Choon's Skulls and Shackles
(Inactive)
Game Master
Choon
On the Wormwood!
Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2
AH HAHAHAHAHAHH!! At last my long silence is broken and I am made whole once more! RELIABLE INTERNET FOR THE WIN.
Comcast customer support for the fail.
The Man. The Myth. The Mask!
Speaking of "lunch break at 3", what time zone is everyone so I have some reference. I'm GMT -5 Eastern US
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
I'm with you Choon Eastern US
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
Also Eastern here, but I work shift so my schedule always changes.
Male Emberkin Conjurer 3
GMT -8, Pacific. Also shift so my schedule changes a bit, but usually on later at night my time.
Half-Orc
I'm eastern US as well, but I work nights and have school in the afternoons so my posting times may vary. My counterpart on day shift didn't show up this morning and we can't afford to let my mfg cell stop moving, and of course I'm the only guy who knows how to run it, so I had to stand a double shift sunday night/monday morning. Yeesh. I'm ready for bed. Magus is complicated enough as is, doing it while exhausted is worse.
The Man. The Myth. The Mask!
Reck, how many HP do you have? You're really close to a KO, right?
Half-Orc
I have 18 hp at full health. The officer hit me for 16, leaving me at 2. Durvin healed me for 5, leaving me at 7. Officer hit me for 6, leaving me at a current HP of 1.
livin' on the edge!
The Man. The Myth. The Mask!
Nice. I forgot the healing. Bravo.
Male Emberkin Conjurer 3
Can Sarenth redirect his attack at Reck? :P
I have a player in my RL game who decided to take the feat for true Ferocity instead of the Half-Orc version because he spent so much time in Ferocity-land.
Male Emberkin Conjurer 3
Level 3 HP roll or half+1:
1d6 + 1 ⇒ (2) + 1 = 3
Looks like I'm taking the half+1.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
Ok level 3 HP
1d12 + 2 ⇒ (11) + 2 = 13
Nice roll... I'll take it.
Ok that puts Noro at 39 HP (added the +1 for favored class)
plus take Raging Vitality feat so Noro gains an additional +2 Con while raging meaning she will have 48 HP wile raging.
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
Okay, here we go, HP roll (c'mon lucky 8) 1d8 ⇒ 2
....or how about we settle for half+1
I will update the character tomorrow when I can get to my HeroLabs
The Man. The Myth. The Mask!
Let me know when youall are done leveling/buying stuff and we'll move on.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
what? buying stuff? when did we go shopping?
The Man. The Myth. The Mask!
Right now! Your loot has been distributed and Grok's is open for business. :)
And youall have to decide who gets what from the shared loot pool.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
prices the same as normal? no discounts.. right?
Reck! I wanna go go shopping, gimme money...
Noro will buy the MW leather armor Grok has.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
Male Emberkin Conjurer 3
Done leveling. Took Glitterdust and Invisibility as my new spells. Debating item purchases, but not much seems useful for a Wizard. I'll take the scroll of Summon Swarm to add to my spellbook.
The Man. The Myth. The Mask!
Prices are standard cost, yes.
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
Was the short sword he gave me, or any of the stuff at Grok's small? Sadly, at least in PF size does matter.
Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2
Slow on the draw lately, sorry.
HP roll: 1d10 ⇒ 5
Ehhh, half+1, good enough I suppose.
Oh, and Central US, by the way.
Hmmm. Feat taxes suck, and my STR is higher than DEX, but I'm taking weapon finesse. I want that serpent lash feat next level. Trips, disarms, pulling foes closer, all those combos against all foes up to 10 feet away with no AOO's? Yes, please.
though, given the nature of yanking weapons out of peoples' hands and pulling their legs out from under them, one has to wonder why weapon finesse is a prerequisite for this feat...
also, WHO THE HELL keeps changing the look of the site?! It's disorienting!
The Man. The Myth. The Mask!
Is everybody leveled? I haven't seen anything from Reck.
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
With almost everything, just waiting to hear back on sizes, before I update completely.
The Man. The Myth. The Mask!
The sword was small. (I thought magic items re-sized automatically, but regardless of that, it fits you. Everything in Grock's can be sized for the person shopping because I feel it would put the smaller races at a unnecessary disadvantage if everything were medium.
Male Emberkin Conjurer 3
Core wrote: Size and Magic Items
When an article of magic clothing or jewelry is discovered, most of the time size shouldn’t be an issue. Many magic garments are made to be easily adjustable, or they adjust themselves magically to the wearer. Size should not keep characters of various kinds from using magic items.
There may be rare exceptions, especially with race- specific items.
Armor and Weapon Sizes: Armor and weapons that are found at random have a 30% chance of being Small (01–30), a 60% chance of being Medium (31–90), and a 10% chance of being any other size (91–100).
Translation: GM's choice. :)
The Man. The Myth. The Mask!
I choose to make the loot match my players. :)
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
[redacted joke - because i suck at make PbP jokes so....inert something funny then Laugh]
Or I'll punch ya in the nose
Half-Orc
Been busier than a one legged man in an ass-kicking contest. Haven't had the chance to sit down with herolab, will do before the next combat.
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
Sorry for the delay, but for some reason these last couple weeks my computer has decided that Saturday is when it goes all screwy.
Durvin took Harmonic Spell as his feat.
Upped his Diplomacy, Climb, Swim, Acrobatics, primarily.
And spent his Favored class point on HP this level
Sadly, with my computer being a pain, I can't look at the file, so I don't know all that I changed.
Durvin will buy the MW buckler and the MW thieves tools (if he can tell they are MW, and will pay appropriately if he can)
Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2
Lucky you, your computer's only going screwy one day a week. My monitor just decided to bid the world farewell. Have to get a new one while I post from college.
this has not been a good year for me in the technology aspect. I half expect the microwave to go out next. It's turntable already stopped spinning...
The Man. The Myth. The Mask!
Ok, sorry about the map delay. Everytime I go to make a map for any game I GM, my life pops up and says, "Ha! You wanted to do what!?"
So, ya.
I'll attempt to get a map up tonight.
1 person marked this as a favorite.
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Half-Orc
*THROWS STONES FROM HIS GLASS HOUSE*
The Man. The Myth. The Mask!
Reck'Avok wrote: *THROWS STONES FROM HIS GLASS HOUSE* Favorited. :D
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
Confucious say...
Man who live in glass house, take shower in basement.
Male Emberkin Conjurer 3
Confucious say...
Man who live in glass house, flaunt his business.
Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2
man who live in glass house, have big insurance deductible.
The Man. The Myth. The Mask!
Ok, map is up, yay!
Now to bed. It has been a long, eventful night here in made believe land for GM Choon. Time for the hay.
The Man. The Myth. The Mask!
Waiting on everyone save Noro. :)
Female human fighter/3 HP 26/26 AC: 12 F:3 R:3 W:-1 init:+2 perc:-2
The Man. The Myth. The Mask!
Huh... Working for me.
You are adjacent to pink (damaged) and brown. Blue (damaged) is at 10 feet
The Man. The Myth. The Mask!
I did forget to put it under my name. I'll fix that tonight. The posted link still works.
The Man. The Myth. The Mask!
Male Halfling Sea-Singer Bard 4 (AC: 17 [T: 14 /F: 14]; HP: 26/26; F+1, R+7, W+4; Init: +3; Perc: +9)
My own GM'd Skull & Shackles game died, and I have decided to scrap it and start over with Mummy's Mask. As such I have started an invite only recruitment thread, and everyone here is encouraged to apply to the game. I still have a few players from the previous game, so am only looking for 2 players. I may possibly need up to 4, based on whether all my S&S players are staying or not, in order to get a 6 person team.
Link to the recruitment
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
Reck, would you mind not showing off? one of these days Noro will end up fighting you, to prove herself. :)
Half-Orc
Just getting good rolls, is all. Neither his attack nor his damage is impressive, Reck just throws a bunch of hits out there and hopes for the best.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
actually your attack bonus is only 1 less and your damage is 1 more. (unless I am raging)
Half-Orc
You'll see that difference increase substantially as my 3/4 BAB falls behind, you get iterative attacks, and splitting +stat items between str and int.
F Human Barbarian (brutal Pugilist, Drunken Brute) 11 | HP 231/187 | AC 19, T 13, FF 16 | CMD 32/35 vs grapple | F: +15, R: +6, W: +6 | Per +18 | Init +3 Rage 3/28 rnds/day Current conditions: raging, Haste, enlarge person
just don't let your success now go to your head.
or else I will have to curse you with my bad dice-fu
The Man. The Myth. The Mask!
So, my table game lasted until midnight and I didn't get home until 1am. One day I'll learn my lesson and stop giving myself timetables.
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