Captain Collateral Damage's Ruins of Azlant (Inactive)

Game Master Captain collateral damage

Island Map
Party Treasure


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Male Undine Rogue (inactive)

Bhookaaj dispatches the last Grindylow with his short sword (coups de grace):

short sword coup de grace: 3d6 ⇒ (1, 2, 2) = 5
crit + sneak damage, fort dc 15 to not die outright

Isn't that typical?!


Male Human

Your damage kills it without the fort save.


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

"Well, shall we keep going? If so, which direction should we take?"

Lorelei looks down both tunnels, trying to see anything that would make one way better than the other to try out.


Male Human

Lorelei finds that the two nearest tunnels are in fact a single room with several pillars of rock in the center. It looks to be empty, but on the far side is an opening to another room where the floor seems to drop away, causing the water to be much deeper.
I can't edit the map on my phone, I'll be able to show the room in a some hours.


Male Human

Map is updated! :) The darker blue indicates deeper water.

Perception DC 15:
You find a small concealed nook in one of the pillars with a random assortment of items: a magical torch, a magical bottle marked "E.M.", several pieces of polished red coral, some rotted rope, a hammer and pitons, and a dented flute.


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

”Hmm?” Ebirah leta our as he notices something before floating over to one of the pillars. ”Wonder what all this is for?” he asks to no one in particular as he returns with a (magical) torch, a (magical) bottle marked E.M., several pieces of polished red coral, some rotted rope, a hammer and pitons, and a dented flute.


Male Human

As Ebirah grasps the torch, it begins to burn despite the water, but does not give off any heat.

Spellcraft DC 17:
The torch has had continual flame cast on it, making it an everburning torch.

Spellcraft DC 22:
The bottle is a bottle of air


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Ebirah suspiciously eyes the suspicious torch that ignited underwater.


Female Human (Ulfen) Kineticist (Hydrokineticist)2 | hp 24/24 | AC18 T13 FF15 | CMD 14 | F +7 R +6 W +1 | Spd 30' | Init +4 | Perception +6

Kela followed the others into the wider room. "They must have scavenged from the town, perhaps? Were there any E.M.'s on our list?"


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

perception: 1d20 + 4 ⇒ (7) + 4 = 11

spellcraft: 1d20 + 5 ⇒ (11) + 5 = 16
spellcraft: 1d20 + 5 ⇒ (19) + 5 = 24

Lorelei looks about the room, curious about the deep water is and tries peering down into it. "I wonder what might be hiding down there..."

Lorelei will take a look at both bottles, confused about the first, but figuring out what the second is. "Huh, I wonder why the Grindylows would have a bottle of air. It's not like they need it or anything."


Male Human

As Lorelei peers into the deeper water, she at first sees nothing.
Then, suddenly a large octopus appears almost to materialize out of the water, snaking out a tentacle to grab at Lorelei, but she manages to react quickly enough to avoid it. Two more appear in other parts of the cave.

GM rolls:
1d20 + 3 ⇒ (5) + 3 = 8

Initiative: Bhookaj; Kela; Ebirah; Valdern; Elia; Lorelei; Monsters: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 4 ⇒ (4) + 4 = 81d20 + 3 ⇒ (19) + 3 = 221d20 + 3 ⇒ (19) + 3 = 221d20 + 1 ⇒ (17) + 1 = 181d20 + 1 ⇒ (12) + 1 = 131d20 + 3 ⇒ (1) + 3 = 4
Everybody is up!


Male Dwarf Drowned Channeler 4 | hp 22/31 | AC15 T12 FF13 | CMD 15 | F +7 R +3 W +8 | Spd 20' | Init +3 | Perception +11 | Phantom
Spiritualist’s Ressources:
Spells : Level 1 (3/4) Level 2 (2/2)|

Both Valdern and Rhyfedd rush to face the new threat. Try as they can, they are unable to cover enough distance to engage in the fight.

Double move for both of them.


Male Undine Rogue (inactive)

Round 1
Bhookaaj moves down into the new chamber and moves in behind both Ebirah and Kela.

He loads his crossbow, but doesn't fire, as Lorelei is in the way of a good shot against one of the new threats.


Female Human (Varisian) Wizard 4

Spellcraft: 1d20 + 8 ⇒ (7) + 8 = 15
Spellcraft: 1d20 + 8 ⇒ (5) + 8 = 13

Elia had stuck with the group, and had a suggestion for dealing with the octopuses, "Pull back and let them come to us," she said, "I don't think we want to fight them in deep water." It seemed an invitation to be entangled and dragged under.


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

"That is an excellent point Elia."

Lorlei will move straight back into the cave and away from the shallow water.


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Ebirah nods and floats to Lorelei.


Male Human

As the party retreats from their section of the cave, the octopi seem disinterested in pursuing, and sink back down to the bottom.
One unexplored tunnel left.


Male Undine Rogue (inactive)

"I guess we better check the rest of this place, then.", says Bhookaaj as he heads up toward the unexplored bit.

perception: 1d20 + 5 ⇒ (4) + 5 = 9
Oh look! This is definitely a tunnel!


Male Human

The tunnel quickly turns back around, and the floor begins to rise further down the tunnel, until it is no longer underwater. A massive stone hand is being used as a throne by a very large grindylow. Upon seeing the party, the grindylow gets up from its throne and begins to charge forward.
Initiative: Bhookaj; Kela; Ebirah; Valdern; Elia; Lorelei; Monsters: 1d20 + 5 ⇒ (9) + 5 = 141d20 + 4 ⇒ (9) + 4 = 131d20 + 3 ⇒ (17) + 3 = 201d20 + 3 ⇒ (15) + 3 = 181d20 + 1 ⇒ (19) + 1 = 201d20 + 1 ⇒ (9) + 1 = 101d20 + 5 ⇒ (13) + 5 = 18
Ebirah and Elia are up, I moved people on the map.


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

"I'll keep it occupied." Ebirah says as he swims around one side to let the others filter in from the other path.

Double Move.


Male Human

People can see the picture now, sorry. :/


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

lol no worries


Male Human

Elia casts a spell, sending a shimmering arrow of force at the grindylow.
Magic Missile: 1d4 + 1 ⇒ (3) + 1 = 4
The grindylow shrugs it off and turns to Ebirah and slams its spear into him, scoring a deep gash.

GM Rolls:
1d20 + 10 ⇒ (8) + 10 = 181d20 + 5 ⇒ (8) + 5 = 131d20 + 14 ⇒ (4) + 14 = 181d8 + 11 ⇒ (5) + 11 = 16

Everyone is up, Ebirah takes 16 damage which I think puts him at -3.


Male Undine Rogue (inactive)

Round 1
Bhookaaj, not being in good enough nick to melee with the large grindilow, moves up only a little and tries shooting at it with his crossbow:
underwater light crossbow: 1d20 + 4 ⇒ (5) + 4 = 9 ... yuck!
damage: 1d8 ⇒ 4

But misses badly...


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

-2, but at least I occupied em for 1 round :3


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

Muttering under her breath about the annoyances of not have access to ranged healing spells, Lorelei begins moving up and throws and icicle at the large Grindylow.

Lorlei moves up to the last water covered spot before that land starts on the upper tunnel. I swear I cannot use the map without messing something up, I think I made my icon disappear.

ranged touch attack: 1d20 + 2 ⇒ (19) + 2 = 21
damge: 1d6 ⇒ 6


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Added it back, I think I have your token where you want it.


Female Human (Ulfen) Kineticist (Hydrokineticist)2 | hp 24/24 | AC18 T13 FF15 | CMD 14 | F +7 R +6 W +1 | Spd 30' | Init +4 | Perception +6

Kela rushes forward and throws one hand forward, coalescing the water around the terrifying creatures spear and attempting to pull it from her grasp. Kela prays it will be enough to protect Ebirah's life with the thing so close to him.

Move action to current, standard to use her Slick talent on the grindylow's spear. DC 15 or drops.


Male Human

Reflex: 1d20 + 1 ⇒ (1) + 1 = 2
The creature shouts in outrage as it weapon slips from its grasp.
Waiting for Valdern, will bot Elia again if necessary.


Male Dwarf Drowned Channeler 4 | hp 22/31 | AC15 T12 FF13 | CMD 15 | F +7 R +3 W +8 | Spd 20' | Init +3 | Perception +11 | Phantom
Spiritualist’s Ressources:
Spells : Level 1 (3/4) Level 2 (2/2)|

Valdern and Rhyfedd move as fast as they can to get in the room. Valdern tries to see how bad is Ebirah condition.

Double move for both of them.


Male Human

The grindylow tries to snatch up its spear from the ground, but the weapon slips out of its hands once again. Snarling in frustration, it snaps its sharklike jaws at Rhyfedd but misses horribly.
Valdern sees that Ebirah, while unconscious and bleeding, does not appear to be in danger of immediate death.

GM Rolls:
1d20 + 1 ⇒ (2) + 1 = 31d20 + 10 ⇒ (1) + 10 = 111d6 + 7 ⇒ (5) + 7 = 12

Everyone is up


Male Dwarf Drowned Channeler 4 | hp 22/31 | AC15 T12 FF13 | CMD 15 | F +7 R +3 W +8 | Spd 20' | Init +3 | Perception +11 | Phantom
Spiritualist’s Ressources:
Spells : Level 1 (3/4) Level 2 (2/2)|

Valdern uses his magic to stabilise Ebirah condition. At least now he won't bleed to death while the group takes down the ugly creature. "If he keeps charging into fights, we will need to find him some armor to wear. Or teach him to avoid getting hit..."

Casting stabilize on Ebirah.


Male Dwarf Phantom (water subtype)| hp 25/28 | AC15 T11 FF14 | CMD 16 | DR 5/Slashing | F +4 R +2 W +3 | Spd 30' | Init +1 | Perception +6 | Valdern Buffs: Mage Armor 19AC

Rhyfedd steps forward, and attack the creature. The first swing bounces off the creature's tough skin, while the second score a solid hit in a more vulnerable spot.

Slam1: 1d20 + 5 - 1 ⇒ (3) + 5 - 1 = 7
Slam2: 1d20 + 5 - 1 ⇒ (17) + 5 - 1 = 21
Damage2: 1d8 + 4 ⇒ (4) + 4 = 8


Female Human (Varisian) Wizard 4

Should there have been more grindylow lurking about? No matter; Elia closed the distance, ready to chip in with either the wand or a jolt of electricity as seemed appropriate. For now, she called up protective armour in case their enemy decided to come after her.

Moving up and casting mage armour.


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

Lorelei moves up a bit more and then Commands the large Grindylow to "Fall!" in Aquan.

DC 15 Will save.


Male Human

Will: 1d20 + 2 ⇒ (18) + 2 = 20
The grindylow ignores Lorelei's command.


Male Undine Rogue (inactive)

Round 2
Bhookaaj, moves closer at shoots at the large with his crossbow again:
underwater light crossbow: 1d20 + 4 ⇒ (13) + 4 = 17
damage: 1d8 ⇒ 1

... and manages to scratch it a bit ...


Male Human

The water swirls around Kela as she attempts to solidify the sheen around the grindylow's weapon. She then launches a blast of water at the creature, striking it hard.
Water blast: 1d20 + 4 ⇒ (17) + 4 = 211d6 + 5 ⇒ (5) + 5 = 10
The creature looks injured from the party's attacks, but continues to bite furiously at the phantom, this time managing to score a blow despite its ectoplasmic form.

GM Rolls:
1d20 + 10 ⇒ (10) + 10 = 201d6 + 7 ⇒ (6) + 7 = 13

Everybody is up. Rhyfedd takes 8 damage.


Male Dwarf Drowned Channeler 4 | hp 22/31 | AC15 T12 FF13 | CMD 15 | F +7 R +3 W +8 | Spd 20' | Init +3 | Perception +11 | Phantom
Spiritualist’s Ressources:
Spells : Level 1 (3/4) Level 2 (2/2)|

With his long spear in hand, Valdern gets into a flanking position. Surprised by the damage that Rhyfedd just received, the tip of his spear doesn't even come close to hit the target.

Longspear: 1d20 + 2 + 2 ⇒ (1) + 2 + 2 = 5


Male Dwarf Phantom (water subtype)| hp 25/28 | AC15 T11 FF14 | CMD 16 | DR 5/Slashing | F +4 R +2 W +3 | Spd 30' | Init +1 | Perception +6 | Valdern Buffs: Mage Armor 19AC

Again, Rhyfedd only manages one solid hit on the creature. A normal person would probably fight more defensively, but Rhyfedd was filled with too much anger to think of anything else than attacking.

Slam1: 1d20 + 5 - 1 + 2 ⇒ (15) + 5 - 1 + 2 = 21
Damage1: 1d8 + 2 + 2 ⇒ (7) + 2 + 2 = 11
Slam2: 1d20 + 5 - 1 + 2 ⇒ (3) + 5 - 1 + 2 = 9


Male Undine Rogue (inactive)

Round 3
Bhookaaj shoots at the large grindilow again:
underwater light crossbow: 1d20 + 4 ⇒ (16) + 4 = 20
damage: 1d8 ⇒ 3


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

Lorelei channels positive energy, excusing the large grindylow.

channel heal: 1d6 ⇒ 3


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Grumbling momentarily as he is brought back Ebirah quickly notices the still alive Grinndylow and, drawing his longsword, hacks at it.

Longsword: 1d20 + 4 + 1 + 1 - 4 ⇒ (10) + 4 + 1 + 1 - 4 = 12
Slashing, Magical: 1d8 + 1 + 1 + 1 ⇒ (7) + 1 + 1 + 1 = 10

HP: 1/24


Female Human (Varisian) Wizard 4

Elia took the opportunity to slip in behind the grindylow and zap it with electricity.

Shocking grasp Touch attack: 1d20 + 3 ⇒ (18) + 3 = 21 (including flanking bonus) Damage: 2d6 ⇒ (5, 4) = 9


Male Human

.Kela sends another powerful jet of water at the grindylow, but it flies over the creature's head.
The rest of the party lands several attacks, and when Elia electrifies it, it nearly falls.
Water Blast: 1d20 + 4 ⇒ (5) + 4 = 91d6 + 5 ⇒ (5) + 5 = 10
The grindylow suddenly turns to flee, but its tentacles were clearly not meant to travel on land and it barely manages to carry itself to the water.
And provokes AoOs from Rhyfedd and Lorelei.
Everyone is up!


Male Dwarf Phantom (water subtype)| hp 25/28 | AC15 T11 FF14 | CMD 16 | DR 5/Slashing | F +4 R +2 W +3 | Spd 30' | Init +1 | Perception +6 | Valdern Buffs: Mage Armor 19AC

AoO Slam: 1d20 + 5 - 1 ⇒ (3) + 5 - 1 = 7

Not expecting the creature to flee, Rhyfedd misses the chance to hit it while it flee. He then pursues the creature, determined to bring it down.

Slam: 1d20 + 5 - 1 ⇒ (11) + 5 - 1 = 15
Damage: 1d8 + 2 + 2 ⇒ (4) + 2 + 2 = 8


Male Dwarf Drowned Channeler 4 | hp 22/31 | AC15 T12 FF13 | CMD 15 | F +7 R +3 W +8 | Spd 20' | Init +3 | Perception +11 | Phantom
Spiritualist’s Ressources:
Spells : Level 1 (3/4) Level 2 (2/2)|

Another stabbing attempt from Valdern and another miss.

LongSpear: 1d20 + 2 ⇒ (1) + 2 = 3


Female Undine Cleric / 4 || Init: +1 / HP: 23/23 // AC: 14 / FF: 13 / Touch:11 / Saves: F: +4, R: +2, W: +8

Lorelei pokes at the thing with her shortspear.

melee attack: 1d20 + 1 ⇒ (4) + 1 = 5
damage: 1d6 ⇒ 4


Malenti HP 18/34 | AC 20/13/17 | F +6 R +6 W +4 |

Ebirah gets back to his feet and moves after the Grindylow.


Male Human

Ebirah can make an attack and Lorelei still has a turn to take because she got an AoO.

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