DM-Tareth's Modified Kingmaker Campaign (Inactive)

Game Master Tareth


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Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

"Don't dilly dally. We will quickly look in this side passage."

Perception x2: 1d20 + 8 ⇒ (13) + 8 = 211d20 + 8 ⇒ (20) + 8 = 28
Tuney Perception: 1d20 + 12 ⇒ (20) + 12 = 32


Phedre quickly catches up and peers down both tunnels.
Perception: 1d20 ⇒ 19
"See anything?" she quietly asks Warren.


Looking quickly down the side passage, the two birds give out quiet chirps of alarm while Warren and Phedre both sense movement about thirty feet beyond the entrance. Multiple small purple lights appear in the darkness. They seem to be grouped in pairs, about head height for a dwarf.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei starts down the corridor drawing his sword "Maybe what is left of the miner's. Nothing we can't deal with, let go." Andrei says and his word seem to magically reassure everyone.

Inspire courage +1 attack and damage and will saves vs charm and fear. 9/11 rounds remaining


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

Warren points to the enemies with his hand.

He begins changing into an eagle from the neck up.


Moving towards the front, Phedre falls into a reactive stance and prepares to strike out at any foes who attempt to get around her. Light on her feet, she's ready to dodge the first enemy that attempts to strike out at her. "Here they come!" she warns her allies.

Attacks of Opportunity if needed:

Attack 1: 1d20 + 7 ⇒ (14) + 7 = 21 Damage: 1d8 + 2 ⇒ (5) + 2 = 7

Attack 2: 1d20 + 7 ⇒ (8) + 7 = 15 Damage: 1d8 + 2 ⇒ (4) + 2 = 6

Attack 3: 1d20 + 7 ⇒ (11) + 7 = 18 Damage: 1d8 + 2 ⇒ (7) + 2 = 9


Can Phedre ready an attack for the first creature to attack her and still make attacks of opportunity against enemies that provoke? Also designate that enemy for the +1 dodge bonus (AC 18)


Male Elf Shadowcaster 4

Anwel, stuck behind the others in the narrow entrance to the side passage and in no position to fire a bow considering the low ceiling, readies a spell. It will have to be good enough to let the others finish things quickly; it is the only one he has that might make a difference against a group of revenants.


Female Human Sorcerer (Sylvan)

Kallista prepares to throw a bomb as soon as these creatures move into range.


As expected the glowing lights quickly resolve into the undying remains of what appear to be a half dozen dwarven miners. They slowly shamble forward in two columns that easily fill the narrow corridor. Brandishing picks and shovels as weapons the first pair strike out at Phedre only to have their blows easily parried by the paladin whose counter strikes send bits of bone and rotted flesh flying from both creatures.

Will(DC15):
As soon as Phedre's first strike landed the entire room, including the undead creatures, 'flickered' for a moment. For just a second it appeared as if the room was nothing more than an empty, narrow alcove off the main corridor. Then everything returns to normal as the zombies prepare another attack.

The party has the initiative. The corridor is wide enough for two abreast. I have Phedre and Warren in front followed by Andrei and Vrag and then Anwel and Kallista.


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

Will: 1d20 + 7 ⇒ (3) + 7 = 10
scimitar: 1d20 + 6 - 4 ⇒ (20) + 6 - 4 = 221d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14
scimitar confirm/xtra damage: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 151d6 + 4 + 4 ⇒ (6) + 4 + 4 = 14
Warren attacks the front shambler and cuts him deeply.


Male Elf Shadowcaster 4

Will: 1d20 + 3 ⇒ (2) + 3 = 5 +2 if I'm resisting an enchantment, +1 if it's mind-affecting, per usual. Not that it matters with that roll.

This far underground, the puddle Anwel conjures is dark brown and pungent with ages of decay, but no less slippery for all that. Casting grease. DC 16 Reflex save, or fall prone. "There, Kallista. That should burn nicely," he says, glancing at the lightly smoking vial the alchemist has cupped in her hand.


Will: 1d20 + 6 ⇒ (9) + 6 = 15

Phedre shakes her head a moment to clear the vision from her head. Did I truly see nothing? she wonders.

"Friends, I don't believe what we are seeing is true." She swings her blade in a very slow arc to see if there is any reaction to her attack. "Hold your fire for a moment, Kallista."


Warren catches one of the undead in the groin and then continues slicing upward with a massive cutting blow that disembowels the creature and adds to the slippery pool caused by Anwel's spell.

With Phedre's warning, Kallista just manages to check her throw.

Andrei blinks and shakes his head slightly. "You saw it too?" He says as the remaining zombies strike back, but again have little affect against either Warren or Phedre.

Phedre:
As you pass your blade through the zombies you feel an outside 'presence' leave your head and the creatures no longer stand before you. Instead you see an empty, narrow alcove that ends only a few paces farther ahead. Warren deftly swinging his blade through the air fighting nothing while a puddle of grease slowly sinks into the dirt floor.

Andrei Will: 1d20 + 1 ⇒ (14) + 1 = 15

Zombie Attack: 1d20 + 4 ⇒ (9) + 4 = 13
Zombie Attack: 1d20 + 4 ⇒ (10) + 4 = 14

Everyone except Phedre and Andrei can make another Will Save as we go into Round 2


Male Elf Shadowcaster 4

Will: 1d20 + 4 ⇒ (4) + 4 = 8 Usual conditional modifiers, +1 from resistance.

Lacking anything better to do, Anwel re-wards himself resistance and blinks hard at the shambling crowd of dead dwarves. How embarrassing it would be if an illusion had taken him in! Fortunately, everything about them seems real.


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

Will save: 1d20 + 7 ⇒ (14) + 7 = 21
"Whoaa. Not real??"


"It appears so. It's one powerful illusion though. I felt a strange kind of presence in my head leave when I saw through it. Shall we continue down this way?" She asks Warren, preparing to take point again with him again.


Male Elf Shadowcaster 4

"Is there a reason to stay?" huffs Anwel, determinedly ignoring the persistent images of the restless dead. He knows he has no reason to be upset at being taken in, but he is despite that. Illusions were supposed to be his bailiwick, numb it!


The undead illusions suddenly disappear followed by a soft echoing laughter that drifts through the tunnels. Turning away from the alcove the party moves further down the main corridor.

After another fifty paces the corridor opens into a large oval chamber with two other exits to the east and south. A fight took place here as several black robed bodies lie dead in the room. Scattered among the bodies are additional skeletal remains wearing armor and equipped more like warriors or knights.

Heal(DC12):
Judging by the decomposition of the robed bodies, the fight took place sometime in the last few months. The remains of the warriors are much, much older. Possibly more than a hundred years.

Heal(DC15) or PER(DC20):
The robed bodies all seemed to suffer from severe scarring . Some had bones that had been broken and mended multiple times. Nearly all had suffered various forms of knife, whip or other wounds that covered their bodies.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Good to be back playing.

"Great now we have doubt everything we see. I'll be glad when this is over. Everyone stay close to each other, let's not get separated by some illusion."
As they come in to view of the bodies. "Looks like a trap. No Anwel don't go running off to trigger it on yourself. Or its another illusion. Anyone see anything to identify who they were?"

Perception: 1d20 + 4 ⇒ (8) + 4 = 12


Male Elf Shadowcaster 4

Perception: 1d20 + 4 ⇒ (19) + 4 = 23

"Do they not look familiar, Andrei?" Anwel holds up one hand and lets his cuff fall to his elbow, and with his magic pulls the fresher bodies' robes aside (mage hand). The patterns are not exactly the same, but the scars of knife scorings and whip lashes are unmistakable. "These may be the men and women I was meant to meet." Anwel frowns, disappointed he never got the chance.

"A scan of the room may reveal what killed them," he says flatly. "Unfortunately, that ability has fled me for the day. Would you mind?"


While you investigate the bodies, tendrils of green mist begin to flow up from the cavern floor. At first the tendrils seem to drift aimlessly, but then they begin to move toward and coalesce around the three armored skeletal remains.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"There seems to many around that wear black robes." then give a grudging nod "But few will have the scars I suspect. No problem I'll have a look." Casting detect magic he'll watch the green mist until its purpose is clear and he lets the spell drop as he readies his sword and shield.

"Every ready? This might be another illusion but better not to assume." then quietly "I really hope that everyone else can see what I can."


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

"Can someone cleanse these? Maybe a healing spell?"


The party watches as the mist continues to gather itself into the skeletal knights. After a few more moments the knights begin to rise. A total of three knights become animated. Outlined in a soft green glow one holds a great axe, another a sword, and the third a long spear. After rising they do not seem to acknowledge your presence directly but instead move to the southern exit where they turn and stand at guard. Clearly they do not intend to let anyone pass.

Andrei:
At first your Detect Magic spell was only 'seeing' the strong magic of the mist. However, after a little more concentration you sense a magical aura on all three of the knights weapons. You also sense magical aura on two of the black robed bodies. One seems quite strong.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"I can try, my magic is no where near as powerful as that..." Andrei says "I suspect my sword will do more than my magic. We seem to have time to prepare. Andrei looks around his companions


Male Elf Shadowcaster 4

"Must we?" Anwel points at the unblocked exit. "It seems they will not try to stop us to take that path." He lowers his voice. "And I am also far from confident in my remaining magic. These guards have survived shadowy attacks once already."


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"I think if they are herding us in a direction that is bad, but who ever is controlling them might be using reverse psychology. Anyone else?" Andrei asks and then also lowers his voice "If your magic won't help save it and use your crossbow. Having the extra magic later may save our lives."


"No need to ask me twice." Phedre replies in a low growl. She makes a few warm up twirls with her longsword and begins chanting a brief prayer.


Male Elf Shadowcaster 4

"Very well," says Anwel. "I will help however I can."

In lieu of something tangible he can do, Anwel examines the skeletal warriors from afar, wracking his brain to see if he can come up with any advantage for his comrades to use.

Knowledge (religion): 1d20 + 10 ⇒ (20) + 10 = 30


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

Andrei checks the other to make sure they are also getting ready before he starts his Inspiring speech.


The ancient knights stand guard as the party prepares. While the others prepare, Warren tests the waters a little and moves toward the undead guardians. As he steps within ten feet, all three snap to the ready, weapons raised and poised to strike. Quickly stepping back, the druid breathes a sigh of relief as the skeletons return to a more peaceful stance.

Anwel:
You study the warriors, their armor and weapons. At first it's difficult to notice anything helpful. But then you do notice that each breastplate and weapon is adorned with the sword and rose symbol of the ancient Knights of Ozem. The same order that Iomedae once fought for during the Shining Crusade. While the order is known for its guarding the prison of the Whispering Tyrant, there are examples of the knights being tasked with standing watch over other powerful or dangerous beings from other planes or realms.

In addition, the dim green glow of the magical mist provides just enough light for you to make out an inscription over the archway being guarded. It appears to be an old form of Cheliaxian.


Male Elf Shadowcaster 4

Can I translate the old Chelaxian? Linguistics: 1d20 + 10 ⇒ (7) + 10 = 17

Anwel gestures to the sword and rose heraldry on the knights' breastplates. "These appear to be your comrades in arms, Phedre: knights of Ozem, Iomedae's order." He steps forward, hands raised placatingly.

"Please, sirs, dames," he says, "is it Pashtiel over whom you stand vigil? My friends and I would put an end to her, if you would but let us pass." He repeats the entreaty in Celestial, Draconic, and his own tongue.


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

Warren begins to summon as he opens a portal.

"We would pass. I serve Erastil's daughter."

Warren displays the holy symbol.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"If these guys are here to guard her then maybe we should just leave. Whoever put these guys here were much more powerful than us and if all they could do is imprison her..."


Knowledge Religion: 1d20 + 5 ⇒ (8) + 5 = 13
Phedre holds her advance to study the ancient knights.
"If what you are saying is true..." She pulls out her own holy symbol and speaks to the guardians. "If you recognize this symbol, could you let us pass?"


Erastil's sign has little effect on the guardian's as they again assume combative stances. When spoken to, the central guardian speaks in an raspy, ancient voice. "Nessuno può passare che non sono di ordine o immunitario tatto di demon."

He points to Anwel and continues speaking. "Che uno indossa la stessa macchia come altri violatori di recente. Egli non può passare.

Chelaxian:
The accent and dialect are unfamiliar likely the knight is speaking a much older form of the language but you are able to make out enough. "None may pass who are not of the Order or Immune to the demon's touch."

He points to Anwel, "That one wears the same taint as other recent violators. He cannot pass."

Anwel seems to elicit an even stronger response as the knights. They actually take a few steps forward, weapons ready if he comes within fifteen feet.

Phedre:
With Anwel's reminder, you do recall some of your heraldry lessons and those symbols do match those used by the Knights of Ozem, but not for over a hundred years.

When Phedre reveals her holy symbol, the guardian's posture becomes slightly less hostile, but remains wary as it speaks again. "È il simbolo è sconosciuto a me, ma mi sento di benedizione su Imodae su di esso. Tuttavia, non sono disposti a passare. Prima di cercare il passaggio, deve pronta per entrare in carcere di demon.

Chelaxian:
"You symbol is unfamiliar to me, but I feel Imodae's blessing upon it. However, you have not been prepared to pass. Before seeking passage, you must be readied to enter the demon's prison."

Anwel:
You try to study the inscription, but can't quite get a solid translation. However you do make out the words 'evil...mind...weak...Imodae.' Perhaps with a little more time you could figure it out.


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"Does anyone understand them, it sounds like Chelaxian, I speak half a dozen of the local languages but never had the need or desire to learn Chelaxian." Andrei says

Linguistics to get a rough idea of what they are saying: 1d20 + 6 ⇒ (11) + 6 = 17


Male Elf Shadowcaster 4

"Why should you? Anwel says testily. "The Chelaxians themselves barely speak it, not since the Taldans first conquered the place. Which probably makes these ancient indeed." He bows at the waist, presenting the back of his neck to the guards, then backs away slowly. Whatever they are saying, it sounds hostile.

He stops, however, before the inscription on the doorway dissolves into distant illegibility. "Iomedae may have yet been mortal when her name was inscribed on that door."

Continuing to try and decipher the writing; Linguistics (retry): 1d20 + 10 ⇒ (10) + 10 = 20


Celestial:
"It has been many years since your - our - language has been spoken. Can we speak in this tongue please?"

She lowers her stance as well, trying to lessen the hostility.


The middle guardian lowers his sword slightly. With a gesture of his hand, his sword begins to give off a soft golden light. The light illuminates his rather worse for wear body, but also reflects off his polished armor and the edge of his blade.

Turning to Phedre he nods and says in the same raspy voice, "मैं Mazrim नाइट कमांडर गोल्डन गुलाब का रहा हूँ। हम एक अपनी निष्ठा के लिए इस जीभ से बात करेंगे। तथापि, दागी एक भी इस भाषा से बात की। वह कैदी को रिहा करने की तलाश करना चाहिए, हम उसे मारने के लिए मजबूर किया जाएगा।"

He then turns his head to the Paladin, his empty eye sockets glowing with the soft green mist. As he speaks the bones of his hands tighten their grip on his sword.

"कृपया अपने मन का भक्षक बाहर की मांग के लिए कारण राज्य?"

Celestial:
"I am Mazrim, Knight Commander of the Golden Rose. We will speak this tongue for one of your allegiance. However, the tainted one also spoke this language. Should he seek to release the prisoner, we would be forced to kill him."

"Please state your reason for seeking out the Eater of Minds?"


Celestial:
"If this Eater of Minds is the one known as Pashtiel, then we've come to destroy this abomination. It caught a few of us in an enchantment yesterday when we began exploring this mine and attacked one of our own in some sort of dream world."

Though she dislikes the knight tightening it's grip, she sheathes her sword for the moment and quickly translates her conversation with the others.
More Celestial:
"Could you please restate your words from earlier? And who is this tainted one you speak of?"


Male Elf Shadowcaster 4

"Whom do you think it is, Phedre?" Anwel rolls his eyes and kneels next to one of the fallen blackrobes. If the guards will not let him pass, then at least he can gather anything useful. "Who could it possibly be?"

Searchin' the bodies


"I don't see you as someone who is tainted. Besides, did you speak any Celestial in their presence?" Phedre rebuffs Anwel, glaring at him for a split second.


Male Elf Shadowcaster 4

"Yes."


Male Human Bard 3 (Arcane Duellist); HP: 4/30 AC: 15/11/14; Saves: F +3, R +4, W +1; Init: +1; Per: +4

"Any taint within us can wait to later. It might well be the case that we are not able to deal with Pashtiel, lets learn what we can from these knights and then think about the next move."


My apologies, I must have overlooked that so I thought it might have been someone else attempting to free Pashtiel.

"That could be true, Andrei."

Celestial:
"My friend is walking the path towards redemption. Is there anything you can tell us that may aid us in destroying this creature?"


Human Druid(Eagle Shaman) 6 | Per +12(+20 as eagle) AC 11 (15 MA), t11, ff10 (14 MA) hp 47/47 Fort +5, Ref +3, Will +7

Warren has no idea about the substance of the conversation, but the knights seem to impress him.

"Find out if we can be allowed to pass and end this evil. This Pashtiel has almost killed us, and is a danger to anyone who happened upon her. If she can talk in cold slumber and dreams, I would think she needs to be dealt with. Getting the knights to come along and help would be a bonus. Oh, and we have no enchanted weapons of note. Unless we can fix that, we are probably ill equipped and will have to post signs outside for now to warn others off and come back at a future time."


Anwel:
Your search results in a handful of useful items beyond the usual daggers, poison vials, leather armor, rations, etc. The first, and most unusual item, is a small wooden box. The box is constructed of Darkwood and carved with a series of figures in various states of torture or pain. The lid is carved with the seal of your former mistress. The locked box appears to contain some form of powerful magic because you can sense it without even trying. There doesn't appear to be any normal lock mechanism on the box.

Secured to the box is a separate small scroll case.

The other items you find are more mundane in nature. The body that held the box also wore a robe and ring that both have minor magical auras. One of the other bodies wore a set of magical leather armor.


"कई कैदी को नष्ट करने की कोशिश की है। सभी में विफल रहा है। यह एक मास्टर मन, भ्रम, छाया, और चुपके में हेर-फेर की है।" Mazrim pauses a moment and then continues. "मेरी जानकारी के लिए कोई भी वास्तव में भी इस दुनिया में राक्षसों सच्चे आकृति देखा गया है।"

He gestures toward the other passage. "यदि आप पारित होने की तलाश है, तुम पहले पुजारी द्वारा तैयार रहना चाहिए और Iomedae का आशीर्वाद प्राप्त करते। अगर वह सही मायने में मोचन मांग रहा है शायद भी अपने दोस्त शुद्ध हो सकते हैं। "

Celestial:
"Many have tried to destroy the prisoner. All have failed. It is a master of manipulating the mind, illusion, shadow, and stealth."

"To my knowledge no one has actually even seen the demons true shape in this world."

"If you seek passage, you must first be prepared by the priest and receive the blessing of Iomedae. Perhaps even your friend can be cleansed if he is truly seeking redemption."


Male Elf Shadowcaster 4

Anwel sets a black robe, a suit of leather armor, and a silver ring off to one side. "If it is magical equipment you want, Warren, there it is," he says, his voice shaking slightly. His mis—the Shadowcountess had been busy. "Andrei can tell you more about what it does. It should only take a moment. Then we can see the priest who resides down that path," he gestures toward the unguarded tunnel, "and receive her blessing so that we may face Pashtiel."

"जरूरत है कि हम सेल में दागी कुछ भी नहीं ले जाएगा , कहने के लिए।" he adds, turning his attention to the object most likely to be tainted—the darkwood box. He runs his fingers sympathetically over the figures of suffering bodies carved upon it, then around the unbudging seam around the edge of the lid.

If I can sense the box's magic, can I try and figure out what it does? Spellcraft: 1d20 + 13 ⇒ (15) + 13 = 28

Satisfied that he cannot open the thing accidentally, Anwel peers inside the attached tube, looking for a scroll or set of instructions.

If Anwel finds a scroll, he will cast read magic and read it.

Celestial:
"Needless to say, we will take nothing tainted into the cell."

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