Dungeons of Varisia

Game Master Lich-Loved

A mashup between Dungeon magazine adventures and Pathfinder set in Varisia.


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Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4
DM Lich wrote:

We have held this land for eight generations. Lord Wildhurst's greatsires came up from Magnimar and profited greatly in trade. The Wildhursts have been accounted Lords for three generations now, charged with overseeing the affairs near the city.

"a long time as counted by man. Is this first time the goblons have been a problem, or like locusts, have you had to beat them back each generation in turn?"

@ Darnak

V'Thamuus turns to the jolly dwarf, "You sound like your history with these false men also goes deep. For all you whimsy, I can hear the pain of generations behind the laughter. Your people have my sympathies for what these beasts have done to your clans in the past. But still, all must learn from the past, tragic or not. Have you any tips for those of us who have met them only for the first time?


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33
V'Thamuus Diwanimi wrote:
V'Thamuus turns to the jolly dwarf, "You sound like your history with these false men also goes deep. For all you whimsy, I can hear the pain of generations behind the laughter. Your people have my sympathies for what these beasts have done to your clans in the past. But still, all must learn from the past, tragic or not. Have you any tips for those of us who have met them only for the first time?

Chewing up the last of his food, he finishes and responds to V'Thamuus. "Hm? Beasts? Oh, you mean the gobbies. No they've done nothin' ta our clans. Except annoy us for generations on end. Fortunately they're not smart enough to accomplish such a task. But they do breed like rabbits and that's what makes them hard ta put a stop to. Ya kill ten of 'em, twenty take their place. It's one thing ta stop a half dozen o' the mangy buggers ... it's another ta stop hundreds. If they ever be figurin' that out, then we could all be in trouble. Fortunately," he grins, "they can barely get along with themselves so there's no fear o' that be happenin'. And as far as any tips?" Darnak simply shrugs. "I guess if you see one ... kill it. Before it tries ta kill you. But if ya do catch one alone or possibly with one other, they'll probably just run if ya put a good scare into 'em. They're only 'tough' when there's a lot of 'em."


Tengu Male Cleric

"Once we reach Gulduria and finished our contract with the caravan, would any of you be interested in investigating this Belig? It worries me that they have a leader. Darnak, that is not a common occurrence with goblins, is it?"

Longfeather turns to the Lady, "I'm sorry, I have completely forgotten to ask if you need my services for your guard who has passed or will other arrangements be made."


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

"The leader is simply another goblin. Not exactly sure how they come ta power seein' how we dwarves never bother to ask; we're just too busy killin' 'em," he states, grinning wryly. "But I'd wager he's probably the toughest and fought his way there. Although, I've never dwelt that deep in goblin lore, so, honestly I canno' be sure that's correct."


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

Savoring a rare wine- no good vintage long survives the back and forth of a caravan- Irra speaks up. "Goblins make a game of attacking our caravans when we make the trip past whatever dumps and festering pits they've made their homes in. Horses, loot, and best of all a moving target to strain their tiny brains on; it's a battle every year to remind them that we're not worth taking in." Irra sips again, and gives a small smile. "That little illusion of mine is a family specialty for dealing with the gobbos, works a treat."

She nods towards the lady of the manor. "I hope that thanks to our help you'll be able to better defend in the future; goblins strike best on unprepared targets, have a plan and you can fend them off quite capably."


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

"Are we sure this Belig is a goblin? Not to gainsay your expertise Darnak, but similar beasts of the Expanse are often manipulated by a greater intelligence. If the false men are acting outside their usual patterns, it might be more than a random attack."

"Longfeather, I think looking into the Belig is a good idea."


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

"Aye, I'm not, V. Let's just all hope that I am. And I'm with ya on lookin' in to this Belig character. Better ta know who we're dealin' with than ta not."

Diverting his attention to Irra, "And your horse trick was a fine one to be sure, lass. It worked fantastically." He nods a "well done" to her.


M Human Barbarian 1

I agree, we should finish our deal with this caravan before chasing after this Belig, will be a nuisance until we put him down. Ordinarily I would in favor of abandoning Jeren, but you all have a lot more respect for him and our agreement with him than I do, so I am willing to wait. Until then, lets be on the look out while we walk to town for any signs of where this guy is at. Maybe someone in town has heard something.


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

V'Thamuus nearly spits his milk with tea back in its cup as he hears Turad boldly claim his willingness to abandon the caravan - including his contempt for Jeren. The man is just across the table from him.

Partly to avoid the almost inevitable outburst from the notoriously irritable caravan driver, V'Thamuus turns again to Darnak, "I agree, the fiery horse was easily the most effective tactic from any of us. Though, if you are looking for an easier name than V'Thamuus, my preferred sobriquet is 'Thim'."


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

"Thim it is then, lad." Darnak nods.


M Human Barbarian 1

Seeing that Jeren is about to go on a tirade, Turad stops it before it begins But my personal quarrels with our employer are not the concern of Lady Wildhurst. For now lets enjoy our meal, it's the best we all have had in a long time.


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

As the conversations die down, Thim bids goodnight to the Lady Wildhurst and her household and settles in for the night among the wagons. Moninga curls up next to him, and they both watch the stars for a while before drifting off to sleep. Thoughts of destiny and, for the first time, the consequences of achieving greatness simmer in V'Thamuus's head and then dreams.


Jeren shoots Turad a vile look and says Perhaps we were ill advised to take you on, then, barbarian. We are all but to our destination anyway so you can go... He suddenly realizes he is sitting at the lady's table and stops short, his face red.

I am sure we are all under stress Lady Wildhurst says diplomatically. The goblins are gone, and if Mr. Deepstone will carry my ring and my message to my husband tomorrow, I am certain we will be fine. Just tell the guards at the city gate you wish to speak to Lord Wildhurst, show them the ring, and they will see you meet him presently.

The dinner concludes without much other talk. Lady Wildhurst invites Irra back to the manor for a tour when she is next in the city as it is clear the evening's events have left her drained.

Martin and the guards clear the table while Jeren, Keever, Hobak and Farchet set up camp. The mood in the camp is tense, with Jeren clearly angered over Turad's words during dinner. Just before guards are posted for the night, Keever comes round and tosses a small bag of gold to each of you. It's the payment we agreed upon. Jeren is none too pleased you all ran off to help the Lady and I want to ensure you get the gold comming to you. Jeren can be a bit ... difficult if he feels insulted. He shoots Turad a stern look but then gives him a wink. Stay here tonight, on your word, and see us to the gates tomorrow and then you are free to do as you wish for Lady Wildhurst.

Hobak and Farchet stop by to thank you for your efforts. Hobak gives you each a firm handshake and a pat on the back and says he would be glad to travel with you in the future. Farchet mumbles out a few words - the first you have heard him say on the entire trip, but they are too disjointed and quiet to really understand.

The camp settles into its routine and the night passes without incident.

Each of you gain 100gp for serving as a caravan guard and 350xp for completing your mission and aiding Wildhurst Manor.


Adventure 1
Within the Circle
Dungeon 130, January 2006
Author: Sam Brown
Sarenith 21 4710 (Moonday)
Nearing the gates of Galduria
Midday

The caravan rumbles down the rutted lane and you are jostled left and then right within the guard wagon. Hobak is chewing a large plug of tabacco, decorating the ground with his spittle and humming what Irra recognizes to be an old bawdy, tune. Behind you, a faint spiral of smoke is all you can see of Wildhurst Manor while ahead of you, the flags of Galduria flutter in the warm, suummer breeze. Ember Lake shines and dances off to your right; the white sails of dozens of fishing boats dot the water.

The city gates are open and flanked by two pairs of relaxed-looking guards. Their leather armor is painted with Galduria's symbol, a red fish, and they lean casually on stout-looking spears. The one nearest the caravan holds up his hand as Jeren and Keever approach in the lead wagon and the caravan grinds to a halt. Hobak dismounts and heads up to chat with the guards while Farchet remains in his wagon, muttering soundlessly to himself. From what you can overhear, the guards are asking basic questions about cargo and destination. One of the other guards asks about the smoke atop the hill, and Keever replies, pointing back to your wagon.


Tengu Male Cleric

Longfeather sees the guard looking over at the wagon and turns to the dwarf.
"Darnak, I think it's time we show the guards that ring. I think I'll stay here for the moment, city guards tend to not to have a good impression of my kind."


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33
DM Lich wrote:
Martin and the guards clear the table while Jeren, Keever, Hobak and Farchet set up camp. The mood in the camp is tense, with Jeren clearly angered over Turad's words during dinner. Just before guards are posted for the night, Keever comes round and tosses a small bag of gold to each of you. It's the payment we agreed upon. Jeren is none too pleased you all ran off to help the Lady and I want to ensure you get the gold comming to you. Jeren can be a bit ... difficult if he feels insulted. He shoots Turad a stern look but then gives him a wink. Stay here tonight, on your word, and see us to the gates tomorrow and then you are free to do as you wish for Lady Wildhurst.

Darnak catches the money pouch, nodding in thanks.

Longfeather wrote:

Longfeather sees the guard looking over at the wagon and turns to the dwarf.

"Darnak, I think it's time we show the guards that ring. I think I'll stay here for the moment, city guards tend to not to have a good impression of my kind."

Darnak nods as he hops down and then adjusts his hat. He pulls the ring out of his pocket and moves up to the guards. "Well met. We're here ta see Lord Wildhurst," he says, showing them the ring.


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

"What the dwarf said" added Irra, with a wide smile at the guards. She tosses a glance back at the group and adds "I love cities; it'll be great to be here for a few days. Work first, though!"


M Human Barbarian 1

Turad hops down off the cart and strolls up along side Darnack Yes we would like to see Mr. Wildhurst, It is actually a matter of some importance. Do you happen to know where we may find him?.


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

V'Thamuus sits back at the wagons and thanks Jeren and the others for taking a chance on an untested guard. He steps down, bows formally, and officially declares his contract at an end, then turns to the others already seeking the next job.

"Hurry, Moninga. We do not wish to miss the next adventure." he trots up to the little spirit, the dwarf, the feathered priest, and local barbarian as they present the Lady Wildhurst's ring to the local constabulary.

"I too have dealing with The Lord Wildhurst. He needs to hear of the dangers besetting his Lady."


Tengu Male Cleric

Longfeather, who had been standing back, steps forward slowly when he sees that everyone else in the party has gone up to the guards.

"I, too, was witness to the events at the manor and present myself to speak to the Lord Wildhurst if he so wishes." Longfeather is speaking in a higher pitch than usual and has his knees bent in such a way that he appears an inch or two shorter.


The guards look over the party as they step from the wagon. The nearest holds the ring with care and looks at it carefully. When they notice Longfeather, their look of concern and acceptance turns dour.

You say you got this from Lady Wildhurst? From Wildhurst Manor, atop the hill? one asks suspiciously, one eye on Longfeather to guage his reaction.

It's the Lady's ring alright says the other guard. If the story is in any way different than what we are hearing, Lord Wildhurst will sort it out

The other guard nods in agreement and puts the ring in a pocket in his tunic. Ok, the lot of you with me. I will see you to Lord Wildhurst's offices. And no getting lost on the way he adds with a hint of warning.

The two guards escort you passed Keever, Hobak and Jeren, who seem to be reviewing their manifest and dicussing an import tarriff of which Jeren seems unaware. Keever and Hobak nod at you as you are escorted into the city but say nothing as the conversation seems like it is getting heated.

Lord Wildhurst's offices are in an official and stately stone building overlooking the lake. You are greeted with stiff formality at the door by Jonah, the manor's doorman, who is told a brief reason for your visit and given the Lady's ring. The guards then depart for the gate while Johan leads you inside the fine, old building, through a few well-decorated rooms and into a parlor where you are instructed to wait for the Lord to arrive. It is clear he does not like the look of the party; it is as if you are all far too disreputable to have dealings with his master.

After a few moments, a middle-aged man with long, brown hair and full mustache burst into the room, almost at a run. He is dressed well but not garishly and seems to still be in reasonable shape, like an old campaigner recently retired. His brow is furrowed and his face betrays a clear sign of agitation and worry.

What is the meaning of this? he asks sharply, waving the Lady's ring. How came you into posession of my wife's ring? He looks to each of you in rapid succession, more distraught than angry.


M Human Barbarian 1

Relax, we are the good guys here , your manor was attacked by a group of goblins, we saw the smoke and helped out. Your wife is fine though, don't worry. She asked us to show you her ring.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak cringes at the sound of the barbarian's voice, fearing he may say something to mess things up. "Sir, she gave it ta us sayin' you'd speak with us if I showed it to your guards. You apparently have a goblin issue to the north. We're here ta help you with that problem. A group of the dirty buggers attacked your manor, burnin' a couple o' your buildings up pretty good. We were able ta help rid the place of the gobbies, though, some of your guards were wounded pretty good. Though to ease your conscious, none died." He pauses a moment, trying to think of anything he might have forgot. Stroking his beard, "I guess that's everythin'." He shrugs before turning to the others. "Do any of you lot know of anythin' I may have left out?"


Tengu Male Cleric

Longfeather steps up after Darnak finishes speaking, "Sadly, I think you are mistaken Darnak. One of the guards at the manor did fall. Also, we captured one of the goblins and he told us that their band was lead by someone named 'Belig'. If you know nothing of this Belig, we thought we might investigate him to insure he was no major threat."

Once Longfeather is done speaking, he steps back again.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak's shoulders drop. "Blast. Sorry, your lordship. I must've missed that one we lost. It was pretty hectic to say the least. And good one, Longfeather. I had forgotten about Belig. That name ring a bell to ya?" he asks Lord Wildhurst. "He may have a lot ta do with these goblin attacks."


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

The matters spoken, Irra stays at the back, looking for the lord's reaction.


"Sir," V'Thamuus steps forward with a short bow of greetings. "Your Lady gave promise that you would accept this message with gratitude. The home of your ancestors stands still. Your wife lives; your household staff, with one tragic exception still serves her. That this is true is due in no small part to the men and woman who stand before you. If you suspect us of falsehood, please to send a runner to verify our tale. If you care not for further news and service we can be on our way."

V'Thamuus stands strait and looks the lord in the eye.

"I am V'Thamuus Diwanimi. No less than five of the beasts fled the battle to give tale to this Belig that the attack failed. Would you like our help to prevent whatever action this Belig's disappointment might hatch?"

V'Thamuus simmers and waits for an answer. I am beginning to tire of the constant suspicion and discourtesy that seems the habitual norm of the north. Moninga senses his master's agitation and stands close pressed up against Thim's leg.


Lord Wildhurst hardly waits for you each to answer before summoning his footman with a shout. Jonah! Find Captain Davi and see to it he sends 20 men to my country estate immediately! Also, give him this. See to it my wife receives her ring. One more thing. Let Marie know I have guests and that she should bring refreshments. Jonah takes the ring from Lord Wildhurst and bounds off as fast as a man of his age can muster. Once Jonah is out of the room, Lord Wildhurst turns his attention back to you. He says nothing for several moments, apparently lost in thought, a look of deep concern etched on his face. Just as you begin to fidget and share looks among yourselves, he recovers his train of thought and forces a smile.

I owe you all a great deal. Please, be seated and refresh yourselves. I would like to hear the tale in full, and to learn more about you all and how you came to render such a service to my family. Afterward, I would like you to meet another guest of mine and stay for dinner. He too has an interesting tale to tell concerning goblins from the north.

Marie turns out to be an attractive young woman with long, black hair and dark eyes hidden behind long lashes. She is just about the right age to be Lord Wildhurst's daughter. She brings a tray with cheeses, a bottle of wine and a tray of glasses then steps aside to learn if anything else is requested of her before she departs.

Longfeather - you have the distinct feeling that Marie is staring at you as you speak to Lord Wildhurst, but she looks away if you begin to look at all in her direction.

We can assume, if you'd like, that you relate a bit about yourselves and your view of the night's events at the Wildhurst Manor just to keep things moving along. Feel free to post whatever you'd like or take other action if you wish. After everyone has a chance to speak (if they desire), we will move along.


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

"Ah the life of the caravan guard; protecting glass, endless monotony as hills and grasses roll by all too slowly... broken occasionally by fighting off goblin attacks and excellent free meals." Irra grins, steps forward and attempts a curtsy- something difficult to do in leggings, but she manages to pull it off. "I'll be sure to say that it's our pleasure to stay for dinner, Lordship. Despite the danger, your lady be healthy and well, and such a relief deserves a little celebration."

Pleasantries exchanged, she makes her way over to Marie and gives her a smile. "Hullo there, little one!" Her eyes quickly flicker down up over her. "Irra Shattertongue, a pleasure." She sticks out her hand for a shake. "A pleasure to meet the daughter of your very fine mother; a braver lady I rarely have seen. What entertains you?"


Tengu Male Cleric

Longfeather sees Irra speaking with Marie and walks over, "I'm sorry to interrupt, could I borrow my companion for a just a moment."

Longfeather will pull Irra and whisper to her, "The young lass seems to be staring at me, I'm used to odd looks but could you just make sure it's nothing serious?"

Longfeather walks back over to the Lord and continues recounting the events of the attack.


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

Irra blinks, covers a snort and says "Heh. I'll see what I can do."


Tengu Male Cleric

"Thank you, Irra, I'd hate to be offending to this family in some way."


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

V'Thamuus blushes under his dark skin as the young woman enters, and he falls back into formality with a practiced bow in greeting.

"Lord, you are most welcome. Lady . . . thank you." Thim takes some bits of cheese but declines the wine and steps to the back, embarrassed, to watch the further proceedings. While he waits, he idly passes bits of refreshment to Moninga.


M Human Barbarian 1

Turad takes a seat and relates his version of the nights events. Your lordship, we were traveling with a caravan that night when we saw smoke rising from the distance, when we arrived, we saw your manor being attacked by the goblins, helping out was the least we could do. We also want to start looking into where these goblins came from, as to prevent any future attacks on your home or that of anyone else. I am interested to meet your other guest, perhaps we may work together to prevent this from happening again.


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

Darnak looks to Turad, slightly impressed he didn't manage to offend anyone. "The lad speaks true, sir. We'd be interested in fixin' your gobbie problem."


@Irra
The young woman tears up slightly and stammers You... you knew my mother? She looks inquisitively at Lord Wildhurst and seeing her distress, he gracefully takes control of the conversation.

Ah, Ms Shattertongue, I am afraid we have failed to be as courteous to you as you have been to my family. I should have properly introduced you to my household. This is Ms. Marie Wildhurst, my neice. She lives here with me. Her parents...are no longer with us, I am sad to say. He puts his hand gently upon Marie's shoulder and smiles at her warmly. She smiles in return but turns aside to discreetly wipe a tear away. Uncle if you and your guests will forgive me, I would like to see to the rest of the house.

Of course, Marie, of course responds Lord Wildhurst with a note of sadness. We will talk later.

Once Marie has left the room, Lord Wildhurst returns his attention to all of you.

I apologize to all of you, especially to you Ms. Shattertongue, for my breach of etiquette. I should never have put you or Marie in such an uncomfortable position. Lord Wildhurst pauses again, as if considering something deeply troubling to him. You should know that I am new to this office; I have been Lord here but three months. My elder brother, Lord Weldon Wildhurst and his wife, the good Lady Katryn Wildhurst, were recently killed in a tragic accident. Before this terrible event, I was a country squire, enjoying life in the manor you recently saved. However, with the death of my brother and his wife, his title, household and his daughter passed to my care. Poor Marie did not like life at my country manor and begged to return here to the city, where she was raised. Finding herself at loose ends, she insisted that she do something practical. She runs the household here and has asked to help me as she is able. Truely it is beneath her station to act as a serving girl, but I humor her for now while she overcomes her hurt. In truth, it seems to do her good; she says she is happier when she has things to do and I must agree that is true.

Lord Wildhurst returns to the business at hand. Regarding the goblins, I too, have more reasons than this latest insult to see that these goblins are driven from this region. Indeed, that is the very business I planned to discuss tonight. I am expecting a vistor from the village of Thistle, which is approximately a day's travel north of here. If he is here to confirm the rumors I have heard, then I will greatly need someone I can trust to address this matter.

Feel free to continue to discuss matters with Lord Wildhurst. When you are done, we will move on to dinner and the guest he mentioned.

Darnak - I LOL'd at your post. I expected Turad to offend him too!


Tengu Male Cleric

"Sir, I do have more questions but I will wait until your other visitor has told his story. One question, do you know where we could acquire accommodations for the night? "

I'm ready to move on to dinner when everyone else is

-Posted with Wayfinder


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

:)

"I'm willin' ta wait until your visitor arrives as well. I'm interested into what he knows of these goblins. Maybe his information will be somethin' we can use ta bring 'em down."


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

Yes, any decision to act should only be made once all the information is available. Thank you sir," Thim bows to the host. "Your invitation to dinner is greatfully accepted. I am interested in what this other party has to say."


M Human Barbarian 1

I agree we can't discuss any this issue more until dinner. Until then,I'm afraid there is not much else to do.

I agree, lets flash forward to dinner


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

Irra winces. "Sorry dear, I thought you were Wildherst's daughter. Shouldn't have presumed. Mind?"


Lord Wildhurst leads the party out through a set of double doors and onto a stone patio that overlooks the gardens. Beyond the garden wall stretches Ember Lake. As the afternoon is very pleasant, he asks that you remain in the garden and enjoy his hospitality while he takes care of some important matters. Before departing, he assigns a servant to see to your needs.

The garden is very peaceful and dotted with well-kept flowers and shrubs. There is comfortable furniture, sturdy stone tables and shaded paths to wander as you pass the time waiting for dinner. About sunset, the servant gathers your group and leads you back into the house through a second set of double doors. These lead directly into a well-decorated dining room. Within, Lord Wildhurst is standing next to a tall, lanky man of middle age with graying, bushy, side whiskers. The man is dressed in simple but clean clothing and has a bearing of a leader or at least a politician. Both are drinking amber liquid from heavy crystal glassware and appear to be chatting about something serious as you walk into the room.

Ahh, I see my friends have arrived. Please, help yourself to a drink from the side bar. I would like to introduce you to Borden Jacobson, a spokesman from Thistle. This is the guest I told you about and these, Borden, are the heroes I wanted you to meet. For their benefit, would you please tell them your tale, for I have said nothing of this matter to them, and I too would like to hear it again.

Borden seems pleased to meet each of you and holds out his hand to shake each of yours, though he seems awkward when he at last reaches Longfeather and has to force his hand back out and a put a smile on his face when meeting the tengu. He covers this embarrassment by launching immediately into his story.

The trouble began three weeks back. Without warning, our entire village fell ill. Men, women and children - no one was spared. Most of us were bedridden for days and I thank the gods that no one passed away. It was some days' time before most of us were on our feet and able to repair the damage to the crops wrought by neglect and tend to those who were still ill. Would that all there were to it.

On the second day from the plague's start, when only a few of us were able to stand, a cocksure goblin came into the village square and shouted that he brought the plague. He jeered at us and beat mercilessly any that rose to oppose or curse him. He called himself "Belig" and he said that unless we paid him tribute, he would bring more plagues and other evils upon us. He demanded a wagon-load of goods and all the livestock that had died from the sickness. He told us that if we tricked or denied him, he would bring more evil down upon us. We paid him whatever we could - we were in no position to fight him or his band, and hoped that would be the end of it. However, he came again last night with a demand for another wagon-load of goods. We have delayed him, but he will be back in two days time. The village sent me here to Lord Wildhurst to see what we may do, for we have no doubt that if we pay him again, he will return for yet more goods and the village cannot hope to survive the winter if he succeeds.

During this sad tale, the servants have finished setting the table and you have all been seated. As Borden finishes his story, the first course is served.


Tengu Male Cleric

"So Belig is goblin. Darnak, Irra, does this sound like a plan you have seen goblins execute before? I thought there tactics leaned more simply kill the weak and take their food not extort it from them. "

LongFeather looks over to the guest, "This plague is strange too, how long after you paid the ransom did everyone get better? "

-Posted with Wayfinder


Stats:
Hp's 113/113; Int: +3; AC 31/touch 25/ff 27; Fort:+15/Ref:+14/Will:+16/CMD: 37(45 Bull R/39 Disarm/47 trip)/ff 33

"Can't say that I've heard of a goblin with demands. And you're right, Longfeather; typically they just move in and attempt ta take what they want. They don't go around waitin' on folks ta give 'em stuff. There's more ta this goblin than meets the eye and I'm startin' ta think there might be someone else pullin' these bugger's strings." Darnak leans back and strokes his beard, wondering on the possibilities of such.


Female Gnome Sheet|HP 67/67|Fort 9|Ref 7|Will 8|Init 0|Perf 25/25|Myth 5/5|AC 14|TAC 10|FFAC 14

"That... that is definitely an odd tale. I've never heard of a goblin acting like that. Hmm; did anyone touch the goblin? Shake hands with him, or try to attack him? Illusions and disguises hold up much easier at a distance. And... does your village get all its water from a single well? Its crops from a single field? If it affects a whole town and a creature has control over it, poison sounds more likely than plague..."


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

"The beast is acting with unusual intelligence." Thim pauses and glances at Darnak to see if the combination of words send him again into peels of laughter. "Irra's point is well-taken. It is an odd coincidence that your 'plague' and the goblin struck so close together. As for worse calamities, I think if a goblin could have done worse, it would have. I don't see the false men, even ones of unusual intelligence, as having the self-discipline to hold any havoc back for later."

"I think we should meet this Belig, and question him further."


M Human Barbarian 1

I'm no genius, but even I know that goblins rarely use magic, and magic capable of bringing a plague seems like powerful magic indeed. The goblins themselves don't worry me, their easy to kill, this illness they claim to spread does though. V, your the scholarly one, any ideas on how the goblins would either create and control a disease magically or grow smart enough to know how to spread an existing one to literally everyone in a village?


Human (Mwangi/Chelexian) Gestalt Wizard (Thassalonian Evoker)/Investigator 1/1
Renewables:
(Sp) Force Bolt (8/8); (Ex) Inspiration (5/5)
HP (14/14) AC:15 (touch:13/ff:12) Saves (F+2/R+5/W+2) CMD:15 Init +7 Per +4

"Nothing comes immediately to mind. Let me think on it for a moment."

DM, what knowledge skill would be appropriate for this kind of check? The closest I have trained for examples of times goblins did something like this before would be history. If it is appropriate, knowledge: history: 1d20 + 8 ⇒ (6) + 8 = 14. As for how they could accomplish it, if a magical means was used here is a Knowledge: Arcane check. Knowledge: Arcane: 1d20 + 9 ⇒ (13) + 9 = 22


@Irra
Borden says, Aye, they had too much contact with Belig. He was stinking and real enough, alright. I touched his filthy hands myself. As for poison I have to agree. Thistle has water from a stream for crops but most of our drinking water comes from a well; it is just easier to fetch the water that way as it is nearer our homes.

@Everyone
Of course you are right about goblins says Borden. Belig certainly seemed sure of himself, but that in itself is no reason to suspect he is anything more than what he appears. Goblins may be uneducated and exceedingly cruel, but they are cunning and love to show the "superior" races they have power too. Easy food and frightened humans seems enough a reward to keep a goblin's baser instincts in check.

While I also agree that goblins do not possess a magical means of making a plague, adds Lord Wildhurst, there can be other ways. Perhaps they fouled the water with their filth or tied a dead animal to a stone and sunk it in the village well, just as Irra suggests.

Regardless, I think you are right about questioning Belig further. It is intolerable what they have done to Thistle and their actions demand a reprisal without the insult they gave to me directly. I would like all of you to travel to Thistle tomorrow with Borden and be present when the villagers must make their next payment. Learn what you can and see to it that this Belig causes no further trouble using any means neccessary. Do you find this solution acceptable, Borden?

Borden looks over the party and smiles. I do indeed, Lord Wildhurst he says, raising his wine glass in a toast to you all.

V'Thamuus, your arcane training spoke about creation of magical plagues but you know the power to be well beyond what goblins typically are capable of. You know of no magical means a goblin could hope to control that would cause the symptoms as described


Tengu Male Cleric

@dm I asked borden about how quickly the villagers recovered after the payment to Belig

LongFeather looks over to Borden, "You expect Belig to return for your supplies? Around what time of day does usually arrive? I'd like to have some time to look around Thistle before he arrives. "

-Posted with Wayfinder

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