Destroy all undead and those who bring them into this world.
Round 4
"By the power within and all that is holy, RISE HOLY WARRIOR!" The sword sings and as Joe comes too he is standing with the mighty blade in his hands and sees the gruesome sight before him.
[dice=cure mod]2d8+5[/dice]
Round 5
More holy power surges over the paladin as the sword sings, "May the undead that have been spawned be smitten!!! Bradlaw shall die for this unforgivable sin!"
The sword's true power activates and calls all allies to its side then a greater positive pulse detonates turning the two zombies into dust.
[dice]3d6+15[/dice]
Jellena, Delman, Frank, and Artemis surround the paladin in a defensive formation as the holy energy dissipates.
This spell causes a wave of positive energy to spread from you, damaging foes vulnerable to positive energy and bolstering living creatures. Each creature damaged by positive energy in the area (such as undead) must succeed at a Will save or take 3d6 points of damage, plus your caster level (+15). Haunts manifesting in the spell’s area also take this damage.
This spell does not heal creatures healed by positive energy; such creatures instead gain a +8 bonus on saving throws against death effects, energy drain, negative energy, and effects directly caused by haunts. This bonus lasts for 1 round.