DM Bigrin's Second Darkness (Inactive)

Game Master bigrin42

A foul omen looms in the sky over the scoundrel city of Riddleport, an ominous shadow that defies the light. Is it a curse laid millennia ago by forgotten mages? Does it forewarn against the return of some terrible foe? Or does it portend a terrible


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Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

"Indeed. They were better organized than we could have expected. I wouldn't have thought it possible had I not seen the evidence, but they even killed a dragon!" Calla growls.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"An unsatisfactory beast at best," Arca says, with a pointed sniff. "Greens are too rigid in their thinking. A white or even a red would have been much better. But one more of master Nolveniss' mistakes, I'd say -- if you will continue to permit me, Mother's Eldest Daughter."


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"Worse, they were able to finally penetrate the Armageddon Echo," Quevven interjects, leaping in while Arca hesitates. "Our redoubt upon the surface is lost to us, and our forces are now scattered amongst Celwynvian's ruins, outnumbered and behind enemy lines. Our only hope is that they claim many elven lives before their inevitable deaths."


"Those lazy Babaus did us no favors. Stupid demons never raised the alarm, likely too busy tasting the toe jam of the captives or some such disgusting behavior. Might as well have had goblins as our servants for all the help they failed to provide."


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

Staryth (Lefrik) snorts, "Ill fortune or poor planning, either way it is what it is."


"I see. Well it seems you were even more fortunate than I had thought."

Chitchat continued on in this vein until at one point, Gadak pulled a crossbow from the cart, and aimed it at the ceiling. Loaded in the crossbow was an overlarge quarrel with a thick cylinder where the head would be on a normal bolt.

"I suggest you close your eyes."

If you close your eyes:

Nervous at giving a strange drow such control over you, you nevertheless closed your eyes. The crossbow discharged with a thump, and then the world was lit with a flash that even penetrated your closed eyelids. Blinking, you saw purple motes and a gray haze that slowly cleared, allowing you to see the shapes of darkmantles floating from their ambush spot towards a nearby crevice.

Gadak said, "They are always there. By myself, I can't really fight them, so I use the flash bolts to frighten them off, and then I can be on my way. With your permission?"

With a snap of his quirt, he lashed the lizards into motion again, and you continue on towards the city.

If you do not close your eyes:

Unwilling to give a strange drow such control over you, you steadfastly refuse to close your eyes. Gadak shrugged, and lifted the crossbow, pointing it at a spot on the ceiling. He closed his own eyes after taking aim, and you realized that perhaps you should have taken his advice, even as the dark elf pulled the trigger. The crossbow discharged with a thump, and then the world was lit with a flash that blinded you. Your newfound sensitivity to light drove pain through your skull like a lightning blast, nearly driving you to your knees.

From beyond the pain, you can hear Gadak say, "They are always there. By myself, I can't really fight them, so I use the flash bolts to frighten them off, and then I can be on my way. With your permission?"

With a snap of his quirt, he lashed the lizards into motion again, and you continue on towards the city.

You are blinded for 1 minute, and take 1d6 ⇒ 1 nonlethal damage.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

Arca does close his eyes when prompted. He just barely catches the darkmantles slithering to cover when he opens them again - and bares his teeth in a hateful snarl.

"Good shot," he compliments Gadak.


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

Quevven nods, closing his eyes, swallowing his disgust at lowering his guard amongst the drow for even a moment. He too opens his eyes once Gadak speaks again, watching the tentacled beasts crawl back to their dark corners. "Miserable vermin," he mutters. "Someone should send a few slaves after them, beat them back to the disused tunnels."


Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

Calla keep her eyes open at first, slamming them closed when she sees the drow close his and blinking back the aftereffects.

"It would be easy enough to do, I think, but not worth the trouble. You handled it well," she says.


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

Lefrik is used to fighting blind, and doesn't feel that vulnerable when his eyes are closed, so he does so. If the drow tries any treachery, he'll hack his head off and they'll find a plan B.
Fortunately, it turns out not to be necessary. He nods approvingly, and follows.


Kel grips her head in pain and growls at the servant, "Next time say 'it's a flash bolt' instead of simply telling us to close our eyes." For a minute she blinks away the stars until she can see again.


Gadak waited a moment longer for Kelendra to blink the blindness away, and shake off the lancing pain in her head. He appeared chagrined at her remonstration, and inclined his head in acknowledgement. Clucking at the lzard, he moved the carts along, occasionally asking more questions about Celwynvian.

As the walls of the city loomed ahead, he asked, "Do you have arrangements int the city? If not, this one can probably pull some strings to have you taken in among the servants of House Vonnarc."


Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

"That will work," Calla says with a gracious nod.

I could spin you a tale of not being welcomes home after the troubles above, but why complicate matters, she thinks. He doesn't need an explanation, just to do what we need.


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

"Servants?" Stayrth/Lefrik gives a slight snort, but then nods, "Very well."


"As eldest says" Kel confirms with a twinge of doubt and fear about the role of servants in drow society.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

Arca purses his lips in thought, but maintains silence for now...


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"We are all servants of one house or another," Quevven says to Staryth, his eyes a-slitted. "Unless I miss my guess, Gadak was not insinuating we would be housed with the slaves."


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

"One would hope not," Staryth says but leaves it be.


The 30-foot wall of barbed stone and bladed iron stood, barring access to the city beyond. A closed gate of spiked black iron etched with images of howling demons bars your passage. Four heavily armes drow guards waved for you to stop, and Gadak reins in the lizards before presenting the house brooch he wears proudly on his left breast. One of the guards, peering into the cart and about to reach in, saw the brooch and jerked his hand back. Without a word, the guards withdraw, signaling some agent inside the walls, which caused the gate to rumble open.

Stretching into the darkened distance, a fearsome city of sculpted stone and bladed iron fills the impossibly sized cavern beyond the gate. Eerie eldritch flames - burning in the colors of dying suns and furious thunderstorms - ripple over spires carved from ancient stalagmites, adorning them with the blaze of ominous, spidery runes.
Two steep cliffs jut from the cavern floor, one atop the other, creating massive steps over which the city spills like a benighted waterfall. Flickering in the distance rises a single topless tower, a column connecting the ground with the ceiling, its entire height covered in runes. Below the tower lies tangles of gently glowing fungal blooms alongside pools of oily-looking water. Above, carved into the dome-like ceiling, flickering fire illuminates twelve caves, their mouths carved into unsettling and demonic images. Everywhere - as menacing as eldritch shadows - glide the graceful, deadly forms of drow.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

Arca glances out of the corner of hiz eyes at the passing Drow, a faint smile tugging at the corners of his mouth. The skull atop the staff he has held during the journey through the darkness burns with endless, dark flame.

"So pleasant to be back," he murmurs.


Kel struggles to maintain her composure at the sight of the drow city.

Bluff: 1d20 + 15 ⇒ (18) + 15 = 33

Gods, what a horrible place, how can they stand to never see the stars in the night sky?


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

Quevven attempts to keep his visage even, even though he realizes that he and his friends are heading deep within the belly of the beast. No turning back now, Bruendor, he thought, his keen elven eyes spotting the silent passing forms of drow, and the alien nature of the underground city, even for someone familiar with dwarven culture.


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

This place reminds Lefrik of stories he's heard of demonic afterlives... and it gives him the chills. The drow sets his jaw moves along with the others


Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

Calla looks around, taking in the strange sights.

Like home, if the illusion had been stripped away, she thinks, face betraying nothing.

When she gets a chance, she takes in the brooch, trying to memorize its appearance.

Perception (to examine the broach): 1d20 + 16 ⇒ (7) + 16 = 23
Stealth (to not be noticed examining the broach): 1d20 + 15 ⇒ (19) + 15 = 34


Calla studied the badge that Gadak displayed. Apparently the sign of House Vonnarc, it was a spidery rune on a shield of red.

House Vonnarc emblem

Gadak apparently loved to hear the sound of his own voice, and happily chattered on about Zirnakaynin, it's history, and its politics for the entirety of the trek down into the city proper. The cart forced you to take the long way through the city, sticking only to the wider paths and streets, while lizard riders and drow on foot made their way more swiftly along walls and smaller footpaths.

Gadak relays everything here. If you have any moer questions for him, feel free to ask.

Finally, after hours of slow plodding, the close-set buildings open into a larger subcavern. Seemingly grown from the dark stone of this nighted abyss, a sinister palace of unnatural beauty and abhorrence looms. Spires of web-like metal slice through the darkness, their heights illuminated by arcane flame, while elegant curves of the structure's walls seem to flicker and shift in the dancing shadows. Around the compound, surrounded by a lacework of metal wrought depicting elves and demons in the most lurid acts imaginable, the barely seen forms of armored elves glide in a soundless patrol. Suddenly, from somewhere within, an otherworldly shriek arose. Half scream, half bestial howl, it resonated and then dies among the gloom. A moment later came the noises terrible answer, a fluttering peal of merciless, mocking laughter.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

Arca's grip on his staff tightens, the dark flames burning momentarily with greater vigour.

"Your lady master has... special interests?" he suggests to Gadak.


Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

Which section of the city are we in?

"What is House Vonnarc most known for these days?" Calla asks Gadak as they travel.


Right now you on are on the edge of Eirdrissier, looking at the House Vonnarc compound

Gadak looked over to Calumny and smiled. "As you likely know, House Vonnarc is known to host the premier arcane wizards of all the houses of Zirnakaynin, though of course we have our share of divine priestesses and such. Most recently, I suppose, the House is famed for its ability to twist the travel devices of the foul surface elves. Twist them, I say, to our own purposes."


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"And milady Vonnarc is a priestess? Or is she of the arcane persuasion? I do not believe anyone has ever told me."


Gadak looked oddly at Arca, then replied. "The Matron of the House is rarely seen in public any longer, invested as she is in her research. Day-to-day business is handled by First Daughter Alicavniss, one of the premier wizards in the city."


Half-Elf (Chelaxian) Female HP 109, AC 26/18/21, F +13*, R +11*, W +15*, Init +8, Per +22 Inquisitor 13

"Impressive," Calla notes. "I'd be curious to learn more about such an ability. It might be useful on the battlefield too."


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"Ahh, it is as I feared," Arca sighs.

Then he winks and grins at Gadak.
"I shall have to scribe a scroll or craft something to show my respect for such an exalted lady, as she is giving us her hospitality."

Diplomacy 1d20 + 5 ⇒ (19) + 5 = 24


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

"Tribute timely given is rarely unwise," Lefrik agrees, still trying to process all the information given about the city. Well, it would appear we are guesting at the right house, at least. If they control passage, then they definitely are a priority. Yet why the generous welcome? Dark elves are evil... evil people aren't big on giving something for nothing. what price are they going to ask for this, and how can we refuse without tipping our hand too soon? Blast. I wish I were more cunning.


Kel keeps her eyes on the others they pass on their journey. She makes mental notes of any who give them too much attention.

Perception: 1d20 + 7 ⇒ (13) + 7 = 20


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"I shall not soon forget the generosity House Vonnarc has shown us," Quevven says to plain, simple Gadak. Nor shall House Vonnarc soon forget it either. What will they ask of us in return for shelter?


Gaining access to the Vonnarc grounds was simplicity itself. Gadak showed his badge and the guards let him in without comment. The drover took the lizards and their burden to a low building that served as the stables, where he unhooked the animals from their harnesses and pushed the cart into a stall.

"And now it is time to seek a place for you on staff here. Please wait here while I go and speak with the slavemother."


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

Quevven nods wordlessly to Gadak as he withdraws into the house, biting his tongue to distract him from the thought of watching over slaves.


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

Arca purses his lips and drums his fingers on his staff.

'I'm going to have to start preparing Arcane Eye as a matter of course. We can't afford to be too trusting down here!'

The Wizard bends over to Quevven and whispers the gist of his dark thoughts into the other Dark Elf's ear...


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

Quevven nods in agreement with the wizard. "Trust no one here, save only to trust they will work for their own selfish interests." He stepped away from their conversation to examine the creatures more closely that the drow used as pack animals.


Sort of drow/half-elf (Chelaxian) female HP 68, AC 22/16/18, F +10*, R +6*, W +12*, Init +7, Per +16 Inquisitor 8

"So, no different than on the surface, then?" Calla mutters, as she waits.

"Calistria grants me the ability to tell truth from lies, but only for a brief time each day," she adds.

That ability may come in handy...


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"And I can study a spell to far-gaze and spy," Arca whispers. "But not too often. Once a day is best, or I won't have enough combat power. I feel we will need it..."


Kel looks around the stables as much as she can without drawing attention. "Best we make a mental map of the places we visit, just in case we need to make a hasty retreat from here later."


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"Already on that," Quevven replies to Kelendra. "Though all I'll be able to do is get us back to the aiudara. After that, we're lost in the Darklands. I think we're going to end up needing A's magic in the end."


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

"Perhaps I can learn more from warriors...this seems a magic dominated society, the common fighters may have a griping circle or such where secrets about their 'superiors' may be learned, or at least gossip."


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"Beer," Arca suggests. "Buy a couple of rounds. Soldiers and beer go together."


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"Wine," Quevven corrects. "It'll take more than turning to demonology to divorce the love of the grape from a dark elf. But otherwise accurate, Arca."


Male Elf Rogue 1 (AC 18, Saves Fort +4, Ref +9, Will +6 HP 6 out of 15?)

Staryth's chuckle is not as deep as Lefrik's, but there is enough of the old in the new to show his humor, "Cayden's tonic comes in many forms. I'll use whatever I find they prefer. No worries there."


Within a few minutes, ten at most, Gadak returned.

"Slavemaster Undamenta will see you now. I suppose this doesn't need saying, but she is a person of some power in the household, and will not take kindly to loose language or hidden mockery."

Gadak led you to the House proper, a place almost devoid of straight angles. The building is a large, bustling place full of drow, and their servitors from the lesser races. Gadak led you to the rear of the house, through the servant's corridor to the stables.

Eventually, you arrive at a large chamber. A dim violet light emanated from somewhere above, though to your drow eyes, the light is unnecessary. The walls are covered with diaphanous tapestries that look to be made of some kind of silk, delicately embroidered with the House Vonnarc emblem, and elaborate designs. Flanked by stone statues of fierce-looking drow warriors, a long table of dark stone dominates one end of the room. Three chairs line the table's far side, the centermost occupied by a severe looking drow female.

Gadak gestures for you to move to the center of the room before stepping forward and bowling low. "Revered Slavemother, these are the travelers from beyond the portal of whom I spoke. House Rasivreign's operations at the portal gate were a confused and disordered mess when these arrived, and none stood to meet their return from the surface. With their own masters having forsaken them, I most meekly ask that their obvious skills and experience be considered for inclusion among the ranks of those who dutifully serve the envied and paramount house of Vonnarc."

The woman raised an eyebrow in a high arch, the gesture magnified by the fact that the eyebrows were the only hair visible on the elf woman's head. "Skills and experience? Of what? Running away? Should I not be the judge of their skills and experience, cart hauler?"

Gadak bowed and backed away as the woman began firing questions at you, looking at each in turn.

Questions:

Feel free to answer all or some, as you see fit.

"Where do you come from?"

"What House do you serve?"

"Why did return to Zirnakaynin?"

"Why do you seek to serve House Vonnarc?"

"Why do you believe you are worthy of serving House Vonnarc?"

"What could you possibly have to offer the illustrious house of Vonnarc?"

"What is your relationship to each other?"


Male Drow Wizard 8 (Abjurer); Init +2; Darkvision 120 ft,; Perception +5; AC 19 (touch 15, flatfooted 15; +4 armour, +2 Dex., +1 natural, +2 deflection), SR 19, hp 37/57; Fort +5; Ref +5; Will +8

"If I may, Mother's eldest daughter?" Arca deferentially asks of Calla. Provided the alpha female does not object, he bows to and addresses the Slavemother.

"We returned because the invasion force was routed, its leadership slain by assassins. To remain above would have been a death sentence beyond any shadow of a doubt. As for what I have to offer and why I should consider myself worthy, milady," Arca says, "a small demonstration."

The Wizard thumps the heel of his staff against the ground and whispers a sibilant-sounding spell. A red cloud billows up, spiralling around the room -- and opens bilious yellow eyes. Faint voices whisper horrible, but fortunately unintelligible things... and slowly, cloud, eyes and voices seep into the walls and vanish.

"This, and other such arts, are mine to command, milady," Arca murmurs. "And I am part of this group. If you would grant our little family a berth here, those arts would then be at the command of House Vonnarc."

Minor image, with a 120 cubic ft. Effect. Will save DC 17 to disbelieve.


HP 43/72, AC 20/13/18, F +8, R +11, W +3, Init +2, Per +12 (+14 traps)

"We are but freeswords, Revered Slavemother," Quevven answers, assuming an appropriately obsequious tone. "Minor siblings of a minor house, our parents wiped out during a skirmish between major houses. We currently owe no house our allegiance, but as the House Vonnarc has shown us mercy in our flight from the surface, we wish to repay that kindness in the blood of our enemies. My brother Arca has shown his talents - mine are in stealth and assassination. I will let my younger brother and honored Sisters speak for themselves."

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