Desert Of Fate

Game Master Michael Talley 759

Desert adventure setting, adventuring tempting fate and perhaps helping others with their own.


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19 / 24 HP ( Calistran Saracen); +4Perc; +4 Init;

At Utarah's words Sunset lifts an ear,

Perception:1d20 + 4 ⇒ (3) + 4 = 7

Not I..." She replies.....though she continues to try and listen.


Human Hp 22/29 AC 23 (+8 Perc; +5 Init; Fort +5, Ref +5, Will +6)

Well then let us proceed forward with caution then.


M Ifrit Bard 2

"Indeed, forward it is. Don't worry Riggar, we shall make it out of this alright."


Human Hp 22/29 AC 23 (+8 Perc; +5 Init; Fort +5, Ref +5, Will +6)

indeed we hopefully all will...


sorry about that seems home internet was down for a bit O_o

The hall that you all move down leads to one large chamber that appears to be a recently vacated camping spot, likely for the wizard that has been within the dungeon helping these Gnolls. However that which draws the attention first is the group of 4 Dire Skeletal Rats currently chewing apart a back among the remains of this 'camp' for now they seem to be ignoring you all, however they are sitting in the middle of also a magical trap that was sprung, a spectral fear trap since it was tripped it's runes are surprisingly easy to read.


*HUGZ DM....heavy petting to help over come the trauma of no internetz......* The horror, oh the horror!


19 / 24 HP ( Calistran Saracen); +4Perc; +4 Init;

"The trap was also an alarm!" Sunset wastes no more time and steps forwards to deal with the rats quickly.

Att Roll:1d20 + 2 ⇒ (20) + 2 = 22

Confirm:1d20 + 2 ⇒ (2) + 2 = 4

Dam Roll:1d10 ⇒ 7


Human Hp 22/29 AC 23 (+8 Perc; +5 Init; Fort +5, Ref +5, Will +6)

After illusions we get necromancy.... pff

Move up, and strike same rat as sunset did

Warhammer: 1d20 + 4 ⇒ (1) + 4 = 51d6 + 3 ⇒ (6) + 3 = 9


The skeletal rat is chipped badly by Sunset's attack but the bone seem's remarkably resistant to her blade.
Gloins hammer however seems miss the creature and lands squarely on the book they where chewing causing them to move back and take notice of him as if surprised by the groups presence.


M Ifrit Bard 2

Utarah will move to get a clear shot and take a shot at the rats not in melee. 1d20 + 5 ⇒ (4) + 5 = 9, damage1d8 ⇒ 5


HP: 6+? Dwarf Stone Warder Sorcerer (Deep Bloodline)

Riggar will charge one of the rats to make them notice him and hopefully ignore Sunset or Utarah.

attack: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d8 + 4 ⇒ (3) + 4 = 7

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