Council of Thieves

Game Master Mug

"We did not fail Aroden—he failed us, though we Wiscrani held the faith! We embraced that adversity and replaced his betrayal with strength and order." —Alcini Vitaron of Alcini’s Apothecary

**Combat Map**
*Map of Westcrown*


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Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Is there some way to figure out if the misfortune hex takes effect? Because cackling consumes the witch's move action, the rules seem to contemplate that the witch would be aware of whether the misfortune (or evil eye) hexes worked. It seems a little odd that the player would have to decide to maintain a hex round after round without having any idea if it took effect. Maybe the witch senses whether or not there is a hex in effect to maintain?


I'm still trying to feel my way around the hex's, but I agree the witch would know if it did hit. Really my problem is not knowing how to describe a successful hex, maybe there is no physical reaction. I've tried to give OOC text to state if the hex was successful or not, but I think I've been hit or miss on that one. For the record, your misfortune hex did hit.


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Sure, I can understand the difficulty in explaining something that doesn't have an unambiguous physical manifestation. I'm fine with however you do it, but it is good to know my character will know whether it was successful before he has to decide whether to cackle...


Just cackle all the time, I hear laughter's good for the soul. ;)


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Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

I've got it! We just need to rig up a harness so Lucon can carry Sabinus around on his back. That way Sabinus can cackle non-stop without being stuck in one place!


Monk of the Upper Reach 4 | Separatist Cleric of Iomedae 1
Stats:
Init +4 Per +11 | AC 22/22/15 | HP 32/32 | F +6/R + 8/ W +9/+11 enchant| CMB +4/+7 trip CMD 25/27 trip | Redir 4/4

Also,very small rocks!


lol


1 person marked this as a favorite.
Magnificent bull-rushing train of justice and smack-downs | Init +1 Per +2 | AC 25/12/23 or AC 21/12/19| HP 45/45 | F +6/R + 2/ W +3| +3 bravery, +1 trait bonus vs. devils CMB +8 CMD 19 | Conditions: None
Attacks:
pick one-handed power attack w/shield +8 (1d6+9) | pick two-handed power attack +10 (1d6+13/x4) | pick one handed w/shield +10 (1d6+5/x4) or two handed +12 (1d6+7/x4) | bardiche +10 (1d10+13/19-20; reach, brace) |

Hodor? Hodor.


Opinions? Discussion?


retired

Tag!
There you go, Ava. I got you a chair to sit in and everything! =)

I figure we can decide on what to do with him based on his behavior. Helpfulness might lead to mercifulness (presenting him to Arael or to the Hellknights for trial/incarceration) while unhelpfulness might end with us flat out executing him. The more I consider it though, the more I think execution might be more merciful than leaving him in the care of the Hellknights =P


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Happy GMs Day, Mug! Thanks for all your work creating so much fun for us.


GM's Day? Never heard of that... but Thanks and you're welcome!


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

I don't know how much of a thing it is. Drivethrurpg.com, which is a great resource for third party downloads, has an annual GM Day's Sale. Here is a pretty informal website for GM's Day: http://gmsday.com/

So it is sort of an opportunity for a sale, but in any event, it's a nice idea!

Dark Archive

M Human (Chelaxian) Wizard 5 (conjurer)
Stats:
Init +5 Per +4 | AC 15 (w mage armor) otherwise 11/11 | HP 35/35 | F +2/R +2/ W +5| CMB +3 CMD 15

I believe it is in honor of the fifth anniversary of the death of Gygax, may his dice 20s.


Hey people, I'm supposed to have internet at home by Thursday, so in two days. Then I'll be able to post at night again. Isn't moving fun? *sigh*

Thanks for your understanding.


I've got the treasure tables here. (Under Torchbearer Inventory)

For those too lazy to take a look, we've got a bunch of coins, gems and jewellery. We have three precious stone that need to be appraised, a bunch of arms and armor to sell, plus the following significant items:

  • Ring of Protection +1
  • Scrolls (Obscuring Mist, Enlarge Person, Shocking Grasp (CL 2), Shocking Grasp (CL 3)
  • Potions (Cure light x2, Cure Moderate x4)
  • Mwk Breastplate
  • Mwk Studded Leather
  • +1 Morningstar
  • Mwk Dagger
  • Mwk Rapier
  • Jeweled Shortsword (Value unknown)

Stuff that doesn't get claimed we'll sell, and then divide up the gold at the end. Any silver or copper we'll keep in the Torchbearer coffers for whoever needs it.

On a related note: Did we use any potions or consumables in the last couple of fights?


retired

There's also an unidentified magical breastplate if I'm not mistaken. I think Sabinus tried to ID it, but this dicebot betrayed him on the spellcraft check.

I've used a number of my regular as well as masterwork arrows, but my character sheet's inventory has those figures factored in. I don't think the spreadsheet is calculating cold-iron/silver arrow costs correctly though? I dunno, those values are confusing me for some reason.

Unrelated note: Did Ava just seriously execute Caladius' brother? For reals?!


Question, has anyone ever taken a campaign far enough to answer this question? Is it better or worser or doesn't matter-er if we keep the next module going in this gameplay thread? Or is it better to start another one?

I'd rather keep it here, but if anyone has useful information on this subject, I'm all ears.

EDIT: Thank Ava for posting that, and yes Palaveen was wearing a magical breastplate, maybe that's the mwk breastplate you have listed Ava? That Ava, always slicing the necks of peoples brothers open... *sigh*

EDIT#2: and I don't recall any consumables being used.... Amon channeled a few times for healing. I think that might have been it, oh and Sabinus healed as well. I don't think there was a need for consumables due to those heals, if I remember correctly.


Derp. Forgot about the magical breastplate. There's also a wand of cure light wounds (9 charges). Not sure how I overlooked those. The Mwk Breatplate was off Dravano.

You're right about the silver and cold iron arrows, Caladius. They're now fixed. Silver is surprisingly expensive. Something must have been lost in translation when I copied them over from excel.

And yeah, looks like she totally did. Or it could just be him taunting. Guess we'll see (maybe) in the future.

As for the campaign thread, I don't think it matters too much.


Good enough, I'll just keep things here then.


retired

Is there any chance during this period of downtime Caladius could have someone cast masterwork transformation on his bow? I'd rather shore up my ranged attacks than spring for a masterwork greatsword at this point.


Monk of the Upper Reach 4 | Separatist Cleric of Iomedae 1
Stats:
Init +4 Per +11 | AC 22/22/15 | HP 32/32 | F +6/R + 8/ W +9/+11 enchant| CMB +4/+7 trip CMD 25/27 trip | Redir 4/4

Mug--I bet the Paizo forum gods could rename the campaign, if you asked. :)


Caladius, are you asking the group or are you asking me if there's a shop he can go to? If you're asking about a magic shop which can do that, there is one that can perform such a spell.

Enko, forgive my ignorance, but I'm 100% which name you're suggesting. :) I feel like you're going to tell me and then I'll say, "Oooooh yeah!"


retired

If someone in the group can do it, all the better! If not, then I'd happily take it to whichever shop and cough up the 300gp for the reagents + whatever else for the actual casting of the spell.

RE: Gear
+1 breastplate - would you like that, Lucon?
ring of protection - I'm thinking Ava'd probably benefit most from that (or Enko if Ava already has one)
I'd like one of the cure moderate wounds potions - just to have in a pinch if need be.

Other thoughts?

Also, just curious, are we close to Level 4?


Caladius... I can't say for sure if you're close. You may not have been in the group when I discussed this initially, but I'm handling your leveling on a "GM's discreationary basis". Meaning I'm not tracking XP so much as sometime around when the AP suggests leveling you all. However, that is mitigated by the extra person in the group, making your group stronger than the 4-5 person group the book suggests, putting the time of leveling much more at my discretion. That's probably more info than you were looking for. The simple answer?

You're not super close to level 4.


retired

Understood! I actually prefer the more arbitrary level awards to the xp system anyhow. XPs are a big bookkeeping hassle as far as I'm concerned. Plus, as a GM, I prefer it when the levels always happen after suitable events rather than coincidental encounters. Kind of makes them mean more.


Monk of the Upper Reach 4 | Separatist Cleric of Iomedae 1
Stats:
Init +4 Per +11 | AC 22/22/15 | HP 32/32 | F +6/R + 8/ W +9/+11 enchant| CMB +4/+7 trip CMD 25/27 trip | Redir 4/4

Oops, never mind, as you didn't call it CoT BoE. We can just keep it with the overarching title!

Rings of protection are cool; I have to save my ducats for an Agile AOMF, or perhaps just a big jug of coins to tithe at my local temple as I pray that Paizo fixes the monk.


We need some flaming brass knuckles of death and destruction for Enko I think! He's doing all the cool moves, dodging blows and whatnot then goes in the for UAS - *pow*. I feel your pain.


M Human Commoner/1, Expert/1

I find that a moderate strength score fixes a lot of the percieved problems with the monk. I mean stunning fist and flurry are AMAZING.

Ava can tell you all about my glass cannon monk, however. And exactly how many combats he lasted.


Monk of the Upper Reach 4 | Separatist Cleric of Iomedae 1
Stats:
Init +4 Per +11 | AC 22/22/15 | HP 32/32 | F +6/R + 8/ W +9/+11 enchant| CMB +4/+7 trip CMD 25/27 trip | Redir 4/4

Brass knucks of errata, sadly. Anyhow, it's not really about DPR for monks, in my opinion. I think they should be reflavored as "melee touch debuffers". I haven't been using Redirection enough, which gives some of that flavor.


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Yeah, STR is also important for combat rogues. There's a rogue playing in my tabletop game with a low STR (8 or 9) and it really makes an impact on his effectiveness. Maybe a girdle of giant's strength is in order for Enko...


Twigs wrote:

I find that a moderate strength score fixes a lot of the percieved problems with the monk. I mean stunning fist and flurry are AMAZING.

Ava can tell you all about my glass cannon monk, however. And exactly how many combats he lasted.

Oho, yes. Twig's eponymous monk. Though to be fair, there's not much that can stand up to a redcap's x4 critical hit power attack. Even if it is the first encounter.

He did well enough before and after that, though.

Back to treasure:
Updated breastplate and jeweled shortsword with their new values. Subtracted the cost of copying the spell (10gp) from the Viscount's gold.

Ava already has a Ring of Protection, so it'd be best on Enko. Also: I completely forgot I bought a composite shortbow after the goblin raid. Could've been using that all this time. I am a clever cookie.

If Caladius is going to get a Mwk Transformation done on his stuff, Ava will tag along too. Her silver warhammer could use the boost. We can shop after dividing the loot. I don't think there's anything else she wants on that list, save a potion maybe.

Who was taking the other three scrolls?


retired

Does anyone have a non-masterwork'd bow? If so, you can have my last 4 masterwork arrows if you'd like. For FREE! First come, first serve!


M Human Commoner/1, Expert/1

Would somebody like that breastplate? I think my cut of the loot will go to some fullplate, and perhaps replacing this morningstar with a warhammer or a refluffed heavy-pick. I'm liking less and less the idea of him with a sword, and an axe seems too rough, so perhaps a thin, finely-wrought clawed warhammer would fit the bill. Also it strikes me as very pseudo-renaissance italy, which fits the bill rather nicely.


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Sabinus will take the enlarge person and obscuring mist scrolls; I assume the Viscount will hold onto the other shocking grasp spell, even though he already added the other one into his spellbook. Is there somewhere Sabinus can go, perhaps in the early morning hours, to teach Tycho the spells from the scrolls, which will take two hours? Sabinus will need to burn the scrolls while making various incantations, and then use the ashes to create a special powder that he'll feed to Tycho.


There are some small parks in Westcrown you might find privacy, the Torchbearers hideout isn't private but it's safe and enclosed....

The northern, abandoned sections of Westcrown are empty except for the occasional lurking denizen. Yakopulio owns a brothel and might be persuaded to lend or rent you a room depending on what she gets in return... An inn of any type would have a room for rent, the seedier ones will have the better rates. The forests outside of Westcrown are usually peaceful, as long as a band of hellknights or random monster or bandit doesn't stumble on you.

Come to think of it, I imagine as a member of a Coven you'd be familiar with a private place or two in the woods. After the coven was raided you'd probably want to avoid that gathering place, but from what Palaveen said, it didn't seem like they'd staked out every place your Coven had been meeting.


retired

If Lucon doesn't want the breastplate, Caladius will take it. =)

The cost to have masterwork transformation cast on a weapon is 300 + (2[spell level] * 3[caster level] * 10), so 360gp. To have it cast on armor, it's only 210gp. Those figures are for if we have to go into town and hire a caster.


Monk of the Upper Reach 4 | Separatist Cleric of Iomedae 1
Stats:
Init +4 Per +11 | AC 22/22/15 | HP 32/32 | F +6/R + 8/ W +9/+11 enchant| CMB +4/+7 trip CMD 25/27 trip | Redir 4/4

How much for the Viscount to learn the spell?


@Sabinus, why don't we take this a step further and day that Sabinus knows of a private place outside the city with a K: Local DC10. Or in the city he knows of one with a K: Local DC20 as such places are much harder to come by in the bustling metropolis. Both rolls can be made untrained.


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Knowledge local:1d20 + 4 ⇒ (14) + 4 = 18
Almost knows of one in the city!


Almost only counts in horseshoes and AoE spells.


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

You know, presumably Sabinus has a room he's been renting somewhere, since he's been living here for awhile? The ritual isn't so noisy he could perform it there, assuming you agree it makes sense he would have a room somewhere.


@Enko, the cheapest scroll of Masterwork Transformation you can purchase, at this moment sans rolls or rp, is 250gp. Then he'd have to roll to learn it of course. It's been marked up a tad and no one really has an 'in' with a magic shop, not even Yakopulio.

That seems too cheap, can someone confirm that to buy a CL 2 scroll is 150gp for wizards? Right? I assume I'm looking at the right table here.

EDIT: Sabinus I'd be fine with that. Seems a logical assumption. Why don't you take like 5 - 10gp from your starting gold. I'm not sure how long he's been in town or how nice a place he's rented, but does that sound fair to you?


Male Human Witch/5
Stats:
(HP 22/22; Init +5; Perception +9; AC with mage armor: 19/14/16; AC without mage armor: 14/14/11; F+1, R+4, W+4; CMB +1, CMD: 15

Sounds good.


Spells of 2nd level (CL 3) are 150 gp normally.

(Scrolls are 25gp x Spell Level x Caster Level.)

However, you also add in the cost of any material components. Mwk Transformation as a scroll would therefore cost 450gp (150 base price, plus 300gp material components).

It costs 10gp in inks to learn a 1st level spell, and 40gp to learn a 2nd level spell.

So for the Viscount to purchase and learn Mwk Transformation would probably cost around 490gp.


Thank you very much. 10 points for being awesome.

Dark Archive

M Human (Chelaxian) Wizard 5 (conjurer)
Stats:
Init +5 Per +4 | AC 15 (w mage armor) otherwise 11/11 | HP 35/35 | F +2/R +2/ W +5| CMB +3 CMD 15

How does material cost work when it's variable? Considering that masterwork is cheaper depending on what it's being cast upon?

--- Side note, there is an option for learning a spell directly from another caster, which is cheaper than the scroll, but should also not require the material component cost. If I remember right (page 219?): it says 1/2 the cost of writing the spell (usually) so 20g plus the 40g to copy = 60g.

If I find a willing wizard, the Viscount would also like Glitterdust, Continual flame, and knock!


You're correct about copying from another wizard, Viscount. You'd just have to find one who'd let you copy from his book.

As for the material component part, there's no actual ruling on it. The price would be set by the creator. You could get one using the mwk tool type, I guess. It's up the the DM to decide what sort the merchant in question is selling. I used the 300gp one because it covers all eventualities.


I think a mwk transformation scroll will cost 150gp, if you want to buy one to learn it. Then you'd just pay the component cost whenever you cast it. If you just want the scroll for a one-time use item, then there's three flavors of it, Armor, Arms and Tools; priced at 150 + the spell component. You can use a scroll purchased with more expensive components on 'cheaper' material, but you can't do the opposite. A mwk transformation scroll purchased to upgrade a set of tools can't be used to upgrade a weapon or suit of armor. That sound fair to everyone? Any questions?


retired

Sounds fair to me!

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