
Parvaneh |

"Do you know exactly where they built this village in the swamp? We've known about the Licktoad tribe, but goblins usually stick to warrens and unsavory hidey-holes, not whole villages. This is something I've got to see for myself! Even if only to landmark it."

Sir Alfric, The Green Knight |

Alfric leans forward to peer at Parvaneh more closely.
"Hm. You flatter me Madame; to the point of excess. Might I inquire what has brought you to this small village? My pardon if I seem forward, but you seem... more of a big city woman."

Parvaneh |

"The better question is what keeps me in this small village, traveler. It's a battle where I lose ground, day by day. I've been to big cities and small towns and tribes and caravans, from mountain ridges to forests and seaside beaches. What I think you might mean is that I don't seem like a Sandpoint girl."
She shrugs, leaning back in her chair and idly turning her own beer around. A challenging edge creeps into her voice, meeting his peer point for point. "What is it I should do, then, so as not to confuse a foreigner? To prove my pedigree as a native born daughter of Sandpoint?"

Parvaneh |

"The good old days. I always told Shalelu you should come with us on one, but she said you were having way more fun playing with your own friends. And boy, you kids played hard! I guess in some ways you still are. Look at you, going off and kicking goblins around. And don't worry, if their Chief doesn't want tourists, I'm not about to go adding their village to a map for everyone to see. For every sensible person who will look at a map and say, We ought to steer clear of there, that's goblin territory!, you'll have three adventurers wanting to go there specifically to earn quarry."

Sir Alfric, The Green Knight |

You know that Alfric didn't grow up with you guys right? He's only been around the Sandpoint region for a bare handful of years, so these stories are all new to him.

Mai Sagara |

Mai replies
"Oh that's right you, you only really settled in here a few years ago. but you did pop in for a few months and then pop out of here about 12 and a half years ago with with someone for something."
"As for the traumatized goblin, Parvaneh. When we got into the wrecked Licktoad village, one of the rooms had a traumatized goblin that was rocking back and forth whispering "I don't wanna play with Ray," which is creepy."

Natara Kaijitsu |

"Skeletons, apparently. We found a cave full of them. Seems the goblins had found the cave and looted it, and, well, the 'owners' were...upset."
She smiles slightly. "I believe we settled that problem. And, of course, kept the stuff for our efforts. Speaking of which, let's look this stuff over."

DM Azure_Zero |

potions of cure moderate wounds, three potions of lesser
restoration, a ring of climbing, a wand of identify
with 19 charges, a masterwork chain shirt, a
masterwork cold iron wakizashi, 11 Desnan
candles, and four skyrockets (see page 60),
in addition to 3,820 sp, 421 gp, and various
pieces of fine jewelry worth 560 gp total.
Big Bad:
Broken Chainmail, Whispering Shrike (+1 wakizashi)
interior are cleaned off, the chest is worth 150 gp. Know(Geo)
six masterwork shuriken, 329 sp and 112 gp
in loose coins, a long hairpin with a red pearl at one end
worth 150 gp, and a gold-and-ivory fan depicting a gecko
walking amid cherry blossoms. The fan is worth 80 gp, but
a crude map has been painted on the reverse side. The map
is messy, but a DC 15 Knowledge (local) check is enough
to decipher it.

Parvaneh |

Knowledge (Geo): 1d20 + 7 ⇒ (4) + 7 = 11 on the chest after cleaning it off with a dishrag
Knowledge (Local): 1d20 ⇒ 16 on the map
Parvaneh takes peculiar interest in the map on the opposite side of the fan. She even runs home, grabs a map of Varisia, and comes back to the tavern, spreading it out over the table and comparing it to the map on the back of the fan.

Parvaneh |

So that everyone can see it, Parvaneh finally has her Ah hah! moment and unfurls the fan to its full length, and then lays it next to an area on her map of Varisia.
"This is the most recent rendering of Brinestump Marsh. You can clearly see that the line on this fan matches the coastline in that area almost perfectly. Though there's no legend on the fan, I know what these markings indicate. That's a shipwreck. Oh, and so is that one. And this little block right here? That's a cavern entrance. You don't see that on a lot of maps, mostly because your casual traveler doesn't want to wind up in a cave. I usually only see this on maps intended for miners, landscapers, and spelunkers."

Parvaneh |

I don't think so. Don't recognize the letter. Or this box. But some of the iconography on this treasure looks Tian. Maybe Ameiko would recognize bits and pieces of it. Ameiko! Ameiko?
Parvaneh wanders around trying to find Ameiko to have a look at this stuff, too.

Sir Alfric, The Green Knight |

"That's is strange, considering that map was in the goblin treasure room and look at this part, it's an odd letter. Did a goblin draw this map?"
Alfric looks up at this.
"Well, I have heard rumors of an odd goblin exile who could write and draw. Truly a genius among goblin kind."Alfric leans over Parvaneh, following her reasoning closely as she points out features on the fan-map and her own charts.
"Yes, yes I see it! The swamp, those two shipwrecks, the cave, and..." He pauses, looking closer. "What is that? That little square and triangle symbol west of the ships?"

Sir Alfric, The Green Knight |

Alfric frowns.
"Hm. I don't recall hearing of a Witch in that area. Is Master Shalelu about? She would know if anyone."
He looks around at the common room, hopeful she was here.

Sir Alfric, The Green Knight |

Alfric raised an eyebrow.
"Well, aside from the excitement with the goblins, it has been fairly quiet lately. I am a little curious as to what is out there as well."

Sir Alfric, The Green Knight |

Alfric intends to get a decent night's sleep, then get the team back together to go check out the location marked on the map. Hopefully he can get Shalelu to go along.