Yaegren Goldflask |
Yaegren enters as quietly as he can, which isn't very much so.
GM Gustavef |
You enter the first chamber of the cave. This is denefinatly some type of den. There are lots of tracks and here and areas that show sleeping. Some tracks to lead up to the back.
Survival to learn more about the tracks, otherwise feel free to move about the first chamber, up to the red circled area.
GM Gustavef |
Looks like this was a lair for three cats but you notice that there are a collection of small humanoid foot prints going up the stairs in the back. You make you way to see in to the larger back chamber.
You see the animated remains of the goblins in bony form (skeletons), the wounded leopard from the camp, as well another leopard with an awareness and intelligence unlike the others.
The Odd Cat growls a command and the undead goblins lurch forward.
Per, Trig: 1d20 + 7 ⇒ (13) + 7 = 20
Per, Rufous: 1d20 + 4 ⇒ (8) + 4 = 12
Stealth, Merisiel: 1d20 + 7 ⇒ (15) + 7 = 22
Per, Yaegren: 1d20 + 6 ⇒ (5) + 6 = 11
Stealth, Muzzo: 1d20 + 5 ⇒ (7) + 5 = 12
Per, Grimm: 1d20 + 5 ⇒ (9) + 5 = 14
Init, Per Odd Cat: 1d20 + 7 ⇒ (12) + 7 = 19
Init, Goblin Skeleton: 1d20 + 2 ⇒ (16) + 2 = 18
Init, Per Wouned Lion: 1d20 + 7 ⇒ (10) + 7 = 17
Trig and Merisiel can act before the horde come forward.
The Cat's Den
Group conditions:
Round 1Trig Meral
MerisielOdd Cat
Goblin Skeleton (R/G/B/Y)
Lion, Blue - ?? dmgYaegren Goldflask -
Rufous Redfire
Grimm
Muzzo Sharptooth -
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"There are many of them. We should bottleneck them here."
Merisiel hides against the wall Stealth: 1d20 + 7 ⇒ (5) + 7 = 12 and readies to throw her dagger against the first opponent that comes into view.
◈ Stealth (Sneak)
◈◈ Ready (Attack)
Dagger, 10 ft Increment: 1d20 + 7 ⇒ (1) + 7 = 8
Piercing Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Great start =(
GM Gustavef |
The skeletons shamble forward, midlessly heading towards the party.
Merisiel's dagger clatters against the wall of the cave.
The wounded leopard, and the odd cat take up a position behind the screen of skeleton.
The Cat's Den
Group conditions:
Round 1Yaegren Goldflask -
Rufous Redfire
Grimm -- Magic Weapon
Muzzo Sharptooth -
Trig Meral
MerisielOdd Cat
Goblin Skeleton (R/G/B/Y)
Lion, Blue - ?? dmg
Rufous Redfire |
Rufous hustles forward. "May the Dawn's Light return this unholy creature unto death!" The ruddy goblin waves a hand and speaks a word in Celestial, "לְשַׁבֵּשׁ". A lance of divine energy strikes the nearest skeleton.
◈ Strike
◈◈ Cast disrupt undead against RED
disrupt undead vs. RED: 1d6 + 4 ⇒ (5) + 4 = 9, basic Fort DC 17
Rufous then shouts to his companions, "Leave the skeletons to Trig and me! Everyone else focus on the cats!"
Yaegren Goldflask |
"Oh, no," Yaegren groans. He shoots a furious glare at the cat as he gets ready to disable the skeletons as gently as possible.
◈ Stride
◈◈ Ready to Strike
Warhammer: 1d20 + 6 ⇒ (5) + 6 = 11
Bludgeoning: 1d8 + 2 ⇒ (3) + 2 = 5
Muzzo Sharptooth |
"Noooo! Goblin friends be turned into undead. Bad big kitty! Muzzo no like you for this. Bad big kitty gonna pay much!"
Muzzo transformed into his now-familiar shark-head form and tackled the leading skeleton, biting down on it. The goblin grabbed the skeleton with his sharp teeth and thrashed his head side to side, slicing through remnants of skin and the bone.
bite: 1d20 + 7 ⇒ (17) + 7 = 24
1d10 + 6 ⇒ (7) + 6 = 13
(A) rage
(A) move
(A) strike
GM Gustavef |
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Fort save: 1d20 + 2 ⇒ (12) + 2 = 14
The blast causes the skeleton to creak but still stand.
Yaegren sets up to swing.
Muzzo bites down on the undead goblin but his teeth seem to not crunch the bones that effectively, and it still stands to dear unlife.
Merisiel continues to disarm herself with great flair.
Bold can still act
The Cat's Den
Group conditions:
Round 1Yaegren Goldflask -
Rufous Redfire
Grimm -- Magic Weapon
Muzzo Sharptooth -
Trig Meral
MerisielOdd Cat
Goblin Skeleton (R/G/B/Y) R - 17 dmg
Lion, Blue - ?? dmg
Trig Meral |
Not wanting to heal the wounded animal at this time Trig will cast Heal over an area. ◆◆◆
positive dmg on red, yellow, blue, and allies DC 17 basic Fort save: 1d8 ⇒ 2
"Rest now."
GM Gustavef |
Fort Blue: 1d20 + 2 ⇒ (17) + 2 = 19
Fort yellow: 1d20 + 2 ⇒ (10) + 2 = 12
Trig weakens a few of the skeletons as Grim comes up and finishes of the closest one.
However the remaining one lurch forward.
The Yellowed one staggers towards Grim and swipes twice
Skeleton claw: 1d20 + 6 ⇒ (14) + 6 = 20
Skeleton claw: 1d20 + 6 - 4 ⇒ (3) + 6 - 4 = 5
Claw Damage: 1d4 + 2 ⇒ (1) + 2 = 3
While the blue one does the same to Muzzo
Skeleton claw: 1d20 + 6 ⇒ (3) + 6 = 9
Skeleton claw: 1d20 + 6 - 4 ⇒ (13) + 6 - 4 = 15
The Green one then fills the hole and does one swipe at Grimm then one at Muzzo
Skeleton claw: 1d20 + 6 ⇒ (11) + 6 = 17
Skeleton claw: 1d20 + 6 - 4 ⇒ (10) + 6 - 4 = 12
The cats just pace behind waiting for the skeletons to weaken the party more.
Bold can still act
The Cat's Den
Group conditions:
Round 2Yaegren Goldflask -
Rufous Redfire
Grimm -- 3 dmg Magic Weapon
Muzzo Sharptooth -
Trig Meral
MerisielOdd Cat
Goblin Skeleton (R/G/B/Y) R DESTROYED, B 1 dmg, Y 2 dmg
Lion, Blue - ?? dmg
Muzzo Sharptooth |
Muzzo spit out the bone fragments that had lodged between his teeth. The razor-sharp weapons didn't seem to have done much to the skeleton, not that he expected much else. A club would likely have done more damage, but a Sharptooth warrior fought with only one weapon!
attack: 1d20 + 7 ⇒ (8) + 7 = 15
1d10 + 6 ⇒ (8) + 6 = 14
attack: 1d20 + 7 - 5 ⇒ (19) + 7 - 5 = 21
1d10 + 6 ⇒ (3) + 6 = 9
attack: 1d20 + 7 - 10 ⇒ (19) + 7 - 10 = 16
1d10 + 6 ⇒ (10) + 6 = 16
Yaegren Goldflask |
Yaegren roars at this disrespect to the dead, then tries to clear a way through so he can get at the culprit.
◈ Rage
◈ Strike
◈ Strike (or Stride if Yellow is down)
Warhammer: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 2 + 2 ⇒ (1) + 2 + 2 = 5
Warhammer: 1d20 + 6 - 5 ⇒ (4) + 6 - 5 = 5
Damage: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Grimm the Vigilant |
The damage should be soaked by the shield, correct?
He then swings his axe again.
Attack: 1d20 + 9 ⇒ (11) + 9 = 202d8 + 4 ⇒ (8, 6) + 4 = 18 and then, if the cat is still alive once more.
Attack: 1d20 + 4 ⇒ (2) + 4 = 62d8 + 4 ⇒ (1, 5) + 4 = 10
To protect himself he raises his shield again.
Rufous Redfire |
Assuming at least one skeleton is still standing, Rufous will use disrupt undead on that skeleton (preference: Y > G > B). Then he will cast angelic halo. If all the skeletons are down, then I'm not sure what he will do.
Rufous offers a word of Celestial, "לְשַׁבֵּשׁ", and another lance of divine light strikes one of the skeletons.
◈◈ disrupt undead
divine lance: 1d6 + 4 ⇒ (3) + 4 = 7. Basic Fort DC 17
Then, with another orison to the Dawnflower, "הילה מלאכית", a halo of divine light shines above the Sarenite's head.
◈ angelic halo
This also triggers his Blood Magic: An angelic aura protects you (or one target), granting a +1 status bonus to saving throws for 1 round.
GM Gustavef |
Muzzo Chomps down on the green skeleton and cracks some bones, but the creature still stands
Fort yellow: 1d20 + 2 ⇒ (12) + 2 = 14
Fort green: 1d20 + 2 ⇒ (12) + 2 = 14
Fort blue: 1d20 + 2 ⇒ (7) + 2 = 9
With a burst of positive energy the skeleton crack and the green one shatters to dust.
Yaergren from the ground swings damages the skeleton with his first stirke then misses the second time.
Grimm takes the damage with his shield then swings back, then smashes the yellow skeleton to dust.
Fort blue: 1d20 + 2 ⇒ (14) + 2 = 16
Merisiel can still act after the skeletons fall.
The Cat's Den
Group conditions:
Round 2Merisiel
Yaegren Goldflask -
Rufous Redfire
Grimm -- Magic Weapon
Muzzo Sharptooth -
Trig MeralOdd Cat
Goblin Skeleton (R/G/B/Y) R, G, T DESTROYED, B 13 dmg,
Lion, Blue - ?? dmg
Muzzo Sharptooth |
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Full of fury, Muzzo grabs the yellow skeleton around the leg and begins gnawing at its femur like a beaver on acid. Over and over he chomped on the creature, trying to topple it.
attack: 1d20 + 7 ⇒ (12) + 7 = 19
1d10 + 6 ⇒ (2) + 6 = 8
attack: 1d20 + 7 - 5 ⇒ (7) + 7 - 5 = 9
1d10 + 6 ⇒ (10) + 6 = 16
attack: 1d20 + 7 - 10 ⇒ (12) + 7 - 10 = 9
1d10 + 6 ⇒ (3) + 6 = 9
Best Pregen Ever! |
Round 1/2:
Merisiel leaps into action as the skeletons fall, Striding up the Blue-furred lion, Striking it once, and Striding back to her hiding place.
Rapier: 1d20 + 7 ⇒ (9) + 7 = 16
Piercing: 1d6 + 4 ⇒ (4) + 4 = 8
Round 2/2:
(If the lions still aren't adjacent, she does the same tactic)
Rapier: 1d20 + 7 ⇒ (13) + 7 = 20
Piercing: 1d6 + 4 ⇒ (1) + 4 = 5
(if the lions have moved up adjacent, she will instead Bluff then Strike/Strike)
Deception: 1d20 + 3 ⇒ (1) + 3 = 4 (trying to make it Flat-Footed)
Rapier: 1d20 + 7 ⇒ (9) + 7 = 16
Piercing: 1d6 + 4 ⇒ (2) + 4 = 6
Rapier: 1d20 + 7 - 5 ⇒ (9) + 7 - 5 = 11
Piercing: 1d6 + 4 ⇒ (3) + 4 = 7
Rufous Redfire |
Rufous repeats his orison to the Dawnflower, "לְשַׁבֵּשׁ", and another lance of divine light strikes the last of the skeletons.
◈◈ disrupt undead
divine lance: 1d6 + 4 ⇒ (6) + 4 = 10. Basic Fort DC 17
He then draws his dogslicer from his sash and raises it over his head. "May the Dawnflower guide us to victory today in our righteous battle of justice for our goblin allies!"
◈ Interact to draw dogslicer.
angelic halo: 8 rounds remain.
Yaegren Goldflask |
With the way mostly clear, Yaegren leads the charge against the lion.
◈ Stride
◈ Step
◈ Strike
Warhammer vs. Blue: 1d20 + 6 ⇒ (9) + 6 = 15
Hero Point: 1d20 + 6 ⇒ (13) + 6 = 19
Damage: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
GM Gustavef |
Merisel leaps forward and stabs the wounded leopard, but misses.
The blue wounded lion then pounces on to Grimm
Jaws attack: 1d20 + 10 ⇒ (10) + 10 = 20
Jaws Damage: 1d10 + 3 ⇒ (5) + 3 = 8 P plus grab
Although blocking some of the damage with his shield the leopard grabs hold and mauls the dwarf with its claws.
Claw attack: 1d20 + 10 - 4 ⇒ (20) + 10 - 4 = 26
Claw attack: 1d20 + 10 - 4 ⇒ (15) + 10 - 4 = 21
Claw damage: 1d6 + 3 ⇒ (1) + 3 = 4 S
Claw damage: 1d6 + 3 ⇒ (5) + 3 = 8 S
The Remaining skelton continues to flail at Muzzo
Skeleton claw: 1d20 + 6 ⇒ (19) + 6 = 25
Skeleton claw: 1d20 + 6 - 4 ⇒ (12) + 6 - 4 = 14
Skeleton claw: 1d20 + 6 - 8 ⇒ (8) + 6 - 8 = 6
With one claw hitting
Claw Damage: 1d4 + 2 ⇒ (3) + 2 = 5
Lastly with Grimm grabbed, the Odd lion pounces on Muzzo
Jaws attack: 1d20 + 10 ⇒ (13) + 10 = 23
Jaws Damage: 1d10 + 3 ⇒ (1) + 3 = 4 P plus grab
Grabbing the goblin before mauling him with its claws
Claw attack: 1d20 + 10 - 4 ⇒ (2) + 10 - 4 = 8
Claw attack: 1d20 + 10 - 4 ⇒ (8) + 10 - 4 = 14
But unable to get purchase on the barbarian
Fort Save: 1d20 + 2 ⇒ (5) + 2 = 7
The burst of positive energy from Rufous causes the last skeleton to shatter and fall.
Merisiel is unable to strike true on the lion in front of her.
Yaergren stumbles a bit but then with heroic fortitude connects at the last moment with his strike.
Since the cat came to you, you have two more actions
The Cat's Den
Group conditions:
Round 2Merisiel
Yaegren Goldflask -
Rufous Redfire
Grimm -- 19 dmg, grabbed by blue Magic Weapon
Muzzo Sharptooth - 4 dmg, grabbed by Odd
Trig MeralOdd Cat
Goblin Skeleton (R/G/B/Y) DESTROYED,
Lion, Blue - ?? +6 dmg
Yaegren Goldflask |
◈ Warhammer vs. Blue: 1d20 + 6 - 5 ⇒ (12) + 6 - 5 = 13
Damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8
◈ Warhammer vs. Blue: 1d20 + 6 - 10 ⇒ (7) + 6 - 10 = 3
Damage: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
Muzzo Sharptooth |
"Ayeiiii! Bad kitty!" screamed Muzzo as he was grabbed by the odd lion.
Hit bit down hard on the creature, worrying at the skin under the fur. He bit again and again, trying to get the creature to let him go.
bite: 1d20 + 7 ⇒ (16) + 7 = 23
damage: 1d10 + 6 ⇒ (5) + 6 = 11
bite: 1d20 + 7 - 5 ⇒ (5) + 7 - 5 = 7
damage: 1d10 + 6 ⇒ (2) + 6 = 8
bite: 1d20 + 7 - 10 ⇒ (5) + 7 - 10 = 2
damage: 1d10 + 6 ⇒ (4) + 6 = 10
Trig Meral |
Trig will pull a Heal scroll. ◆
"Stay Strong Grimm"
Then he sends bolts of electricity at the 2 lions. ◆◆
Electric Arc DC 16 Ref: 1d4 + 3 ⇒ (4) + 3 = 7
GM Gustavef |
Yaegren, however fails to connect again.
Muzzo is able to bit once but the taste of this cat is off putting and he does not succeed in hitting again.
Reflex blue: 1d20 + 10 ⇒ (5) + 10 = 15
Reflex odd: 1d20 + 10 ⇒ (18) + 10 = 28
The bolt hits the blue leopard and causes it to drop, but the odd cat dodges completely.
With the cat off of him Grimm takes swing hits the remaining cat
it is still up and with its hold on Muzzo start with both its claws
Claw attack: 1d20 + 10 ⇒ (5) + 10 = 15
Claw attack: 1d20 + 10 ⇒ (9) + 10 = 19
Claw damage: 1d6 + 3 ⇒ (5) + 3 = 8 S
He takes a moment to reassure his grip on the goblin then swipes one more time.
Claw attack: 1d20 + 10 - 8 ⇒ (4) + 10 - 8 = 6
everyone is up again
The Cat's Den
Group conditions:
Round 3Merisiel
Yaegren Goldflask -
Rufous Redfire
Grimm -- 19 dmg, Magic Weapon
Muzzo Sharptooth - 12 dmg, grabbed by Odd
Trig MeralOdd Cat - 24 dmg
Goblin Skeleton (R/G/B/Y) DESTROYED,
Lion, Blue - DEAD
Best Pregen Ever! |
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With only two foes remaining, Merisiel quits with the fancy footwork and gets down to the slog of swinging repeatedly.
Rapier: 1d20 + 7 ⇒ (17) + 7 = 24
Piercing: 1d6 + 4 ⇒ (1) + 4 = 5
Rapier: 1d20 + 7 - 5 ⇒ (1) + 7 - 5 = 3
Piercing: 1d6 + 4 ⇒ (2) + 4 = 6
Rapier: 1d20 + 7 - 10 ⇒ (7) + 7 - 10 = 4
Piercing: 1d6 + 4 ⇒ (3) + 4 = 7
Rufous Redfire |
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"May the Dawnflower watch over us." Rufous casts a spell on Muzzo, "לְרַפֵּא." Soft light washes over the barbarian and his wounds begin to close.
◈◈ heal
heal+angelic halo: 1d8 + 8 + 2 ⇒ (8) + 8 + 2 = 18
The Sarenite then casts another spell on himself, "מָגֵן."
◈ shield
Muzzo Sharptooth |
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"Mmm mumph mrgle mummm mumphflumum!"
Muzzo had his mouth full of bad-tasting cat and couldn't talk, but his gratitude for the healing was clear as he continued to saw away at the tough flesh and sinew with his shark-like teeth.
bite: 1d20 + 7 ⇒ (13) + 7 = 20
damage: 1d10 + 6 ⇒ (6) + 6 = 12
bite: 1d20 + 7 - 5 ⇒ (8) + 7 - 5 = 10
damage: 1d10 + 6 ⇒ (10) + 6 = 16
bite: 1d20 + 7 - 10 ⇒ (10) + 7 - 10 = 7
damage: 1d10 + 6 ⇒ (5) + 6 = 11
Yaegren Goldflask |
Yaegren is in the right place and pristine condition. His lack of success thus far won't stop him from trying.
◈ Warhammer vs. Blue: 1d20 + 6 ⇒ (7) + 6 = 13
Damage: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
◈ Warhammer: 1d20 + 6 - 5 ⇒ (11) + 6 - 5 = 12
Damage: 1d8 + 2 + 2 ⇒ (2) + 2 + 2 = 6
◈ Warhammer: 1d20 + 6 - 10 ⇒ (8) + 6 - 10 = 4
Damage: 1d8 + 2 + 2 ⇒ (8) + 2 + 2 = 12
GM Gustavef |
As the blue lion falls, Muzzos viscous bite takes down the odd cat that looked to be the leader of this.
The cave goes quite as you survey the carnage of cat and goblin remains.
Muzzo Sharptooth |
Rising, Muzzo staggered a bit from the wounds he had taken. He still felt the pain of them, despite Rufous' healing. Fatigued, he sat down hard, running a long tongue across the teeth that were now back to normal.
"Big kitty the leader? What sense does that make?"
Rufous Redfire |
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When the battle is done, Rufous takes a few moments to check on all of his friends. Then, when the needs of the living are met, he turns his attention to the skeletal remains of the goblins.
The ruddy Sarenrite gathers each goblin's set of bones, and arranges them as if they were being placed in an ossuary. Upon each of these he stacks a cairn of rocks.
"This den shall now serve as a holy tomb for these four felled goblins. Let all who pass through here keep them undisturbed, and may the Dawnflower guide their souls to Pharasma."
Rufous pulls from his satchel a holy text, The Birth of Light and Truth. He hands the book to his gnomish friend and fellow Sarenrite, "Trig, would you be so kind as to lead the funerary service?"
Yaegren Goldflask |
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Yaegren gladly helps out with any impromptu funeral proceedings he's allowed to, still a bit angry over the disrespect for the dead. "Nobody deserves fates like this. Hope it teaches Nex and Katapesh to shell out some coin for bridge security."
Trig Meral |
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"Of course."
Trig takes the book. Sarenrae had little to say about goblins but there is many good passages.
"Death takes the body. Sarenrae takes the soul. Our mind holds the memories. Our heart keeps the love. Our faith lets us know we will meet again."
He then looks around the cave. perception: 1d20 + 7 ⇒ (6) + 7 = 13
"The true tragedy is we may never discover why this happened."
GM Gustavef |
You spend some time sanctifying the cave and laying the remains to a proper rest. Returning to camp, Zigzig is impressed and sends note to Yigrig while you rest a few days before heading back with the next supply run.
Meeting with the elder Goblin, Yigrig is very pleased. "Well done. I know Pathfinders are always useful to have. You have my gratitude and I look forward to more business in the future."