Bastards, Devil's and Treason! - Council of Thieves PBP

Game Master CaptainCortez


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If you guys want to learn more about certain people and buildings within this AP, please roll Knowledge Local at any time, and I'll let your know if there's more to be learned depending on your result. :)


Dahrehn and Keil - I'll have your posts up tomorrow.

Araraxus and Sonya - Please feel free to roleplay the rest of your time before and up to the Tavern. I don't want you guys to feel left out. :)


Just checking - Have we lost Araraxus already?

If you guys want to roleplay up until you all enter Vizio's, please just let me know the time you arrive in addition to your roleplaying. Once I know what time you all arrive, I can continue. :)


Character sheet here

Ready


Everyone okay with the pacing so far?


HP: 8/8 | Init: +5 | Perc: +4 | AC: 13 | Touch: 13 | FF: 10 | Fort: +1 | Ref: +3 | Will: +4

All good but looking forward to meeting the others :)


I think that's on everyone's mind, haha.

I'm looking forward to things but mainly because of how interesting thing will be getting!


For ease of entry, as you haven't roleplayed your trip to Vizio's yet Sonya, I'm just going to assume you arrived fashionably late.

If any of you would like to drop out though, now's the time to say. :)


Male Tiefling Paladin of Iomedae 1; HP 8/8, AC 17, Fort +4, Ref +1, Will +2, Init+4, Greatsword +4 (2d6+4/19-20x2)
Skills:
Bluff +4, Diplomacy +2, Perception +1
Tracked Resources:
1/1 Smite Evil

I'm good with the pacing so far Cortez. BTW, I will post at least once a day - usually during the evening EST (GMT -5). I will check in more often if the story moves that fast.


Yea, the story will speed up a little soon. I'm just slow with my posts at the minute as I need to wait for most of you to post before I post again, so that the order of things don't get messed up.

Dinner's not being served until everyone turns up, so I need to wait for Sonya's post really.


Just to let you guys know - I'm waiting on Sonya, so I think I'll give her until tomorrow 12pm EST before I invite someone else in.

Posting once a week isn't fair on the rest of you, so I want someone who's reliable. I did put that as a requirement in my opening post, but ah well. It's a shame, but still.

Will move on with the story tomorrow/Sunday. :)


HP 14 | AC 18 | Touch 12 | Flat 16 | Fort +4 | Ref +4 | Will +0 | Melee +4 | Init +2
Skills:
Disable Device +7, Knowledge (Geography) +4, Knowledge (Local) +1, Perception +4, Sleight of Hand +7, Stealth +8, Survival +4, ACP -2/-2

Sorry about the disappearing here. My internet went out and just came up last night; and then I spent all of last night playing Diablo 3 and forgot about this thread. A very bad mistake.

If you need to pick someone else, I'm alright with that - I read your requirements when I made the thread, etc. - but I'll be working on a post just in case. I'll start it within the hour, after breakfast, and will post it if you give me the green light to stay. (If you don't, I understand completely.)


If your internet was down for a whole week (I honestly do find that hard to believe), then that sucks, but in light of not hearing from you for a whole week and opening up recruitment once more, it'd be unfair on the other people who are still interested and have tweaked their character in your absence.

If you had have let me known you wouldn't be available for a week, that would have been fine, but the decision I've come to is something I hope you can respect.

I won't be including Sonya in the campaign at the minute and will be taking one of the two other players on, but in the event they drop out, due to the nature of your character, I will be looking to bring you back if you're interested whenever that time may be. :)


I'll have another post up tonight. :)


Death pretty much awaits you if you move about in the unlit areas of Westcrown at night, so where do you go/remain at night?

The hours Trendan moves about makes it very hard for him to be contacted on either the Starday or Sunday.

So, doing my best, here's your intro:

4pm Fireday, 17th Gozran, 4709AR

Not much of a drinker, but always one to keep up with the thoughts of the citizens of Westcrown, a mysterious looking woman with black and purple armour is occasionally spotted in some of the more civilised Taverns dotted around the Chelaxian town.

You've seen her a couple of times before, but have never approached her, but on this day she watches as you order yourself a drink at Reynard's Drinkery - one of your favourite taverns in the Rego Laina District.

As you watch your surroundings thinking about your troubled past and the hopeful future of what's to come, the hooded and armoured woman gets up out from her seat and makes her way over to the bar next to you.

She doesn't give you eye contact and appears to be a bit pre-occupied with something, but asks the bartender for a small glass of water.

She quickly downs this and leaves without saying a word, but as you turn back to face the bar, you spot a note tucked under her glass.

Curious, you slide the glass aside, picking up the dirty and creased note, but oddly, it appears to have your name on it.

As you open it up, careful of the bartender and other peering eyes surrounding you, it reads; "Trendan, I've overheard your plea and wish to help you discover the truth. All I ask in return is that you come alone to Vizio's Tavern at around 4pm this Sunday, 18th Gozran.

There's something I'd like to share with you and I believe we can help one another. I trust you'll keep this to yourself and will explain my interest in you further upon your arrival.

Signed, a concerned citizen."

Let's keep this in here until we can get you with the group. :)


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

gm:
I meant he spends his nights usually at whatever inn he happens to be working at. He certainly doesnt go out into the streets alone. thats crazy. *lawls*

Interesting and curious. He thought to himself as he read the note sliding it into a pocket and then glancing about the place for the beautiful woman again. He knew he had seen her before someplace for the life of him he couldnt place her though. He didnt think she was interested in a tryst, though the gods above knew it wouldnt be the first time some pretty perhaps even en-nobled lass had sent her interest through a discreet note. He mentally calculated his coin, he should be fine if he didnt take a job til Sunday as long as he wasnt too free with his coin.

knowledge local: 1d20 + 3 ⇒ (11) + 3 = 14
for knowledge about vizios

He ordered a meal and some wine, running his worries and fears through his head. He didnt think the woman was a spy for the hellknights or anyone else, they would have just walked in and arrested him for questioning. His mentor had always mentioned he had friends about the city, though he had said Trendon wasnt far enough along in faith with the goddess to meet them... perhaps they had found him with the sudden disapearance and arrest of his mentor? He would certainly have to show up at this Vizio's.


Vizio's:
Named for the family that once ran the establishment, Vizio’s was a place where merchant guards went to relax, gripe about their employers, and look for more work. Several months ago, however, the Vizio patriarch passed away, and the surviving family moved out of Westcrown to go live with kin in distant Corentyn. The tavern has stood empty since.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

gm:
He frowned as he recalled Vizio's finally after a bit of contemplation. Being invited to closed and probably empty businesses didnt seem like the safest of places to go. He would certainly make sure to take his arms and gear with him just in case. Still if it was a place for some secret clandestine meeting, there were worse places to hold it he supposed. He made a mental note to look into more information of vizio's once he finished his meal and before it got too dark to move about safely.


Trendon:
Let me know when you're ready to advance and what time you'll be getting there. 4.35 ish seems like a good time based on current events, so when you're ready to advance, please roleplay your trip there in the gameplay section unspoilered. :)


At this point of the year, Night takes place from around 5.30pm.

It's currently 4.35, so twilight is nearing.


New post/posts will be up later, so if you're all on and responding I'll get a couple of posts for you, but I just want to let you know I'll be absent from tomorrow until possibly Monday as I'm going to visit my girlfriend for a long weekend.

I've got all of next week off though, so I'll be a lot more active for you as I feel the pace needs to pick up again.

Thanks guys and I hope you're all still enjoying this.

Any feedback to make things better will be taken as compliments and not insults, so fire away! :)


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

At the moment im workinh midnights but i should be up for the next two to three hours at least than again in 8 hours or so.Other than that just glad to be along!


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Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Stats & Tactics:
Tactics: Flank + sneak (3d6) | Acrob. +14/+18 TS | Climb +8 | Escape +13 | Know (Planes) +11 (Dungeon) +12 (Local) +10 (His) +8 | Sense Mo. +6 | Slight of Hand +16/+19* | Flees @ 4/40 HP

Patiently waiting....but Keil may get up and help himself to seconds...


Sorry for the delay guys. I was utterly exhausted after all of the walking and travel I did with my girlfriend over the weekend, so I'm working on the next post now, and hopefully things will be moved forward, but at the same time I don't want to move too fast for roleplay, so ultimately the pace is up to you guys. :)

I hope you're all prepared!


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

I have always been under the assumption that while a lot of religions are 'tolerated' in cheliax that worship of Milani isnt one of the okayed ones. Her whole fighting against tyranny CG ness stick i would imagine is frowned upon. Am I correct in that assumption?


It's not one of the Core Deities, and is definitely not one that has a shrine in Cheliax and/or Westcrown.

Please roll to determine whether you are all frightened or not btw. A natural 20 saves as normal if you're unable to beat the roll statistically.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

I was unsure what to roll, fight or flight response is now fully engaged, and well not sure where to flight too so.. hope someone has an idea.


Yea, I assumed it was done in one specific way and that you'd all know, but Will Save vs Fear it is. :)

Too bad there aren't any Fighters here, but Araraxus should get bonuses vs fear!

Edit: Nope, Paladins don't get a bonus until level 3. I've never used one before, so now I know!


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

just a little preheads up April 2nd-5th my WoW guild gets together for a big ol party that well, yours truly is the cook for. Since its held in a state park in tennessee with very spotty intenet (and even phone) connection my posting during the 3 to 5th will be spotty at best. It literally snuck up on me this year or I would have mentioned something sooner. Sorry for any inconvienances. feel free to dm pc me. Super sorry for mentioning it so late.


No problem, thanks for letting me know. :-)


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

I feel like its short notice.. if my work schedule hadnt came out yesterday i would have forgot, for some reason my brain had it that april was after may... whihc its totally not and no im not that silly. somehow mess that up though eh?


Just of note, I'm actually doing our current situation in rounds, which is why I'm not trying to escape asap.

Round 2 will be next.


Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Stats & Tactics:
Tactics: Flank + sneak (3d6) | Acrob. +14/+18 TS | Climb +8 | Escape +13 | Know (Planes) +11 (Dungeon) +12 (Local) +10 (His) +8 | Sense Mo. +6 | Slight of Hand +16/+19* | Flees @ 4/40 HP

Do you want initiatives? Or wait for them the break the door down?


Neither actually. I know your movement speeds so if you're all following Janiven, I just need to know how far you can get moving stealthily each turn...unless you guys no longer care about being stealthy, but yea, I'm going to be rolling damage on the structure each round.

Though, if you want to roll initiative feel free. I just haven't asked as it's not necessary right now.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

*shakes fist* the first charector in ages i didnt buy a set or two of caltrops for. I would imagine if we are moving trying to avoid being tracked or found, then would we would try to be as stealthy as possible. Well till that is no longer a good option. *lawls* no worries! how many rounds does our fear effect last?


Ha, like I mentioned in the gameplay section - For as long as you're here.

But yea, remaining stealthy is half movement. In order to escape, the movement economy will take you all two rounds from where you are. One round of movement to follow Janiven and a full round to descend the long ladder beyond.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

I guess i shoudl have asked sorry for the redundancy here as in the buiilding? here as in direct threat of hellknight oppresion?


Vizio's Tavern in general, up until you feel you've escaped them.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

just checking when i can disengage paranoid mode! :)


Man, I'm disappointed in you Araraxus! You failed the save, but you're still acting brave. It's not really fair on everyone else who's roleplaying it, but do as you will I guess.

I'll be posting again when everyone else has had a chance to reply. You still all need to remember you're a rounds distance away from the secret door (it's about 20ft away). To progress through it would take another round (even taking double movement into account), but there are reasons for that.


Male Tiefling Paladin of Iomedae 1; HP 8/8, AC 17, Fort +4, Ref +1, Will +2, Init+4, Greatsword +4 (2d6+4/19-20x2)
Skills:
Bluff +4, Diplomacy +2, Perception +1
Tracked Resources:
1/1 Smite Evil

I guess you didn't get my monty python reference...


Sadly note. You referring to The Holy Grail? It's been a long time since I've seen any Monty Python to be honest.

If you lost an arm and said it was a mere flesh wound, I'd get that. ;)


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

there is a knight... brave sir Robyn.... who runs from everything the bravely part is the joke of it.


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Kayal Rogue (6th): HP 40/40 | AC18/20* v Traps T16 FlF13 | BAB +4 , M+9 R+9 | | CMB +3, CMD +18 |Fort +3 Ref +10/+12*Traps Will +3 | Perc +16 (Traps +18) | Init +6 | Stealth +19/+22 dim light | Disable Dev. +21 | Villainous Points: 3 ... Watch Rotation - 1st: Brok/Ranalfus. 2nd: Vargrenz/Keil. Last: Grezzor/Praetor
Stats & Tactics:
Tactics: Flank + sneak (3d6) | Acrob. +14/+18 TS | Climb +8 | Escape +13 | Know (Planes) +11 (Dungeon) +12 (Local) +10 (His) +8 | Sense Mo. +6 | Slight of Hand +16/+19* | Flees @ 4/40 HP

BRAVE SIR ROBIN is only a click away...


And the memories come flooding back. Haha, fair enough.

If a Knight says "Ni!" in Council of Thieves, I think I'll facepalm.


Male Human (chelaxian) cleric 3/sorc 4 HP:42/43 AC 17 T - 13 FF 15 F-+5 R +4 W +9

if thats the case remind me to stop by the docks for a herring


HP: 8/8 | Init: +5 | Perc: +4 | AC: 13 | Touch: 13 | FF: 10 | Fort: +1 | Ref: +3 | Will: +4
Trendon Razner wrote:
if thats the case remind me to stop by the docks for a herring

A couple of shrubberies might be nice,... with a little path.


Male Tiefling Paladin of Iomedae 1; HP 8/8, AC 17, Fort +4, Ref +1, Will +2, Init+4, Greatsword +4 (2d6+4/19-20x2)
Skills:
Bluff +4, Diplomacy +2, Perception +1
Tracked Resources:
1/1 Smite Evil

Lol, I'll do a better job of role playing next time:)


Haha, it wasn't a dig, I was just having a hard time believing your character was afraid at all so wondered if there was much point rolling an intimidate. :p

You get your immunity to fear very soon though, and also, I've never even played a Paladin myself, so looked the Class up the other day. Looks like a strong melee type!

I'll initiate round 3 once Keil has posted.


No problem Keil!

This round you all make it to the secret door, and next round your escape is possible...providing the windows and door hold! ;)

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