d20 + 9 ⇒ (1) + 9 = 101d20 + 9 ⇒ (4) + 9 = 131d6 + 4 ⇒ (2) + 4 = 6


SLAs function as spells and provoke as normal.

AoO: 1d20 + 6 ⇒ (4) + 6 = 10
Damage: 1d8 + 3 ⇒ (3) + 3 = 6

The nearest bandit slashes at the aasimar when she conjures her glittering dust but finds his attack parried.

Wills: 3d20 ⇒ (2, 13, 2) = 17

The dwarf and one of the male bandits cry out in surprise as they're rendered blind by the glittering dust.

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

Ottilia seeing more of his friends unconscious and bleeding than her ennemies calls for Shelly's beauty and healing power.

Channel positive energy (all): 2d6 ⇒ (3, 4) = 7

+ swift action : Arcane Strike. AoO (x2) to strike.

Scarab Sages

Male Halfling Curmudgeon 3 | hp 2/27 | AC 21 T 13 FF 19 | CMD 14 | F +6 R +4 W +5 (+2 fear) | Init +2 | Perc +3

Thanks for the bot, I was busy with holiday activities all day yesterday. Back on normal schedule now (at least after we drive back to Wisconsin this afternoon).

"Dirty bandits!" Ramenhotep spits as he fires a ray and then steps up and swings his walking stick at one of them green, infusing his stick with arcane power along the way.

Swift for arcane pool.

quarterstaff: 1d20 + 4 + 1 ⇒ (10) + 4 + 1 = 15
damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Forgot to roll my ray first but obviously doing that before I step into threatened area:
ranged touch: 1d20 + 4 ⇒ (5) + 4 = 9
cold: 1d3 ⇒ 3


Ramenhotep ray of frost sails over the bandit's head and his quarterstaff slides harmlessly off the man's leather armor.

Acrobatics: 1d20 + 11 ⇒ (10) + 11 = 21

The dwarven woman twirls her daggers and tumbles into position for a new victim. The male bandits step over to join her. She didn't have enough movement to acrobatics the whole way so Ramenhotep can take an AoO.

Yellow vs Ramenhotep: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Miss Chance: 1d100 ⇒ 79 - Miss!

Green vs Ottilia: 1d20 + 6 ⇒ (11) + 6 = 17
Damage: 1d8 + 3 ⇒ (5) + 3 = 8

Dwarf vs Felicitias: 1d20 + 8 + 2 ⇒ (20) + 8 + 2 = 30
Damage: 1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7
Confirming: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18
Extra Damage: 1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7
Miss Chance: 1d100 ⇒ 35 - Hit!

New Will Saves vs Glitterdust: 2d20 ⇒ (6, 17) = 23 - The dwarf is still blind. The male bandit is no longer blind.

Bulgo and Kel are up. Both should be conscious from Ottilia's channel.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

May I ask a question? The dwarf woman does that blind?
And does sneak while blind? I am impressed

Felicitas falls down dying.
This is a murder first encouter for low tier!


Derp, I totally forgot about the blind. I'll edit the post.

Edit: I added miss chances, removed the sneak attack, and added new saves to remove the glitterdust.


I edited the post to factor in the blindness. Are you still down? Without the sneak attack you only took 14 damage.

Also, you're playing high tier. Besides Kel you're all 4s and 5s.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

Didn´t he start first level? I am really confused.
Nope then I should be at least standing.
Next time I get attacked I will use either dodge or block and parry. Still brutal!
"Kill those small ones first.

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

Kel pulls out his wand and cures himself of a little more damage.

cure light wounds: 1d8 + 1 ⇒ (7) + 1 = 8

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

@Wizard of the Coast How can use use a Wand of CLW without an UMD check ? Inquisitor are not like alchemist and can't use wand without an UMD check.

Ottilia is happy to see that her armor protect her from the bandit's attack.

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

He's not an inquisitor and I was told he could use a wand of clw because it's on his spell list... if he can't then he'd use the wand of infernal healing


Investigators have the same class feature as alchemists that allows them to use spell-trigger items.

Bulgo is up.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo, prone and barely conscious, plays dead.

Honestly, on one hp! Ouch. He can't even crawl away without attracting an AOO. If yellow was still blind, I'd stab him in the foot and get Sneak attack damage, but as he can see again even that wouldn't be effective.

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

@GM Investigator don't have the same class feature as Alchemist. It's in the FAQ here

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

I was told differently, by a vc no less, so he'd use the umd wand instead, 9 rounds of healing remaining


Oh, Ottilia is correct. I stand corrected. I'll let it pass for now but in future rounds you'll need to make UMD checks.

The archers continue raining arrows down on the party.

Vs Kel: 1d20 + 7 - 2 ⇒ (4) + 7 - 2 = 9
Damage: 1d8 + 1 ⇒ (7) + 1 = 8
Vs Kel: 1d20 + 7 - 2 ⇒ (16) + 7 - 2 = 21
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Vs Ramenhotep (melee): 1d20 + 7 - 2 - 4 ⇒ (3) + 7 - 2 - 4 = 4
Damage: 1d8 + 1 ⇒ (8) + 1 = 9
Vs Ramenhotep (melee): 1d20 + 7 - 2 - 4 ⇒ (7) + 7 - 2 - 4 = 8
Damage: 1d8 + 1 ⇒ (7) + 1 = 8

Ottalia, Ramenhotep, and Felicitas are up.

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

I took the 8 points off of kel's hp... but does that 21 take into account the -4 for a prone target? if not, it misses and he's still conscious...

Scarab Sages

Male Halfling Curmudgeon 3 | hp 2/27 | AC 21 T 13 FF 19 | CMD 14 | F +6 R +4 W +5 (+2 fear) | Init +2 | Perc +3
DM Feral wrote:
Also, you're playing high tier. Besides Kel you're all 4s and 5s.

Ramenhotep is level 3 if that changes anything.

---

AoO quarterstaff: 1d20 + 4 + 1 ⇒ (13) + 4 + 1 = 18
damage: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Ramenhotep swings as the blind woman pushes past. He ignores the archers and casts a spell.

rime frostbite (1st level with magical lineage)
defensive DC 13: 1d20 + 6 + 4 ⇒ (7) + 6 + 4 = 17
Ramenhotep can discharge it three times total so it will carry over to next round with at least one charge, more if he misses below.

As his walking stick grows icy cold in his hands, he swings again at the dwarven woman.

quarterstaff: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
damage: 1d4 + 1 + 1 ⇒ (1) + 1 + 1 = 3
nonlethal cold damage: 1d6 + 3 ⇒ (3) + 3 = 6
And the target is fatigued until the nonlethal damage is gone. Because it is a rime spell, she is also entangled for 1 round.

quarterstaff: 1d20 + 4 + 1 ⇒ (15) + 4 + 1 = 20
damage: 1d4 + 1 + 1 ⇒ (4) + 1 + 1 = 6
nonlethal cold damage: 1d6 + 3 ⇒ (4) + 3 = 7
And the target is fatigued until the nonlethal damage is gone. Because it is a rime spell, she is also entangled for 1 round.


Ah, I forgot you were prone. Subtract 4 from those attack rolls.

Ramenhotep whacks the blind dwarf three times, numbing her limbs with supernatural chill.

Ottalia and Felicitas are up.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

Feeling uncomfortable at her spot, but unable to leave without aoo,
Felicitas steps back and attacks the dwarfen woman.
Attack: 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 181d6 + 4 ⇒ (2) + 4 = 6

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

@Kraak did you continue to Inspire Courage ?

Ottilia again calls for Shelyn's healing powers to help her comrades.

Channel positive energy (all): 2d6 ⇒ (5, 1) = 6

She then takes a 5ft. step behind not able to move on the map atm


Felicitas bloodies the dwarven woman further but fails to bring her down.

Acrobatics: 1d20 + 3 ⇒ (12) + 3 = 15
AoO Trip: 1d20 + 7 ⇒ (3) + 7 = 10

One of the bandits tries to tumble into a flanking position on Ottalia but his movement is sloppy. The Shelynite tries to punish him but her strike isn't quick enough.

The bandits strike at the party again.

Yellow vs Ottalia (flank): 1d20 + 6 + 2 ⇒ (8) + 6 + 2 = 16
Damage: 1d8 + 3 ⇒ (5) + 3 = 8
Sneak Attack: 1d6 ⇒ 2

Green vs Ottalia (flank): 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Damage: 1d8 + 3 ⇒ (7) + 3 = 10
Sneak Attack: 1d6 ⇒ 1

Dwarf vs Ramenhotep (fatigued, entangled): 1d20 + 8 - 1 - 2 ⇒ (8) + 8 - 1 - 2 = 13
Damage: 1d4 + 2 - 1 ⇒ (3) + 2 - 1 = 4
Miss Chance: 1d100 ⇒ 73 - Miss!

New Will Save vs Glitterdust: 1d20 ⇒ 16 - The dwarf is no longer blind.

Bulgo and Kel are up.

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo stands and then limps over towards the man in green. But he doesn't have time to land a blow. Blood drips down his shirt and he looks terrible.

Dark Archive

”Kel” | Male NG half-elf investigator 1/Wizard 4/Pathfinder Savant 10 | HP 104/104 | AC 23, T 14, FF 19 | CMD 21| F +10 R +14 W +16; +2 vs. ench/cold +10 vs written traps | Init +4/8/13 | Perc +25/27 (+1 traps) | Speed 30ft | Spells 1st 6/7 2nd 7/7 3rd 4/7 4th 6/7 5th 4/5 6th 3/4 7th 3/3 | Active Conditions: heroe's feast, mage armor

Kel, lacking other useful actions right now, reaches out with the wand and hopes Bulgo doesn't object to infernal healing, uses a charge on him.

10 rounds of fast healing 1 on Bulgo

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4
Ottilia Damalys wrote:

@Kraak did you continue to Inspire Courage ?

Ottilia again calls for Shelyn's healing powers to help her comrades.

[dice=Channel positive energy (all)]2d6

She then takes a 5ft. step behind not able to move on the map atm

No but lingering performance you have it for this round

Scarab Sages

HP 45/45; Reroll@+3 1/1; uRogue 6: (AC21 normally) Fort +5; Reflex +12; Will +5; Init +5; Perception +12; SM +10;

Bulgo sighs as the wave of healing washes over him and then screams in pain as the infernal healing hits.

"God's man, you have a broken heal stick!"

And a big thank-you from his player!


The archers continue raining arrows down on the party.

Vs Ramenhotep (melee): 1d20 + 7 - 2 - 4 ⇒ (19) + 7 - 2 - 4 = 20
Damage: 1d8 + 1 ⇒ (3) + 1 = 4
Vs Ramenhotep (melee): 1d20 + 7 - 2 - 4 ⇒ (6) + 7 - 2 - 4 = 7
Damage: 1d8 + 1 ⇒ (3) + 1 = 4

Vs Ottilia (melee, favored enemy): 1d20 + 7 - 2 - 4 + 2 ⇒ (19) + 7 - 2 - 4 + 2 = 22
Damage: 1d8 + 1 + 2 ⇒ (1) + 1 + 2 = 4
Vs Ottilia (melee, favored enemy): 1d20 + 7 - 2 - 4 + 2 ⇒ (15) + 7 - 2 - 4 + 2 = 18
Damage: 1d8 + 1 + 2 ⇒ (8) + 1 + 2 = 11

Ottalia, Ramenhotep, and Felicitas are up.

Silver Crusade

Shelyn's follower (5) AC24(T11,FF21) CMD18| HP 20/36| F +6 R +5W +9 | Init +1, Perc +10, Sense Motive +6 |

Ottilia continues to channel after being hit twice by the archers.

May Shelyn's beauty heals our wounds

Channel positive energy (all): 2d6 ⇒ (2, 6) = 8

Scarab Sages

Male Halfling Curmudgeon 3 | hp 2/27 | AC 21 T 13 FF 19 | CMD 14 | F +6 R +4 W +5 (+2 fear) | Init +2 | Perc +3

Ramenhotep is protected from the arrow thanks to his magical shielding. The wizened old halfling seems to be coming alive now, as if the years are shedding off of him as the fight rages on. "Dirty scoundrels! Didn't those Drumans tell you to get off their bridge yet? No? Well, I'm saying it now!"

quarterstaff: 1d20 + 4 + 1 + 1 + 2 ⇒ (16) + 4 + 1 + 1 + 2 = 24
damage: 1d4 + 1 + 1 + 1 ⇒ (4) + 1 + 1 + 1 = 7
nonlethal cold damage: 1d6 + 3 ⇒ (5) + 3 = 8
And the target is fatigued until the nonlethal damage is gone. Because it is a rime spell, she is also entangled for 1 round.

After smacking the dwarven woman from behind, Ramenhotep backs up and casts another spell, sending a ray of ice at the woman (or yellow if she has gone down).

ranged touch: 1d20 + 4 - 4 ⇒ (10) + 4 - 4 = 10
cold: 1d3 ⇒ 3

Liberty's Edge

F Picture of Dailung Kitsune
Spoiler:
AC 25/T19/FF17 HP 68/68 F+8 R+15 W+8 Init +8 Perception +13
Swasbuckler (Whirling Dervish) 9

Taking a five foot step Felicitas attacks the green bandit.Attack: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 6 ⇒ (2) + 6 = 8 [Spoiler=If attacked, dodging panache to move in a way that flanking is not easely done, like back between Ramenhotep and the dwarf woman[/spoiler]


Ramenhotep gives the dwarven woman another good whack but finds that Ollitia's channeled energy has undone most of his work. Felicitas cuts one of the bandits but doesn't bring him down.

Freed from their blindness, the bandits strike at the party again.

Yellow vs Ottalia: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d8 + 3 ⇒ (1) + 3 = 4

Green vs Felicitas (flank): 1d20 + 6 + 2 ⇒ (2) + 6 + 2 = 10
Damage: 1d8 + 3 ⇒ (4) + 3 = 7
Sneak Attack: 1d6 ⇒ 1

Dwarf vs Felicitas (fatigued, entangled): 1d20 + 8 - 1 - 2 ⇒ (17) + 8 - 1 - 2 = 22
Damage: 1d4 + 2 - 1 ⇒ (1) + 2 - 1 = 2
Sneak: 3d8 ⇒ (8, 2, 1) = 11

Bulgo and Kel are up.

The Exchange

f Picture of Filicitas Felicitas Aurora, Aasimar (Azata-Touched), varisian mother. Bard 5/Inspired Blade 1
Spoiler:
AC 18/T13/FF14 HP 33/35 F+4 R+10 W+5 Init +5 SM +14 /Perception +4

gm when the green attacked felicitas moved away, so the dwarf women shouldn't be able to flank and as such not sneak?

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