
Joe "Joseph" Waskalis |

Round 2
The sensation of fangs puncturing his neck was strange, but draining.
I looked up some errata online which says normally I could channel energy while grappled, but not pinned.
The godling will use some of the knowledge gained by being half-divine, and attempt to escape the vampire's clutches.
Escape Artist: 1d20 + 6 ⇒ (9) + 6 = 15 I'll need a ruling to see if that breaks the pinned condition. Regardless, Joe will continue to break the grapple or pinned condition in Round 2.
Round 3
Escape Artist: 1d20 + 6 ⇒ (13) + 6 = 19
Round 4
Joe will continue to attempt to break free of the vampire.
Channel Energy: 2d6 ⇒ (5, 4) = 9

Joe "Joseph" Waskalis |

Joe as long as you are holding your holy symbol I would let you channel as a standard action.
Does having it on a chain count? Because that vampire was fast!
As you wear it around your neck grabbing it would be a swift action
Okay. With GM Wolf's blessing, Joe will channel energy in Round 2. If the channeled energy helps break the grapple on the paladin, he'll post his Round 3 and 4 actions tonight.

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Round 1
With the vampire grappled to Joe it expends a Cure Moderate wounds against it. 2d8 + 5 ⇒ (1, 8) + 5 = 14 DC 15 for half
1d20 + 9 ⇒ (4) + 9 = 13
39/53
Round 2
Again!
2d8 + 5 ⇒ (4, 1) + 5 = 10 DC 15 for half
39/53+5
1d20 + 9 ⇒ (20) + 9 = 29
Round 3
Again!
2d8 + 5 ⇒ (1, 1) + 5 = 7 DC 15 for half
1d20 + 9 ⇒ (8) + 9 = 17
41/53 +10 with suck and fast healing.

GM Wolf |

Round 1
She mimics Joe's movement so only gets hit by the last fireball.
1d20 + 9 ⇒ (17) + 9 = 26 1/2 so 14 fire damage.
Morgana charges forward and several more arms appear seemingly at her sides.
Round 2
Her six arms slice into a barrier of some kind. Being held back she moves back to see the threat. The man in black is chanting. The man in white asks, "What is important to you Joeseph?"
Round 3
She slices at the barrier in feint. Then appears beside the man in black yelling, "Die!" Only one sword can be swung, he seems to bring up another barrier but she slices through it, through his arm, chest, and body. He falls in peices as blood covers them.

Joe "Joseph" Waskalis |

Round 2
Her six arms slice into a barrier of some kind. Being held back she moves back to see the threat. The man in black is chanting. The man in white asks, "What is important to you Joseph?"
In words unbidden, King Joseph responds, The destruction of Evil, and the preservation of Good!"
Round 3Still grappled, Joe tries to escape his captor.
Escape Artist: 1d20 + 6 ⇒ (20) + 6 = 26 NICE!

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Frank enraged yells to Jellena.
"ALL OF THEM!"
Did all the Pink ones go invisible?
Round 2 Continued
Frank watches the second vampire attempt to move in and bit Joe.
"JOE LOOK OUT" Warning Roar: 1d20 + 23 ⇒ (2) + 23 = 25 VS 25. Close Joe but Vamp 2 misses you.
Roune 3
Frank realizes the wizard in front of him turned invisible but he couldn't do that and still move away.
"Midnight sniff out the invisible ones and have a snack."
Mjölnir Attack two handed power attack: 1d20 + 19 + 2 + 2 - 2 ⇒ (5) + 19 + 2 + 2 - 2 = 26 Miss Chance Low hits: 1d100 ⇒ 29
Damage: 1d8 + 22 + 2 + 2 + 6 ⇒ (8) + 22 + 2 + 2 + 6 = 40
Frank hears the bones crack of the caster. He flaps his wings a couple of times and heads over to assist Joe.

Artemis Eule |

Round 3
Artemis would briefly look over, frowning as he sees the vampires on Joe, quickly reloading in the chaos around him before taking a shot at the regent, "Hey Jellena, I could use some ammunition right about now!"
Alchemist Shot: 1d20 + 8 + 4 ⇒ (6) + 8 + 4 = 18
Alchemist Damage: 2d6 + 2d6 + 6 + 4 ⇒ (6, 1) + (5, 4) + 6 + 4 = 26

Ryada |

Round 3 & 4
Ryada moves back to Artemis and casts abundant ammunition upon him. She begins to sing again keeping her inspiration going.

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Round 3 & 4
Delman holds the bow taunt as the arrow becomes even brighter, as the knights and spawn stop thinking it is a daylight spell. Though it doesn't incinerate the spawn or vampires with its light.
He then releases it striking the three of them that are grappled, the vampires incinerate. As the Regent was almost gone, mostly due to Artemis.

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Round 3 & 4
She helps keep the heat on the noble casters. She might not be able to see them but Midnight could.
Morgana took her attacks and decimates the third vampire attached to the floor.

GM Wolf |

Round 3
grapple for maintaining the pin: 1d20 + 10 ⇒ (14) + 10 = 24
draining: 1d4 ⇒ 4 points of Constitution and 1d4 ⇒ 4 Wisdom
Bite: 1d20 + 8 ⇒ (11) + 8 = 19
damage: 1d8 + 1d6 ⇒ (8) + (4) = 12 +acid
grapple: 1d20 + 10 ⇒ (6) + 10 = 16
Joe gets out of the pin only to be put back into it by the regent. Jellena and Midnight successfully cow the nobles as Midnight chews one their own before them. Morgana slashes at the vampire stuck to the ground. As what appeared as daylight from Delman's bow the fighting stopped as the Vikings watched in fear and the Knights were filled with hope. More spawn attempted to enter the room from the hallways but were blocked by the royal guards. Artemis' shot blows a hole in the regent's shoulder. Frank can hear the sound of broken bones as he smashes into the mage, the invisible body heavily lands on the ground.
Delman might not be able to finish the regent as Frank and Artemis get to go first.

Artemis Eule |

Round 4
Artemis would call out a little, "Thanks!" he says, feeling a little relaxed as he continues to fire at the regent.
Alchemist Shot: 1d20 + 8 + 4 ⇒ (12) + 8 + 4 = 24
Alchemist Damage: 2d6 + 2d6 + 6 + 4 ⇒ (4, 5) + (3, 5) + 6 + 4 = 27

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Round 4
Frank steps up and attempts to finish off the Regent.
Mjölnir Attack: 1d20 + 19 + 2 + 2 ⇒ (17) + 19 + 2 + 2 = 40
Bite Attack: 1d20 + 18 + 2 + 2 - 5 ⇒ (16) + 18 + 2 + 2 - 5 = 33
Claw Attack: 1d20 + 18 + 2 + 2 - 5 ⇒ (17) + 18 + 2 + 2 - 5 = 34
Mjölnir Damage: 1d8 + 15 + 2 + 2 + 1d6 ⇒ (4) + 15 + 2 + 2 + (4) = 27
Claw Damage: 1d4 + 14 + 2 + 2 ⇒ (2) + 14 + 2 + 2 = 20
Bite Damage: 1d6 + 14 + 2 + 2 ⇒ (2) + 14 + 2 + 2 = 20
Frank spins Mjölnir around and brings it thundering down onto the regent's other shoulder. As the vampire buckles under the blow, Frank follows with a gashing claw across its chest from bellow lifting him back up to meet Frank's gaze just as he bites at the creature's neck ripping decayed flesh away from it.
"Joe you alright?"

GM Wolf |

The Regent is decimated by the attacks turning into ash. Delman's arrow hits Joe and pierces the other vampire. That vampire bursts into flames and vaporizers. A third of the vikings vaporize in flames as well. The third caught vampire turns to dust as well at the onslaught of Morgana.
The room is silent for a few moments. Then the spawn quickly turn and do their best at leaving the room, scrambling past the knights and royal guards. Midnight finds the last invisible one, to a gory chew. One of the guards calls out, "Let them leave sir?!" As the ones they were keeping from entering turn about.
The man in white who stood to the left of the the throne who apparently did nothing walks up to Frank and Joe. Presenting a sheath that appears completely white except for a silver rim at the top and the base. "For the weilder of Eskalaver, King of Avalon. You may call me what you wish as I hold the position of white councilor."
The red noble caster walks up behind him further behind. He kneels 10 feet away and waits.
Morgana states, "I will hunt them down." Then charges off after the spawn.

Joe "Joseph" Waskalis |

The Regent is decimated by the attacks turning into ash. Delman's arrow hits Joe and pierces the other vampire. That vampire bursts into flames and vaporizers. A third of the vikings vaporize in flames as well. The third caught vampire turns to dust as well at the onslaught of Morgana.
The room is silent for a few moments. Then the spawn quickly turn and do their best at leaving the room, scrambling past the knights and royal guards. Midnight finds the last invisible one, to a gory chew. One of the guards calls out, "Let them leave sir?!" As the ones they were keeping from entering turn about.
"No!" Joe barks with authority. "I will not have those escaping undead feed on the people of this great land." Turning to his adventuring band, the paladin asks, "Night Hawks, I humbly request your aid in ridding Avalon of those errant undead. A request from your friend.. and Avalon's new king."
The man in white who stood to the left of the the throne who apparently did nothing walks up to Frank and Joe. Presenting a sheath that appears completely white except for a silver rim at the top and the base. "For the wielder of Eskalaver, King of Avalon. You may call me what you wish as I hold the position of white councilor."
The red noble caster walks up behind him further behind. He kneels 10 feet away and waits.
"White councilor, we shall discuss your lack of action at a latter time", King Joseph said through a narrowed gaze. "For now, I want you to coordinate with the castle guards and report on any other casualties or security breaches during this time. And place the scabbard back near the throne. Eskalaver will discuss it further."
"Morgana states, "I will hunt them down." Then charges off after the spawn.
"I'll be right behind you!" The godling called out to the swordswoman. Holding aloft the golden sword, King Joseph asks, "Looks like we have much to still do before we rest. Ready Eskalaver?"

GM Wolf |

"As you wish King, may I create daylight?" He takes the scabbard back to the throne putting it upon the throne. Once Joeseph says yes, he casts daylight upon the scabbard.
He then walks away from it and follows the Royal Guard one path away.
The noble in red ventures to say, "Lord you will find the throne is magical, sit upon it and you can speak to all of your subjects in Avalon for a while."
Morgana rushes down another path before the light can spread. Her arms working in tandem to cut down bodies of spawn.
The knights with blue magical weapons continue their attack pushing the undead to the choke points until they all burn. Then the guards and them march down the exits. The other knights stand as it becomes safe and follow their comrades picking up weapons as they go from the fallen spawn.
The nobles slowly begin to pick themselves up. One dark haired noble in a blue jumpsuit volunteers, "Should we begin to look for their coffins?!?"

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He stumbles to the ground but in the following rounds still looks for spawn to shoot.
undead bane, comp. long bow +1: 1d20 + 9 + 3 + 4 ⇒ (5) + 9 + 3 + 4 = 21 damage: 1d8 + 2 + 2d6 + 4 ⇒ (4) + 2 + (3, 3) + 4 = 16
undead bane, comp. long bow +1: 1d20 + 9 + 3 + 4 ⇒ (12) + 9 + 3 + 4 = 28 damage: 1d8 + 2 + 2d6 + 4 ⇒ (6) + 2 + (6, 6) + 4 = 24
His arrows whizzing and finding their marks without err, two fall before they can get away.
As the room is clear of targets he sits down. He coughs and points out, "When I recover I will look for the coffins... focus on the spawn!"

Ryada |

She keeps singing and shooting with Delman's other bow, doing minimal damage. After the daylight spell she returns to Delman's side offering a hand.

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She quickly moves to the nearest exit and her light sber buzzes as she hacks limbs from the spawn. After the daylight spell she yells, "HUZZAH" Then continues down that route towards the undead there.

Joe "Joseph" Waskalis |

"As you wish King, may I create daylight?" He takes the scabbard back to the throne putting it upon the throne. Once Joeseph says yes, he casts daylight upon the scabbard.
He then walks away from it and follows the Royal Guard one path away.
The holy warrior allows the spell to be cast on the scabbard.
The noble in red ventures to say, "Lord you will find the throne is magical, sit upon it and you can speak to all of your subjects in Avalon for a while."
"I shall address the subjects after the current threat is removed. Thank you."
Morgana rushes down another path before the light can spread. Her arms working in tandem to cut down bodies of spawn.
The knights with blue magical weapons continue their attack pushing the undead to the choke points until they all burn. Then the guards and them march down the exits. The other knights stand as it becomes safe and follow their comrades picking up weapons as they go from the fallen spawn.
The nobles slowly begin to pick themselves up. One dark haired noble in a blue jumpsuit volunteers, "Should we begin to look for their coffins?!?"
"Yes, but in teams of three. Vampires are at their worst when cornered."

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Frank nods at the orders. He takes flight and exits the nearest window.
"I will cut them off from the outside."
He circles around to the main entrance ready to take down any trying to escape.

Artemis Eule |

Artemis just gives a thumbs up at Joe, nodding quickly before following Frank out the window, making sure to mind the gap as he too heads to the main entrance, ready to shoot any that Frank can't intercept.

GM Wolf |

It takes you a few rounds to find a window that opens wide enough for you to exit. Then a few more rounds to get down to the castle steps.
It takes time but the mobs of spawn within the castle are routed within minutes. As the knights quickly collect their normal weapons on the way.
Frank and Artemis find only a few to clean up.
Gurads then arrive to support and take position at the entrance, they suggest going back to the throne room. Soon enough you are all back into the throne room. Go ahead and dramatize how you finish off the undead then return.

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Frank dives down pouncing onto one of the fleeing spawn. A clap of thunder can be heard as Mjölnir smashes into the abomination. He stands ready holding the gate against any others trying to leave. The surrounding people have taken notice and look on as the large half dragon fights the undead spawn. That in itself would be a scene to marvel at, but the half dragon is doing so naked and aroused. A few moments later it is over. Aided with a hail of gunfire Frank turns to the gathered crowd. Smiles and nods before taking flight and heading back to the throne room.

Artemis Eule |

Artemis would just sigh a little at the half-dragon's... unique fighting techniques before continuing to fly, electing to focus on the abominations furthest away from the duo. Blowing the smoke away from the barrel of his gun, Artemis would look over towards the crowd, and after doing a mini aerial somersault in place, would give the crowd a gentle bow before heading back to the throne room.

Joe "Joseph" Waskalis |

The new King of Avalon follows the swordwoman out to hunt for the recently escaped undead.

Joe "Joseph" Waskalis |

King Joseph whips around to address his page. "The throne has the means to do this?" The godling turns back to the swordswoman. "Lady Aurorua, keep searching. I hope to return shortly." The paladin follows the page back to the throne room.

GM Wolf |

She nods to him and continues down the path on her own.
Joe comes back to the throne room to find Midnight lying in the middle of the room, most of the nobles in small groups talking quietly, and one royal guardsman at each entrance. As you approach they quickly kneel down. The man in white leads you to the throne. Then he relays, "Now say, for the protection of my people, show me those in need."
You see people holding a door shut from a threat but it inches open with claws entering the crack. A guardsmen is 90 feet North of the threat with two knights 30 feet from him. You see one older man in a room holding a shield between him and a spawn. His daughters cringing behind him, Jellena and three guardsmen need to make a right at the end of the hall then the third door on their left. Then you see quickly glimpses of the many towns and villages in disarray. You know that not all of it is happening now but soon.

Joe "Joseph" Waskalis |

Joe sits down on the throne, which feels both very big but very personal. "For the Protection of my People, Show Me those in Need!"
The visions described above roll through his head. The King's eyes light up in inspiration, as he brings his silver ring up to his lip. Joe reports the whereabouts of those in need to the Night Hawks, urging Jellena to take three guardsman and save the old man and his little girl.

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Frank watches as Joe takes the throne and does his best to help the people. He looks around at the dead Vikings and knights from the battle. He pulls a cloak from one of them. He wraps it around like a sarong.
"There you go Artemise. I saw your look of WTF. I was quite enjoying a princess before Joe summoned us here, or Jelena. Hopefully, I can get back to her. She was going to pay me for some quest. Let's make sure everything is alright."
He approaches the throne.
"What do you see King Joe... Anything I can do to help?"

GM Wolf |

A few incantations and a swish of his drink and clothes of adequate size are on the other hand of the red noble. He presents himself, "Agravaine Lothain, at the King's service. Dragon friend here are some clothes that should fit you. When things settle down I could possibly transport you back."
Then the strain of the throne is upon you, you may continue but you must make fortitude check DC 15 to not become exhausted. The DC increases by 5 each time. You are already fatigued. You see the guards and Jellena moving at your directions and coming upon the spawn with force.

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He has pulled a chair over sitting in the middle of the room with Midnight rubbing his head as he rests.

Ryada |

She just walks around not sure what to do.

Joe "Joseph" Waskalis |

Fortitude DC 15: 1d20 + 14 ⇒ (16) + 14 = 30
You see people holding a door shut from a threat but it inches open with claws entering the crack. A guardsmen is 90 feet North of the threat with two knights 30 feet from him. You see one older man in a room holding a shield between him and a spawn. His daughters cringing behind him, Jellena and three guardsmen need to make a right at the end of the hall then the third door on their left. Then you see quickly glimpses of the many towns and villages in disarray. You know that not all of it is happening now but soon.
"Some monster..is trying to get past a door..held by several people. They are not far.. Help them." King Joseph relay the location as he sees it to Frank.
Fortitude DC 20: 1d20 + 14 ⇒ (1) + 14 = 15The soul paladin screams in pain as he is thrusted out of the throne to the floor.

GM Wolf |

Joe is exhausted. But not out cold.
The man in white suggests, "Let us find you accommodations, as you came to the king in his need we will put you in his royal rooms. The knights and guards will do their best as most of the threat is past." With that servants come out and lead you to your rooms.
Agravaine Lothain, the noble in red, comes up to Frank, "Do you still wish to return, where were you last?"

Joe "Joseph" Waskalis |

Joe is exhausted. But not out cold.
The man in white suggests, "Let us find you accommodations, as you came to the king in his need we will put you in his royal rooms. The knights and guards will do their best as most of the threat is past." With that servants come out and lead you to your rooms.
"But..the knight", King Joseph tries to speak. "He's about to be outnumbered..we muyst help him.." The new King of Avalon is lead away to the royal rooms. "Members of..The Night Hawks.. are allowed to disturb me." The next bit, the paladin almost yells in his tiredness. "And WHERE THE HELL..is Merlin!"

Joe "Joseph" Waskalis |

"Her, huh?" King Joseph smiles. "So..those of you in white..what do you call yourselves?" The paladin asks as he's led away.

Artemis Eule |

Artemis just gives one last look at Joe before looking towards Frank and giving a small shrug, "Uhh... guess its time to relax? I think the threat seems to be taken care of..."

Joe "Joseph" Waskalis |

As Joe flops into bed, he groggily thinks out loud, "You stand in for Merlin..so I'll call you..The Apprentices of Merlin", the paladin yawns, ..or maybe the Children of Merlin, or something better might pop in me head..when I get up."

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Yeah Intelligence DC 25 :) right.
Int Check Need a 20: 1d20 + 2 ⇒ (14) + 2 = 16
Frank looks at Joe puzzled.
"Those directions suck Joe. I don't even know where we are besides some castle."
He then watches Joe slump to the floor as others come to his aid.
"You alright buddy. So if your king you probably got a few things you need to do. I'm going to go back and square things up with the princes I was with. I'm assuming Jellena can pull me back again or however, she does what she does. You good bro?"
Frank nods to the noble in red as he approaches.
"Is there a way back? Can you tell me where here is first?"

Joe "Joseph" Waskalis |

As Joe's body quickly falls into slumber, the paladin's mind races with he events of the days: the dance, meeting members of the Seelie Court, riding a flying carpet away from the ball, plunging his magical sword into a stone, fighting vampires in Camelot's court, images of Merlin changing genders, and Eskalaver resting on a bed worthy enough for him.