GM Storycrafter |
Belrick attack: 1d20 + 4 ⇒ (15) + 4 = 19
Belrick damage: 1d6 ⇒ 2
worg attack: 1d20 + 7 ⇒ (7) + 7 = 14
worg damage: 1d6 + 4 ⇒ (6) + 4 = 10
worg save: 1d20 + 6 ⇒ (12) + 6 = 18
Tobian's fire strikes the large wolf, burning it. It seems to have dodged some of the flame, however, and does not catch fire.
Belrick swings again at the black wolf, causing it to howl in pain as he slashes its flank.
Round 6
Jameson (flanking black wolf)
Black wolf (flanking Belrick)
Patch of fur (flanking worg)
Tobian
Oswin (prone and unconscious)
Belrick
Large wolf
Jameson may act
GM Storycrafter |
1d20 + 1 ⇒ (8) + 1 = 9
1d3 - 1 ⇒ (2) - 1 = 1
Jameson connects solidly with the wolf, causing it to yelp in pain as it crumples to the floor, the pain evident in its eyes as they begin to glaze over.
This causes the Worg, watching its mate fall, to scream, "You shall pay for that!"
The fox continues to nip at the large wolf's heels, but misses this round.
All PC's may act
GM Storycrafter |
Belrick Attack: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
Belrick damage: 1d6 ⇒ 6
worg save: 1d20 + 6 ⇒ (14) + 6 = 20
worg attack: 1d20 + 7 ⇒ (3) + 7 = 10
worg damage: 1d6 + 4 ⇒ (1) + 4 = 5
The worg narrowly avoids half of the fire damage, its quick reflexes evident despite its size.
Belrick swings again, connecting solidy with the worg, severely lacerating its shoulder. The worg, perhaps too busy dodging fire and dealing with its new pain, misses Belrick by a mile.
Round 7
Jameson
Patch of fur (flanking worg)
Tobian
Oswin (prone and unconscious)
Belrick (flanking worg)
Worg
Jameson may act
GM Storycrafter |
1d20 + 6 ⇒ (12) + 6 = 18
1d20 + 7 ⇒ (20) + 7 = 27
1d6 + 4 ⇒ (2) + 4 = 6
1d20 + 7 ⇒ (5) + 7 = 12
After Tobian's flame singes the creatures tough hide (it narrowly avoides half of the flame), and as Belrick's blade is cutting it, it lunges at Belrick, biting him severely for 6 points of damage (nearly critically wounding him).
The worg looks very wounded. Perhaps its morale will be tested if the pressure is kept up.
Top of Round 8
Jameson
Patch of fur (flanking worg)
Tobian
Oswin (prone and unconscious)
Belrick (flanking worg)
Worg
All PC's may act
GM Storycrafter |
Jameson's attack finally lands, slashing the creature's flank. It howls loudly in pain, and turns to flee.
Everyone may take an attack of opportunity.
Belrick will swing
attack: 1d20 + 4 + 2 ⇒ (1) + 4 + 2 = 7
damage: 1d6 ⇒ 4
and miss.
You could also give chase, of course, although the Word looks quite fast
Dr. Jameson Iverness |
The doctor scowls and takes out a thin vial with a tag in Jistka dangling from it and kneels over the unconscious Oswin.
"I was saving this for myself," he grumbles but pops open the battered cleric's mouth and pours the contents of the vial in anyway.
Potion of Cure Light Wounds: 1d8 + 1 ⇒ (4) + 1 = 5
Oswin Durhelm |
Oswin sits up and coughs a bit. He looks up at his allies.
"Thanks friends, I'm still not feeling quite myself. Allow me to offer a prayer and I'll heal all of us who are hurt."
Channel healing: 1d6 ⇒ 5
GM Storycrafter |
A deliberate search of the desk will reveal a few scraps of ancient parchment and an old quill. Tobian will notice a secret compartment inside one of the drawers. Inside this compartment you will find a handaxe, a small pouch containing 100pp, and a prayer book, apparently written in a Dwarvish script. After some careful parsing, you believe it might read "Torag is no longer worthy of our devotion. Only Droskar can deliver us from the failings of King Garbold". The prayer book may be worth something to a scholar.
You won't find anything else of value in this room, besides, perhaps, the pelt from the dead wolf.
There are several rooms to the south. You still need to collect a few mushrooms.
Tobian Myroth |
Once everyone is healed up and ready to move, Tobian will suggest they check out the next room and see if they can't find these mushrooms. Be careful, I imagine that wolf will be lurking.
Tobian Myroth |
Too bad we won't be able to spend it on anything.
Tobian will ask Belrick, If you don't mind taking point again, please? Tobian will then follow him as they move along to the next room that needs to be searched.