Climbing the Rainbow Bridge
Game Master
Chris Banks
AC 17, T 12, F 15 | hp 36 | F +5, R +5, W +4 | Init +2; Senses low-light vision; Perception +9
Thats too bad :/ For now I am going to withdraw from this game. Apologies but need to start minimizing to maintain my schedules with more active games. It was fun though and I hope to have a chance to play again. :/
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
Hedrick of Whitehaven wrote: Too bad, we have a good crew. I have it on the highest authority that Kelne intends to return.
Vaynard wrote: Thats too bad :/ For now I am going to withdraw from this game. Apologies but need to start minimizing to maintain my schedules with more active games. It was fun though and I hope to have a chance to play again. :/ Unfortunate, but understandable.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Well, not like this one takes up that much time right now. Selfishly I am hoping you stay Vaynard. As a player I want to know more about your character in the story. I am glad to hear Kelne may be coming back.
AC 17, T 12, F 15 | hp 36 | F +5, R +5, W +4 | Init +2; Senses low-light vision; Perception +9
I admit I am still interested. Having some major work issues at the moment, the drop in oil is not exactly good for Oil field workers. Low oil = slow down in work = cuts. Not fun. My new job is ramping up strangely but oil field work is never completely stable. Especially with world policies included in the mix. Blargh.
So I will remain, I won't check in often while we are slow as I have other games that need my attention but I will try and remain a part of the story.
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
https://www.youtube.com/watch?v=aX2CcrsxLcQ
Stay prepared.
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
So... are we done or is this getting back up? I was really excited to get our ranged sneak attack combo going...
Male Human Barbarian (Titan Mauler) L1 | hp 16/16 | AC 16 (t11ff15) | Saves F5R1W-2 | Init +1 | Percep -2 | Rage 7/7 | Status: OK
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
https://www.youtube.com/watch?v=MqD6gHLDqYc
Just waiting to see which way the wind blows, at this point.
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
Rouge leader standing by.
Male Human |Perc: +5 Init: +2 |AC: 16/12/14 (20 with Buff) |Saves: F+3/R+3/W+5
The stars will soon be right.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Wtf is it with this group? Our DMs keep disappearing. ;(
Okay. Hopefully this will be the last round of apologies for a while.
I think I've got the work-life balance a bit better sorted. At least to the point of being able to set aside adequate time and motivation to do the campaign justice. I am going to go ahead and combine the groups as my first act on resuming, which ought to help there.
So, I'm going to ask those interested in continuing to check in, and we'll resume on Wednesday.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
. . . And reappearing! Glad you are back. I'm in.
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
Rogue leader standing by.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Cut the chatter Rogue Leader, Red 5 get set up for your attack run---GM Behind the Curtain is in the pipe and 5 by 5. Go with throttle up!
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
https://www.youtube.com/watch?v=V6BAd7xJuU0
Insights into my private creative processes.
Male Human |Perc: +5 Init: +2 |AC: 16/12/14 (20 with Buff) |Saves: F+3/R+3/W+5
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
So, I am thinking of taking the sniper archetype now that they changed the deadly range ability to one that adds my slayer level on the first shot if the target is unaware of me. It delays my feats a little but it seems pretty cool for a sniper styled character.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
There we go. A bit behind schedule, but that should put us back on track.
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
Ok so I am now using the sniper archetype. I lose Deadly Aim for a little while but only take half range penelties and I can take 1 attack if the target is unaware of me for Slayer level + 1 + my sneak attack damage.
AC 17, T 12, F 15 | hp 36 | F +5, R +5, W +4 | Init +2; Senses low-light vision; Perception +9
Work and life schedule are conflicting for me as well. trying to stablize it but its proving difficult. My posting will be slow but I will try and stay active.
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
I think your pace is fine. :)
Certainly as compared to mine, which remains decidedly lacking. Anyway, must get cracking on a post.
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Male Human 3 Synth|HP 19/19 | Perc+6, Init +4| AC 14/12/12 Saves F2/R3/W4
AC 17, touch 12, flat-footed 15 (+5 armor, +2 Dex) hp 11 (1d8+3) Fort +4, Ref +2, Init +2; Perception +7 Sense motive +8 Spell-craft +5
Table 1 Slayer 3 FC 3/6 Slayer Talent (HP 30/30 AC 19, T 14, Flat 13 F+5 R+6 W+2 Init +4 Per +4
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