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				Dark Heresy - Haarlock's Legacy
				
					(Inactive)
				
				Game Master 
					Nethru
				 
					Online to PbP game in session. 
  
  
	
	
	
		
			
    
     
				
				
					
						
  
  
  
  
    
    
      
      
      
      
  
    
  
      
  
    
      
      
	
	
	
		
			
        
          
            
            
              
            
          
            
            
              
                
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   **thinking** .oO (well there goes that plan.)
illidan places his grenade in a pocket of his back pack retreating back to auraxis position  with his autogun drawn ready for an altercation
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   What about my attempt to heal Mindblade? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   You only heal 1 critical wound.  He is at -5 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Really? With five degrees of success, I think? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Nihil: yep medicae only gives 1 life back for critical wounds They are about 30 seconds from getting inside the room your in. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Mindblade nods thanks to Nihil before his hand begins to glow. He places his hand upon his own chest. Power: Healer
Power Roll: 1d10 + 5 ⇒ (8) + 5 = 13 vs 7
 Wounds healed: 1d5 ⇒ 1 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Ok, thanks. Sorry, Mindblade. Nihil nods in return, waiting until the man has finished his healing powers before attempting to help him up. "We're abandoning Haarlocks relics, they're not worth Rubio's life. Auraxis, Illidan, can you secure us an exit out through this hell hole to the ships docked outside?" 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   
 illidan looks at  auraxis giving him a head nod of confirmation of their orders and reassurance that he is going to either fight or die to see them all out. 
"Lets go to work!" 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Your leaving this room and heading toward the exit correct? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I fire full auto on the Servitors. All head shots with no minus because of my power. Bolter 1d100 ⇒ 39 Damage 1d10 + 5 ⇒ (6) + 5 = 11
Damage 1d10 + 5 ⇒ (6) + 5 = 11
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   
 all head shots 
Closest servitor
 3 round burst
 1d100 ⇒ 84
Fate point 2/3
 1d100 ⇒ 65  ta-ta-ta  all three shots fly wide 
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Your group is able to dispatch the servitors (no need for rolls).  The servitors appear to be driven to murder anything that they come across.  On your way back toward the entrance you encounter a few others that outright attack your group. 4 hours down now and you make it to the entrance.  The guards are dead and the doors are closed.  You open the door and move to exit but are confronted by the same force field that you came in contact with by the artifacts.  It appears the entire building is surrounded by this mysterious field. What do you want to do? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    have we gone to the Crypts yet, I can't remember. If we have not uraxis will suggets it. I am quite sure the auction and the Widow are in anotehr location.  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   The crypt area is where Greel spotted you guys snooping.  You haven't been back there yet. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    "We need to go to the Crypt, there we may find a doorway out. At least I suspect we will".  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Nihil growled under his breath, finally nodding in consent. "Verywell then, let us be off..." 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   "By the blood of the emperor..."
illidan trails off with a series of sware sords being denied the ability to leave.
 "Aye that may be our best bet since we are currently out of options"
avreeing to Auraxis' solution
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   "I concur. The Crypts are the likeliest location to find Greel and end him." Mindblade limps along behind the group, trying to keep his intestines from sloshing about messily. 
  
    
      
        
  
 
          
          
            
              
              
                
                   
	
		   Mindblade wrote: Mindblade limps along behind the group, trying to keep his intestines from sloshing about messily.  NICE!
 Your group makes it's way toward the crypt.  4.5 hours have passed by time you make it there with the injured Mindblade. At the end of the great hall is a single huge black mausoleum, its high flat sides ornately carved with skulls, saints, conflict, blasted starships, and burning worlds without number. This, the cipher and the inscription at the head of the tomb proclaims in High Gothic, is the tomb of Solomon Haarlock. Looking closer you see that the black granite tomb contains two separate doors set flush to its sides with no visible means of opening them. The one on the left side contains a an engraving of a blazing, black sun etched into the black marble that reads, “Death is but a Door,” with a recessed space at the centre in the shape of a hollowed out sunburst. The one on the right is carved with a mass of screaming, distorted faces and reads, “Here Dwell the Children of the Kingdom.” There does not appear to be anyone here. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    "What did you discover when you were here last time Illidan?"  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    illidan point to the two doors at the tombs 
"I found these two doors here and I was kicked out for using my abilities to gain a proper translation of the text on the door."
 the engravings does everyone understand what the text is saying cause as I recall I had to make a near impossible roll to figure it out
 "if we can open these doors we may be able to find out some answers"
1d100 ⇒ 5    psyscience roll to detect warp energies emission from either door or in the area [/dice]
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Moments pass as you inspect the door. Make awareness checks 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   1d100 ⇒ 66 vs 55 
you gon act like you dont see that psyscience roll :P
  illidan moves around the tombs searching but not really looking for anything in particular  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Auraxis you hear what sounds like scratching sounds from the other side of the door.  It's so faint but it's definitely there. Illidan you don't sense anything here. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   " we may need to move quickly them hooded goons got me here. They appeared out of nowhere. I have one krak grenade to blast through one of these tombs which one should we lay waste to. I am in Favor of  blowing open the one that reads"death is but a door"
illidan mar hes around surveying the area. For the hooded goons that jumped him past time
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    "There is a scratching sound from the other side of this door. There must be some other way to open it besides a frak grenade Illdan".  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    illidan shruggs while still keeping watch for the hooded goons. 
"Suit yourself, I am just saying this would be the fastest way in."
  illidan returns to the crypts looking for a latch, key hole or level to open the tombs something that would allow for the door to open. 
1d100 ⇒ 14 vs 45
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   is there like an occult more check I can make to decipher the markings? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Nothing that you can see that would make more sense.
After searching around for a while make another awareness check.
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    Caps the boards ate my post this morning. I sent you a text, got a 9 on the Awareness check.  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   If you make your awareness check you hear for a split second noise coming from down one of the passageways and then the noise stops. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    did I find anything in my search to a way in?   
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    "Something is coming, we may need to blow this door after all. It is ultimately your call Nihil".  Auraxis will take cover and aim his bolter towards the passageway. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Mindblade draws both swords and prepares to defend his charges to the death if need be. (Is there a way that I can open the doors with my telekinetic powers?) 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   "We don't have time for this... Illidan, blow the door... Auraxis, watch our back." 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    illidan runs to the door flipping through his backpack. Setting the charge on the activating the detonation sequence. 
"fire in the hole!"
 illidan takes off so he is not caught in the blast
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   The grenade goes off with a loud BOOM a noise that can probably be heard throughout the entire building.  If someone was looking for you they could probably find you now with that explosion. After the smoke clears you all look to see if it was enough to break through the door but unfortunately it wasn't.  This metal is something else nothing like any of you have ever seen.  There is barely even a scratch on it. As you examine the damage you hear a raspy voice. "Well that was interesting"  You all turn to see the Abbot Shale standing there with 5 of his Serfs.  The serfs are all holding knives and Abbot nothing but for those of you who saw he is some kind of sorcerer. What do you do? 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    **cough** **cough**  illidan emerges from the smoke clearing his lungs 
" you wouldn't by chance have a key would you"  illidan ask
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		    I will hold and let Nihil respond before I make any rash actions.  
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Stuck between an indestructible wall and a Warlock... this just keeps getting better and better... "Ah, dearest Abbot. What can we do for you?..." Nihil said through the wheezing and hacking, attempting to clear his throat and remain calm. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Mindblade moves in front of Rubio, already well aware of what the Abbot is after. He would not get it while Mindblade drew breath. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   The abbot smiles a wide toothy grin. "oh what do you have there?" he tilts his head to the side trying to look at Rubio. "That man wouldn't happen to be who the widow is looking for is he?  I sure hope not for if he was why would you be protecting him?  Do you wish to die here this day?  I plan on living for quite a long time." Rubio's guard also stands in front of his boss. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Question asked and answered in Auraxis mind.  "Heretics only understand violence it seems".  Semi - auto Bolt Gun Rounds at the group collectively, Auraxis assumes he is protected by foul sorcery anyway. 1d100 ⇒ 56  Damage 1d10 + 5 ⇒ (9) + 5 = 14
Tearing 1d10 + 5 ⇒ (1) + 5 = 6
 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   I need to know how far these guys are from me, and the group and what kind of armor do they have. I will need to know to plan out my course of action. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Everyone must roll init first they weren't caught unaware and had weapons drawn as well.  You really can't see what's under their robes but they don't have any head protection on you can see that.  They are about 30 meters from you guys right now. 
  
    
      
        
  
  
        
        
 
          
          
            
              
              
                
                   
	
		   Init. 1d10 + 8 ⇒ (5) + 8 = 13 |