Chaosorbit's PFS PbP GameDay VI - #8-18/21: Champion's Chalice (Inactive)

Game Master Chaosorbit

Map and Handouts (Part 1)

Map and Handouts (Part 2)


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Silver Crusade

Maps and Handout

Brayne continues his conversation with someone or something call Akmon.

Brayne:

You still see the your present, the images of the past overlay onto the present. So you can still see your fellow Pathfinders.

Akmon replies Weak leaders who carried little for tradition let dark influence rule them, they abandoned the ancient worship of the sun and the moon and turned to cannibalistic rites and unholy magic. My vision of you is hazy, as if it comes through the vastness of time. My own death is inevitable, but perhaps you can do some small service to me and restore the dignity of the old ways. If you will perform three tasks. First, an idol of the sun and moon was sealed away and thrown into a lake so it could never see the light again. It must be restored and have sun or moon shine upon it once again. Second, my people created a monstrous hybrid, part cyclops and part ape. Ancient prayers must be said over its tomb to consecrate the family line forced into such a hideous fusion. Finally, beneath that tomb lies the Hall of Broken Gods, where hundreds of icons and artifacts were destroyed for sheer spite. They must be disposed of respectfully to appease the sun and moon.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Frogling, should we poke him or something?

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk looks horrified.

"Isn't this what we came for?"

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Well how long is the vision supposed to take?!

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Brayne is now nodding, to reaffirm his understanding.

"Let me see if I got all that, first , an idol of the sun and moon was sealed away and thrown into a lake so it could never see the light again. It must be restored and have sun or moon shine upon it once again. Second, your people created a monstrous hybrid, part cyclops and part ape. Ancient prayers must be said over its tomb to consecrate the family line forced into such a hideous fusion. Finally, beneath that tomb lies the Hall of Broken Gods, where hundreds of icons and artifacts were destroyed for sheer spite. They must be disposed of respectfully to appease the sun and moon." He speaks loudly.

"And what if, these task are not completed? What catastrophic horrors can one expect?" Again, his curiosity wanders.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk is unable to restrain himself. Hoping that he has been enough help not to seem rude, he runs over to Brayne and drinks whatever well water is left in the cup.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga grumbles, You're just lucky that thing's not poisonous. Standing around in the wild, drugged out of your gourd is a good way to wake up eaten.

Silver Crusade

Maps and Handout

Brayne:

Akmon seems to puzzle on this question a moment, [b]With time nothing is certain. But with these acts the past will be honor and to some extent redeemed. Nothing catastrophic or horrible.

Brayne continues his conversation.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Does Garduk join in the festivities?

GM:
How does one end the vision or how does it end?

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

Bokkah was assuming the Chalice would give the waters some sort of healing or protective properties and was prepared to drink next. When she sees the impact on Brayne, she declines quickly. "What has happened to him!?!"

When he begins relaying instructions, she jots down quick notes to help remember, as she is not sure if Brayne will have any recollection of this later on.

Silver Crusade

Maps and Handout

Brayne:

Just a note, you can still communicate with the rest of the party. The effects will wear off in time or can be removed earlier with a remove curse.

As Brayne continues his conversation; the rest of you manage to help Purpurrup complete burying the grippli dead. Near half a score of dead halflings still litter the ground; but Purpurrup does not pay them any mind as the compsognatus darts around sniffing at the dead. Come on Chrips! The grippli calls and the little dinosaur rushes over and leaps into the open satchel. Purpurrup adds Thank you for the help, I feel better knowing they can pass on now. What's wrong with your friend over there, why does his eye bulge like that? Which strikes you as ironic coming from a frogman.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

"Of course, I understand, so there is a small chance you say..
Brayne expects the visions to have passed by, however, with it in full effect in the moment, he stands awkwardly around. He soon realises that he could hear the rest all along and likely speak to, he watches hopefully when Garduk drinks from the chalice.

"Do you see what I see friend?!" He questions as he addresses Garduk.

After Garduk makes it clear to Brayne if there's any effect, Brayne will turn to Akmon.

"Since we're intertwined in the moment, present? past? future? Suppose it matters not, I don't reckon that you'd like to follow my friends and I on this journey now? Would you?"

After that reply, he turns back to the party.

He squints his eyes, attempting to discern your figures clearly.
"I find myself a little bit handicapped, not only do I have this awkward limp, a ghost nagging me, now I can't see clearly! And it seems we have many a task ahead of us. Where do we start?"

Silver Crusade

Maps and Handout

It takes Garduk a few moments to reach the chalice, he takes a drink and you see his one eye swell and the other cloud over just like Brayne's did.

Brayne and Garduk:

map

Garduk suddenly sees what Brayne was seeing. Superimposed over the destroyed city of Kaddodi, as if in a dream, is a vision of the city as it appeared in its prime. The city as it actually is still appears solid, but translucent images of Kaddodi as it was sit hazily alongside it. Plants are cleared away, ruined buildings appear whole, and here and there you catch glimpses of cyclopes passing by. The denizens of the city ignore you, as if you were peering in on them without their knowledge. One of the cyclopes is conversing with Brayne.

Garduk now has the Sight of the Cyclops. You take a –2 penalty on ranged attack rolls, but gains a +2 insight bonus on initiative checks.

Well hello there, I am Akmon, two now to help me.

Akmon continues, As I was telling your friend. I see into the future to you; and you see into the past to me. My vision of you is hazy, as if it comes through the vastness of time. My own death is inevitable, but perhaps you can do some small service to me and restore the dignity of the old ways abandoned by my people. If you will perform three tasks. First, an idol of the sun and moon was sealed away and thrown into a lake so it could never see the light again. It must be restored and have sun or moon shine upon it once again. Second, my people created a monstrous hybrid, part cyclops and part ape. Ancient prayers must be said over its tomb to consecrate the family line forced into such a hideous fusion. Finally, beneath that tomb lies the Hall of Broken Gods, where hundreds of icons and artifacts were destroyed for sheer spite. They must be disposed of respectfully to appease the sun and moon.

Bokkah and Kulga see that now both Brayne and Garduk seem to be in conversation with something. They appear to be having visions of some sort.

Bokkah and Kulga - do you join in? Either way for simplicity I will post out of spoilers after this; unless you all would prefer I keep it going?

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga will keep watch, suspicious of giving away her senses to any half-blind ghosts.

Silver Crusade

Maps and Handout

Bokkah also mentioned she declined; will just assume the ones with vision relay what they see to the the others.

{In the vision}
The Cyclops reiterates the nature of the first task, If you will head to the lake to retrieve the idol, I will be most grateful.

As Brayne and Garduk continue to converse with Akmon, a vision of two other cyclopes comes into view. The two enter the courtyard and begin arguing, which rapidly erupts into a brawl. One of the cyclops guts the other with a knife, and begins to consume the entrails as the body of the
fallen cyclops still twitches. You see the madness which has consumed my people, Akmon hangs his head in shame.

Off to the lake or something else.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

"Say Akmon, what do you know about Hzah'a?" Brayne asks out of curiousity. "Our newly made acquaintance has seem to run in some trouble with these Hzah'a. They are supposedly in a temple nearby running amok."

Turning back to the party, and the Grippli "Where do we start? Should we not attend to the Hzah'a first? Before attempting the quest for knowledge? It seems like the Hzah'a could cause further damage if we don't see to them."

My preference is to see to the Hzah'a then help Akmon after... Seems like the noble thing to do.

Silver Crusade

Maps and Handout

Akmon replies I know not of Hzah'a. The cyclops does not seem to know of the cannibal halflings.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk is eager to find the ancient artifact described by the vision, but agrees that the cannibal halflings seem to be an immediate threat. However, perhaps assisting the cyclops from the past will provide the party with some means of fending off the Hzah'a.

"Hmmmm. It seems there is a fiend of some kind, kept trapped in the ruins of a nearby temple. These Hzah'a are working to free it. Do you know anything of this temple? Could the beast you describe have some relationship to the fiend our new friend has warned us about?"

The Exchange

female tengu warpriest of Lamashtu 2 / ranger 1 (guildbreaker) | HP 24/24, blessings 4/4, fervor 5/5 | AC 18, T 12, FF 16 | F +7, R +5, W +8 | CMB +5, CMD 17 | Spd 20' | Perc +7 | Init +6

Bokkah is no stranger to eating entrails, so she perks up at that part of the story. "These cyclops obviously have experience dealing with cannibals. Could the halflings really be much different? Let's learn what we can from the cyclops first," she tells the others.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

"Oh.. alright then.." Brayne notes, nodding his head along the way.

Although Brayne's earlier preference was to do the noble thing and help the halflings first, he is 'chaotic neutral' and would be more than happy to switch to going to Cyclops path first.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga squints at Purpurrup, Frogling. What do you know of these cyclopes? Could this artifact aid us in defeating the halflings?

Silver Crusade

Maps and Handout

Akmon mentions The tomb lies inside a temple, yes. I don't know that the beast and the fiend are the same, but perhaps.

While Purpurrup interacts with Kulga, This city once belonged to the giants, but it has been ours for decades now. We do occasionally find the bones of massive, one-eyed men in the ruins, but they are few and far between. This place is full of strange and ancient things, it could be so, but I do not know.

Looks like you are leaning toward the cyclop's first task, is that correct?

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Correct!

"Well then, eye on the prize! To the lake shall we?" Brayne asks excitedly.

Silver Crusade

Maps and Handout

Map

A small, marshy lake sits by the side of the road, a ruined temple looming in the distance to the south. The buzz of insects is heavy in the air and ripples appear on the water’s surface, as if fish were swimming just below it.

Through the Sight of the Cyclops, Brayne and Garduk see a grave cyclops clad in pelts carrying an enormous stone casket wrapped in chains. He intones a few hateful-sounding words before spitting on the casket and hurling it into the depths of the lake. Cheers sound, but a lone sigh is barely audible. The Idol of the Sun and Moon, explains the voice of Akmon, heavy with regret. It must be salvaged from its prison and allowed to once again bathe in natural light.

As you near the pool Purpurrup speaks up, Be careful predators live in the pool and come here to drink.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga looks dubiously at the water, but approaches nonetheless.

Perception: 1d20 + 9 ⇒ (6) + 9 = 15

Map seems to be Read Only at the moment

Silver Crusade

Maps and Handout

Oops...map should be good now.

Kulga move toward the water and as you move closer you catch a glimpse of what you think is the casket, submerge and partially hidden among the reeds.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Well that's simple! Despite her words, Kulga advances on the casket with axe and shield at the ready, watching for treacherous cyclopean ghosts.

Silver Crusade

Maps and Handout

Rolls:

Bokkah: 1d20 + 6 ⇒ (12) + 6 = 18
Brayne: 1d20 - 2 + 2 ⇒ (4) - 2 + 2 = 4
Garduk: 1d20 + 2 + 2 ⇒ (13) + 2 + 2 = 17
Kulga: 1d20 + 2 ⇒ (12) + 2 = 14
Purpurrup: 1d20 + 2 ⇒ (17) + 2 = 19
Caimans: 1d20 + 1 ⇒ (20) + 1 = 21

Bite v. Kulga: 1d20 + 5 ⇒ (13) + 5 = 18
damage: 1d8 + 4 ⇒ (6) + 4 = 10

Bite v. Bokkah: 1d20 + 5 ⇒ (11) + 5 = 16
damage: 1d8 + 4 ⇒ (6) + 4 = 10

Grab v. Bokkah: 1d20 + 11 ⇒ (16) + 11 = 27

No cyclopean ghosts, but as Kulga approaches the water two large black caimans burst forth from the swampy undergrowth. The caimans have the jump on the party. One splashes across the water chomping at Kulga, it's teeth sink in, but can't penetrate the princess's armor. The other springs at Bokkah, chomping down and trying to grab hold of the tengu. Bokkah is trapped in the caiman's mouth. Purpurrup moves quickly drawing a scroll out and casts Bless on the party.

Round 1 Effect: Bless
Map

Caimans
Purpurrup
Bokkah grappled - 10 dmg
Garduk
Kulga
Brayne

Party is up

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga shoves the caiman off of her greaves, but rather than continue her duel, she focuses her wrath on the one grabbing Bokkah, keeping a wary eye over her shoulder.

Waraxe: 1d20 + 5 + 1 ⇒ (11) + 5 + 1 = 17
Magic Slashing: 1d10 + 9 ⇒ (8) + 9 = 17
Shield Bash: 1d20 + 5 + 1 ⇒ (15) + 5 + 1 = 21
Magic Piercing: 1d6 + 5 ⇒ (3) + 5 = 8

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

"Aaah!"

Garduk quickly backs away from the caiman that has grabbed Bokkah (5-foot step).

Concentrating for a moment, he calls once again on a creature from another plane, hoping that the additional research he did after the race will enable him to strengthen the creature as it arrives.

Summoning (augmented) Piotr!


Summoned celestial pony | Melee 2 hooves –1 (1d3+1) | AC 11, T 11, FF 10 | hp 17/17 | F +7, R +4, W +0 SR 5 | Speed 40 ft. Init +1 | Senses darkvision 60, low-light vision, scent | P +5 | Resist acid, cold, electric 5

A pony appears between Garduk and the caiman that has grabbed Bokkah. While it looks much like the ponies the arcanist has summoned before, this one is decidedly more muscular and exudes an aura of health and vitality. It lashes out at the predator with both hooves.

Left hoof: 1d20 - 1 ⇒ (18) - 1 = 171d3 + 1 ⇒ (3) + 1 = 4
Right hoof: 1d20 - 1 ⇒ (7) - 1 = 61d3 + 1 ⇒ (1) + 1 = 2

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

You learn a new thing everyday! I never knew of a caiman before this.

"Monsters!" Brayne notes, and immediately turns into the hulking beast himself. Noticing Kulga quite capable of handling herself, Brayne opts to take care of the closer caiman first.

PA, Rage, Bite: 1d20 + 7 ⇒ (9) + 7 = 161d4 + 7 ⇒ (1) + 7 = 8 d6 bleed if hit
PA, Rage, Claw: 1d20 + 7 ⇒ (15) + 7 = 221d6 + 7 ⇒ (3) + 7 = 10
PA, Rage, Claw: 1d20 + 7 ⇒ (10) + 7 = 171d6 + 7 ⇒ (3) + 7 = 10

5 ft, Rage, Full Round Attack

Silver Crusade

Maps and Handout

Garduk brings the new and improved Piotr into the fray. The pony connects with his first hoof. Kulga's axe and shield finishes the job, Bokkah drops to the ground. Brayne moves to the other caiman and gives it a bite.

Round 1 Effect: Bless
Map

Caiman, Black 29 dmg dead
Caiman, Green 8 dmg + bleed
Purpurrup
Bokkah prone - 10 dmg
Garduk
Kulga
Brayne

With all the recent outages on the site, we'll give Bokkah just a little longer to post.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

just checking if I'm interpreting this right, Bite hit but the claws didn't?

Silver Crusade

Maps and Handout

You all attacked the same Caiman, it was dead by the time it got to your turn. So I had you advance on the other one, so only a standard action instead of a full round. That work?

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Got it! That makes sense, no exceptions from me.

Silver Crusade

Maps and Handout

Going to go ahead, will bot Bokkah this round

Rolls:

Bleed on the caiman: 1d6 ⇒ 4
bite on Brayne: 1d20 + 5 ⇒ (17) + 5 = 22
damage: 1d8 + 4 ⇒ (7) + 4 = 11
tail slap on Kulga: 1d20 ⇒ 8
damage: 1d12 + 2 ⇒ (10) + 2 = 12

Wand of CLW: 1d8 + 1 ⇒ (7) + 1 = 8

Grab on Brayne: 1d20 + 11 ⇒ (15) + 11 = 26

Bokkah gets back to her feet and moves toward the other caiman, stopping outside of its reach. The caiman lashes out at Brayne with a bite. Chomping down on him and grabbing him in its mouth. It then misses with a tail lash on Kulga.

Purpurrup moves behind Bokkah and taps her with a wand, sending healing through the tengu.

Round 2 Effect: Bless
Map

Caiman, Green 12 dmg + bleed
Purpurrup
Bokkah 2 dmg
Garduk
Kulga
Brayne
10 dmg - grappled

Pathfinders to arms!

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Kulga hunkers down behind her shield, straining to finish off the beast before it can turn its full attention to dismembering Brayne.

Waraxe: 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Magic Slashing: 1d10 + 9 ⇒ (6) + 9 = 15
Shield Bash: 1d20 + 5 + 1 ⇒ (20) + 5 + 1 = 26
Magic Piercing: 1d6 + 5 ⇒ (6) + 5 = 11
Confirm: 1d20 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Brayne struggles in the grip of the caiman, but attempts to escape through hurting the creature with sharp claws. He starts feeling the affects of the rage toll on his body.

delay Until everyone has actioned. standard to attack with claw. End rage at end of round if creature is unconscious

PA, Rage, Claw: 1d20 + 7 ⇒ (17) + 7 = 241d6 + 7 ⇒ (5) + 7 = 12

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Garduk shakes his head, trying to see clearly through the weird extratemporal double-vision caused by drinking from the Chalice. Realizing that Brayne had finally met a creature with a stronger bite than his own, Garduk plunges a hand into his component pouch and pulls out a small square of paper, rendered nearly translucent with a smear of rancid butter. He barks out a short arcane phrase, and waves his hand in Brayne's direction.

"Brayne! Just slide out of that thing's mouth!"

The other half-orc feels the oleaginous substance coat his worn finery; the caiman will have a much more difficult time maintaining its grip on the raging barboracle.

Grease wrote:
A creature wearing greased armor or clothing gains a +10 circumstance bonus on Escape Artist checks and combat maneuver checks made to escape a grapple, and to their CMD to avoid being grappled.

Silver Crusade

Maps and Handout

Sorry the outages have played havoc with keeping things moving smoothly.
@Garduk - Kulga's shield bash is enough damage to drop the caiman if you want to save your spell slot.

Kulga's shield bash drops the caiman, who drops Brayne. Purpurrup moves in quickly with more healing. Ooh Caiman bites can get infected easily, we can't let that fester.

Wand of CLW, 2 charges: 2d8 + 2 ⇒ (3, 6) + 2 = 11

Combat over

You are now free to attempt to retrieve the idol. You can see that the casket landed upside down in the muck.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Hmmp. Filthy creatures.

Kulga cleans her axe and wipes off the spikes of her shield before pulling the casket from the mud.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

"Why thank you little frog, your kindness is much appreciated." Brayne nods and thanks Purpurrup, as his body slowly shrinks to his former normal self.

He moves towards Kulga and then cast guidance, by placing his hand on her shoulders, before she attempts to retrieve the casket. "Be safe lady!"

Silver Crusade

Maps and Handout

No need to prolong this part really.

Kulga begins to retrieve the casket, but can only move it inches as it is heavy, water-logged, and lodged in the mud. She requires assistance, and soon a reluctant lord delves into the mucky water complaining to his ghost butler. There combined effort is enough to bring it out of the water.

Once open, within the casket is a massive 400 pound stone statue of a cyclops holding a the sun in one hand and the moon in the other.

Place it so the sun's rays can shine upon it. Akmon asks of Brayne and Garduk. Once it is done Akmon smiles.

----------
Task completed you move toward the next of Akmon's requests.

As you pass through the city, Garduk and Brayne can see glimpses of raving cyclops moving around them, a lone cyclops wanders past you with an immense bag slung over one shoulder. He does not seem to notice the writhing of the bag, or the faint, muffled sobbing from within. A little further up, a cyclops faces a wall, and begins to rhythmically pound his head against it, until the wall cracks and blood pours from her forehead. All the while she meninacly laughs.

Finally, you reach an immense temple the building seems to be one story but the ceilings are at least 30 feet high. A massive feat of superior architecture.

Purpurrup says This is the temple the ancient evil is bound too. The halflings are likely inside.

While Akmon tells Garduk and Brayne, This is the tomb I spoke of, the remains of the part cyclops and part ape, are buried within.

Any buffing or special actions before entering.

Map

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Brayne looks nervous, confused, and somewhat lost at the past and the present, making him worried about the future. "Those poor fools." He says as he shakes his head.

"Let's hope we can kill two birds with one stone then." He takes a deep breath before entering into the temple.

No special actions from me.

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Spell slot saved, thanks.

Garduk makes sure his crossbow is loaded and ready, and (if needed) taps himself with his wand of mage armor to extend its protection for another hour. He checks the wand of burning hands tucked into his belt. It only has a few charges, but he wants it where he can get it easily if needed.

Garduk also quickly pops out his wand of shield from his wrist sheath and protects himself with that spell as well. Before any of the others can tease him about his precautions, he growls, "Barbarian halflings are tough enough one at a time. An army of them, whipped into a frenzy by some fiend, sounds much, much worse."

Dark Archive

M Half-Orc (Shaman's Apprentice) | Arcanist (occultist) 7 | HP: 42/42 | AC:17* T:17* FF:16* | CMB:+3 CMD:16 | F:+4 R:+5 W:+6; +1 vs death eff. | Init:+5 | Per:+7 (darkvis.), SM: +0 | Speed 30' | Arc Res 6/13 | Spells: lvl 3: 3/4; lvl 2: 3/5; lvl 1, 0/6 | Ranged touch atk 1d20+5, Melee touch atk 1d20+3 | *Active: M.A., See Inv.

Also, if Purpurrup isn't wearing armor, Garduk offers her a charge from his wand of mage armor.

Sovereign Court

Female Dwarf LN Slayer 7| HP 67/67 | AC 25(26), T 13, FF 24 CMD 25 | F +9(12), R +8(11), W +5(8) | Init +3 | Perc +12 | SM +12 |

Aside from getting her weapons and shield ready, Kulga takes no special preparations.

Fools and savages seek paths to unearned power. Best get there before it eats them and gets any bigger.

Silver Crusade

Maps and Handout

Purpurrup accepts the magical armor, before commenting The fiend is bound on the lower level.

As you enter Bokkah and Kulga see that this enormous room is little more than bare stone. Two doors lead from this chamber—one to the south descending down a wide stair and one to the west securely shut. A broad stone table, still discolored from ancient bloodstains, sits in the middle of the room with stone chairs laying about it in disarray. The tabletop sits 8 feet off the ground, and you could easily pass underneath it.

Meanwhile, for Garduk and Brayne the Sight of the Cyclops reveals that this chamber was once decorated by frescoes depicting cruel violence against cyclopes and smaller humanoids alike. In addition, at least a dozen cyclopes feasting on the flesh of their kin with horrible glee fill the pavilion.

Four vial looking halflings rummage around 2 on the tabletop and two on the ground. They immediately draw weapons at your approach.

Rolls:

Bokkah: 1d20 + 6 ⇒ (7) + 6 = 13
Brayne: 1d20 - 2 ⇒ (14) - 2 = 12
Garduk: 1d20 + 2 ⇒ (5) + 2 = 7
Kulga: 1d20 + 2 ⇒ (4) + 2 = 6
Halflings: 1d20 + 2 ⇒ (9) + 2 = 11
Purpurrup: 1d20 + 2 ⇒ (11) + 2 = 13

Round 1
map

Bokkah
Purpurrup
Brayne

Halflings
Garduk
Kulga

Bokkah and Brayne are up; I'll post Purpurrup actions after you all act.

Dark Archive

CN Half-Orc Invulnerable 2 Oracle 5 HP:69/69(81) | AC:8(6) T:8 FF:8 DR1/- | CMB:8 CMD:16 | Saves F:+8 R:-0 W:+6/8 | Init:-2 | Per:+0 | Rage:9/9 | Spells 1: 7/7 Spells 2 : 5/5 |

Brayne starts getting a headache from all the sights, upon observing the vile creatures he shouts, "They don't look very friendly!"

His eyes turns into a deep black as his voice coarsens up. "Fall!" He words towards the Halfling wearing the armor with a slight blue tint.

Command DC15

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