Chaosorbit's PFS #6–11: The Slave Master's Mirror (Inactive)

Game Master Chaosorbit

SMM1_Map

SMM2_Map


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Silver Crusade

Maps and Handout

I'll go ahead and retcon a bit and let Ozak move over and attack Vangru (wasn't clear who his target was as the hyenadon is down). I think he'll only be able to use the 1st attack roll in that case.

The vanished Ozak moves over and flanks Vangru with Farg, driving his blade into the gnoll. Badly injured Vangru makes his escape. Teradach's scythe returns to full size. The other slaves continue to huddle out of the way of danger.

init Snapper: 1d20 + 2 ⇒ (4) + 2 = 6
init Gate Guard Gnoll: 1d20 + 2 ⇒ (5) + 2 = 7

Round 2
Ethir

Round 3 SMM_Map1
Onix
Farg
Ozak

Vangru 26 dmg
Ethir
Hyenadon 36 dmg - down
Gate Guard Gnoll
Snapper
Teradach 16 dmg
Other slaves

Ethir can still act in round 2, bolds in can act in rnd 3

gm rolls:
Hargur at 30 damage.
Hargur roll to stablize Rnd 1: 1d20 - 3 + 2 ⇒ (2) - 3 + 2 = 1 fail
Hargur roll to stablize Rnd 2: 1d20 - 4 + 2 ⇒ (8) - 4 + 2 = 6 fail
Hargur roll to stablize Rnd 3: 1d20 - 5 + 2 ⇒ (5) - 5 + 2 = 2 fail

Hargur at 33 damage (dies at 42)

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Whoops missed that

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix double moves to chase down Vangru.

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

Ethir double moves in pursuit!

Silver Crusade

Maps and Handout

Farg if you are back feel free to retcon this.

Vangru shouts in alert as he runs into the courtyard.

Attack! The slaves are attacking!

Onix, Ethir, and Farg all hustle in pursuit of Vangru. Entering the other room they become aware that Snapper, the hyena they traveled with, is alert to the fact that something is amiss, as is the gnoll in the guard tower who is aiming his bow at the group.

Round 3
Onix
Farg
Ozak
Vangru 26 dmg
Ethir
Hyenadon 36 dmg - down
Gate Guard Gnoll
Snapper
Teradach 16 dmg
Other slaves

Ozak is up!

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak crosses the room and draws a wand tapping himself with it.

UMD Blend: 1d20 + 12 ⇒ (19) + 12 = 31

Silver Crusade

Maps and Handout

As Ozak blends, the badly damaged Vangru withdrawals further from the fray. Attempting to find the high ground, he rushes half way up the ladder of the guard tower.

Round 3 SMM_Map1

Onix
Farg
Ozak
Vangru 26 dmg
Ethir
Hyenadon 36 dmg - down
Gate Guard Gnoll
Snapper
Teradach 16 dmg
Other slaves

Ethir

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

Charge w Shocking Grasp: 1d20 + 10 ⇒ (3) + 10 = 135d6 ⇒ (6, 4, 1, 2, 1) = 14

Silver Crusade

Maps and Handout

Ethir charges forward grabbing the gnoll's ankle with a jolt as he climbs the ladder. Finally releasing the electricity flowing through his body.
Vangru falls in a thud at Ethir's feet.

The Gate Guard gnoll fire his bow at Ethir

Longbow attack: 1d20 + 4 ⇒ (3) + 4 = 7
damage: 1d8 ⇒ 2

The gnolls poor aim misses the mark.

Snapper the hyena charges at Onix.

Bite: 1d20 + 5 ⇒ (15) + 5 = 20
damage: 1d6 + 3 ⇒ (3) + 3 = 6

The hyena's bit lands on the man of stone's leg and the hyena attempts to drag him off his fee (trip).

Trip: 1d20 + 3 ⇒ (2) + 3 = 5

But the Oread's steady stance makes that too difficult for Snapper.

Round 3
Teradach 16 dmg
Other slaves

Round 4
Onix 6 dmg
Farg
Ozak

Vangru 40 dmg - down
Ethir
Hyenadon 34 dmg - down
Gate Guard Gnoll
Snapper

Calling all Pathfinders -- your turn!

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Picks up his scythe and then moves towards the others.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak moves out into the couryard.

Double Move

Stealth: 1d20 + 10 + 4 ⇒ (2) + 10 + 4 = 16

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix will fight the furred-beast.

Strength of Stone, PA: 1d20 + 4 ⇒ (4) + 4 = 8
Strength of Stone, PA: 1d20 + 4 ⇒ (1) + 4 = 5

Poorly.

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

Ethir retrieves his rapier and ascends the ladder

Silver Crusade

Maps and Handout

Teradach moves down engaging the hyena. Onix's blows miss the beast, as Farg circles in to flank it. Now with a taste for hyena.

Bite w/ Power Attack: 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Damage: 1d4 + 8 ⇒ (2) + 8 = 10
roll to confirm: 1d20 + 7 + 2 ⇒ (1) + 7 + 2 = 10
damage if confirmed: 1d4 + 8 ⇒ (2) + 8 = 10

A 20, then a 1.

Farg takes a big bite of Snapper.

Ozak moves stealthly, while Ethir retrieves his rapier and begins an assault on the tower.

GM Rolls:

Hargur roll to stablize Rnd 4: 1d20 - 6 + 2 ⇒ (3) - 6 + 2 = -1 fail
Vangru roll to stabilize Rnd 4: 1d20 - 13 + 2 ⇒ (2) - 13 + 2 = -9 fail
Gate Guard Perception: 1d20 + 5 ⇒ (1) + 5 = 6 fail
hyena Perception: 1d20 + 8 ⇒ (13) + 8 = 21 pass

The Gate Guard steps back, drops his bow, and draws his greatclub.

Snapper turns on Farg with a retaliatory bite.
Bite: 1d20 + 3 ⇒ (18) + 3 = 21
damage: 1d6 + 3 ⇒ (1) + 3 = 4
Trip: 1d20 + 3 ⇒ (8) + 3 = 11

Snapper bites back though not nearly as hard!

Round 4
Teradach 16 dmg
Other slaves

Round 5
Onix 6 dmg
Farg 4 dmg
Ozak
Vangru 41 dmg - down
Ethir
Hyenadon 32 dmg - down
Gate Guard Gnoll
Snapper 10 dmg

Pathfinders are up again.

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix keeps swinging.

1d20 + 4 ⇒ (6) + 4 = 10
1d20 + 4 ⇒ (16) + 4 = 20
1d8 + 8 ⇒ (4) + 8 = 12

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Opens his hand as his scythe seems to fly forth from it, striking at the hyena.

Hand of the Acolyte: 1d20 + 4 ⇒ (14) + 4 = 18

Damage: 2d4 + 3 ⇒ (4, 1) + 3 = 8

The scythe seeming to have a mind of it's own, slicing at the hyena and then returning to his hand, 'Yesss, we will feassst tonight!.'

Silver Crusade

Maps and Handout

Teradach's scythe cuts deeply into Snapper and the hyena drops.

@Onix feel free to repost as the hyena is down

Round 5 SMM1_Map

Onix 6 dmg
Farg 4 dmg
Ozak
Vangru 41 dmg - down
Ethir
Hyenadon 32 dmg - down
Gate Guard Gnoll
Snapper 18 dmg - down
Teradach 16 dmg

Bolds may go

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix will double move towards the archer.

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

attack: 1d20 + 10 ⇒ (19) + 10 = 291d6 + 5 ⇒ (1) + 5 = 6
confirm: 1d20 + 10 ⇒ (3) + 10 = 131d6 + 5 ⇒ (6) + 5 = 11

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak moves closer to the last guard.

Is there a ladder to climb?

Stealth: 1d20 + 10 + 4 ⇒ (11) + 10 + 4 = 25

Silver Crusade

Maps and Handout

Yes there is a ladder.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak begins climbing the ladder.

Climb: 1d20 + 5 ⇒ (7) + 5 = 12

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

Excuse my prolonged absence. Was in a rental without wireless for a week... felt like back in the nineties when going online was like... special.

Farg face to face with the hyena shows the beast what it means to be truly feral...

Claw PA 1d20 + 9 + 2 ⇒ (3) + 9 + 2 = 14 Damage 1d4 + 9 ⇒ (3) + 9 = 12
Claw PA 1d20 + 9 + 2 ⇒ (1) + 9 + 2 = 12 Damage 1d4 + 9 ⇒ (2) + 9 = 11
Bite PA 1d20 + 9 + 2 ⇒ (7) + 9 + 2 = 18 Damage 1d4 + 9 ⇒ (1) + 9 = 10

Silver Crusade

Maps and Handout

@Farg -- Glad to have you back! The hyena is already down, my bad I forgot to turn it red. So feel free to post a new action.

Onix moves toward the gnoll above. As Ozak stealthily begins to climb the ladder. Ethir attacks jabbing the gnoll with his rapier, nearly landing a critical hit.

The Gnoll swing back with his greatclub.

Great Club w/ Power Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Damage: 1d10 + 8 ⇒ (3) + 8 = 11

The gnoll connects hitting Ethir hard, the gnoll lets out a hyena like laugh and spins the club as if to say bring it on to Ethir.

GM Rolls:

Hargur roll to stablize Rnd 5: 1d20 - 7 + 2 ⇒ (20) - 7 + 2 = 15 Stable!
Vangru roll to stabilize Rnd 5: 1d20 - 14 + 2 ⇒ (7) - 14 + 2 = -5 Dead
Snapper roll to stabilize Rnd 5: 1d20 - 5 + 2 ⇒ (8) - 5 + 2 = 5 fail
Gate Guard Perception: 1d20 + 5 ⇒ (9) + 5 = 14 fail

Round 5 SMM1_Map
Teradach 16 dmg

Round 6

Onix 6 dmg
Farg 4 dmg
Ozak
Vangru 42 dmg - DEAD
Ethir 11 dmg
Hyenadon 30 dmg - DOWN
Gate Guard Gnoll 6 dmg
Snapper 19 dmg - DOWN

Pathfinders are up, Farg feel free to post 2 action Rnd 5 & 6

FYI - the guard tower is only 10'x5'; so the to get 2 combatants up there you will need to squeeze.

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Advances towards Ethir and casts cure light wounds before getting in range of danger and touches him whispering in his ear, 'A gift from Urgathoa.'

Clw: 1d8 + 4 ⇒ (8) + 4 = 12

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix will move, waiting to see the outcome of the gnoll and magus fight.

Silver Crusade

Maps and Handout

@Teradach casting CLW on Ethir might prove problematic from your current location. As he is about 60' and 10' up away from you. Would you like to CLW on someone else?

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Sure... Myself lol.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

a double move it will be then. Not too shabby seeing those attack rolls where a complete and utter failure :)

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

attack: 1d20 + 10 ⇒ (1) + 10 = 111d6 + 5 ⇒ (3) + 5 = 8

Silver Crusade

Maps and Handout

Teradach heals himself. Onix and Farg move toward the gnoll above. Ethir attempts to jab the beast with his rapier but misses.

Round 6 SMM1_Map

Onix 6 dmg
Farg 4 dmg
Ozak
Vangru 42 dmg - DEAD [i]
Ethir [i] 11 dmg

Hyenadon 30 dmg - DOWN
Gate Guard Gnoll 6 dmg
Snapper 19 dmg - DOWN
Teradach 4 dmg

Ozak is up!

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak will delay since theres not much he can do for now.

Silver Crusade

Maps and Handout

Ozak waits for his moment unable to get at the gnoll.

The gnoll attacks Ethir.

Great Club w/ Power Attack: 1d20 + 5 ⇒ (20) + 5 = 25
Damage: 1d10 + 8 ⇒ (5) + 8 = 13
Threaten a crit: 1d20 + 5 ⇒ (12) + 5 = 17
cirt damage: 1d10 + 8 ⇒ (1) + 8 = 9

The gnoll grins and lands a mighty blow.

GM rolls:

Snapper roll to stabilize Rnd 6: 1d20 - 6 + 2 ⇒ (18) - 6 + 2 = 14 fail

Round 6

Onix 6 dmg
Farg 4 dmg
Ozak DELAY
Vangru 42 dmg - DEAD
Ethir 33 dmg
Hyenadon 28 dmg - DOWN
Gate Guard Gnoll 6 dmg
Snapper 20 dmg - DOWN
Teradach 4 dmg

Round 7
Onix 6 dmg
Farg 4 dmg
Ozak DELAY
Vangru 42 dmg - DEAD
Ethir 33 dmg
Hyenadon 28 dmg - DOWN
Gate Guard Gnoll 6 dmg
Snapper 20 dmg - DOWN

Teradach is up; Ozak can come off delay
Also everyone (except Teradach) may post in round 7

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Moves another thirty feet towards the tower, the scythe flies from his hand and boomerangs towards the gnoll.

Hand of the Acolyte: 1d20 + 4 - 4 ⇒ (14) + 4 - 4 = 14

Unsure if the stike actually hit due to being careful not to hit Ethir in the process.....

Damage: 2d4 + 3 ⇒ (1, 3) + 3 = 7

Dark Archive

Male Human Magus 5 (HP 38/38) (AC 15/ w Mage armor 19/ T 15/ F 14) Perc +0 (F +7 R +7 W+5) (CMB +3, CMD 18) (Speed +30, Init +7}

Heavily damaged by the gnoll, Ethir carefully withdrawals from the fray. Holding the gnoll at bay, as he descends the ladder past Ozak.

Silver Crusade

Maps and Handout

Teradach's scythe hits the gnoll. Ethir makes his escape. Giving one of his cohorts the opportunity to get into the fray.

Round 7 SMM1_Map

Onix 6 dmg
Farg 4 dmg
Ozak
Ethir 33 dmg
Hyenadon 28 dmg - DOWN
Gate Guard Gnoll 13 dmg
Snapper 20 dmg - DOWN

Onix, Farg, and Ozak are up.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Seeing Ethir withdraw Ozak moves to take his place.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Would i have enough movement to get in an attack?

Silver Crusade

Maps and Handout

Yes you were already on the ladder, I would say you would.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Attack: 1d20 + 9 ⇒ (6) + 9 = 15

Damage: 1d6 + 2 + 2d6 ⇒ (1) + 2 + (5, 2) = 10

He is considered flat footed

Silver Crusade

Maps and Handout

As Ethir makes his escape, Ozak who had been moving stealthy jumps onto the landing catching the gnoll flat-footed. Ozak blade drives into the gnoll but doesn't drop it.

Onix and Farg are up.

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Onix will delay.

The Exchange

male Tiefling Tomb Raider 7 Init +2 Perception +13, Darkvision, Speed 40ft HP: 54 AC: 21 (FF 21/T 13) (23 while raging) CMD: 21 HP: 48 AC: 20 (FF 20/T 12) CMD: 21 CMB: +9 BAB: +4 FORT: +7 REF +7 (+2 during rage) WIL: +5 (+2 during rage)

Farg will pass as there's no opprunity to get at his foe.

Silver Crusade

Maps and Handout

The gnoll grins widely as Ethir retreats, but is quickly sobered by Ozak's attack. Nevertheless, the gnoll swings back the ninja.

Great Club w/ Power Attack: 1d20 + 5 ⇒ (5) + 5 = 10
Damage: 1d10 + 8 ⇒ (10) + 8 = 18

The gnoll is not nearly as effective as against the crafty ninja missing.

GM rolls:

Snapper roll to stabilize Rnd 7: 1d20 - 7 + 2 ⇒ (2) - 7 + 2 = -3 fail!

Round 7
Teradach 4 dmg

Round 8 SMM1_Map

Onix 6 dmg
Farg 4 dmg
Ethir 33 dmg
Ozak
Hyenadon 26 dmg - DOWN
Gate Guard Gnoll 23 dmg
Snapper 21 dmg - DOWN
Teradach 4 dmg

Ya'll are up!

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Again the scythe flies from his hand towards the gnoll.

1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5

Watches as the scythe clangs against the side of the tower in effectively.

2d4 + 3 ⇒ (1, 3) + 3 = 7

Silver Crusade

Maps and Handout

Onix, Farg, Ethir, and Ozak may ask.

Round 8 SMM1_Map

Onix 6 dmg
Farg 4 dmg
Ethir 33 dmg
Ozak
Hyenadon 26 dmg - DOWN
Gate Guard Gnoll 23 dmg
Snapper 21 dmg - DOWN
Teradach 4 dmg

Scarab Sages

Qinggong Student of Stone 4 HP: 35/35 AC: 15 FF: 15 Touch: 13 Init:+0 F:+8, R:+5, W:+8 Perception+10 Sense Motive+10(effects)

Stay in delay.

Grand Lodge

Human Ninja 10, HP 83 [83], AC 27 [25], Touch 16, CMB +8, CMD 24, Fort +6, Ref +14, Will +5, Init +12, Perception +13

Ozak Attacks twice.

Attack: 1d20 + 7 ⇒ (14) + 7 = 21

Damage: 1d6 + 2 ⇒ (5) + 2 = 7

Attack: 1d20 + 7 ⇒ (6) + 7 = 13

Damage: 1d6 ⇒ 3

Silver Crusade

Maps and Handout

Ozak's first attack drops the gnoll!

I went ahead and put everyone else on delay...because...

Just as you think the fight is finally done. You hear a snarling coming from the pens area. Teradach is first to see it. The hyenadon you thought was dead is suddenly barreling at him.

Bite: 1d20 + 6 ⇒ (16) + 6 = 22
Damage: 2d6 + 6 ⇒ (2, 2) + 6 = 10
If Hit, Trip: 1d20 + 8 ⇒ (16) + 8 = 24

The hyenadon's bite rips Teradach from his feet!

Round 8 SMM1_Map

Onix 6 dmg DELAY
Farg 4 dmg DELAY
Ethir 33 dmg DELAY
Ozak
Hyenadon 24 dmg - UP!
Gate Guard Gnoll 31 dmg DOWN
Snapper 21 dmg - DOWN
Teradach 14 dmg - Prone

Everyone except Ozak can act.

Spoiler:

Snapper roll to stabilize Rnd 8: 1d20 - 8 + 2 ⇒ (20) - 8 + 2 = 14 Pass
Guard Gnoll roll to stabilize Rnd 8: 1d20 - 3 + 2 ⇒ (4) - 3 + 2 = 3 fail

Dark Archive

Nagaji Cleric 4 (negative energy) HP: 34/34 AC: 18 FF: 18 Touch: 10 Init:+0 F:+7, R:+2, W:+9 (+2 mind effecting and poison) Perception+7 Sense Motive+4 Spell DC 14 + spell level (+1 to channel) Command Undead DC 15

Growls with pain and releases negative energy.

2d6 ⇒ (4, 4) = 8 will 15 for half

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