
Fireday |

"IOMEDAE! REWARD FIFTEEN'S VALOR BY GIVING HER THE STRENGTH TO CARRY ON!" Fireday cries as he exhales a glowing gold and blue light that courses into Fifteen's lungs and begins healing her.
Breath of Life: 5d8 + 14 ⇒ (7, 4, 3, 8, 2) + 14 = 38

Holg Redhawk |

"Oh no! Fifteen!" seeing Fireday quickly heals up the android, Holg tries to engage with the nearest one, stepping over and striking fast and hard "Try to get out of there!"
+3 adamantine greatsword-PA+FF+BS+rage+heroe's feast+flank: 1d20 + 19 - 4 + 4 + 2 + 2 + 1 + 2 ⇒ (4) + 19 - 4 + 4 + 2 + 2 + 1 + 2 = 30
Adamantine/Good/Slashing/Magical damage+PA+BS+rage: 2d6 + 10 + 9 + 3 + 3 ⇒ (3, 2) + 10 + 9 + 3 + 3 = 30
+3 adamantine greatsword-PA+BS+rage+heroe's feast+flank: 1d20 + 14 - 4 + 2 + 2 + 1 + 2 ⇒ (9) + 14 - 4 + 2 + 2 + 1 + 2 = 26
Adamantine/Good/Slashing/Magical damage+PA+BS+rage: 2d6 + 10 + 9 + 3 + 3 ⇒ (6, 6) + 10 + 9 + 3 + 3 = 37
HP 130/133 [DR 5/B 40/50] AC 37 TAC 19
heroes' feast 13 h
tears to wine 130 min
freedom of movement 130 min
magic vestment 13 h
greater magic weapon 13 h
defensive bone 13 h
shield of faith 13 min
bull's strength 26 min

Fifteen |

Fifteen makes a quick combat calculation and decides to simply step sideways away from one creature and then proceed to cut the second one into as many pieces as she can manage.
It still has -4 AC from my sneak attack last turn.
Much Stabbity: 1d20 + 24 + 2 ⇒ (8) + 24 + 2 = 341d20 + 24 + 2 ⇒ (3) + 24 + 2 = 291d20 + 19 + 2 ⇒ (11) + 19 + 2 = 321d20 + 19 + 2 ⇒ (15) + 19 + 2 = 361d20 + 14 + 2 ⇒ (16) + 14 + 2 = 321d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Damage: 1d8 + 13 + 2d6 ⇒ (5) + 13 + (5, 4) = 271d8 + 12 + 2d6 ⇒ (8) + 12 + (3, 3) = 261d8 + 13 + 2d6 ⇒ (1) + 13 + (3, 1) = 181d8 + 13 + 2d6 ⇒ (3) + 13 + (4, 6) = 261d8 + 13 + 2d6 ⇒ (5) + 13 + (1, 2) = 211d8 + 13 + 2d6 ⇒ (3) + 13 + (1, 4) = 21
Crit?: 1d20 + 21 + 4 ⇒ (9) + 21 + 4 = 341d20 + 16 + 4 ⇒ (2) + 16 + 4 = 22
Damage: 2d8 + 26 ⇒ (5, 7) + 26 = 382d8 + 26 ⇒ (3, 5) + 26 = 34
Still 1 str damage per hit. Applying -2 to attack rolls this turn!

DM Brainiac |

Meyanda Attack: 1d20 + 20 ⇒ (20) + 20 = 40
Crit?: 1d20 + 20 ⇒ (14) + 20 = 34
Vital Strike Crit: 8d6 + 18 ⇒ (5, 5, 1, 5, 5, 2, 1, 2) + 18 = 44
Fifteen restores some vitality to Fifteen, then as the rest of you join the fray, there is much slashing, chopping, and blasting of electricity. Within the span of a few seconds, both of the demodands lie in bloody heaps at your feet!

Molly Fairlocks |

After shoving the arc rifle back into her backpack, Molly pushes her way to Fifteen's side. She glares at the woman and holds up a pointed finger as if she's going to make a declaration of some sort. Her lip quivers a bit and she pauses to wipe at her nose and eyes. She meets her wife's eyes again before taking a deep breath. "And that's all I have to say about that," she says finally before holding up her arms for a hug.

Fifteen |

Fifteen kneels, heedless of the chopped demodand she's getting all over her leathers and pulls her wife into an embrace.
"I am sorry." She whispers, and there's an odd tremor in her voice that Molly has never heard before. "I did not think that they would... I nearly lost you. I do not want to lose you. Ever."
She eventually releases her wife and straightens up.
"My apologies to you all. I will be more careful in future."

Holg Redhawk |

Holg observes with emotion the couple's love, then he draws the healing wand "No worries. No one is leaving anyone while we are here"
CLW x20: 20d8 + 20 ⇒ (1, 6, 2, 6, 7, 2, 5, 8, 8, 1, 7, 6, 8, 6, 4, 1, 3, 5, 3, 6) + 20 = 115
"Can anyone turn off those energy sources while I heal Fifteen?"
The wand smokes after the work.
3 charges left, but I still have a serious one and I think Fireday has some too

Holg Redhawk |

"Well, for good or for bad, that's done now. Good job Fifteen" Holg looks at the coming and going lights "They will not wait much before coming to see what is going on with the party"
Then moves back to the corridor "I guess we should continue exploring. What would you prefer next? My guess is we want to explore east before going upstairs"

Molly Fairlocks |

Molly takes a moment to collect herself once Fifteen releases her. "Sure'n they'll be here turning the damned thing back on in just a bit. Is there any way we could keep 'em from doin' that that don't involve blowin' things up?"
Whether or not that's done ...
She gestures to the east with a nod and pulls the arc-rifle back out of her bag.

DM Brainiac |
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As you make your way through the narrow hallway, a pair of Gearsmen move to intercept you, drawn by the sound of the alarm. In such tight confines, though, you make quick work of hte robot guards!
You've already demonstrated that the Gearsmen aren't much threat to you so handwaving a quick encounter.
The halls leads to two staircases, one leading up and the other leading down. There are also three more doors on this level.
Map updated, choice of paths.

Holg Redhawk |

Holg cleans the screws and other metal pieces that jumped on the gearsmen shattering "Ha. I am sure you are having some fun with this Fireday. I am doing"
Then looking at the doors and multiple stairs around the Kellid touches his forefront like in pain "So many options, and I have no idea where to go"
Unless someone comes up with an idea for a direction, Holg makes the wayfinder spin and directs himself to where it indicates.
From west to south: 1d4 ⇒ 3

Meyanda, Scion of Gorum |

Meyanda is only too happy to hack her way through the Technic minions, barely breaking a sweat in the process.
"That looked like it might be close for a hot second, but then we prevailed! No surprise," she says with a grin.
She looks over Holg's shoulder to see which way chance has determined for their next step.

Holg Redhawk |

Holg smiles back at Meyanda "Yeah, I did not know justice could be done through destruction. I am having fun imparting this justice Fireday!"
The Kellid follows Fireday's lead, walking on the way forward "Let's bring the fury back to the Technic League. It is Rage Day!"

DM Brainiac |

The wayfinder points at the east door, so you head that way. This large chamber is relatively empty. A ten-foot-square metal platform sits on the ground to the west.
Two large robots roost on the platform. Each one has pincer-tipped arms, a single red eye, and an array of deadly armaments. When they notice you, their eyes glow brightly as engines on their backs ignite, lifting them off the platform, and their weapons come online!
Fireday: 1d20 + 2 ⇒ (3) + 2 = 5
Holg: 1d20 + 4 ⇒ (13) + 4 = 17
Meyanda: 1d20 + 6 ⇒ (1) + 6 = 7
Molly: 1d20 + 8 ⇒ (14) + 8 = 22
Robots: 1d20 + 8 ⇒ (5) + 8 = 13
Holg and Molly may act!

Holg Redhawk |

Holg looks at one of the robots and focuses on its mental control "Lord of Iron, make this piece of metal under my orders"
Casting infuse robot on one of the robts "The other one is yours Molly"
Will DC 22

Molly Fairlocks |

"Such a gentleman," the halfling says with a smirk as she levels her rifle, sending jolts of electricity towards the robot.
Arc Rifle Deadly Rapid Attack vs Touch AC: 1d20 + 16 ⇒ (5) + 16 = 21
Arc Rifle Damage - electrical: 1d10 + 17 ⇒ (10) + 17 = 27
Arc Rifle Deadly Rapid Attack vs Touch AC: 1d20 + 16 ⇒ (19) + 16 = 35
Arc Rifle Damage - electrical: 1d10 + 17 ⇒ (10) + 17 = 27
Arc Rifle Deadly Rapid Attack vs Touch AC: 1d20 + 11 ⇒ (17) + 11 = 28
Arc Rifle Damage - electrical: 1d10 + 17 ⇒ (1) + 17 = 18
Arc Rifle Deadly Rapid Attack vs Touch AC: 1d20 + 7 ⇒ (11) + 7 = 18
Arc Rifle Damage - electrical: 1d10 + 17 ⇒ (2) + 17 = 19

DM Brainiac |
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Will: 1d20 + 12 ⇒ (2) + 12 = 14
Holg's spell takes effect as one of the robots glows with red light. Its technological components transform into stone and iron, gleaming with runes sacred to Gorum, and upon command from the cleric, it turns on the other robot, clawing it and lashing it with quantum tentacles, as well as blasting it with a laser beam from its eye! Molly discharges several electrical blasts into the robot, and it falls, smoking, to the floor!
The other robot will remain under Holg's command for quite some time!

Holg Redhawk |

Holg smiles "Ha! Those Iron Gods are fake. Their electronical components serve nothing. The real Lord of Iron that inhabit every piece of war metal is Gorum and when he dictates Iron obeys" the Kellid looks at the robot satisfied.
"Ok, robot, what is your name?" Holg questions the now construct creature "For now on you will answer my friends questions" if the robot does not understand Common, he will use Androffan.
"What is here in this level of the Technic League hideout?"

DM Brainiac |

"My designation is MYR-1138," the transformed robot replies in Androffan, its altered voice possessing a clipped accent. "This basement contains the compounds main power generators, which appear to have been destroyed. To the east is a nanotech laboratory and the acid pits, while to the west are quarters for the Technic League's mercenaries."

Holg Redhawk |

"Ok, MYR... hum, you will be known for now on as Myrion" Holg renames the robot "What are those acid pits you say?"
Then nods to Molly "Ok, let's go fight the mercenaries first. Clean the opposition"
"Myrion, you will follow us and fight the Technic League mercenaries" Holg moves back and opens the door indicated by the robot "Tell us more about those mercenaries while we go against them"

Fireday |

"Probably where they dispose of failed experiments and the bodies of their victims," Fireday comments. "I wonder if we'll encounter our old tiefling 'friend' among these mercenaries...for his sake I hope not."

Holg Redhawk |

"Ah! Hyrsek Caio! I wonder how is doing our friend" Holg laughs widely remembering the odd tiefling "Maybe the remains of this Therace Holiyard we recovered are in one of those pots you say serve for experimenting"

Meyanda, Scion of Gorum |

"Hmm. Agreed, let's deal with the mercenaries first so we aren't under pressure while trying to sort out all of the nutty experiments that the League is running here," says Meyanda.

DM Brainiac |
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Myrion the robot confirms that the Technic League uses the acid pits to swiftly reduce the bodies of creatures with cybernetic implants for easy harvesting, and simply to dispose of biological leftovers from other experiments.
The mercenary barracks are a simple affair. There's bunk space for 18 sellswords in all, but only four are present, and they stand little chance against your might. Soon enough, this level of the complex is secure, giving you the choice to either ascend to the ground floor or descend further into the sub-basements.

Holg Redhawk |

Holg assaults the barracks with a Gorum's battle-cry praising destruction to the Technic League. He disposes mercy though to those that admit being defeated "Ah, all these fighting is making me hungry. We should have had a longer time at the Black Sovereign banquet"
The man taps his belly while looking up "I am sure Kaska is having plenty of fun fulling her belly right now"
"So Myrion, what is there in the ground floor and what in the sub-basement?" Holg turns to interrogate the useful robot "Can your sensors tell where life forms are located?"

Fireday |

Fireday waits for the robot's response before speaking.
"I recommend we clear the ground floor first. It will give Kaska the opportunity to send reinforcements to secure the complex...if we're lucky, Zaidow will be up there as well. Though I suspect, given his position he's probably down in the sub-levels protecting whatever secrets his experiments have yielded him. But my vengeance can wait to secure the justice of the people."

Holg Redhawk |

"We have an old Kellid saying" Holg smiles at Fireday "To taste the marrow, first crack the mammoth's bone"
He does agree with Fireday proposed direction, although he hears the robot's answer too.

DM Brainiac |

Myrion rattles off the contents of each floor. "Ground floor: outer gates, mustering hall, slave stockyards, scrap heaps, signal boosters, blast furnaces, storage buildings, and silos. Inner compound: guest rooms, data banks, production laboratories, robot repair bays, quarters for Technic League commander and sub-commander. Sub-basement 1: carnivorous plant garden. Sub-basement 2: prison, incinerator, and experimental laboratories.
"There are many guards, both living and robotic, on the upper level. Only few life-forms exist on the lower levels."

Holg Redhawk |

"Carnivorous plant garden? What these Technic League people are after?" Holg says surprised "Hmmm... let's see... do you know who is trapped in that prison Myrion?"
"I am thinking about destroying the furnaces, storage and silos to cause sabotage, then head to the prison to free whomever is there and increase the chaos so we are more free to go straight and strike the Technic League commanders without having to kill all the goons" the Kellid smiles "Although a long succession of battles until everyone is defeated sounds good too"

Meyanda, Scion of Gorum |
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"Are those experimental subjects rendered hostile and uncontrolled due to the results of those experiments?" Meyanda asks carefully. "Or are they principally docile?"

Holg Redhawk |

"It seems they will go against their scientists and cause some destruction of the labs" Holg's eyes shine with interest "Ok, let's head to the prison now and release them!"
The Kellid also nods to Fireday "As you wish friend. We can free those slaves after the prison!"

DM Brainiac |

You move down the stairs to the second sub-basement. The south wall of this relatively empty room contains seventeen small glass panels that show shimmering images of similar ten-foot-square cells. Below each panel is a row of buttons. To the east, a long, thin glass window looks out over a high-ceilinged hallway.
Two kytons stand guard here, chains and piercings torturing their bloodless flesh. "What lies beyond this guard post is not for your eyes," one of them intones in a raspy voice. "Unless, of course, you wish to surrender yourselves to the exploration of flesh and metal and volunteer as experimental stock!" says the other.
Fireday: 1d20 + 2 ⇒ (18) + 2 = 20
Holg: 1d20 + 4 ⇒ (17) + 4 = 21
Meyanda: 1d20 + 6 ⇒ (6) + 6 = 12
Molly: 1d20 + 8 ⇒ (5) + 8 = 13
Enemies: 1d20 + 5 ⇒ (5) + 5 = 10
Everybody may act!

Meyanda, Scion of Gorum |

"Uuugh, you sort are always so overdramatic," says Meyanda as she brings her sword down off her soldier. "Believe me, I know. I used to be the same way. Then I realized that GORUM rewards ACTION!"
She rushes straight into combat heedlessly!
Move to close, then attack.
Greatsword improved vital strike: 1d20 + 20 ⇒ (13) + 20 = 33
Greatsword improved vital strike damage: 6d6 + 9 ⇒ (2, 3, 4, 6, 2, 6) + 9 = 32