Fane of the Witch King [3.5 D&D] (Inactive)

Game Master Stiehle

3.5 Edition D&D campaign set in the environs of the Abbor Alz and the Bright Desert.


Stiehle


Ezren
GM West

Male Human (Aren't we all? Folks need to remember that!) Epic Level GM (35+ years!)
(2,719 posts)

willvr


Amiri
Ferah the White Lion

F half-elf Barbarian 5/Wildrunner 3
(20 posts)

Witch King Player



Witch King Player

(1 post)
Merisiel
Addiz Abeba

Init: +5 | AC: 20 / FF AC: 20 / Touch AC: 15 [+1 vs single foe; +3 vs traps] | Fort: +4 / Ref: +12 / Will: +6 [Immune to sleep, +2 to saves vs enchantment spells/effects; +3 vs traps, no damage on successful Reflex save] | Speed: 30' | Favored Attack: Magical +3 Repeating Hand Crossbow +14\+9 ranged / 1d4+3 piercing damage / 19-20 [x2] crit
(58 posts)
Elf Archer
Anariel Hallas

Init: +2 | AC: 24 / FF AC: 23 / Touch AC: 11 | Fort: +6 / Ref: +4 / Will: +10 [Immune to sleep, +2 vs enchantment] | Speed: 20' | Favored Attack: Magical +2 Longbow +10\+5 ranged / 1d8+2 piercing damage / x3 crit | Spell Save DC: 0 Level - 12; 1st Level - 13; 2nd Level - 14; 3rd Level - 15; 4th Level - 16
(1 post)
Jozan
Tomak Sunshadow

Init: +0 | AC: 23 / FF AC: 23 / Touch AC: 12 | Fort: +9 / Ref: +2 / Will: +11 | Speed: 20' | Favored Attack: Magical +2 Heavy Mace +8 melee / 1d8+3 bludgeoning damage / x2 crit | Spell Save DC: 0 Level - 13; 1st Level - 14; 2nd Level - 15; 3rd Level - 16; 4th Level - 17
(23 posts)
Angvar Thestlecrit
Tranen Strachan

Init: +1 | AC: 14 / FF AC: 13 / Touch AC: 12 | Fort: +6 / Ref: +3 / Will:+8 | Speed: 30' | Spell Save DC: 0 Level - 15; 1st Level - 16; 2nd Level - 17; 3rd Level - 18; 4th Level - 19
(18 posts)