
"The Lucky Halfling" |

Set 3
18
3d6 ⇒ (4, 4, 4) = 12
3d6 ⇒ (1, 4, 1) = 6
3d6 ⇒ (6, 6, 3) = 15
3d6 ⇒ (2, 2, 6) = 10
3d6 ⇒ (2, 5, 1) = 8
Rerolls: 3d6 ⇒ (1, 2, 5) = 8 | 1d6 ⇒ 1 | 1d6 ⇒ 4
18
14
14
18
14
16
Set 4
18
3d6 ⇒ (1, 5, 2) = 8
3d6 ⇒ (3, 3, 2) = 8
3d6 ⇒ (2, 2, 1) = 5
3d6 ⇒ (5, 6, 3) = 14
3d6 ⇒ (6, 2, 1) = 9
Rerolls: 3d6 ⇒ (6, 6, 4) = 16
18
17
12
14
15
16
Set 5
18
3d6 ⇒ (2, 1, 4) = 7
3d6 ⇒ (4, 4, 3) = 11
3d6 ⇒ (6, 1, 5) = 12
3d6 ⇒ (1, 3, 3) = 7
3d6 ⇒ (6, 6, 4) = 16
Rerolls: 3d6 ⇒ (3, 4, 3) = 10
18
13
14
17
12
18
Set 6
18
3d6 ⇒ (6, 3, 1) = 10
3d6 ⇒ (5, 3, 3) = 11
3d6 ⇒ (3, 4, 2) = 9
3d6 ⇒ (4, 2, 5) = 11
3d6 ⇒ (3, 3, 3) = 9
Rerolls: 1d6 ⇒ 3
18
15
14
13
15
12
Set 7
18
3d6 ⇒ (3, 2, 3) = 8
3d6 ⇒ (5, 3, 2) = 10
3d6 ⇒ (2, 6, 3) = 11
3d6 ⇒ (1, 5, 4) = 10
3d6 ⇒ (5, 5, 5) = 15
Rerolls: 1d6 ⇒ 4
18
12
14
15
15
16
Set 8
18
3d6 ⇒ (5, 4, 2) = 11
3d6 ⇒ (5, 4, 1) = 10
3d6 ⇒ (1, 4, 4) = 9
3d6 ⇒ (3, 2, 2) = 7
3d6 ⇒ (3, 1, 1) = 5
Rerolls: 4d6 ⇒ (3, 4, 2, 4) = 13
18
15
15
14
11
13
Set 9
18
3d6 ⇒ (4, 4, 2) = 10
3d6 ⇒ (4, 1, 6) = 11
3d6 ⇒ (1, 1, 3) = 5
3d6 ⇒ (5, 4, 4) = 13
3d6 ⇒ (1, 6, 5) = 12
Rerolls: 4d6 ⇒ (6, 1, 1, 4) = 12 | Rerolls: 2d6 ⇒ (5, 1) = 6 | Rerolls: 1d6 ⇒ 2
18
14
18
14
15
17
Set 10
18
3d6 ⇒ (5, 5, 6) = 16
3d6 ⇒ (6, 6, 1) = 13
3d6 ⇒ (3, 2, 1) = 6
3d6 ⇒ (1, 3, 6) = 10
3d6 ⇒ (1, 4, 2) = 7
Rerolls: 4d6 ⇒ (1, 1, 4, 3) = 9 | 2d6 ⇒ (1, 4) = 5 | 1d6 ⇒ 6
18
17
18
13
16
13

"The Lucky Halfling" |

Set 11
18
3d6 ⇒ (2, 4, 2) = 8
3d6 ⇒ (5, 3, 6) = 14
3d6 ⇒ (6, 6, 3) = 15
3d6 ⇒ (4, 2, 2) = 8
3d6 ⇒ (5, 3, 2) = 10
18
12
17
18
12
14
Set 12
18
3d6 ⇒ (4, 2, 2) = 8
3d6 ⇒ (2, 5, 4) = 11
3d6 ⇒ (2, 5, 5) = 12
3d6 ⇒ (6, 2, 3) = 11
3d6 ⇒ (6, 3, 3) = 12
18
12
15
16
15
15
Set 13
18
3d6 ⇒ (2, 6, 1) = 9
3d6 ⇒ (5, 1, 5) = 11
3d6 ⇒ (2, 3, 5) = 10
3d6 ⇒ (5, 4, 2) = 11
3d6 ⇒ (2, 4, 3) = 9
The rerolls were two 4's, but the site glitched on me.
18
16
16
14
15
13
Set 14
18
3d6 ⇒ (4, 4, 4) = 12
3d6 ⇒ (4, 5, 3) = 12
3d6 ⇒ (1, 3, 6) = 10
3d6 ⇒ (4, 6, 1) = 11
3d6 ⇒ (3, 3, 4) = 10
Rerolls: 2d6 ⇒ (3, 5) = 8
18
14
15
15
17
13
Set 15
18
3d6 ⇒ (1, 3, 3) = 7
3d6 ⇒ (3, 2, 5) = 10
3d6 ⇒ (6, 2, 1) = 9
3d6 ⇒ (3, 1, 5) = 9
3d6 ⇒ (5, 3, 2) = 10
Rerolls: 3d6 ⇒ (5, 1, 2) = 8 | 1d6 ⇒ 3
18
14
14
15
14
14
Set 16
18
3d6 ⇒ (5, 6, 1) = 12
3d6 ⇒ (3, 1, 1) = 5
3d6 ⇒ (1, 5, 4) = 10
3d6 ⇒ (3, 1, 5) = 9
3d6 ⇒ (5, 2, 4) = 11
Rerolls: 5d6 ⇒ (6, 5, 4, 2, 3) = 20
18
18
15
15
14
15
Set 17
18
3d6 ⇒ (3, 3, 1) = 7
3d6 ⇒ (2, 5, 5) = 12
3d6 ⇒ (2, 6, 3) = 11
3d6 ⇒ (4, 6, 2) = 12
3d6 ⇒ (3, 1, 4) = 8
Rerolls: 2d6 ⇒ (6, 1) = 7 | 1d6 ⇒ 4
18
15
16
15
16
14
Set 18
18
3d6 ⇒ (2, 3, 2) = 7
3d6 ⇒ (4, 4, 5) = 13
3d6 ⇒ (6, 6, 1) = 13
3d6 ⇒ (1, 3, 2) = 6
3d6 ⇒ (2, 6, 4) = 12
Rerolls: 2d6 ⇒ (6, 4) = 10
18
11
15
18
13
16
Set 19
18
3d6 ⇒ (6, 5, 5) = 16
3d6 ⇒ (6, 5, 6) = 17
3d6 ⇒ (1, 3, 4) = 8
3d6 ⇒ (5, 1, 2) = 8
3d6 ⇒ (1, 3, 5) = 9
Rerolls: 3d6 ⇒ (5, 2, 6) = 13
18
17
18
15
13
17
Set 20
18
3d6 ⇒ (4, 2, 3) = 9
3d6 ⇒ (2, 2, 6) = 10
3d6 ⇒ (3, 6, 6) = 15
3d6 ⇒ (1, 5, 3) = 9
3d6 ⇒ (2, 4, 4) = 10
Reroll: 1d6 ⇒ 5
18
13
14
18
16
14

"The Lucky Halfling" |

Set 21
18
3d6 ⇒ (5, 4, 6) = 15
3d6 ⇒ (4, 6, 3) = 13
3d6 ⇒ (6, 5, 4) = 15
3d6 ⇒ (4, 3, 4) = 11
3d6 ⇒ (6, 3, 4) = 13
18
17
16
17
14
16
Set 22
18
3d6 ⇒ (1, 2, 2) = 5
3d6 ⇒ (5, 5, 6) = 16
3d6 ⇒ (5, 6, 4) = 15
3d6 ⇒ (3, 1, 1) = 5
3d6 ⇒ (3, 4, 2) = 9
Rerolls: 3d6 ⇒ (5, 2, 6) = 13
18
13
17
17
15
13
Set 23
18
3d6 ⇒ (6, 3, 5) = 14
3d6 ⇒ (2, 3, 3) = 8
3d6 ⇒ (3, 3, 3) = 9
3d6 ⇒ (5, 5, 5) = 15
3d6 ⇒ (4, 4, 2) = 10
18
17
12
12
16
14
Set 24
18
3d6 ⇒ (3, 2, 5) = 10
3d6 ⇒ (2, 3, 4) = 9
3d6 ⇒ (4, 1, 4) = 9
3d6 ⇒ (3, 5, 4) = 12
3d6 ⇒ (6, 5, 2) = 13
Reroll: 1d6 ⇒ 1 | 1d6 ⇒ 2
18
14
13
14
15
17
Set 25
18
3d6 ⇒ (2, 5, 3) = 10
3d6 ⇒ (4, 4, 6) = 14
3d6 ⇒ (2, 4, 4) = 10
3d6 ⇒ (2, 5, 1) = 8
3d6 ⇒ (3, 3, 1) = 7
Rerolls: 2d6 ⇒ (6, 2) = 8
18
14
16
14
17
12
Set 26
18
3d6 ⇒ (5, 5, 3) = 13
3d6 ⇒ (3, 4, 4) = 11
3d6 ⇒ (2, 5, 3) = 10
3d6 ⇒ (3, 6, 2) = 11
3d6 ⇒ (4, 5, 3) = 12
18
16
14
14
15
15
Set 27
18
3d6 ⇒ (5, 1, 5) = 11
3d6 ⇒ (5, 2, 1) = 8
3d6 ⇒ (1, 3, 4) = 8
3d6 ⇒ (4, 2, 1) = 7
3d6 ⇒ (4, 2, 1) = 7
Rerolls: 5d6 ⇒ (6, 5, 5, 5, 3) = 24
18
17
16
15
15
13
Set 28
18
3d6 ⇒ (6, 4, 5) = 15
3d6 ⇒ (2, 6, 6) = 14
3d6 ⇒ (1, 6, 1) = 8
3d6 ⇒ (2, 4, 5) = 11
3d6 ⇒ (2, 1, 2) = 5
Rerolls: 3d6 ⇒ (4, 6, 1) = 11 | 1d6 ⇒ 3
18
17
18
18
15
11
Set 29
18
3d6 ⇒ (5, 1, 4) = 10
3d6 ⇒ (2, 1, 4) = 7
3d6 ⇒ (4, 1, 2) = 7
3d6 ⇒ (6, 3, 4) = 13
3d6 ⇒ (5, 1, 6) = 12
Rerolls: 4d6 ⇒ (5, 4, 5, 6) = 20
18
16
14
15
16
18
Set 30
18
3d6 ⇒ (5, 5, 2) = 12
3d6 ⇒ (2, 6, 5) = 13
3d6 ⇒ (6, 3, 4) = 13
3d6 ⇒ (2, 3, 1) = 6
3d6 ⇒ (6, 3, 2) = 11
Reroll: 1d6 ⇒ 1 | 1d6 ⇒ 3
18
16
17
16
12
15

Uthraed |

So I am still working on the crunch but I have at least the beginning of the backstory finished. It's the cleric part. It's a bit lengthy so I will put a TLDR version in there. I'm also going to roll some states with this post because, why not?
Valron is raised in a church of Shelyn since birth. Was dropped off there because, he's a bastard. didn't really LOVE the monotonous work of copying script but did it and found some joy in it. Worked as an apprentice blacksmith, mostly making horseshoes. One day a knight rides into town. Valron shoes his horse the knight has dinner with them. It's implied that he wants Valron to leave with him. Next morning Father Jacob, the man who raised him gives him a letter saying he's some nobles son and sends him on his way.
When he was just a newborn Valron was sent to live with the priests in a church outside of Restov. The priests where worshipers of Shelyn, the goddess of art, beauty, love, and music. As a boy he was revered by most of the priests for being quiet the handsome child and it was their belief that he was blessed with his gift of looks by Shelyn herself. In time he grew into a strong young man. While most of the clergy where slight of build and concerned with there particuliar area of art, be it music, dance, or painting. Valron was large. By 15 he was already taller than most in the town and had a strong back. The priests but him to work plowing their fields and for a while he took pride in wrestling the mule to plow a perfectly straight line. But it wasn’t enough for him. There was a blacksmith in town who made the most intricate weapons and armor, Valron had ever seen. He asked the priests if he could study with the smith. At first they were reluctant, arguing that they needed him for the fields. Finally he convinced them by saying that surely Shelyn would greater appreciate a masterful set of armor to a perfectly plowed field. And so he was allowed to go to work for the blacksmith for half the day, while the other half was spent practicing calligraphy by copying the Melodies of Inner Beauty, the holy text of the church. He was also allotted one hour a day to practice his art with the glaive, something that he had grown to truly enjoy.
At the smithy he was saddened to learn that most of what he did was stoke the fire for master Hostov and stay up late tending the charcoal pits. It wasn’t until a year later that he was allowed to make his first horseshoe, and it wasn’t exactly something that Sheyln would consider a masterpiece. In an unusual display of admiration Hostov told him that it was good enough to use and that he wasn’t an absolute waste afterall. He threw the horseshoe into the pile of shoes that would be sent into Restov on the next shipment and told him that he needed the barrel finished by the end of the day. When Hostov wasn’t looking Valron fished the shoe out of the barrel and inspected it. It wasn’t a masterpiece but it was good enough to be used and that made Valron proud. He tucked the shoe into the pocket of his apron and went back to pounding out horseshoes. He worked long into the afternoon, but just as the sun was about to set he put the lid on the barrel and headed back to the dormitory where the other priests slept. In the morning he awoke and hurried through his transcription of the holy texts. Just as he was leaving father Jacob pulled him aside and told him that he had spoken with Hostov and that the master smith said that he had potential to make art out of metal. Father Jacob seemed excited and told Valron that he nolonger needed to work at transcribing the texts. It was obvious that Shelyn had other uses for him. And so for the next year Valron worked at Hostovs smithy. Mostly hammering out horseshoes, but every once in a while the smith would show him a trick, or a technique to but an embellishment on a weapon or armor that would turn it from a drab tool into a piece of art.
On his 17th birthday a man came riding into on a tall brown stallion. He had a young white mare that was limping behind him. They headed straight for the smithy, and on that day Valron was the only one there. Hostov had taken a load of swords into Restov the night before and wasn’t expected back until late that night. The knight introduced himself as Sir Brenton of the Order of the Dragon. He was in need of a shoeing for his mare Cloud. At first he was apprehensive of having an apprentice do the shoeing, exclaiming that it needed to be done perfectly. Valron, who had shoed many horses during his time as the smiths apprentice, assured the man that he would take great care of her. True to his word Valron put the horseshoes on Cloud with ease and the horse did not so much as whinny as he did it. Never had the knight seen Cloud take to person so quickly and asked to boy his name. Valron gave it and when the knight asked to meet his father Valron explained that he had no father and had been raised by the Priests of Shelyn. At the mention of having no father Valron thought that he saw a glimmer in the knights eyes but it was too quick for the smiths apprentice to be sure. Brenton asked to be taken to the church and when Valron said that he needed to tend the forge the knight produced a bag of coin and exclaimed he would make sure that Hostov was compensated. So Valron called the youngest Apprentice, Niethwell, and told him to watch the forge, he would be back soon.
On their way to the church Brenton quizzed Valron on the church and asked him if he ad ever seen battle. While Valron was able to tell the knight all he knew about the teachings of Shelyn he taold the knight that in their quiet town he had never seen more than a fistfight in the local tavern, but added that he was well trained with the glaive, the followers of Shelyn’s weapon of choice. On their arrival the priests hastly tended to the knights horses and asked if he would being staying with them for dinner. Adding that they had the most excellent chef. Brenton said that he would be honored to stay but only for the night. He asked Valron to stay for supper, which seemed odd, but when he exclaimed that he needed to get back to man the forge a quick glare from the knight to father Jacob was all that was needed. In an instant the father had gathered up two young acolytes and sent them to make sure that Niethwell hadn’t bunt the place to the ground. At supper Valron was seldom even spoken to. He sat at then end of the table and listened as Brenton regaled tales of slaying monsters and crossing the wilderness on his steed. It wasn’t until he mentioned that he was out searching for recruits for the Order of the Dragon and was in need of a companion. At that Valrons ears perked up and all eyes turned to him. It seemed as though everyone was thinking the same thing, that This knight was reffereing to Valron. The young man reddened but didn’t say anything. Later that night father Jacob came to his room. A small place with only room for a small bed with a straw mattress and the boys meager posessions piled in the corner. Valron lied awake well into the night wondering what the world would be like traveling with a knight. Finlly sleep found him and he was wisked off into dreams of saving princesses and fighting great creatures. A song bird came to him in his dreams and spoke of the beautiful songs that would be written in his name. He awoke in the morning knowing what he must do. He gathered his things and was kept going over what he would say to convince father Jacob when the man appeared in his door way. The father, it seemed had the same notion and had brought Valron a parting gift. A rusty practice glaive that father Jacob had attempted to clean for him in the night. But it had been years since the aging cleric had needed to polish the weapons and doing it by candlelight made it all the more difficult. Rust could still be seen on the dull side and down near the handle, but it was the gesture that mattered to Valron. The cleric brought two more gifts; a sack of coins that he had collected from the rest of the clergy, a meager sum but a fortune to Valron, and a folded piece of parchment. On it was a letter scrolled in a lavish handwriting that Valron had to squint to read, and even then it was a struggle.
Father Jacob,
I write to you to beg your help. It could very well be a mater of life and death. I fear that I have again lain with Beliana, one of my sisters ladies in waiting. It could not be helped father. I believed myself to be in love. A fool but in love. I believe that she is with child and my father grows ever more suspicious of my comings and goings. I have told not a soul, save you. My brother too looks at me with a watchful eye but I cannot tell if it is because he suspects something or if it just my paranoia. Please if she gives birth and my father discovers it is mine she will surely be executed at the very least imprisoned I beg you to find shelter for her if I can get her outside of the keep and to watch over my child. I hope that it doesn’t come to this but I know that the Clerics of Shelyn will do all that they can to preserve the life of a mother and her child.
Gerold Rogarvia
The priest continued his tale saying that after three months of not hearing a thing he had almost forgotten about it, deciding that the child must have been lost, as so many are. Then one night a woman showed up at the door to the church holding a small bundle and without a word handed the baby to him. He knew right away who the child was and prayed to Shelyn for guidance. He was met by a songbird who told him to watch over him until he was ready to forge his own path and now seemed to be that tame. With damp eyes father Jacob hugged Valron and told him that he would send a prayer to Shelyn for his protection each night. Valron was like a son to him and he would be missed. Valron promised to stay safe and to create wonderful stories for the bards of Galorian to tell. This brought a smile to father Jacob and he even stifled a chuckle. With a pat on his back Valron walked outside. Brenton was waiting for him with his horse saddled. There was even a new saddle on the mare and Valron was motioned to mount her. Valron, who had always loved the draft animals he worked with hopped on her back. Instantly he knew that this was his destiny. Brenton assured him that Hostov had been compensated for loosing his most promising apprentice and on there way out of town Valron stopped at the forge to say his goodbyes. Hostov, never one for getting emotional simply told him to keep forging his own horseshoes, it was much cheaper than buying them, and then handed him a set of cloth wrapped tools. They weren’t fancy but they were the ones that Valron had used during his time working there. And just like that they were off. Valron still had the letter in the back of his mind but for the time he was content to only look forward.
3d6: 3d6 ⇒ (2, 3, 4) = 9
3d6: 3d6 ⇒ (5, 3, 5) = 13
3d6: 3d6 ⇒ (5, 4, 6) = 15
3d6: 3d6 ⇒ (6, 6, 6) = 18
3d6: 3d6 ⇒ (6, 2, 5) = 13
13,16,17,18,18,17
I like it.

Vetra Nemrax |

Here you are, the rogueist cleric of Calistra ever.
** spoiler omitted **
The key thing, is you take the best of one class. So for your HP, it should actually be 1d8+3. Other then that I'm not seeing anything else that would be wrong with it.
A helpful link is here if you want to check for yourself. Never hurts! http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm

Javell DeLeon |

Gonna throw this guy in there: Theoden
He should be pretty much done but sometimes I do tend to miss something here or there.

Dαedαlus |

So, I made a spreadsheet with all the submissions so far, with alignment, race, classes, and role. Please add/edit yourself as needed, as there's no way I didn't miss anybody. Also, unsure of everyone's role, so there's that too.

Adrian Grimm |

So, I made a spreadsheet with all the submissions so far, with alignment, race, classes, and role. Please add/edit yourself as needed, as there's no way I didn't miss anybody. Also, unsure of everyone's role, so there's that too.
@ Daedalus: Took it upon myself to correct a header and paste it under the proper class block for the character it applies to. (Ironically forgot what it was actually called as i moved it, so that's why it seems kind of silly)

Ventiine |

Look at all these wonderful character concepts! I might need to take a second look at my character. I definitely like playing a Bard but I'm not sure what to group with it.
@GM Skull, have you considered opening the Recruitment thread into a rp opportunity? Possibly like a tavern setting so you can get a feel for players' characters in action? It worked really well in GM Euan's Recruitment Thread

fatmanspencer |

fatmanspencer wrote:Here you are, the rogueist cleric of Calistra ever.
** spoiler omitted **
The key thing, is you take the best of one class. So for your HP, it should actually be 1d8+3. Other then that I'm not seeing anything else that would be wrong with it.
A helpful link is here if you want to check for yourself. Never hurts! http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
Thank you, fixed it to reflect that. I use hero lab, is there any easier way to do the gesalt?

Uthraed |
1 person marked this as a favorite. |

@Ventiin I was in that and it was pretty fun, I didn't get in but it was nice getting to test out how I wanted to play my character, an old drunk guide. Though I did feel a pang of hurt at not being selected and I suspect that it was partially due to haveing become somewhat attached to the guy through the recruitment.

Orodhen |

I had the time to flesh out my backstory a bit more and finalize what kind of build I was aiming for. So here is my re-submission. Not much has changed but I thought it worthwhile to add some more oomph.
Cormag the Dragonslayer
Male human cavalier (disciple of the pike) 1/unchained rogue (scout, swashbuckler) 1/gestalt 1
CN Medium humanoid (human)
Init +5; Senses: low-light vision; Perception +7
--------------------
Defense
--------------------
AC 19, touch 16, flat-footed 13 (+3 armor, +5 Dex, +1 Dodge)
hp 15 (1d10+5)
Fort +7, Ref +7, Will +3
--------------------
Offense
--------------------
Speed 40 ft.
Melee: dagger +5 (1d4+7/19-20) or
earth breaker +5 (2d6+10/×3) or
glaive +6 (1d10+10/×3)
Ranged: javelin +6 (1d6+5) or
longbow +6 (1d8/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with glaive)
Special Attacks challenge 1/day (+1 damage, +1 dam vs. larger foes), sneak attack (unchained) +1d6, tactician 1/day (Escape Route, 3 rds)
--------------------
Statistics
--------------------
Str 20, Dex 20, Con 18, Int 16, Wis 17, Cha 17
Base Atk +1; CMB +5; CMD 21
Feats: Combat Expertise, Power Attack, Weapon Finesse, Mobility
Swapping out Weapon Finesse from UnRogue: Weapon Focus (glaive)
Level 1: Two-Weapon Fighting
Human Bonus: Spear Dancing Style
Extra Bonus Feat for campaign: Dodge
Tactician Bonus Teamwork Feat: Escape Route
Traits: rostlander, soaring sprinter
Skills: Acrobatics +10 (+12 to keep balance, +16 to jump), Appraise +7, Climb +8, Diplomacy +7, Escape Artist +8, Intimidate +7, Knowledge (arcana) +7 (+8 when identifying monsters), Knowledge (dungeoneering) +7 (+8 when identifying monsters), Knowledge (local) +7 (+8 when identifying monsters), Knowledge (nature) +7 (+8 when identifying monsters), Linguistics +7, Perception +7, Stealth +8, Swim +8
Languages: Common, Draconic, Giant, Hallit, Skald, Varisian
SQ: bigger they are, order of the hero
Other: Gear studded leather, arrows (20), dagger, earth breaker[UE], glaive, javelin (2), longbow, backpack, crowbar, hammer, hemp rope (50 ft.), mug/tankard, piton, sunrod, waterskin, 13 gp, 3 sp, 8 cp
--------------------
Special Abilities
--------------------
Bigger they Are (+1 AC vs. larger, +2 vs. 2 sizes larger) (Ex) Gain AC bonus vs. foes larger than yourself.
Combat Expertise +/-1 Bonus to AC in exchange for an equal penalty to attack.
Escape Route: You do not provoke attacks of opportunity when moving through spaces adjacent to allies
Hero's's Challenge +1 (1/day) (Ex): +1 to damage target, -2 AC vs. others when used, +1 melee damage vs. larger foes.
Sneak Attack (Unchained) +1d6: Attacks deal extra dam if flank foe or if foe is flat-footed.
Tactician (Escape Route, 3 rds, 1/day) (Ex): Grant the use of one of your teamwork bonus feats to all allies within 30 ft.
Hero Lab and the Hero Lab logo are Registered Trademarks of LWD Technology, Inc. Free download at http://www.wolflair.com
Pathfinder® and associated marks and logos are trademarks of Paizo Inc.®, and are used under license.
Cormag descends from a long line of Rostlandic monster hunters, Brevoyan men and women who put their lives on the line to defend their homeland from creatures and brigands alike. Even though his family is obscure and without much renown, those in need of their services always know where to find them.
As the newest member to come of age (and quite late, for he is already 27 years old), it is now Cormag's turn to venture out into the unknown of the Stolen Lands, hired as a mercenary to protect the pioneers and settlers in this newest venture.
Sporting sandy brown hair and little to no facial hair, he has surprisingly handsome features. He can always be found sparring with imaginary monsters, perfecting his glaive techniques in preparation for his next encounter with the deadly monsters he has been bred to face.
He fights with glaive in hand, circling his opponents and striking with graceful flurries and stabs. He uses his unnatural speed to get the jump on his opponents, sometimes literally jumping above and striking where they least expect it. He often aims for weak spots in his enemies defenses, whether they be beast or man.
Often reckless and uncouth, he is nonetheless genuine in his actions and quick to befriend. In regards to his title, "Dragonslayer", most questions are met by cryptic and dismissive answers. He has yet to divulge the truth behind it.
Here is an excerpt from a letter written by Cormag's father:
"To Cormag,
I hope this finds you well son. I have taken the liberty of accepting a job offer on your behalf, a job that will take no little amount of skill to accomplish. It is about time you started pulling your own weight in this family. For too long you have been resting on your laurels and getting by based on your lineage alone. Leave the women and the drinks alone, lest your waste away like your uncle Kalvor. You have much to uphold, and I believe you have the talent needed to continue our families legacy, for one day I will no longer be here and it will fall to you to take responsability as Head of the family.
This job will take you into the heart of the Stolen Lands, as part of a group of pioneers seeking to settle the lands and clear out any unsavoury elements. My allies in the Aldori Swordlords have specifically called upon our aid, you would do well not to disappoint.
And don't forget. Your actions represent that of our family. Do us proud. Do Rostland proud. Forge a new chapter for our house and all of Brevoy.
Keep your spear high and your gaze higher,
Dendail, Feller of Giants"

Ouachitonian |

Vetra Nemrax wrote:Thank you, fixed it to reflect that. I use hero lab, is there any easier way to do the gesalt?fatmanspencer wrote:Here you are, the rogueist cleric of Calistra ever.
** spoiler omitted **
The key thing, is you take the best of one class. So for your HP, it should actually be 1d8+3. Other then that I'm not seeing anything else that would be wrong with it.
A helpful link is here if you want to check for yourself. Never hurts! http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
I don't recall where exactly I found it, but if you Google "HeroLab gestalt" or something along those lines, you should be able to find a download that allows you to do gestalt in HeroLab. Once you've downloaded it, in the initial options screen when creating a character, there'll be a box you can check in the Third Party Options that says "Gestalt Variant". It's still a little finicky from there, but it works pretty well. I think the download may come with more detailed instructions.

Orodhen |

fatmanspencer wrote:I don't recall where exactly I found it, but if you Google "HeroLab gestalt" or something along those lines, you should be able to find a download that allows you to do gestalt in HeroLab. Once you've downloaded it, in the initial options screen when creating a character, there'll be a box you can check in the Third Party Options that says "Gestalt Variant". It's still a little finicky from there, but it works pretty well. I think the download may come with more detailed instructions.Vetra Nemrax wrote:Thank you, fixed it to reflect that. I use hero lab, is there any easier way to do the gesalt?fatmanspencer wrote:Here you are, the rogueist cleric of Calistra ever.
** spoiler omitted **
The key thing, is you take the best of one class. So for your HP, it should actually be 1d8+3. Other then that I'm not seeing anything else that would be wrong with it.
A helpful link is here if you want to check for yourself. Never hurts! http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
I can confirm that this exists, it's how I'm doing mine. You'll start off by selecting "Gestalt" as your class and then adding your two classes after, as if you had two other levels to take. Then in the Gestalt tab you can select the two classes from the drop-downs and it will take care of the rest.

Vetra Nemrax |

Ouachitonian wrote:I can confirm that this exists, it's how I'm doing mine. You'll start off by selecting "Gestalt" as your class and then adding your two classes after, as if you had two other levels to take. Then in the Gestalt tab you can select the two classes from the drop-downs and it will take care of the rest.fatmanspencer wrote:I don't recall where exactly I found it, but if you Google "HeroLab gestalt" or something along those lines, you should be able to find a download that allows you to do gestalt in HeroLab. Once you've downloaded it, in the initial options screen when creating a character, there'll be a box you can check in the Third Party Options that says "Gestalt Variant". It's still a little finicky from there, but it works pretty well. I think the download may come with more detailed instructions.Vetra Nemrax wrote:Thank you, fixed it to reflect that. I use hero lab, is there any easier way to do the gesalt?fatmanspencer wrote:Here you are, the rogueist cleric of Calistra ever.
** spoiler omitted **
The key thing, is you take the best of one class. So for your HP, it should actually be 1d8+3. Other then that I'm not seeing anything else that would be wrong with it.
A helpful link is here if you want to check for yourself. Never hurts! http://www.d20srd.org/srd/variant/classes/gestaltCharacters.htm
What they say, haha. I do my gestalts by hand in an excel character sheet. Its a bit more work but in the end I have a character sheet that I can customize and change for special things. I've never actually used Hero lab beyond the trial.

Vetra Nemrax |

Sorry if I missed this you talk about one post per day for combat but what do you expect for out of combat? I really enjoy a fast paced game so just wanted to see what to expect from you.
Answering for the DM:
The out of combat posting speed should be at least 1 post a day. So it'll be a fast paced game :)
That doesn't mean you cant post multiple times a day if your able to.

Ventiine |

@Uthraed I remember your character - Zoda Kogala! I really liked your writing style and character concept. There's a lot of potential for character development with Zoda. He made a big gamble selling his camels because (perhaps) for him, there is only one way to move forward. I love his coarse nature and the potential for a larger underlying problem (Jasmine?) hidden by his propensity to drink himself into a stupor. I'm glad you kept him.

Vetra Nemrax |

If I did a fighter/brawler, would the bonus feats be considered overlapping? So I would take the one that has the most, ie, the fighter? Same with fighter/monk? Take fighter bonus combat feat progression over monk?
Bonus feats on different classes do not overlap. Like my build Fighter/Magus. You get the bonus feats from both classes.

DM Skull |

From the numerous worlds in the multiverse you have risen to the upper echelons. Kings, tyrants, archmages and demagogues have all lost their meaning to you. You simply are, a being of unfathomable power and experience whose very footsteps shake the foundations on any planet you deem to grace with your presence.
And yet this inn is like nothing else in the multiverse. You've known of the existence of the Hall of Worlds for some time now and have found various reasons to visit from time to time. Some of you have even purchased rooms for a very simple reason; time has no meaning in the Hall of Worlds, and by extension, Honest John's. A being who has purchased a room down one of the miles of twisting hallway from John buys not only premier security but immortality.
Tonight the main dining room seems to be in festive spirits. It's the final night of the Lei Shin tournament and bets were starting to number in the millions. Do you watch from the sides or risk your very soul for the chance at being crowned winner?
Taking place before this kingmaker campaign, Honest John's as an interdimensional Inn that services anyone and anything that obeys the rules. And he has the muscle and magical power to enforce the rules. Everyone plays fair and politics stay at the door. Let me see your RP chops! You are all 20+ level (no need to stat a sheet, just whip up something in your head) Lei Shin is just a fancy name for poker.

Kevin O'Rourke 440 |

Andrew Royce was perched on a stool near the roaring fire in Honest John's, he ran a hand through his curly blonde hair while his emerald eyes surveyed the group he was talking to. His pack was resting against the door nearby and he held a tankard of sloshing ale as he gesticulated which never quite got over the rim.
He cleared his throat to tell another joke. "A dwarf, an elf, and a human were shipwrecked on a deserted island. There they find a forgotten temple. They make their way to the alterroom where they find a magical lamp with a genie inside and ye promises to grant each of them one wish.
The dwarf stands up proudly and says "Great! Now I can get home! I wish I was back in the tavern at home surrounded by ale"!
*poof* he's gone!
The elf grabs considers a moment and says with a smile "Finally, I can go home! I wish I was in the tree city, trading tales with the finest poets of our age!"
*poof* he's gone! Lastly the genie turns to the human expectantly eager to grand the last wish.
The human looks around the empty spaces where his friends had just stood and says "I'm lonely now. I wish the other two guys were back here."

DM Skull |

The handsome man next to Andrew rears back with a roar of laughter. His black feathered wings scrap the floor and beer spills over the edge of the pint in his hand. "Ah priceless! Idiot mortals and their wishes, so easy to twist!" he laughs.
He looks back at Andrew with bright red eyes and stares at the holy symbol on the paladin's chest before turning back to his beer with a sigh. "I miss those days. Singing to them, twisting them, bedding them. How was I supposed to know that she was a high priestess of my King who was supposed to bear his child? I was only doing as I was ordered!"
Yes, you are sitting there drinking and trading stories with an Incubus.

Kevin O'Rourke 440 |

Royce grinned lifting his drink fondly remembering a group of Hell Knights from the Order of the Pyre trampling the demon scum to oblivion. "Perhaps some day we shall cross paths again, here's to me spotting you first and last but for tonight we're guest's of Honest John's. Did you here about the priests of the Dairy God? Apparently, they have the power to churn undead."

Orodhen |

With a whir and a sparkle, a twisting oval of magic and light pops into existence near the door to the bar. An audible pop reverberates through the crowded room as a dwarf comes spilling out, promptly followed by a splash of water. The portal quickly closes into itself.
Gromugni, sprawled on the floor and visibly soaking, lets out a sigh of relief, his oddly shaped top-hat not far from where he landed. From beneath it comes crawling a pseudo-dragon, looking both smug and embarrassed as he assessed the dwarf.
"Now Cornelius, that is the last time I let you do the incantation. The time before we nearly burnt to death in the halls of a Fire Lord!" grumbled the old dwarf audibly. As if reminiscing of fond times, the pseudo-dragon hissed in laughter. He stood, grabbed his hat and proceeded to wring out the water trapped within. An unusually large amount of water came falling out.
"Not to worry lads," he proclaimed as faces started to turn and stare. "I'll have this cleaned up in a wink."
With a wave of his hands, the water around him evaporated into the air, leaving little to not trace of his arrival.
"Hopefully we haven't missed any exciting rounds! I have a rather large coin purse that needs to make some friends!"
He walks up to the bar and proceeds to retrieve a large sum of money, with a large assortment of varying coinage. Re-arranging his monocle, he proclaims to the barkeep: "Here, my good man! Put me down for five thousand! And a spiced beer while you're at it! None of the dreary mead rubbish, that get's me in a rather foul mood."
Overhearing the end to Royce's joke, Gromugni exclaims joyfully:
"The Dairy God? Who would udder such sour jokes!"
Wasn't sure if we could make characters that were different from our submissions so I just ran with a quick idea.

"The Lucky Halfling" |

I hope you don't mind if I continue some rolls in a bit. I'll consolidate them into spoilers as I have previously to keep down on space consumption.
In regards to my character submission, it would seem it has only garnered enough attention to get a mention of interest. Perhaps that is for the best though as I have chosen to change the mechanics a bit. I have settled upon a human wild whisperer druid | falconer trapper ranger. The concept remains mostly the same, but he finds cause in making sure to maintain the balance between civilization and nature as well.

Dodekatheon |

Well well well. Not a bad crowd tonight!
The small, charming smile permanently affixed to the face of Octavius "The Serpent" Lucentis did not reach his eyes. Thankfully, no one would be able to tell. His eyes were hidden behind the rims of shaded eyeglasses. Most days, that would have been an affectation; but this was not most days. Today, he would take any and every advantage he could muster. He was determined, and as any enemy of his would have let you know, that was a daunting prospect.
Octavius was dressed in princely vestments, the deep blues and silvers of his silk brocade highlighting his dark hair. Octavius was tall and thin, and knew how to dress. He'd turn more than a few heads, and hopefully, in the early rounds, some would think him nothing more than a pretty face with too much money and too little sense.
He'd help that along, of course; misplay a few small hands early, give out some false tells, and all of a sudden people think you're an easy mark. Octavius was not. He was a hustler, born and bred, and may as well have had ice water in his veins instead of blood. He didn't flash his temper or let his emotions run rampant. He'd earned his cognomen for good reason.
Octavius sipped slowly from his goblet, savoring the fine Elvish wine. He would not drink enough to get sloppy, of course, but what was life without enjoying the fine things?
Glancing over to the fire, Octavius saw an interesting array of characters. There was what he assumed was an outsider of some type, and the fact that Octavius was feeling a serious attraction to the being gave Octavius a pretty good guess as to what kind he was. There was a Dwarf, as well as another man.
May as well size up the possible competition.
Octavius altered his smile to be several degrees more friendly, then approached the group.
"Well, if it's terrible jokes we're after...
Why did the paladin prefer chainmail?
Why, because it was hole-y armor!"
Octavius let out a short, good natured chuckle at his own terrible joke, gauging the reactions of the others.
"Well met, gentlemen! I'm Octavius. Will you all be engaged in the tournament this evening?"

"The Lucky Halfling" |

The sound of shuffling cards issued forth from a table not far from the comical dwarf and his otherworldly drinking partner. Those curious enough to find it's source would be greeted by the amused smile and blazing eyes of a rather eccentric man riffling through a deck of cards with practiced movements.
The man himself, fiery hair seemingly moving of it's own accord and skin the tone of copper, gave the impression of what would come of the union of a mortal man and the plane of fire. His colorful light clothing and scarves served to accentuate this point further to the point where it was almost hard to take one's eyes off of him. His beauty spoke of something both graceful and dangerous.
"The simplest of whims can doom all in..." he would start to say in a melodic voice before suddenly being drowned out by the appearance of what appeared to be a bumbling dwarven wizard and his playful familiar.
For a moment, the noise of cards brushing against each other stopped as the man took note of the peculiar entrance. "Clearly this pseudodragon runs the show. Then again, they always think they do," the man thinks to himself as he watched the show at hand, his hands once more starting mix the cards.
Caught up in the escapades of the pseudodragon and it's dwarf, the man failed to notice the newcomer and his horrible pun. It was not until the word tournament registered in the back of his mind that he returned his gaze back to the conversation with a single word issuing forth from his lips. "Aye."

fatmanspencer |
1 person marked this as a favorite. |

Yawns widely, and stretches backwards, her red dyed leather boots scoffing softly and her chain mail clinking under what looked like a bright red leather vest as she lounges about. Some would recognize her, others would not. Either way she was ready.
Maybe tonight some one can challenge me in this boring contest
Keria Blacknight was tall for an elven woman, but what demanded the most attention was that fact she seemed bored. Anyone looking at the tables would not have thought her to last, but she made it to the very last rounds had she not? I hope we can end this soon, I want some more wine
She watched the others gathered, overhearing the small man introduce himself. She would slide up nearby, her long midnight blue hair kept tight to her body by a few complex braidings, her sharply pointed ears entwined with various metal bits. She chuckled slightly at the jokes before speaking softly, but clear enough all nearby heard her
And you are playing? I am Keria, perhaps you will grace me with your presence at the table? I'm in the second bracket.

Dodekatheon |

Octavius inclined his head respectfully, flashing a charming smile and offering his hand to the tall Elven woman. His eyes darted, quick as a dragon in flight, behind his glasses. He took in the appearance of not only this Keria, but the man who had spoken.
"Well, if we play well enough I have no doubt that at the least we'll all end up at the final table together! Octavius, at your service, my lady."
Octavius inclined his head then to the copper skinned man.
"And yours as well, my lord! It seems like you certainly came to play. Care for a drink? I'll happily stand you...all of you," Octavius said, indicating everyone nearby, "a round. This is, after all, a friendly game."

fatmanspencer |
1 person marked this as a favorite. |

Narrows her eyes at the mention of it being a friendly game. She had heard nothing of this being a friendly game. Maybe fair and unable to be cheated, but no matter, perhaps it will be a friendly game
I believe you may find any service i require... a tad bit of a tall order
She winks at him, as she stood easily a hand taller than him. She looks at the others, wondering what they where here for.

Orodhen |

"I will gladly take you up on the offer!" The dwarf exclaims pleasantly as he accepts the drink. He tosses his other half filled cup over his shoulder, only for his multi-hued pseudo-dragon to swoop down and quickly lap the discarded liquid.
Gromugni sizes up the gathering crowd, blushing slightly at the sight of the tall elf. He absent-mindedly fiddles with his monocle.
"A friendly game indeed!" he blurts out once he regained his thoughts. "I'm just returning from a sojourn in the Elemental Planes. I would not miss this tournament for anything, although Cornelius here seems to be putting up a good fight..." The pseudo-dragon gives an amused smile, and then returns to its drink.

Dodekatheon |

Octavius stroked his well-groomed beard, filing away this information.
"Well, any game I partake in is, in my own heart, at least, a friendly one. When one has seen and done what I have...things that, I am sure, any that has a room here at Honest John's could relate to...I find it helps not to take things like this too seriously."
Octavius signaled a cocktail server, instructing the woman to provide whatever any of the group wished, on his tab. He ordered himself another goblet of wine, then fished a heavy gold coin out of his purse. He placed it on the back of his left hand, deftly raising his fingers in sequence and rolling it back and forth with an ease which suggested much practice.
"After all, it's hardly like we're facing down the Tarrasque! This is certainly nothing to weigh down oneself with."
Every fiber of Octavius' being belied truth and an incredible sense of relaxation.
None of them knew how badly he wanted to win.

Ventiine |
1 person marked this as a favorite. |

“The human looks around the empty spaces where his friends had just stood and says "I'm lonely now. I wish the other two guys were back here."
A shadow cast on the wall by the fire emits a sultry laugh and a woman adorned in a black robe emerges. She’d been avoiding Andrew since she saw him, but she wanted to retrieve her drink.
It wasn’t the irony that Victoria found amusing, but frustration the dwarf and elf would undoubtedly feel after the human’s wish was granted. Victoria reaches towards the hearth to wrap her spindly fingers around a goblet of dark red liquid. The drink wasn’t as warm or fresh as she liked, but Victoria wasn’t about to break one of Honest John's rules. Victoria turns her head towards Andrew: ”You’re funny – even if you are a paladin.”
Red eyes alight with mischief and malice but no place to channel such plans, Victoria slinks towards the gambling tables in hope that some poor fool will lose it all.
He walks up to the bar and proceeds to retrieve a large sum of money, with a large assortment of varying coinage. Re-arranging his monocle, he proclaims to the barkeep: "Here, my good man! Put me down for five thousand! And a spiced beer while you're at it! None of the dreary mead rubbish, that get's me in a rather foul mood."
Victoria’s eyes blaze with fervor as she watches the dwarf dump a pile of coins on the bar. Yes. The real entertainment begins. Her beautiful yet hardened features betray her to look almost feral – hungry. She glides behind Octavious to get a better look of his person before continuing towards the bar. If Victoria were the gambling type, she’d wager the elven woman Keria had the better odds.
"The simplest of whims can doom all in..." he would start to say in a melodic voice before suddenly being drowned out by the appearance of what appeared to be a bumbling dwarven wizard and his playful familiar.
Victoria’s predatory eyes cut towards the eccentric man who’d just spoken. The ends of her lips curl into a tight smile as she walks over to join the man at his table. His copper skin calls to the primal nature of Victoria’s thirst and she finds herself joining him. ”You,” she begins. ”Are you planning to play in the Lei Shin tournament or are you here to observe?” Victoria gazes fixedly at the man (”The Lucky Halfing) until he responds. ”My name is Victoria Belikov,” Victoria briefly flashes her pointed incisors as she smiles. Victoria’s race has never subsisted by the confines of time, so she finds herself at ease at Honest John’s as if her purchased room were home.

fatmanspencer |

Keria smiles coyly, but it was obvious a learned moved. She watches those gathered, but was not actively looking for anyone to be lying, since to even get here, one had to have some strong measure of talent, in one sense of the word or another. Despite the lies being told, this was much like a meeting of any professional group were murder wasn't discussed, because that was all they did. Most here were gamblers of some sort.
I think this is a cake walk. Have you ever seen what they say is a discarded Scorpion husked one? It was early in my career, but it was so big. And to think, some say it is even sleeping." She shudders, shaking some of earrings and making them clatter.
I hope the Tarrasque remark is a joke, but I would have a notion that John might even have one here...
She pursed her lips at this, her brows drawn in as she thinks this over. She waves a hand absently for another cup of wine as they sit and lounge together. It was honestly a relief to be back close to members near her skill level, even if they had different skills.

Vetra Nemrax |
1 person marked this as a favorite. |

A hefty yawn escaped her mouth as a hand lazily tries to cover it as she continued to lounge in a chair, not too far off from the gathering. Her ocean blue eyes scanned the room once more, attempting to size up if anything interesting has happened, or is.
The golden kobold was rather something more exceptional, stronger and much more unique. Her scales and magnificent horns were more aquiline. She was no longer a lowly lizard, but something new, something that rose above the squabble that the rest of their ilk confined themselves to. Taller, more imposing and more similar to a dragon then any kobold would ever dream to be. Wings, horns, and all, Vetra was truly blessed with them.
Slowly she stood, standing just around four feet and some inches, making her way towards someone who had garnered enough interest for her to even bother standing and leaving the empty mug upon the table.
”Care to include me on those drinks?” she said with a thrum of her voice, eyes taking Octavius in for a moment before flashing a toothy draconic grin to the gathering. ”Pardon my intrusion,” she gave a little polite tip of her head, a talon coming to her nose, a habit she had developed over her many travels, ”Vetra, it’s quite a pleasure to enjoy the evening with all of you. I dare say, I hope to have a challenge out of at least one of you in the Lei Shin…” At this she chuckled, flashing Kiera a sly wink before turning her attention shortly to Gromugni.
”Elemental Planes? Now why would such a stocky fellow be messing there?”

Dαedαlus |

Hmmmm.... Hadn't really thought about what Arthur will be like at the end of his career. Most of his personality is based around trying to improve. I was just going to let him develop organically.
Also, any feedback would be nice- what should I tweak? Is there anything doesn't make sense?
Sitting slightly off to the side, a figure wearing elegant armor and with a sheathed sword sits quietly, waiting for his chance to joint the tournament. No thrill seeker or high-risk entrepreneur, he was nothing less than one of the most cunning, intuitive, perceptive, and brilliant minds in the multiverse (or so sayeth he). He's the man that can bring down a kingdom with a single word. No, actually just six. (Props if you get that reference) He knows for a fact that he can win this tournament. There's not a liar in the multiverse he can't spot, not a game he can't calculate.
And now he's studying the people around him. It's quite the varied group, but he's working through them, one by one, working out their life stories through the tiny hints present in their belongings and habits. A dwarf with his best friend as his familiar- a pseudodragon of some sort. A human holy warrior-poet, noble born and an explorer. And more besides. But the game was starting.
"Deal me in, Octavius" Nevermind that nobody had introduced him, Doyle knew everyone's names, "Ten K starting pool for me."

Dodekatheon |
2 people marked this as a favorite. |

I went with an entirely different character, not the one I submitted; wasn't sure if that was what we were supposed to do!
Octavius whistled appreciatively at Keria's words.
"Haven't seen that one, but gods, does it sound a mess! Maybe you could guide me there some time; I'm always up for some new sights!"
Octavius grinned over at Sir Arthur, recognizing the man from around the Hall of Words.
"I suppose we can start a friendly side game while we wait for the tournament..."
He briefly wondered if Doyle thought he looked tired see what I did there?.
Octavius inclined his head politely to Vetra taking her in; though it was far from obvious, he was appreciating her form. He'd had more than enough liaisons to learn to appreciate the exotic.
"Of course, you are welcome to a drink on me! As am sure is the case with all of you, the money is certainly no issue. I do hope I'll be able to rise to that challenge of yours? Why, if I were to...play my cards right, perhaps I might come to exceed your expectations! Perhaps a bit of sport in the beginning, before the main event? Low stakes. That ten thousand buy-in is a nice low bar. Who else is in?"
Octavius rolled the coin over his hand and, with a flourish, made it vanish with a bit of sleight of hand. He then repeated the motion with both hands, producing two decks of playing cards. These were produced by a bit of actual magic, the simplest of tricks, though the cards themselves were quite mundane. Octavius began to shuffle them expertly.
"Blinds will start at one two hundred and fifty gold for small, five hundred for big. Standard Lei Shin. No re-buys."

Dαedαlus |

Okay, that makes it easier. Heh. I was actually in a similar setup not too long ago with a CR "5" creature.... I break the game sometimes....
Anyway, Arthur is mostly inspired by Sherlock Holmes, with a few sprinklings of the 10th Doctor and Darth Tyrannus (No, I didn't (completely) hate the Prequels. Fight me.). Hmmm... New character intro coming later.
Side note: I'm not really a huge fan of RP in the recruitment, but I'll take part because I know it'll increase my chances of getting in. Just my 2 cp.

fatmanspencer |

I wonder were they think they can get by on this little magic tricks. Playing with Octavius will be a joy. She smiled and sat down, continuing to tell the tale of the beast she had saw, far in her travels, folding her long legs under the table. She places her hand down on the table, and in its place was markers enough for her to start. Her's was purely skill, no magic needed. Anyone who catch the sleight of hand would see that.
" It was a desert country. Maybe... Osirion? Maybe Qadira? It was hot, there was sand everywhere, and in everything." She smiles softly, as she got quiet a good bit of purse change from those halls. One of the rings on her fingers was taken from inside off of some dead priest.
" So tell me, how did you all get here? I can guess that me and Octavius are somewhat similarly skilled, but what is each your talents?" She looked at all those gathered, interested in the story they would tell. Maybe starting up the retired adventures guild might not be a bad idea. Would get us together and swap war stories....

Kevin O'Rourke 440 |

Kevin O'Rourke 440 as Andrew Royce wrote:“The human looks around the empty spaces where his friends had just stood and says "I'm lonely now. I wish the other two guys were back here."A shadow cast on the wall by the fire emits a sultry laugh and a woman adorned in a black robe emerges. She’d been avoiding Andrew since she saw him, but she wanted to retrieve her drink.
It wasn’t the irony that Victoria found amusing, but frustration the dwarf and elf would undoubtedly feel after the human’s wish was granted. Victoria reaches towards the hearth to wrap her spindly fingers around a goblet of dark red liquid. The drink wasn’t as warm or fresh as she liked, but Victoria wasn’t about to break one of Honest John's rules. Victoria turns her head towards Andrew: ”You’re funny – even if you are a paladin.”
Red eyes alight with mischief and malice but no place to channel such plans, Victoria slinks towards the gambling tables in hope that some poor fool will lose it all.
"Paladin? I suppose there's a first time for everything. Knight would be more fitting so if you feel any damsel instincts I'll probably get caught up in the aftermath." He stood calling to her as she headed away and offered a wink if she turned about. This place was so different it was distracting. He turned to the incubus "Or was she talking to you? I don't think that's the kind of word that gets sent your way very often!" He tucked the holy symbol of Iomedae inside his armor that the demon had been looking at and the mysterious woman had been calling him a paladin over.
He sauntered over towards the game, not following Victoria but she was still better company than the damned demon.
" So tell me, how did you all get here? I can guess that me and Octavius are somewhat similarly skilled, but what is each your talents?" She looked at all those gathered, interested in the story they would tell. Maybe starting up the retired adventures guild might not be a bad idea. Would get us together and swap war stories....
"I was travelling through a city called Restov and I followed a magician through a door. He said he'd be going back later and just to stick around til then." Andrew gestured towards an inebriated looking man in robes who was deep in philosophical conversation with a pseudodragon in the corner ignoring everything else. "So I'm just adapting as best I can."