
Charlie Poolsworth |

Charlie takes a breath and says, "I'm going back. There might be some evidence there we could use when we get out - something to prove what's really going on here. Come with me if you want to help."
He turns around and heads back to the other side of the building, keeping his eyes peeled.
Perception 1d20 + 4 ⇒ (10) + 4 = 14
If he doesn't see any particular threats, he'll look around for a weapon that might be near him - a metal pipe or club of some sort, probably - and begin exploring the scene.

Daniel Tauber |

"Wait, wait you did not explain what you..."
As he follws Charlie and finally sees what he saw, he fals silent. For the first few moments he just stumble through the gruesome display from one direction to another, when he finally pulls himself together he helps Charlie to look for evidence or anything useful to them - and for anything that might later help to identify the poor victims.
Perception1d20 + 4 ⇒ (11) + 4 = 15

Dr. Victor Alden |

Seeing the look on Charlie's face, Victor steels himself against the sight. Walking beside his companions he stops at the view and says simply The believers will pay for this atrocity. A look of determination with an undercurrent of immense fury, shows on his face as he looks around. Having seen piles of corpses in the war this pile of discarded and burned items is almost worse.
Perception 1d20 + 6 ⇒ (20) + 6 = 26

Dm Zyren / Heart of Madness |

Victor's keen senses spot something that could prove useful later on: The suitcase of a door-to-door salesman for knives. Inside is a collection of 15 knives of various sizes that look really sharp. Ten of them are light and small enough to be thrown, the others will surely make good meleee weapon.
After investigating the strange car and wagon boneyard, you are kind of relieved not to have found any bodies among the junk. The worst thing however, is a photo album of a family with three children, who seemed to be on a journey from San Francisco to Boston all across the US. Handwritten entries next to the photos prove that Dunwich lay on the last leg of their journey - there's written Heading to a nice village now, daddy says is shortcut, two days to Boston, yeah! Oh, and Clara stinks!
You guess that the earliest wagons in this junkyard must be lying here for at least ten years, but while the older pieces are rare, there are quite alot of rather new looking car remains. However, since they are heavily burned you can't be 100% sure.

Charlie Poolsworth |

Charlie reaches for one of the knives, feeling the grip tightly with one hand and testing its weight. If it doesn't come with a sheath, he'll look around for something to wrap it in so it doesn't cut him on his belt or in his coat.
"We should probably hold onto the rest of those," he points toward the rest of the knives, "At least a few of them, they might come in handy and we'll probably wish we had more weapons at some point soon."

Daniel Tauber |

Daniel will cautiously (or as cautiously as he is able) scout the immediate surroundings of the car and luggage graveyard, returning to the building housing our band of not so merry men before it gets dark (unless something - probably something bad - happens before that.
stealth:1d20 - 1 ⇒ (12) - 1 = 11
perception1d20 + 4 ⇒ (14) + 4 = 18

Dm Zyren / Heart of Madness |

Cautiously Reggie, Victor and Charlie move back to Dunwich while the rest of the investigators stay behind at the old sawmill. As the sun wanders to the west, the large building becomes more and more a dark silhouette right in front of the blazing red fireball.
The river stench is nearly unbearable and you wander how many animals must have died in its brown waters to cause such an odour.
You walk along the river banks, heading back to Dunwich, as you suddenly hear a strange bubbling and croaking sound from your right
As you look to the right, you spot a strange two-headed, dog-sized, toad sitting on the other side of the river between some large stones.

Charlie Poolsworth |

Charlie stops, turns, and looks in the direction Victor is pointing. He gulps loudly at the sight of the creature, and grips his knife tightly. "I don't know, but we should be careful about drawing too much attention to ourselves out here. I say we keep moving and if it attacks, we try to take it down quietly."

Dm Zyren / Heart of Madness |

The toad is not aggressive and as you leave it just croaks loudly and hops into the murky waters...
After about an hour of walking the first houses of Dunwich come into sight. There are enough bushes and small trees from the river leading up to the street and you guess you could sneak closely to the buildings without being seen. Everything seems quiet and the silence would be complete weren't the cicadas singing their afternoon songs.
In this case, Stealth Check DC 5

Dm Zyren / Heart of Madness |

The freshly painted white house is one of the nicer buildings of Dunwich. A large red lantern hangs from the veranda roof and a big fat reddish tabby cat lies on the doormat in front of the door.
You're not sure if someone's at home, since you can't hear or see someone. A window on the first floor stands open though.

Dr. Victor Alden |

Victor whispers Wait a moment...the record is repeating over and over. Don't you think if he would have removed the needle by now? Something may be wrong. Let me check it out first. Victor will pull himself through the opening as quietly as he can, pulling his gun out as soon as he is inside.
Stealth 1d20 + 7 ⇒ (20) + 7 = 27
Perception 1d20 + 6 ⇒ (5) + 6 = 11

Dm Zyren / Heart of Madness |

Climbing through the window Victor pulls himself into a large bedroom. There is indeed a gramophone standing next to the large king-size bed and beneath it is a puddle of spilled wine, but no bottle. A closed wardrobe and a small dresser complement the furniture.
Two doors lead out of the room, one is open and judging by the white tiles you can already spot, leads into a bathroom.

Dm Zyren / Heart of Madness |

Is Reggie following?
----Back at the sawmill:
The uncertainess gnaws at your nerves - are your friends who went to Dunwich alright? Thinking of the car cemetary you're only now realising what proportions this whole thing is having...
Suddenly Cummings, who was exploring the large main hall, shouts over to you
Guys, you should take a look at this!
His voice echoes in the large room and by that is warped eerily.

Dm Zyren / Heart of Madness |

Cautiously you peek into the bathroom and...sigh in relief as the room is totally unremarkable.
There is a bathtub at the opposite side of the small room and a large mirror to your right. A towel lies on the floor and there is humidity on the tiles, someone must have bathed here not more than thirty minutes ago.

Daniel Tauber |

The sound of Cummins voice, echoing through the empty building and breaking the angstridden silence pulls Danile out of his gloomy thoughts. He grabs the iron he was keeping with him - more a crouch for his valiance then a weapon against the horrors seen and imagined here, and follows the man into the main hall without a word.

Dm Zyren / Heart of Madness |

Both corridors, left and right, end in front of a door. By chance you decide to open te left one first. You curse silently as the door creaks like an old ship in a storm as you open it, but the room behind it is empty. It is larger than the first bedroom you fou entered and overlooks the river, so it would make a perfect master bedroom and you guess the architect of the house had once selected this room exactly for that, but the owner of the house must have had his reasons not to put any piece of furniture into it.

Dm Zyren / Heart of Madness |

As you walk into the room, you notice that something is wrong with the carpet. Something must be lying under it since it feels so uneven under your feet.
Just a moment after Charlie has entered the room, you hear that the front door is opened below you!
No one accompanying Daniel at the sawmill?

Charlie Poolsworth |

Is it just a slight unevenness at a few points across the whole room, or is it only one centralized location that feels uneven?
"There's something under this carpet," Charlie says, his face expressing the confusion, but then his head snaps up at the sound of the front door.
"That could be Mr. Harris," Charlie says, "Or it could be somebody that brought him trouble. Should we confront him, or get out while we still can!?"

Charlie Poolsworth |

Charlie decides to wait and see who has come inside downstairs before cutting open the carpet of a complete stranger's house, though he is very curious as to what could be causing the bumps under the carpet. "I say we talk to whoever it is down there: if it's Mr. Harris, we'll explain the situation. If it's somebody else, then they're probably not welcome here and Mr. Harris would appreciate us removing them from the premises!"
"The only thing is... I don't know what Harris looks like."