DM PeteZero's PFS 3-03 The Ghenett Manor Gauntlet (Inactive)

Game Master Pete who?

Map of the Ghenett Manor - see my profile


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Ensconced in a private meeting room at the famous Farseer Tower in exotic Katapesh, Venture-Captain Wulessa Yuul wastes no time commencing her briefing.
“This has all the makings of a magnificent embarrassment,” she begins sourly. “The Grand Lodge recently sent a delegation to the mansion house of Temel Passad in Kerse. Passad is an enormously wealthy devotee of the Prophecies of Kalistrade, and he happens to possess the only known copy of the Mutani Manual of Martial Mastery in the Inner Sea region. The delegates were tasked with obtaining this rare tome, by either purchasing or leasing it.
By all accounts Passad is a difficult man, but the delegation proved… stupendously inadequate to the task. Not only did they fail to secure the manual, but they also managed to grossly insult the merchant. Two of the representatives were manhandled off the property and taunted by Passad that under no circumstances would he part with the Mutani Manual unless the Society could earn it, challenging us to take it from a hidden location among his many holdings throughout the region. The third delegate, who happens to be one of the foremost experts on all things Tian, was detained by Passad for what he termed ‘an extended conversation on the finer points of ambassadorial etiquette.’ He’s invoked an obscure Druman statute involving foreign embassies, making this kidnapping perfectly legal in his government’s eyes."

Yuul explains to you that the Mutani Manual holds information that is essential if the Pathfinder delegation is to prevail at the Ruby Phoenix Tournament in Goka later this year, and that naturally, Harmidio Besai must be rescued as well.

"The mission is complex." he continues. " The Decemvirate do not know with certainty which of Passad’s many scattered holdings hosts the tome, nor where he has imprisoned Besai, nor whether tome and scholar are in the same place. But among the 12 estates investigators have identified as likely locations is one very near here, a mansion called Ghenett Manor. Wulessa’s contacts in the markets have talked of a lot of activity there of late, and she believes that this is the true hiding place of at least one of the two quarries. Your task is to infiltrate Ghenett Manor.
Do as little damage to the property as possible—we’re not vandals, after all. Also, take nothing else of worth from the place. We’re not common thieves. I cannot stress this strongly enough. Given our already ample embarrassment with Passad, please don’t add to that dishonor by making off with the man’s silverware or his grandmother’s brooch, for Abadar’s bloody sake. No doubt the villa is a sumptuous and tempting target, but you must keep this in the forefront of your minds: The tome and the scholar are all that matter. Everything else is a distraction. The Decemvirate will take a special interest in your conduct on this assignment.
Lastly, we have reason to believe that others are in pursuit of the Mutani Manual, including agents of the Aspis Consortium. Be wary! Under no circumstances can the book fall into the hands of a rival organization. Now, do you have any questions?”

Sovereign Court

Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Dot. Can we get a Discussion thread up as well, please?

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    Ignatious listen to the briefing humbly, taking notes in his journal, (secretly his own personal Pathfinder Chronicle), making marks to remind himself of the names, places, and other things of interest as she continues.

    "Do we know precisely what transpired that angered Mr. Passad? It would likely be most helpful to know what we need to avoid, outside of the obvious. Also, I am no thief. Would it however, suffice, if we are unable to persuade, that is to say honestly persuade for this book, would a copy work instead, or is it the book itself that is needed, milady?"

    "Also, can you describe this gentleman, Harmidio, Harmidio Besai I believe his name was? The name sounds, . . . Tian."

    "Finally, do we have any idea what is meant by "unless we can earn the "Mutani Manual of Martial Mastery"", as he thinks to himself, "why do I get the feeling that Passad put it in his basement, which later happened to be infested with something he, and he secretly needs us to come in and clear it out for him."

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    The Aspis Consortium, something tells me this isn't going to be as simple as just slipping in to the place and grabbing some old book

    Lirianne is a half-elf. She wears a dusty suit of studded leather, frayed in places, it looks like it's been through a lot. The brim of her hat is pulled down, throwing her eyes into shadow as she studies the room from her position in the corner.

    She remains quiet for now, silently gauging her new companions.

    Grand Lodge

    Nonraging: HP 70/70, Fort +10, Ref +6, Will +6, AC 21, T 13, FF 19, Percpt +11, DR 3/-, Fire Resist 1

    "If, the heavens forbid, we are forced to choose between letting the Aspis Consortium secure the book and destroying it, which path should we take?"

    Still need to update his character sheet and faction


    Turning to Ignatius she responds: "You need to get the book - you probably won't encounter him, as he has challenged us to take it from a hidden location. You might encounter resistance, and should be able to discern the right course of action. What angered him? Maybe they hit the wrong spots in the conversation, as I haven't spoken to any of them, I can only guess.
    Harmidio Besai is from Tian, he will probably tell you, if you find him. He is slight of build, and sports an odd mustache. Very recognizable."

    "Heaven forbids that you won't be able to defeat some Aspis Consorium members. But as said, they should never allowed to obtain the book, if hope this is clear."

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    Lirianne steps out from the shadows.
    "Sounds like we have two options here, being that in the unlikely chance we do meet this fellow conversation will be dicey. So is there some way for us to slip in undetected, or do we unleash smoke and fire?" She nods toward the two pistols tucked into her belt.


    "What we know is that there’s plenty of cover around the place, so secret yourselves until well after nightfall. There’s no reason to think that Passad’s security is especially concerned about the wellbeing of any intruders; his precautionary measures may indeed be deadly. So proceed with stealth and caution."

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    "That thing I have little talent in. . ." :)

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    Would a Knowledge Arcana/History/Local/Nobility/Planes/Religion reveal anything about Passad, the manual, or the estate?

    Know___: 1d20 + 5 ⇒ (7) + 5 = 12
    Know___: 1d20 + 5 ⇒ (10) + 5 = 15
    Know___: 1d20 + 5 ⇒ (20) + 5 = 25


    Ignatious knows that the Manor is a Katapesh village, build around an atrium.
    He also knows that the Mutani Manual is an exhaustive compendium of eastern fighting styles and combat games.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Risking damage to multiple holdings because of a social slight? Spending money on increased security perhaps? A Kalistocrat should have better business sense than that! This man sounds like a fool who’s fortune will soon be taken from him. We should not be overly concerned with offending him.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    "Or has an ulterior motive. . . It would be wise to not jump to any conclusion just yet, brother. Either way, if there is nothing else, I am ready to depart when you are. I assume that it is wise to keep our association with the Society a secret in these lands? It might also be wise to purchase clothing more befitting natives of this land?"

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Zantir is well dressed with a dashing style to his manor and a hint of alcohol on his breath. Rumor has it that he is a ladies man, even in somewhat unusual circumstances, and is not shy about it. It is also rumored that he carries with him a sensually revealing painting of Zarta Dranleen.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
    Zantir Mendoza wrote:
    rumored that he carries with him a sensually revealing painting of Zarta Dranleen.

    A tenth of a copper piece a dozen. That's nothing special :)

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Zantir eyes the Aasimar. Brother? I don’t believe we have met. You certainly have not earned the right to use that moniker, Pathfinder.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Ah, but how many of those were taken from her bedchambers and painted in the presence of the real person?

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
    Zantir Mendoza wrote:
    Zantir eyes the Aasimar. Brother? I don’t believe we have met. You certainly have not earned the right to use that moniker, Pathfinder.

    Holding up a hand for peace, "I am actually not a Pathfinder. The Society requests my talents, on a inordinatly regular basis, but I have never actually joined, friend. And I meant no offense. Everyone is my brother or sister, until they have earned the right not to have that honor.", he responds with a friendly smile.

    Zantir Mendoza wrote:
    Ah, but how many of those were taken from her bedchambers and painted in the presence of the real person?

    :) Are we talking about the same Zarta? All of them. (this is all out of character joking by the way)


    " Alright, I’ve hired a westbound barge to ferry you up river tomorrow morning. It should take between 10 and 12 hours to reach
    the manor. There’s plenty of cover around the place, so secret yourselves until well after nightfall. Anything else, otherwise, until tomorrow."

    If you want to make any preparations or purchases, now is the time

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    A tall, swarthy Kelish man comedy bursting into the room, breathing hard. He wears normal traveling clothes, though there is a flash of mithral underneath his shirt. An off assortment of vial, flasks, and tools hang from straps slung across his shoulders and jingle lightly when he moves. My deepest apologies! I did not receive my missive until this morning. I understand the generalites of the mission, I hope you can fill in the details...Ezrek Filosten, at your service. Ez finishes he sentencing with a stiff bow.

    Need to apply latest chronicle.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    I know. I would not have made up such a thing for my character. The item in question actually showed up in a scenario and my character took it along. I made the GM write it in on my chronicle. :)

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16
    Zantir Mendoza wrote:
    I know. I would not have made up such a thing for my character. The item in question actually showed up in a scenario and my character took it along. I made the GM write it in on my chronicle. :)

    I can vouch for that since I was the GM.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Lol! I didn’t realize that. :) Hello Hawkwen!

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar
    Ezrek Filosten wrote:
    My deepest apologies! I did not receive my missive until this morning. I understand the generalites of the mission, I hope you can fill in the details...Ezrek Filosten, at your service.

    Meeting the bow with one of his own, "It would be my pleasure. I took notes. I am called Igntious, some say scion of inferno and other such titles, and a pleasure to meet you, brother." Looking at the motley newcomer with curiosity, "Might I ask what those are all for?", indicating the large variety of flasks and alchemical do-dads.

    Ezrek Filosten wrote:
    Zantir Mendoza wrote:
    I know. I would not have made up such a thing for my character. The item in question actually showed up in a scenario and my character took it along. I made the GM write it in on my chronicle. :)
    I can vouch for that since I was the GM.

    No worries, I'm pretty sure I've played that one, too. :)

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek smiles when asked about his accoutrements. These? These are the tools of my trade. A little something for whatever obstacles I encounter.

    Grand Lodge

    Nonraging: HP 70/70, Fort +10, Ref +6, Will +6, AC 21, T 13, FF 19, Percpt +11, DR 3/-, Fire Resist 1
    DM PeteZero wrote:
    If you want to make any preparations or purchases, now is the time

    Chai Kai buys a mwk composite longbow (+4 strength) and 40 arrows. -802 gp, if I'm not mistaken.

    Anyone know of any cheap stealth boosts? I'm not very sneaky.


    Taking the hired barge to Ghenett Manor, the lazy, 12-hour trip up river is uneventful, and the laconic skipper sets the party ashore with no more than a nod as the barge continues on its way west.
    The walls of the manor can be seen through the trees from the river’s edge, capping a low, flat hill to the immediate north and the sun has set by the time you arrive.
    Just placed you on the map, you are still far away. Where do you go and approach the manor?

    Map

    Get masterwork tools, boots = Stealth 50gp, will give you +2

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    Lirianne peers through the trees at the entrance to the manor, trying to get an idea of how tight security might be.
    Perception: 1d20 + 8 ⇒ (20) + 8 = 28

    She mutters to herself as much as to anyone else, "Perhaps we should take a look around the back, there might be a less conspicuous way to get inside"


    With the high walls, you cannot make out any kind of movement.

    If you move around position yourselves on the map.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    We could jusy knock on the front door and let him know we are here to be challenged?

    Grand Lodge

    Nonraging: HP 70/70, Fort +10, Ref +6, Will +6, AC 21, T 13, FF 19, Percpt +11, DR 3/-, Fire Resist 1

    "I agree with Lirianne. A little scouting could save us from a lot of trouble later."

    Also, retroactively buying those masterwork stealth boots (not that it'll matter much).

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    With a nod to Chai Kai, Lirianne makes a move to walk around the edge of the manor, sticking close to the relative cover of the wall.

    Assuming nobody interrupts, I'll go ahead and use a few rounds of movement to walk right to the corner.

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    I could make myself invisible if you'd like, though I don't know if want to use that just yet.

    Sorry for the delay, work has been crazy.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Ah, no. Save that for later.

    Zantir moves to the left corner.


    Moving to the sides of the enclosure, you can only make out that the wall offers little purchase and may be difficult to be climbed.
    Everything is quiet.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    I wasn't going to buy anything, but would still like to switch out a few spells (in a few minutes). Last chance, is there anything the party would like me to get specifically?

    Sometimes just not understanding these mortals, Ignatious will follow to the best of his ability, but is partially know for standing out in a crowd. Perhaps it is better to heed their ideas here, though the reasoning is beyond him at the moment. After a short prayer <Guidance>, he begins to move.

    Stealth: 1d20 + 2 ⇒ (15) + 2 = 17 copied from discussion thread

    Oh hey, the dies roller worked. It was originally a 16, and normally it just copies over the result.

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Zantir moves back to the door. Looks like our only way in is the front door, unless we want the get creative and expensive to climb over the wall.

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek flexes his back a little to reveal the outline of wings. I have the ability to fly for short periods of time. If someone had a rope, I could fly up and secure the rope. Perhaps around the side or back?

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    Exactly! Creative. I approve of this acition.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    I'm going to walk back to the front gate real quick and take a look to see if , first it's even locked or guarded, and also if there is anyone inside the area anyone is even looking. . .

    Perception (Darkvision/Guidance): 1d20 + 7 ⇒ (7) + 7 = 14

    Perception (Darkvision): 1d20 + 6 ⇒ (14) + 6 = 20

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    Making her way back from scouting out the wall, Lirianne reaches into her pack and pulls out a 50 ft. length of rope, holding it out to Ezrek.
    "Will this do?"


    Just as Ignatious approaches the gate he hears some movement and then sees a man walking towards him. "Greetings my friends, are you the Pathfinder's my master said would be coming? I am Gamaradim Po, one of the manor's caretakers," he introduces himself.

    to make things easier, can you move yourself using the maop and then post a new link - I will always update the map in my profile

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    I figured it would be something more like that than breaking in. :)

    "Greetings, my friend. I am Ignatious, prophet and Seeker of the Heavely Inferno. I and my allies are with the Pathfinders, Mr. Po, and have been asked to indeed request the honor of your employers "challenge". How do you do, sir."

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    I've tried to move the map, not really sure what I'm doing. I think I moved right up besides Mr. Po.

    Edit, it seems to have completely changed the map.


    He motions for you to follow him into the manor. "C'mon in, have a little respite before you begin your trials to find “that precious book.”
    The gates themselves are 17 feet high, clearly fashioned by a gifted master of metalwork; had they color other than the black iron, one could easily mistake them for intertwined vines and sprightly fey creatures flitting through their foliage.
    The muscular man leads you to the house.
    The paving stones continue past the gate, leading up to the villa’s great double doors. There is a turnaround for carriages and other forms of conveyance to the south.
    The doors are made of thick teak and carved with different scenes (Knowledge religion).
    A pair of fat, gold rings hangs suspended from the mouths of djinn-like heads firmly affixed to each portal—extraordinarily expensive door knockers.

    He leads you into the opulent entry hall which was once a proudly appointed place, with detailed and realistic murals of a marketplace on the walls, carved mahogany benches, ancient statues of red stone—each bearing distinctly Tian features—and a pair of huge fur rugs assembled from the pelts of unusual and exotic animals. Clear signs of violence now mar the room: four of the benches are overturned and one to the southwest is charred, a statue has been reduced to rubble, and both rugs are torn and ragged as if hacked at with knives.

    No worries, if you describe where you want to go, I will take care of it

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    Is everyone at the entrance? I was assuming the others where off to the side.

    If all together, I'll go ahead and follow the man in, taking him completely at face value.

    If not all together, I'll say, "If we could wait just a moment, my friends where to meet me here." Stepping back outside, I'll look down the street a bit, and say "Ah, there they are. Hey guys, over here." then walk back in to talk to Mr. Po, a bit, (either so they can come or to offer a bit of a distraction for them).

    Sovereign Court

    Character Stats:
  • AC 23 (T 16 : FF 17)
  • Fort +6+2: Ref +10+2: Will +7+2
  • Initiative +5
  • Notes: +2 vs mind-affecting effects, +4 vs bardic performance, sonic, & language-dependent effects.
  • Human Dawnflower Dervish 5 / Urban Barbarian 1

    I was already heading back

    What happened here?
    Perception: 1d20 + 10 ⇒ (18) + 10 = 28
    Sense Motive: 1d20 + 11 ⇒ (11) + 11 = 22

    The Exchange

    AC28(38)/T18(22)/F23(33)/CMD32(38)||HP202[136]|F:+15(18);R:+17(21);W+11|Percept. +23(+31 trapspotter)|Init.+5(+9) Human Alchemist (Cryptbreaker) 16

    Ezrek looks back over his shoulder at Ignatious. He turns back to Lirianne, shrugs, and hands back the rope. Well...the front door is always an option...if you want to give up the element of surprise.

    Grand Lodge

    Female Half-Elf Gunslinger 7 | HP 67/67 | AC 22 T 17 FF 16 | Fort+8 Ref +10 Will+6 | Initiative +6 | Perception +8 | Grit 2/2 |

    Taking the rope, Lirianne pauses to examine the doors of the villa as she makes her way inside.

    Knowledge Religion (untrained): 1d20 + 0 ⇒ (17) + 0 = 17

    She's never been a big fan of the gods, but art is art.
    "What fine craftsmanship has gone into..." she begins, but her sentence is cut short as she steps inside and is struck by the scene of carnage within.

    Silver Crusade

    HP: 14/138 , Init +3, AC: 23, T: 12, FF: 21, CMD: 29, F: +18, R: +12, W: +18 <+2 vs Evil, Evasion, no Food/ Water, Native Outsider, Imune to Fog/Mist/Smoke and Evil Possesion or Mind-Control> Fly 30', Swim 30", Move 30', Perception +10 <Darkvision 60ft>, <Read/Understand all Languages, Ant Haul, Trail of Roses, Ride the Waves>, NG Male Aasimar Cleric 15, Sunflare: +15/+10/+5, 1d6+18+1d6 Acid (15/x2) S, 5,274-18, Roakar

    Know Religion: 1d20 + 5 ⇒ (2) + 5 = 7
    Sense Motive on Mr Po.: 1d20 + 8 ⇒ (17) + 8 = 25
    Perception: 1d20 + 6 ⇒ (12) + 6 = 18

    As the others join, I'll follow. As we enter the room, I'll take note of the doors, then look about curiously. Is this a part of challenge, then?

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