Dungeon Playtest. (Inactive)

Game Master Chyrone

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Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

Charis and Zira delay, waiting for Ed to get out of the way.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Would someone bot Carlaya please.

Carlaya botting

Ed Earl & old Grog
Charis & Zira


Female half-elf ranger 7 | HP: 60/60 | AC: 22 / T: 15 / FF: 17 | Fort: +7, Ref: +9, Will: +3 | CMB: +9, CMD: 24 | Init: +6, Perception: +13 | Conditions: None

Sorry. I'm here. I was waiting until Ed Earl was botted as well.

Carlaya pulls out a vial of alchemical fire.


he/him

"Hmpf! We've smashed your dancing partner and soon we'll smash you too!"

Ed Earl continues to taunt his foe and steps just outside of its way before putting all of his energy into a single decisive swing.

Melee (Power Attack, Charge, Vital Strike, Good Hope) +1 greatsword: 1d20 + 16 + 2 ⇒ (12) + 16 + 2 = 30
Damage: 4d6 + 14 + 7 + 2 ⇒ (2, 6, 5, 2) + 14 + 7 + 2 = 38

"No one likes a bent penny."

Assuming Abadar survives its bludgeoning, Zira springs into action and zaps the swarm with a ray of frost, which doesn't do anything. "Bah. I hate constructs. Hurry up and smash it, I forgot to bring my crossbow."


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

The Maiden hurls the vial of alchemist's fire at the pebbles that mocks her patron.

Vial, Archeologist's Luck, Good Hope: 1d20 + 7 + 3 + 2 ⇒ (1) + 7 + 3 + 2 = 13
Fire Damage: 1d6 ⇒ 1 Add an extra 50% against swarms
Miss Direction: 1d8 ⇒ 3

It almost slips from her hands entirely before she manages a toss.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Ed Earl swings a considerably forceful attack, but ultimately it deals but a rough third of its force.
(-14 hp)

Charis' alchemist fire breaks, dealing 1 dmg to the Abadar Mosqic, and 1 splash to Rags.
Carlaya grabs for one of her own.

Old Grog


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

With the dust finally out of his eyes, Grog snorts with the indignity of hitting the wrong thing. Eyes narrowing he steps closer to the Abadar Moasaic and tries to smash it into fragments with his long hammer!
Primary: 1d20 + 13 ⇒ (11) + 13 = 24Damage: 2d6 + 17 ⇒ (5, 3) + 17 = 25
Iterative: 1d20 + 8 ⇒ (8) + 8 = 16Damage: 2d6 + 17 ⇒ (3, 2) + 17 = 22


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

The Mosaic is but a few points hp left, after Old Grog's beating and pounding.
===============

Mosaics, final round.

Renee
------------
Abadar Mosaic (-49)
------------
Carlaya
Ed Earl & Old Grog
Charis & Zira


Male N Half-orc Inquisitor 7 | HP: 59/59 | AC: 19 (14 Tch,15 Fl) | CMB: +7, CMD: 22 | F: +9, R: +9, W: +9 | Init: +9 | Perc: +12, SM: +9 | Speed 30ft | Bane 6/7; Judgement 2/3, Spells lvl1: 4/5 lvl2: 3/4 lvl3: 1/1; CLW wand 42/50 | Active conditions: See invisibility, Divine favor

Once more, Renee sends a hail of arrows at the mosaic.

Longbow, PBS, haste, DA, RS: 1d20 + 11 + 1 + 1 - 2 - 2 ⇒ (10) + 11 + 1 + 1 - 2 - 2 = 19
damage, PBS, DA: 1d8 + 3 + 1 + 4 ⇒ (4) + 3 + 1 + 4 = 12
Longbow, PBS, haste, DA, RS: 1d20 + 11 + 1 + 1 - 2 - 2 ⇒ (2) + 11 + 1 + 1 - 2 - 2 = 11
damage, PBS, DA: 1d8 + 3 + 1 + 4 ⇒ (4) + 3 + 1 + 4 = 12
Longbow, PBS, haste, DA, RS: 1d20 + 11 + 1 + 1 - 2 - 2 ⇒ (8) + 11 + 1 + 1 - 2 - 2 = 17
damage, PBS, DA: 1d8 + 3 + 1 + 4 ⇒ (7) + 3 + 1 + 4 = 15


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Renee comes close to hitting the swarm twice, but the swirling mass is tricky to hit, it seems.
-----------
Abadar Mosaic (-45) moves closer to swarm Ed Earl again.

Aoo: 1d20 + 18 ⇒ (12) + 18 = 30Dmg: 2d6 + 23 ⇒ (4, 2) + 23 = 29

It seems a mistype on Ed Earl's previous botting. A 4d6?
That makes 4 less dmg.

His dmg is only just enough to finish off the Mosaic.

Combat over!!


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

"Away you go, abomination." Charis almost spits. "Looks like you can use some healing, Ed." She takes out her wand.

Cure Light Wounds: 1d8 + 1 ⇒ (3) + 1 = 4
Cure Light Wounds: 1d8 + 1 ⇒ (1) + 1 = 2
Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5

"Does Rags need any help? How about you, Grog?"


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

I don't have access to the map for the other maps, but for now comes the question: will the circles be investigated?


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

Curiousity will kill this snake!

The Maiden begins to patrol the circles, casting detect magic as needed.

Spellcraft, Heroism: 1d20 + 5 + 2 ⇒ (20) + 5 + 2 = 27
Perception, Heroism: 1d20 + 12 + 2 - 1 ⇒ (12) + 12 + 2 - 1 = 25 Add +3 if it's a trap

Spellcraft, Heroism: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Perception, Heroism: 1d20 + 12 + 2 - 1 ⇒ (8) + 12 + 2 - 1 = 21 Add +3 if it's a trap


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Charis observes the closest two circles.

Each circle gives off a sense of magical energy. Charis deduces the one to the north has teleportation magic involved. The southern one she doesn't quite get.


he/him

"Let me take a look." Zira focuses on the southern portal.

Spellcraft: 1d20 + 12 ⇒ (6) + 12 = 18

"Uh...maybe we should explore the northern portal first?"


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grog shrugs, takes a looong pull of something strong from his hip flask, smacks his lips and hurries forwards into the middle of the northern circle...


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Still working on the new maps. But for now..

Old Grog disappears as he steps into the circle.

Old Grog, and any who wish to follow him.:

The transportation gave off a chill on your bones.
Something sinister was involved in making this possible, is what your gut tells you.

Can i get a fort roll DC 17 please.


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

"Well, we're not getting any younger..."

She steps into the portal.

"I don't do well in the cold but... this doesn't feel right at all."
Fort Save, Heroism: 1d20 + 5 + 2 ⇒ (5) + 5 + 2 = 12

She shudders some more.


he/him

"You know what they say. Never split the party." Zira smiles and enters the portal. Ed Earl soon follows after her.

Zira's Fort: 1d20 + 7 ⇒ (13) + 7 = 20
"Hmpf. You call this cold? You should have seen the blizzards in the far north. Beautiful but bonechilling."

Ed Earl's Fort: 1d20 + 7 ⇒ (20) + 7 = 27
"It is unnatural, I'll give you that."


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Fort: 1d20 + 9 ⇒ (6) + 9 = 15 He also gets +3 bonus vs spells, spell like abilities. It sounds like that was a spell effect of some sort.

His guts all riled up Grog lurches about drunkenly as he tries to make sense of where he is now.

Perception: 1d20 + 13 ⇒ (7) + 13 = 20
Survival (if applicable): 1d20 + 13 ⇒ (12) + 13 = 25


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Sorry to say, but no. Evil essense is the culprit, the teleport is just what it is.
And ending up here is purely a gamble.

Fort Carlaya: 1d20 + 7 ⇒ (5) + 7 = 12
Fort Rags: 1d20 + 8 ⇒ (13) + 8 = 21

Carlaya, Charis and Old Grog arrive at the other side of the teleportation fatigued, while the others merely feel a passing, yet sharp, chill in their bodies.
7d8 ⇒ (5, 1, 8, 2, 6, 3, 5) = 30
Huh, imagine that..

Old Grog notices the group is in some otherwordly place.
The team is scattered, the ground they stand upon, are rocks suspended in...a landscape of stars? While the largest 4 rocks are connected to the central one with chains, the smaller ones are not.

In the middle, a rune glows, switching between ominous dark purple and light.
--------------------------
The chains can be traversed with a DC 14 acrobatics roll, moving at half speed, which includes getting up on there.
Some of you are on less favorable places, but can make acrobatics to jump across. A square with less than 50% rock surface counts as +3 to the check of jumping.

---------------------------
In the middle, a sudden pulse of otherwordly energy ripples forth,

Party will saves:

Carlaya: 1d20 + 3 ⇒ (9) + 3 = 12
Rags: 1d20 + 3 + 4 ⇒ (3) + 3 + 4 = 10
Charis: 1d20 + 6 - 1 ⇒ (20) + 6 - 1 = 25
Ed Earl: 1d20 + 3 ⇒ (3) + 3 = 6
Old Grog: 1d20 + 4 + 3 ⇒ (8) + 4 + 3 = 15
Renee: 1d20 + 9 ⇒ (6) + 9 = 15
Zira: 1d20 + 6 ⇒ (9) + 6 = 15

Everyone except for Charis is disorientated, and suddenly, a mass of mouthes and eyes appears.
Init:

Carlaya: 1d20 + 6 ⇒ (11) + 6 = 17
Charis: 1d20 + 3 ⇒ (4) + 3 = 7
Ed Earl: 1d20 + 4 ⇒ (18) + 4 = 22
Ol Grog: 1d20 + 1 ⇒ (8) + 1 = 9
Renee: 1d20 + 9 ⇒ (15) + 9 = 24
Zira: 1d20 + 2 ⇒ (10) + 2 = 12

Thing: 1d20 + 5 ⇒ (3) + 5 = 8

Everyone except for Charis is dazed for the 1st round of combat.

Kn. Dungeoneering 15:

A gibbering mouther, a mass of unnatural anatomy, its screams are terrible and maddening.

Any +5 gives more info.

Far out, round 1

Ed Earl & Renee (both dazed)
Carlaya & Zira (both dazed)
Old Grog (dazed)
----------------
Thing jibbers weird words.
Carlaya: 1d20 + 3 ⇒ (16) + 3 = 19
Rags: 1d20 + 3 + 4 ⇒ (16) + 3 + 4 = 23
Charis: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9 Effect: 1d100 ⇒ 21 All okay.
Ed Earl: 1d20 + 3 ⇒ (17) + 3 = 20
Old Grog: 1d20 + 4 + 3 ⇒ (10) + 4 + 3 = 17
Renee: 1d20 + 9 ⇒ (1) + 9 = 10 Effect: 1d100 ⇒ 35 Incoherent babbling on his next turn.
Zira: 1d20 + 6 ⇒ (10) + 6 = 16

Afterwards, 1d7 ⇒ 1 it heads over to where Carlaya and Zira are.
Acro to get up: 1d20 + 5 ⇒ (10) + 5 = 15
1d2 ⇒ 2, it spits something at her.
Ranged touch: 1d20 + 8 ⇒ (15) + 8 = 23
The ickor hits her in the face.
A DC 20 fort roll please, vs 1d4 ⇒ 3 rounds of blindness.
----------------
Charis resists the strange vibes, and can act normally.


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

"Everyone, be on alert!" Charis tries to identify the creature...

Bardic Knowledge: 1d20 + 4 ⇒ (14) + 4 = 18

"A Gibbering Mouther... damn this thing's screams! Block it... out." She notices the party is confused and unaware. Shrugging, she leaps across the pit to the unknown.

Acrobatics, Fatigued, Heroism, Rock: 1d20 + 12 - 2 + 3 + 3 ⇒ (14) + 12 - 2 + 3 + 3 = 30

As she lands, she draws her sword. "Anyone knows what this thing's weaknesses are?"


he/him

Who needs to make that Fort Save? Zira? In case it's her:

Fort Save: 1d20 + 7 ⇒ (16) + 7 = 23


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Charis literally leaps into action, and across the space between the rocks.
=======================

Far out, round 2

Ed Earl & Renee
Carlaya & Zira
Old Grog
----------
Gibbering mouther
----------
Charis


he/him

"I'm nowhere as agile as you, dear." He flexes an arm. "And this armor isn't helping, either." He looks to the platform Rags is on.

Acrobatics, Full Plate: 1d20 - 6 ⇒ (14) - 6 = 8

He barely makes it across. "And a tight rope. Perfect..."

Acrobatics, Full Plate: 1d20 - 6 ⇒ (7) - 6 = 1
He steps onto the chain and almost wobbles off. "I think I'm going to be stuck here. Zira, a little help?"


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

He may not have had enough of a running speed for his 1st jump, that was a 10 by 10 feet area.


he/him

Oh. If that's not enough to cross and he didn't fall, then he'll just sit pretty on the platform and wait for Zira's help.


Female half-elf ranger 7 | HP: 60/60 | AC: 22 / T: 15 / FF: 17 | Fort: +7, Ref: +9, Will: +3 | CMB: +9, CMD: 24 | Init: +6, Perception: +13 | Conditions: None

Kn. Dungeoneering: 1d20 + 7 ⇒ (15) + 7 = 22
Any weaknesses? DR?

Carlaya lines up a few shots at the blabbering monster.
Comp. longbow, PBS, Manyshot: 1d20 + 14 ⇒ (5) + 14 = 192d8 + 10 ⇒ (2, 1) + 10 = 13
Comp. longbow, PBS: 1d20 + 9 ⇒ (6) + 9 = 151d8 + 5 ⇒ (8) + 5 = 13

"Rags! Careful over there!" She yells across the strange landscape. Rags tries to jump across, the visual of which is quite comical to watch, yet he succeeds.

Acrobatics: 1d20 + 7 ⇒ (17) + 7 = 24

A jumping snake. Heh.


Male N Half-orc Inquisitor 7 | HP: 59/59 | AC: 19 (14 Tch,15 Fl) | CMB: +7, CMD: 22 | F: +9, R: +9, W: +9 | Init: +9 | Perc: +12, SM: +9 | Speed 30ft | Bane 6/7; Judgement 2/3, Spells lvl1: 4/5 lvl2: 3/4 lvl3: 1/1; CLW wand 42/50 | Active conditions: See invisibility, Divine favor

The vile creature's incomprehensible blabbering is surprisingly catchy, and Renee finds himself staring at nothingness, repeating the same strange sounds.

If I understood correctly, I lose my action?


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Yes, for this round.

Carlaya recalls gibbering mouthers to be vulnerable to blunt force.
She shoots 3 arrows at the thing, which miss the unnatural body.

Rags is surprisingly doing better, balancing his thick body onto the chain.
Renee is admiring the scene around him.

Zira
Old Grog

-------------
Gibbering mouther
-------------
Charis


he/him

Zira casts fly on herself. "I'm not a fan of tentacles, unless they are cooked and on my dinner plate." She flies around the void towards Ed Earl.


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

Grumbling grog throws his tankard onto the central island and stares at it for a long moment. Gulping he mutters, "Aww heck, I gon' done it now..." Suddenly he psychs himself and sails over the abyss and lands next to the tankard. He picks it up and kisses it.
Acrobatics: 1d20 + 8 ⇒ (20) + 8 = 28


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Old Grog makes a surprisingly well timed jump, traversing the cosmic chasm, and landing back on his feet next to his beloved tankard.
Zira meanwhile flies up and towards Ed Earl.
---------------
Gibbering Mouther gibbers again, this time only forcing Charis and Renee to make a save.
Will Charis: 1d20 + 6 - 1 ⇒ (4) + 6 - 1 = 9 1d100 ⇒ 10 No problems.
Will Renee: 1d20 + 9 ⇒ (7) + 9 = 16
Renee resists the effects, but Charis's head is flooded again with the strange words. Thankfully, she keeps a clear enough head to continue her actions.
It then spits goo at Old Grog.
Rt: 1d20 + 8 ⇒ (11) + 8 = 19, it ends right in his face.
Fort vs blind: 1d20 + 9 ⇒ (18) + 9 = 27 Pass.
Old Grog resists the ick from blinding him, blinking fast enough to keep his sight.

The mouther comes closer to him.
Its seems you weren't currently wielding your hammer, as you were tossing your tankard and picking it up.
Bite: 1d20 + 9 ⇒ (12) + 9 = 21 Dmg: 1d4 + 2 ⇒ (2) + 2 = 4
One of the many mouths bites his arm, Grab?: 1d20 + 9 ⇒ (1) + 9 = 10 yet doesn't get a hold of him.
-----------------

Charis


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

"Get out of my head." The Maiden shakes her head, draws her bow and fires a silver arrow.

Shortbow +1,Heroism, Into Melee: 1d20 + 8 + 2 - 4 ⇒ (13) + 8 + 2 - 4 = 19
Damage: 1d8 + 1 ⇒ (4) + 1 = 5


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

*Ffffwoosh!!!*

The Arrow flies at the mouther, and flies off into space.
==========================

Far out, round 3

Ed Earl & Renee
Carlaya & Zira
Old Grog
----------
Gibbering mouther
----------
Charis


he/him

Ed loads his sling and throws a rock.

Attack: 1d20 + 8 - 4 ⇒ (5) + 8 - 4 = 9
Damage: 1d4 ⇒ 4

It scatters across the ground.

"Zira, some help?"


Male N Half-orc Inquisitor 7 | HP: 59/59 | AC: 19 (14 Tch,15 Fl) | CMB: +7, CMD: 22 | F: +9, R: +9, W: +9 | Init: +9 | Perc: +12, SM: +9 | Speed 30ft | Bane 6/7; Judgement 2/3, Spells lvl1: 4/5 lvl2: 3/4 lvl3: 1/1; CLW wand 42/50 | Active conditions: See invisibility, Divine favor

Knowledge, dungeoneering, monster lore: 1d20 + 4 + 3 ⇒ (7) + 4 + 3 = 14

Renee snaps awake from his daydreaming, staring at the ugly creature and having no idea what it is. "Blunt force, eh?" the half-orc hears Carlya's muttering, and chooses blunted arrows from his quiver.

Swift: Judgement (Justice)
Longbow, DA, RS, Judgement, CS: 1d20 + 11 - 2 - 2 + 2 + 1 ⇒ (7) + 11 - 2 - 2 + 2 + 1 = 17
Damage, DA: 1d8 + 3 + 4 ⇒ (8) + 3 + 4 = 15
Longbow, DA, RS, Judgement, CS: 1d20 + 11 - 2 - 2 + 2 + 1 ⇒ (15) + 11 - 2 - 2 + 2 + 1 = 25
Damage, DA: 1d8 + 3 + 4 ⇒ (6) + 3 + 4 = 13


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Hear clear muttering, from that way a distance? :D
Let's say she almost yells it out loud.

While Ed Earl waits for Zira to help him, Renee shoots two arrows at the mouther, of which the latter hits.

Carlaya & Zira
Old Grog
----------------
Gibbering mouther (-13)
----------------
Charis


HP 82 | AC 17 T 11 FF16 | CMB + 12 CMD 22 (BRush 27, DTrick 26, Trip 27) | fort +9 ref +4 will +4 (+3 poison,spells, spell like, +2 mind aff) | init +1 perception +13
Rage:
HP 103 | AC 15 T9 14 FF16 | CMB +12 CMD 22 | fort +12 ref +4 will +8 (+3 poison,spells,spell like, +2 mind aff)

"Ugh! Digustin'!" bellowed Grog going beet red in the face. Roaring a string of Dwarven oaths, he lunges towards the abomination and plants his hammer down upon it with considerable force!

Free action: Rage
5' step NE - due to carrying a reach weapon
Full attack with rage & power attack.

Hammer!: 1d20 + 13 ⇒ (12) + 13 = 25Damage: 2d6 + 17 ⇒ (4, 3) + 17 = 24
Hammer, iterative!: 1d20 + 7 ⇒ (9) + 7 = 16Damage: 2d6 + 17 ⇒ (4, 4) + 17 = 25


Female half-elf ranger 7 | HP: 60/60 | AC: 22 / T: 15 / FF: 17 | Fort: +7, Ref: +9, Will: +3 | CMB: +9, CMD: 24 | Init: +6, Perception: +13 | Conditions: None

Carlaya indeed shouts the vulnerability details so that all may hear them ;). She then draws blunt arrows from her quiver and fires at the mouther.

Not sure if you are going to rule that as retrieving a stored item, I will post both attacks and you can decide if I can only use one

Comp. longbow, PBS, MS, Blunt arrow: 1d20 + 14 ⇒ (13) + 14 = 272d8 + 10 ⇒ (8, 3) + 10 = 21
Comp. longbow, PBS, Blunt arrow: 1d20 + 9 ⇒ (10) + 9 = 191d8 + 5 ⇒ (4) + 5 = 9

Rags performs another "leap."
Acrobatics: 1d20 + 7 ⇒ (12) + 7 = 19


he/him

Zira finishes flying over to Ed Earl and casts fly.


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Old Grog, you arrived in this place fatigued. Unless you have a way around it, fatigue prevents you from raging.
Carlaya, you and Rags arrived fatigued as well.

Zira to the aid!!, as she flies over to Ed Earl and gives him flight.
Rags almost makes it across the chasm.

Old Grog swings a mighty blow, but the fatigue from his arrival prevents him from a proper hit. Thankfully, a likewise fatigued Carlaya hits it for 21 with her 1st Arrow.
------------------------
A man's voice sounds, as a large hooded figure appears in the sky.
"Welcome, intruders. So courteous of you, to ring the doorbell by dropping by on our pet first. I am not so naive to expect your demise at its hands, so leave any breath boasting better to use for pleas of mercy. We will make sure you will not interfere with the Gatekeeper's communion."

The figure's mouth corner turns upwards, and the image disappears.
--------------------------
Gibbering mouther (-34) jibbers some more.
Will Charis: 1d20 + 6 - 1 ⇒ (19) + 6 - 1 = 24 Success!
The noises now have no more effect on her.

It moves closer to Old Grog, and makes several bites at him.
Bite1: 1d20 + 9 ⇒ (12) + 9 = 211d4 + 2 ⇒ (3) + 2 = 5
Grab?: 1d20 + 9 ⇒ (5) + 9 = 14

Bite 2: 1d20 + 9 ⇒ (20) + 9 = 291d4 + 2 ⇒ (4) + 2 = 6
Grapple?: 1d20 + 9 ⇒ (20) + 9 = 29
Crit?: 1d20 + 9 ⇒ (6) + 9 = 15 Confirmed, after grapple. 1d4 + 2 ⇒ (4) + 2 = 6

Bite 3: 1d20 + 9 ⇒ (20) + 9 = 291d4 + 2 ⇒ (2) + 2 = 4
Crit?: 1d20 + 9 ⇒ (19) + 9 = 281d4 + 2 ⇒ (2) + 2 = 4

Bite 4: 1d20 + 9 ⇒ (2) + 9 = 111d4 + 2 ⇒ (3) + 2 = 5

Bite 5: 1d20 + 9 ⇒ (17) + 9 = 261d4 + 2 ⇒ (1) + 2 = 3

Bite 6: 1d20 + 9 ⇒ (5) + 9 = 141d4 + 2 ⇒ (2) + 2 = 4

The mouther's many mouths do a small number on Old Grog, biting his arms and legs, and they latch onto him.
Thing got lucky.
--------------------
Charis


Major Image | Heroism on Carlaya HP 4/47 | AC 19 (T 14 FF 16 Uncanny Dodge) | Saves 6/9/7 | Init 3 | Perception 11 | Spells -/4/0/0 | 1 Negative Level | Heroism | -3 Wis | Disguise Self | Archaeologist’s Luck 4/7 |

"I said...OUT!" The Maiden banishes the creature's noises from her head. When she comes to, she sees the possible leader boast and cracks her whip in his direction just as he leaves. "We're coming for you, next."

She snaps her whip at the Gibbering Mouther, using some of her visions on it.

Scorpion Whip +1, Luck: 1d20 + 8 + 3 ⇒ (14) + 8 + 3 = 25
Damage: 1d4 + 2 + 3 ⇒ (2) + 2 + 3 = 7


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Charis whips the mouther over its flexible head, dealing 2 dmg.
=======================

Far out, round 3

Ed Earl & Renee
Carlaya (fatigued) & Zira
Old Grog (grappled, fatigued)
----------
Gibbering mouther (-36)
----------
Charis


he/him

"Finally!" Ed Earl wobbles a bit then gains his air legs. "Don't hog all the fun, Grog!"

Ed drops his sling and flies along the northern side of the central rock, drawing his greatsword as he approaches from the west side. "Taste steel, fiend!"

Melee (Power Attack, Vital Strike) +1 greatsword: 1d20 + 14 ⇒ (17) + 14 = 31
Damage: 4d6 + 14 ⇒ (3, 3, 1, 2) + 14 = 23


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

His flight speed is 40 feet, being heavily armored. He could 2x move to get there, if you want.


he/him

D'oh! I forgot about the slow movement penalty. Double move it is!

Ed snaps out of his power fantasy and realizes he's still 20 feet away. He flies into melee range...


Male N Half-orc Inquisitor 7 | HP: 59/59 | AC: 19 (14 Tch,15 Fl) | CMB: +7, CMD: 22 | F: +9, R: +9, W: +9 | Init: +9 | Perc: +12, SM: +9 | Speed 30ft | Bane 6/7; Judgement 2/3, Spells lvl1: 4/5 lvl2: 3/4 lvl3: 1/1; CLW wand 42/50 | Active conditions: See invisibility, Divine favor

"Who was that, talking the big words?" Renee wonders aloud. But since the image is gone and just the mound of ugliness still around, Renee keeps on firing at it.

Longbow, DA, RS, Judgement, CS: 1d20 + 11 - 2 - 2 + 2 + 1 ⇒ (5) + 11 - 2 - 2 + 2 + 1 = 15
Damage, DA: 1d8 + 3 + 4 ⇒ (6) + 3 + 4 = 13
Longbow, DA, RS, Judgement, CS: 1d20 + 11 - 2 - 2 + 2 + 1 ⇒ (18) + 11 - 2 - 2 + 2 + 1 = 28
Damage, DA: 1d8 + 3 + 4 ⇒ (2) + 3 + 4 = 9


Human
Stats:
1 Sorcerer Hp 6/6 , AC 12/12/10, BaB +0, CMB+0, CMD +2, Init +6, Perc. +14 F+4/R+5/W+9

Another Arrow hits the mouther, soon, it should be the way of the dodo for it.

Carlaya (fatigued) & Zira
Old Grog (grappled, fatigued)
----------
Gibbering mouther (-45)
----------
Charis


he/him

Continuing her flight, Zira hurls another snowball at the mouther.

Ranged Touch: 1d20 + 3 + 2 - 4 ⇒ (16) + 3 + 2 - 4 = 17
Cold Damage: 5d4 + 7 ⇒ (2, 4, 3, 1, 1) + 7 = 18
Fort Save DC 18 or be staggered for 1 round.

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