Dungeon Master S's "Sewer Dragons of Absalom" [CORE] (Inactive)

Game Master Chris Marsh

TACTICAL MAP | HANDOUTS

Initiative Quickpost:

[dice=Baddies]d20+0[/dice]
[dice=Thiera]d20+2[/dice]
[dice=Auri]d20+1[/dice]
[dice=Dupine]d20+2[/dice]
[dice=Piper]d20+8[/dice]
[dice=Hunwald]d20+7[/dice]
[dice=Hagnar]d20+0[/dice]


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MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

He's blind, it's a sneak attack! DMG: 2d6 ⇒ (2, 1) = 3

Hun stabs the kobold right in the belly! He grunts, and yips, but doesn't go down. He lashes out wildly at the rogue: High is on target: 3d100 ⇒ (15, 76, 40) = 131 The second claw is on target ATK: 1d20 + 8 - 2 ⇒ (14) + 8 - 2 = 20 and connects for DMG: 1d4 + 3 ⇒ (3) + 3 = 6 and a FORT save.

The other guard sees things going south and steps back to toss a bomb at the party below. HE aims to get Auri and Dupine 1d20 + 9 ⇒ (13) + 9 = 22 and the fire splashes on both for 3 damage each.

The leader, stands stunned.

Round 2:
Piper: Color Spray
Hunwald: ATK
Baddies: ATK
Dupine: Go
Auri: Go
Thiera: Go
Hagnar: Go

DM:

Blue:
Black: 13 Blind
Red: 14 (17 NL) Stunned for Round 2

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri steps up and delivers a powerful blow to the stunned kobold, hoping to knock it out.
attack, PA, stun, NL (no dex): 1d20 + 11 - 2 + 2 - 4 ⇒ (5) + 11 - 2 + 2 - 4 = 12
NL damage, PA, AS: 2d6 + 9 + 6 ⇒ (3, 6) + 9 + 6 = 24

However the glittering lights may have put her off her mark...

Draconic:
Surrender! We don't actually want to hurt you!


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Do I get to make an AoO on the kobold that stepped back and threw the bomb? If so, here it is!
AoO: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d6 + 3 ⇒ (5) + 3 = 8

Hagnar follows the little creature up the steps, continuing his attack!
Attack!: 1d20 + 8 ⇒ (17) + 8 = 25
Damage: 1d6 + 3 ⇒ (2) + 3 = 5

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Dupine moves in closer behind Auri and tries to kick the very nimble opponent.

Unarmed Strike Attack: 1d20 + 7 ⇒ (13) + 7 = 20
Damage: 1d8 + 3 ⇒ (6) + 3 = 9

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thiera finds the situation amusing. Maybe someone should be laughing. She proposed to correct the deficiency with alacrity.
hideous laughter vs blue. Will DC 18negates.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

No AoO because it was only a 5' step.

Auri loses her concentration for a split second and her swing ricochets off the armor. The kobolds do go wide-eyed at the assurance though (but the weapons coming their way say otherwise.)

Dupine's kick is dead on target, but MAN this is one tough kobold. Still, he knows how this fight is going and eyes his retreat line.

Hagnar takes a big chunk out of his foe too. Will: 1d20 + 3 ⇒ (15) + 3 = 18, and despite a giggle, the kobold keeps fighting.

Round 3:
Piper: Go
Hunwald: Go

Baddies: TBD
Dupine: TBD
Auri: TBD
Thiera: TBD
Hagnar: TBD

DM:

Blue: 5
Black: 13 Blind
Red: 21 (17 NL)

Sovereign Court

Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor

Piper tries to blind the red kobold on the ground floor.

Blinding Ray: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Piper's ray goes wide!

Round 3:
Piper: Miss
Hunwald: Go
Baddies: TBD
Dupine: TBD
Auri: TBD
Thiera: TBD
Hagnar: TBD

DM:

Blue: 5
Black: 13 Blind
Red: 21 (17 NL)

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

"Weapons up! Hold off for a moment." shouts Auri.

"If they continue to attack, then lethal force it is."

Draconic:
"Last chance... stop fighting and we can talk."

It should have been obvious to at least the one she is fighting that Auri has been pulling her blows.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

It looks like it's too late. The leader wants to run and the guards are going to cover his retreat with their lives.

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

Blood trickling down from his claw wounds, Hun has vengence on his mind, despite the Paladin's request.

Fort Save: 1d20 + 5 ⇒ (14) + 5 = 19

Mstrwk Shortsword, crit. 19-20 x2 Dual Wield Sneak Attack
Mstrwk Shortsword atk vs black: 1d20 + 3 + 6 - 2 ⇒ (4) + 3 + 6 - 2 = 11
Damage ?: 1d6 + 1 + 2d6 ⇒ (3) + 1 + (4, 1) = 9
Mstrwk Shortsword atk vs black: 1d20 + 3 + 6 - 2 ⇒ (15) + 3 + 6 - 2 = 22
Damage ?: 1d6 + 1 + 2d6 ⇒ (4) + 1 + (2, 1) = 8

Again, his second strike finds pay-dirt.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hun's second blade deals one more deep wound, but these kobolds are made of sterner stuff.

The leader steps back and quickly mixes and extract. When he drinks it, his wounds begin to close CMW: 2d8 + 6 ⇒ (1, 7) + 6 = 14!

The sidekicks keep going (or flailing as the case may be.)
Blue steps back up the stairs yet again and throws another bomb down below! ATK: 1d20 + 9 ⇒ (12) + 9 = 21 He scores a direct hit on Piper for DMG: 2d6 ⇒ (5, 2) = 7 (REF DC 11 for half). Hagnar takes 2.

The other blindly spins about trying to maul Hun while blind:
low is on target: 3d100 ⇒ (18, 47, 32) = 97, but they all swipe at the air!

Round 3:
Piper: Miss
Hunwald: HIT
Baddies: ATK
Dupine: Go
Auri: Go
Thiera: Go
Hagnar: Go

DM:

Blue: 5
Black: 21 Blind
Red: 7 (3 NL)

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Dupine closes the gap and starts pummeling the leader.

Flurry 1: 1d20 + 6 ⇒ (4) + 6 = 10
Flurry 2: 1d20 + 6 ⇒ (8) + 6 = 14

Damage: 1d8 + 3 ⇒ (6) + 3 = 9 in case the second happens to hit, but I doubt it

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Backing the leader into a corner, Auri continues to beat upon him with her greatsword.

draconic:
"Fool! You are obviously a skilled Alchemist. We could do business together. Tell your people to stop attacking."

She steps up to crowd the alchemist, but holds off attacking, readying her blow it case he does anything other than try and talk.

NL readied power attack: 1d20 + 11 - 2 - 4 ⇒ (1) + 11 - 2 - 4 = 6
I thought he was stunned for a couple of rounds, or was that just a single round stun?


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Hagnar is determined to stop this bomb-throwing little reptile, and he continues his attack!

Attack!: 1d20 + 8 ⇒ (13) + 8 = 21
Damage: 1d6 + 3 ⇒ (5) + 3 = 8


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Dupine's stars don't puncture the kobold's armor, but Hagnar's swing does it's job. Hagnar's foe, however, handles the shot well, despite the blood.

Leader was only stunned for a single round. The leader replies in Draconic:

Draconic:

Why surrender! It looks like an even fight, especially now that I'm healed!

Round 3:
Piper: Miss
Hunwald: HIT
Baddies: ATK
Dupine: Miss
Auri: Miss
Thiera: Go
Hagnar: Hit

DM:

Blue: 13
Black: 21 Blind
Red: 7 (3 NL)

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Draconic:
"Because it is in your interests to have a longer lasting arrangement! I'm sure I could find people willing to pay gold for your alchemical creations."

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thiera pauses her magic for a moment to try and help Auri negotiate.

Draconic:
"I would pay for your alchemical creations. Let's cease this violence before I am forced to call on my magic to bring it to a lethal conclusion. I've held back to this point, but my patience is thin."

Diplomacy: 1d20 + 11 ⇒ (9) + 11 = 20

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Dupine jumps on board, and holds his hands high.

Draconic:
"Seriously, we are not here to fight, but you can see we are able to put up some serious threat. Why not talk, and see if this is a more lucrative way to go?"

Diplomacy: 1d20 + 11 ⇒ (17) + 11 = 28

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri smiles as her friends show their mastery of the language.

Draconic:
It is in all our interests....

diplomacy aid: 1d20 + 12 ⇒ (18) + 12 = 30


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

With the situation being what it is, the kobolds stop fighting. The two guards require a bark to do so though

"what kind do of people are you? Fine. Truce. What is your end game longshanks and gnome?"

-Posted with Wayfinder

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

In draconic, with translation s for those who don't speak it

"We" says Auri "are here to meet with your king and try to find a way to mutually benefit from the sewers - without tripping over each other all the time. The interests we represent have lost some goods to your people, and you have come very close to losing a lot of people to us. Your garbage guards unfortunately were not quite so reasonable as yourself."

She lets that sink in.

"Please take us to the king, so that we may treat with him and come to a mutually acceptable solution. One that recognizes what your people can bring to the table, and that my people need to be able to get through the sewers without being bothered. "


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"I'll not lead to to my fa- the king. No. No. No. If you want to speak to the king, you go to the theater yourself. You leave me out of it. I have... business elsewhere."

Sense Motive DC 15:

He is lying about having business elsewhere. Likely he's trying to get some distance.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

sense motive: 1d20 - 1 ⇒ (6) - 1 = 5
"How are we supposed to find your father if you don't take us there?" asks a reasonable Auri.

"And we would prefer not to have any more ...disagreements.. with your people. I'd much rather conclude the trade arrangements without further bloodshed. Such things are much less likely to happen if you are with us, wouldn't you say?" she adds, sternly.

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

Sense Motive: 1d20 + 1 ⇒ (10) + 1 = 11

It takes a tremendous amount of willpower for Hun not to slice the kobold guard from stem to stern... but he manages to belay his deathly desires.
To the lead kobold, Hun will say bluntly in common, "Come on, Yippitok... you ain't fooling us one bit, your business can wait. And I know you speak common. How else would you negotiate prices for your crummy traps!? Take us to see you father."

Diplomacy: 1d20 + 4 ⇒ (19) + 4 = 23


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Sense Motive: 1d20 + 4 ⇒ (6) + 4 = 10

Hagnar is too busy watching the kobold he was fighting to catch any nuances or cues from the head kobold...but sensing the immediate threat is over, he sheathes his +1 scimitar, holds his holy symbol aloft, and whispers a prayer to Sarenrae—the goddess of the sun, redemption, honesty, and healing. A wave of positive energy expands from the symbol, healing all within a 30' radius (so everybody!) of 6d6 ⇒ (1, 2, 2, 2, 1, 4) = 12 points of damage!

"An example of our goodwill and wish for a prosperous relationship." he says.

Sovereign Court

Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor

Sense Motive: 1d20 ⇒ 3

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Since everyone else is failing at it, I guess I should too.
Sense Motive: 1d20 + 0 ⇒ (9) + 0 = 9


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

"No, I have things to do. Look. You deal with the king, I'm not helping!"

He's going to leave. If you want to stop him, it's going to reignite the fight... Which is fine. Either way :-)

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

"Which way do we go?" asks Auri, reasonably enough.

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Sense Motive: 1d20 + 12 ⇒ (15) + 12 = 27

"The business elsewhere is simply a ruse... you just don't want to get involved. Why is that?"

August is willing to let him go, whether he answers or not. No need for further conflict here.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The kobolds all slouch a bit, The king is not ...forgiving. He would punish us VERY harshly. Maybe... just maybe...."

Whatever the kobold's thought, it goes unsaid, and he tries to leave. As a show of good faith he adds, "Beyond is theater, now throne room."

And they make a few more steps to leave.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri shrugs. "Best head in the other direction then... plausible deniability and all.." she suggests.

Then, with the group gathered she quickly checks over everyone for wounds.

Prior to heading into the room she will take the time to cast a shield and enlarge person upon herself. Just in case things don't go well.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Anyone else doing anything before going through?

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

Hun adds, in a more conciliatory tone, "Master Yippitok, who would be the next in line if your Father lost his crown? Would THAT pers... ah kobold be willing to work with us?"

Diplomacy: 1d20 + 4 ⇒ (19) + 4 = 23

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

Make sure my mage armor is up and everyone is fully healed. Otherwise, where are these kobolds going? I don't really want them to come back behind us?


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

The kobold bitterly answers, "Someone else" He then runs off into the sewers with his cronies in tow.

They seem to be heading back the way you came, but they seem to be headed back past where the otyughs were.

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

Auri ensures the door is closed and a table put in front of it before she pre-casts spells and heads into the kings presence.

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

Hun looks around the shop for anything of value before they leave...

Perception take 10: 10 + 6 = 16 +2 more vs. traps


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Perception: 1d20 + 4 ⇒ (7) + 4 = 11

Hagnar also decides to check out this ancient buried room...

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Thiera decides to bring a fire elemental along.
summon monster ii, just before opening and entering.

Sovereign Court

Gnome Wizard (Illusionist) 7 | AC 17 T 13 FF 15 | HP 63/51 | F +7 R +6 W +7 (+2 vs. Illusion) | Init +8 | Perc +2 (low-light) | Sense Motive +0 | Blinding Ray 8/8 | MageArmor

Oh, I should go ahead and clear my nonlethal damage

CLW: 1d8 + 1 ⇒ (8) + 1 = 9


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Hey guys, back from OGC, but Gen Con is now 9 days out and crushing me. I'll be posting when I can, as I can. I realize I've been spotty a lot over the last month, which is out of character for me, but it's a perfect storm of stuff. I'll be back up to a normal rate after the Con though. Sorry about that.

I'll get a solid post up tonight.

The Exchange

Male Human Monk 4 / Rogue 4| HP: 55/55| AC: 23 (19 Tch, 19 Fl) | CMD: 28/30 vs grapple | F: +7, R: +12, W: +10/+12 Ench | Init: +2 | Perc: +16/18, SM: +17 | Active conditions: Mage armor, heroism, relic +1, inspired +2

No worries here - happens to us all from time to time. Dupine isn't needed anywhere else anytime soon, so if you need to take a break for 2 weeks, it is ok for me.

Grand Lodge

Male Human (CORE) Rogue- 4 | AC-18; T-14; FF18 | HP 44/44 | F +5 R +9 W +3 | CMB=3 CMD=18 BAB +3| Init +8 | Perc +6, +8 vs Traps | (+1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps)

No issue at all... I am on vacay with the fam so a little break is cool!

The Exchange

HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

yeah, no worries here. I'm in too many games at the moment anyway, so having a couple running a bit slower is a godsend.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Awesome. This is one of the PbP I give the mot attention to, so rest assured. I fly home from Gen Con August 8th. The 8th is also my birthday, so I'll likely be out at a pub. After that it'll be normal. Meanwhile, I appreciate the understanding!

Dark Archive

F Elf Wizard (Evoker) 6 |AC 12 (16 w/ MA) (t 12+4MA) (ff 10+4MA) | F+4*, R+6*, W+7* (+2 vs Ench) | CMD 13 | Init +6, Per +6 | HP 36/36

Swamped at work this week and next anyway, so your timing is great. We'll still be here you when you return, if Hunwald hasn't stolen the silverware or the forum software.

The Exchange

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HP 75/75; LoH 6/6 available (2d6); reroll @+4 0/1 avail; Smite 1/2; Wand CLW 48/50 Half Elf Paladin -4/Sorcerer-1/DDisciple-3; AC 34 (barkskin,SoF,Shield,haste) 23 (normal) (25 shielded and enlarged) (27 shielded) (29 shield&SoF); Fort +13; Ref +9; Will 13(+15 vs enchantments); Init +1; Perc +1; resist fire/5;electricity/10;

If he does, he'll probably have taken a selfie while he was doing it to post on his Tinder profile.


Cleric 7 | AC 19 T 11 FF 19 | HP 59/59 | F +7 R +4 W +10 | Init +0 | Perc +4

Ah ha ha ha ha!!!

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