FP's - PFS First Steps: In Service to Lore - PbP (Inactive)

Game Master FauxPas75

First Steps, Part 1: In Service to Lore
First Steps, Part 2: To Delve the Dungeon Deep
First Steps, Part 3: A Vision of Betrayal


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M Human Lots of class, and high levels of it!

Nothing of note in this hallway. You may continue north or go west.

Ooc: I'm in a conference all day tomorrow, so posting may be slow to ononexistant from me

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Since no one else checked, before we moved on, Marisan will have taken 20 to rummage through the nest of the creature we killed (Perception 20+3 = 23).


M Human Lots of class, and high levels of it!
Marisan wrote:
Since no one else checked, before we moved on, Marisan will have taken 20 to rummage through the nest of the creature we killed (Perception 20+3 = 23).

Ooc: noted, and you do find stuff....but I don't have the module with me so :P

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Elwyn surveys the room for anything else of interest:

Perception: 1d20 + 9 ⇒ (4) + 9 = 13


M Human Lots of class, and high levels of it!

Ooc: found in blindheims room:
1 trade agreement
3 holy water
1 potion of cure mod. Wounds

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Marisan brushes herself off after going through the creature's collected items. "Well, that's one trade agreement to add to those we think we found in the other room. Let's divide up the other things before moving on. I have a flask of holy water already, and can provide some healing, so these might be better off with the rest of you?"

Then, near the fountain in the hallway...

Marisan examines the fountain with interest, but does not touch. "No katana here. Shall we keep going?"

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Harboth, relieved to have his sight back, nods his agreement with moving on.

Silver Crusade

Male Elf Falconer 1/Undead Scourge 5/Hellknight 2

"Forward."


M Human Lots of class, and high levels of it!

Ooc in total you have 13 trade agreements now. Also, for future knowledge...I'm rarely so nice when it comes to knowing what potions, scrolls or magic items are without an identify spell being cost, so don't be supervised if later oon you find more potions but have no clue what they are :)

So, which way guys? North or west....

Dark Archive

HP 12/12, NL 11/12 || Init +1, Per +4 || AC 15, touch 11, ff 14 || F +4, R +3, W +0 || Greataxe +4 1d12+4 / 20 / x3, shortbow +2 1d6 / 20 / x3

"Which direction did the ghoul head off in?" Fedryn asks, his grip on his greataxe tightening. "She's shown her true colours by running off before that fight."

Fedryn wipes the gore from his greataxe while he waits for a response.

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

I think we were heading north? Unless Jubei felt the presence of evil to the west instead. During the hour delay, Marisan used her whetstone to restore the sharpness of her trident


M Human Lots of class, and high levels of it!

Ooc - Jubei has lost the faint trace while you waited out the blindness in the scribes room. Poor Maurit is waiting wondering why you all didn't try to keep up with her....

Dark Archive

HP 12/12, NL 11/12 || Init +1, Per +4 || AC 15, touch 11, ff 14 || F +4, R +3, W +0 || Greataxe +4 1d12+4 / 20 / x3, shortbow +2 1d6 / 20 / x3

While they wait for the blindness to wear off, Fedryn also uses his whetstone to put the edge back on his greataxe.

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

While blind, Harboth hears the scraping of blades being sharpened.

ooh, that seems like a good idea. Better not, though -- don't want to get too close to a cold iron blade when I can't see anything...

He has not been able to do much damage in here, and his wild earlier swing narrowly missed hitting the wall, so there would not be much sharpening to do in any case.

If I remember correctly, she headed off to the north. Is that right?

Grand Lodge

Female Human Sorceror 2 (Arcane Bloodline), HP 15/15, AC 13 F +1 R +2 W +3

"I believe so. Lets head north for now, and we can come back here later."


M Human Lots of class, and high levels of it!

The doorway to the north is a little stuck, but it opens with a good shove from Harboth. Rubbish and black mold chock the far end of the chamber. The slighest movement kicks up dust and spores, choking the stagnant and already foul-smelling air. The only exit from this room is the door you have just opened.

ooc: the dust/mold is not enough to sicken anyone, but it does stink in here.

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Marisan stifles a cough as they enter the room. She takes a look around for anything of note.

Perception: 1d20 + 3 ⇒ (4) + 3 = 7

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Elwyn scans the room for anything of value or interest, a secret door or space perhaps?

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Can I still take 20


M Human Lots of class, and high levels of it!

Normally I'd say not after you've already rolled, but sure, why not. You spot three fire beetles sleeping in a rubbish nest. Your not sure what might be under them, I'd anything.


M Human Lots of class, and high levels of it!

If someone can sneak up on them (dc 10) you can kill all three and see what they are sleeping on.

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Is that a hint? :)

Keeping his eyes on the beetles, Harboth whispers to his companions, Those bugs in there, they are...
Knowledge(nature): 1d20 + 4 ⇒ (16) + 4 = 20

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Elwyn is ready to try to sneak up but will wait until he hears what Harboth has to say.


M Human Lots of class, and high levels of it!

Fire beetles, and in poor health....starving to death perhaps?

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

As Elwyn is about to sneak up on the beetles, Marisan taps him on the shoulder, her holy symbol clutched in her other hand. "This may help you put them out of their misery."

Cast vigor, +1 to first melee damage roll within 1 minute


M Human Lots of class, and high levels of it!

Slipping quietly up on the sleeping vermin it is no trouble to skewer them before they can wake. Putting the dying creatures into eternal sleep.

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Elwyn attempts to sneak up on the beetles and put them out of their misery ...

Stealth: 1d20 + 8 ⇒ (5) + 8 = 13


M Human Lots of class, and high levels of it!
Elwyn Cintras wrote:

Elwyn attempts to sneak up on the beetles and put them out of their misery ...

Stealth: 1d20+8

No need to roll for this one...these were a joke for an encounter....

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

... so Elwyn squashes the bugs


M Human Lots of class, and high levels of it!
Elwyn Cintras wrote:
... so Elwyn squashes the bugs

Sorry, I just feel this one is a joke... You guys blow thru the average encounters and then we have a bug....


M Human Lots of class, and high levels of it!

1d20 + 8 ⇒ (18) + 8 = 26 Elwyn search rubbish nest...

Rooting thru the small pile of rubbish once the three slowly dieting creatures are dead reveals a small treasure trove of things. A tube contains what you assume is more trade agreements, a large sack of silver and a very intricate set of bronze bracers all laying under the heap that was the dire beetle nest.

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Marisan casts detect magic on the items found in the fire beetle nest.


M Human Lots of class, and high levels of it!

Bracers are magical - abjuration.

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Marisan points to the bracers. "They're magical, but I don't know their exact properties. Rachel, perhaps you can examine them and learn more?"

no ranks in Spellcraft yet...

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Would perception be of any use? I don't have any magical knowledge.


M Human Lots of class, and high levels of it!

Elwyn, nope.

Marisan I think it would be a spell craft dc 21 check

Dark Archive

HP 12/12, NL 11/12 || Init +1, Per +4 || AC 15, touch 11, ff 14 || F +4, R +3, W +0 || Greataxe +4 1d12+4 / 20 / x3, shortbow +2 1d6 / 20 / x3

"Every minute we spend here is another minute that creature gets to hide itself away. We need to find it and put it down," Fedryn says angrily, running his thumb across the edge of his newly honed axe to test its sharpness.

"It had a chance to aid us, and even to return during the hour we've sat here and yet it skulks in the shadows. We find it, we kill it and then we locate this katana."

Silver Crusade

Male Elf Falconer 1/Undead Scourge 5/Hellknight 2
Fedryn Mannorac wrote:

"Every minute we spend here is another minute that creature gets to hide itself away. We need to find it and put it down," Fedryn says angrily, running his thumb across the edge of his newly honed axe to test its sharpness.

"It had a chance to aid us, and even to return during the hour we've sat here and yet it skulks in the shadows. We find it, we kill it and then we locate this katana."

Jubei's jaw drops as he hears this. He gets flashbacks.

Hannya Jubei wrote:
"North. I am eager to end her misery as soon as possible. Then we find that blasted Katana."
Hannya Jubei wrote:
"Forward."

He closes his mouth, rolls his eyes back and whispers, Shizuru and Hannya clan forefathers... grant me patience,

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

That all looks like useful stuff.

Harboth notices Jubei's dumbfounded look. So should we go ahead and find Zergo, take her out, then figure out where that katana is?

Without waiting for a response, he then sets off in whatever direction seemed like forward before. That would either be through this room to the next one, or back into the hallway and in the direction we were going before - west?

Grand Lodge

Half-Elven Rogue Lvl 2 HP 15/15 INIT+6 AC 17 CMB+3 CMD+17 Rapier (+7 to Att) 1d6+2/18-20x2 Short Bow (+4 to Att) 1d6+2/x3 F+1 R+7 W+1

Glancing at Fedryn, "I'm more inclined to agree with you by the minute. She must do something substantial to warrant further favor. Let's be off and find that sword."

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Marisan wears a frown but says nothing, instead following Harboth into the next chamber.


M Human Lots of class, and high levels of it!

Leaving the small mold infested room for the Hydra headed hallway you are faced with the choice of returning to the room of the now dead blinding creature or going down the hall.

Heading down the hall you quickly come to a large room, it appears to have once been the base of a now collapsed tower. the floor is littered with refuse and waste, as well as meals log gone to bone. There are several exits from this room, including one to the outside world, which is probably where unknown critters, for unknown years have come from to make lair, and leave cast off meals for years.

exits, outside, north east or south.

DM crap:

Init Check: 1d20 + 2 ⇒ (7) + 2 = 9 Creatures
Hide Check: 1d20 + 8 ⇒ (6) + 8 = 14 Creature1
Hide Check: 1d20 + 4 ⇒ (13) + 4 = 17 Creature2

Grand Lodge

Female Human Sorceror 2 (Arcane Bloodline), HP 15/15, AC 13 F +1 R +2 W +3

sorry been away due to internet problems

spellcraft

Spellcraft: 1d20 + 5 ⇒ (14) + 5 = 19

Grand Lodge

Female Human Sorceror 2 (Arcane Bloodline), HP 15/15, AC 13 F +1 R +2 W +3

So i put in my spellcraft bonus wrong, its +7 not +5. Can i keep that roll, resulting in 21?


M Human Lots of class, and high levels of it!

Rachel: that's cool. They offer some sort of protection....

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3

Harboth pauses near the center of the room, axe in hand, examining the rubble for signs of life or treasure.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18

From this vantage point, he also attempts to peer down the other tunnels.


M Human Lots of class, and high levels of it!

Ooc freaking 1/2 Orc :p

Init and round one combat please.

As the lot of you enter this debris strewn room a skeleton stands from under a pile of old bones and cast offs. Lumbering toward harboth as quickly as it can. At roughly the same time Maurit(sp?) rushes at Marisan, all light of humanity gone from her eyes.

Ooc: I'll do my combat rolls when I get home tonight. Have fun killing my creatures guys.

Liberty's Edge

F Mwangi druid 3.1, hp 18/18, AC 16 (t 13, ff 13), Fort +4 Ref +5 Will +8

Why me? Oh, yeah... touché ;)

Marisan swears something in Polyglot as the creature she has been defending jumps her.

Initiative: 1d20 + 2 ⇒ (4) + 2 = 6

This looks like a charge from Maurit, so if she doesn't reach me before my turn, Marisan will grab her trident with both hands and ready her trident against the charge:

attack: 1d20 + 2 ⇒ (15) + 2 = 17
damage: 2d8 + 6 ⇒ (7, 1) + 6 = 14 (double damage from trident when bracing against a charge, and I forgot my +1 to damage from the whetstone, which would also be doubled, so that would actually be 16 points total)

If Maurit does reach her before her turn, Marisan instead grabs her holy symbol and releases a wave of positive energy...

Damage: 1d6 ⇒ 5 to undead within 30 feet, DC 11 Will save to halve

Grand Lodge

Female Human Sorceror 2 (Arcane Bloodline), HP 15/15, AC 13 F +1 R +2 W +3

Initative: 1d20 + 2 ⇒ (18) + 2 = 20

Rachel readies her crossbow at maurit, taking a shot.

1d20 + 2 ⇒ (12) + 2 = 14
1d8 ⇒ 7

Liberty's Edge

AC 16 / T12 / FF14 | HP 28/[28] | F+5 R+6 W+4 (+2 vs fear, +1 vs enchant) | Perc +10 (+2 urban areas) Init +2 (+2 urban areas) Half-Orc Ranger 3
Marisan wrote:

If Maurit does reach her before her turn, Marisan instead grabs her holy symbol and releases a wave of positive energy...

Damage: 1d6 to undead within 30 feet, DC 11 Will save to halve

Hey, if she channels positive energy, am I not also healed for that 1d6 as well? He asked hopefully.

Harboth, axe at the ready, steps up to the skeleton and takes a savage two-handed swing. Attack: 1d20 + 5 ⇒ (12) + 5 = 17 Damage: 1d12 + 6 ⇒ (7) + 6 = 13

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