Among the Living #07: table 1 (Inactive)

Game Master keith goudreau

Map on roll 20.com

Init:

Nokazi [dice]1d20+3[/dice]
Griffo [dice]1d20+5[/dice]
Zotu [dice]1d20+5[/dice]
Victasys [dice]1d20+1[/dice]
Hothan [dice]1d20+4[/dice]
Sajna [dice]1d20+4[/dice]


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The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

Sajna's face is a mix of pain and disgust as she surveys the scene. Then she notices it: the twitching of joints, clenching of jaws...
"They rise again!", she cries, turning to face the dead noble to her right as it stands.


(Zotu and Sajna you may act in the surprised round, you get an action)

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

Sajna lashes out at the risen dead (Zombie #2).

Kukri Attack: 1d20 + 6 ⇒ (19) + 6 = 25
Confirm Critical: 1d20 + 6 ⇒ (4) + 6 = 10

Damage: 1d4 + 1 ⇒ (2) + 1 = 3
Critical Damage: 1d4 + 1 ⇒ (3) + 1 = 4

Sczarni

Male Savage Elf Rngr 1 - HP 6/12 | AC 16 T 13 FF 13 | Prcptn +2 - F+4 R+5 W+0 - CMB +3 - CMD 16 | Spd 30ft - Init. +5

The scrape of fingernails on the marbled floor. As he turns his face shifts to surprise and disgust. "These unnatural fruits.." Zotu walks forward at a swift but measured pace. He crudely turns his rapier sideways and stabs of the risen noble's face.

Spoiler:
tohit: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 + 2 ⇒ (6) + 2 = 8


The once dead nobles begin to rise as drunkards!
Zombies are limited to either a move or standard action, their action is to simply stand.

init rolls:

Nokazi 1d20 + 3 ⇒ (11) + 3 = 14
Griffo 1d20 + 5 ⇒ (17) + 5 = 22
Zotu 1d20 + 5 ⇒ (3) + 5 = 8
Victasys 1d20 + 1 ⇒ (13) + 1 = 14
Hothan 1d20 + 4 ⇒ (8) + 4 = 12
Sajna 1d20 + 4 ⇒ (11) + 4 = 15
zombies 1d20 ⇒ 13

Init order

Griffo
Sajna
Victasys
Nokazi
Zombies
Hothan
Zotu

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

On her turn:
Sajna watches the drunkards rise and strikes out again at her first opportunity.

Kukri Attack: 1d20 + 6 ⇒ (5) + 6 = 11
Damage: 1d4 + 1 ⇒ (2) + 1 = 3

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

Griffo runs through a simple chant as the dead rise. He shoots a ray of blue energy at one of them.

Disrupt Undead against Zombie 1
Ranged Touch Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Dmg: 1d6 ⇒ 2

Edit:
Crit confirm: 1d20 + 4 ⇒ (10) + 4 = 14
Extra Dmg if confirmed: 1d6 ⇒ 6

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10

Move action to activate favored target and move action to flank nearest enemy.

Grand Lodge

Slinging the gore from his chakram Victasys surmises the scene and moves 10' towards reanimated dead drunk opera enthusiast #3:
Chakram: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d8 + 4 ⇒ (3) + 4 = 7


sajna's attack: 1d2 ⇒ 1 1=zombie #2, 2=zombie #3

zombie 1 attack on Zotu: 1d20 + 4 ⇒ (18) + 4 = 22damage: 1d6 + 4 ⇒ (6) + 4 = 10<hit>

zombie 2 attack on Sajna: 1d20 + 4 ⇒ (3) + 4 = 7damage: 1d6 + 4 ⇒ (4) + 4 = 8

zombie 3 attack on Victasys: 1d20 + 4 ⇒ (7) + 4 = 11damage: 1d6 + 4 ⇒ (6) + 4 = 10

zombie 4 attack on Nokazi: 1d20 + 4 ⇒ (17) + 4 = 21damage: 1d6 + 4 ⇒ (6) + 4 = 10<hit>

The virtual dice are angry today.

Griffo
Sajna
Victasys
Nokazi
Zombies
Hothan
Zotu

Hothan, and Zotu are up

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10

Round 2: HP 5/15 AC20

"I am badly hurt!" Looking pale and losing blood, Nokazi returns with a flurry of natural attacks.

Nokazi attacks the flanked zombie and 5' steps between attacks toward the next closest foe if he falls before all of his attacks are finished.

Claw 1, dmg: 1d20 + 5 + 1 + 2 ⇒ (5) + 5 + 1 + 2 = 131d3 + 5 + 1 ⇒ (1) + 5 + 1 = 7
Claw 2, dmg: 1d20 + 5 + 1 + 2 ⇒ (9) + 5 + 1 + 2 = 171d3 + 5 + 1 ⇒ (3) + 5 + 1 = 9
Bite, dmg: 1d20 + 4 + 1 + 2 ⇒ (18) + 4 + 1 + 2 = 251d3 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

Nokazi which mini on the map are you?

Grand Lodge

Moving to Zotu a smiling Vic quickly heals with CLW wand:
CLW Wand: 1d8 + 1 ⇒ (8) + 1 = 9
Stay with us friend, the fun hasn't ended yet!

Wand of CLW - 47/50

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10
Griffo Noakes wrote:
Nokazi which mini on the map are you?

I am adjacent to Zombie #4 with a bow and arrow. My name is on the nameplate of the icon.

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

Hmm, I only can see my own name and the enemies names.

GM: Do the benches count as difficult terrain?


Griffo Noakes wrote:

Hmm, I only can see my own name and the enemies names.

GM: Do the benches count as difficult terrain?

The scenario does not state that there is any difficult terrain so no they do not.

Nokazi, moved you up 5 feet, are your claws bite slashing or piercing?

Liberty's Edge

Male Human (Taldan) Cavalier (Huntmaster) Order of the Tome |HP 10/10|AC 17 T 12 FF 15| Fort +2 Ref +2 Will +0|Perc +0| Init +4|

Hothan attacks zombie number 2!

Attack: 1d20 + 4 ⇒ (20) + 4 = 24 Holy poop, another one!
Damage: 1d4 + 3 ⇒ (2) + 3 = 5
CritConfirmation: 1d20 + 4 ⇒ (1) + 4 = 5 Bummer.
CritDamage: 1d4 + 3 ⇒ (1) + 3 = 4

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

wow swingy dice

after Zotu's action.
Hearing the cry of Nokazi and seeing Victasys head towards Zotu, Griffo springs into action. He leaps over the pews ducking between Sajna and the injured Tengu who he taps with a wand speaking a word in Infernal.

Using the wand of infernal healing on Nokazi who gains Fast Healing 1

Hopefully now you will remain... Among the Living! Ba dum tiss... Lol

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10
keith goudreau wrote:
Griffo Noakes wrote:

Hmm, I only can see my own name and the enemies names.

GM: Do the benches count as difficult terrain?

The scenario does not state that there is any difficult terrain so no they do not.

Nokazi, moved you up 5 feet, are your claws bite slashing or piercing?

Claws count as both. Bite is slashing, blunt, and piercing. What natural attacks lack in base damage, they are advantageous in damage types.

Sczarni

Male Savage Elf Rngr 1 - HP 6/12 | AC 16 T 13 FF 13 | Prcptn +2 - F+4 R+5 W+0 - CMB +3 - CMD 16 | Spd 30ft - Init. +5

The zombie's bite overwhelms Zotu who falls to the ground unconscious.

attempt to stabilize, DC10: 1d20 - 2 ⇒ (3) - 2 = 1


Griffo shoots a blue ray and hits a zombie, the ray causes it to convulse but not enough to remove the animating necromantic magic. Sajna strikes with her Kukri but the blade does not catch enough flesh to do any damage. Victasys strikes again with his sharpened steel disc and connects severing so sinew with his slice. Nokazi flurries his claws and beak tearing into the flesh of his zombie. The zombies strike back, hitting Nokazi and dropping Zotu. Hothan strikes back with his dagger doing some damage and severing tissue.

-New round-

Griffo
Sajna
Victasys
Nokazi
Zombies
Hothan
Zotu

Griffo runs forward and strikes Nokazi with his infernal healing wand; as the magic discharges Nokazi gets a sick feeling as the evil tendrils of the Nine Hells reach for him and bind his wounds (round 1/10 fast healing).

Sajna is up.

Victasys also slaps Nokazi with the wand, this wand however gives a soothing healing as it closes the wounds brought on by the zombie.

Nokazi is up,

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

Didn't Victasys heal Zotu?

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10

Round 3: HP 6/15 AC20

"Thank you for the healing." His color returns and he returns with a flurry of natural attacks.

Nokazi attacks the flanked zombie and 5' steps between attacks toward the next closest foe if he falls before all of his attacks are finished.

Claw 1, dmg: 1d20 + 5 + 1 + 2 ⇒ (10) + 5 + 1 + 2 = 181d3 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Claw 2, dmg: 1d20 + 5 + 1 + 2 ⇒ (7) + 5 + 1 + 2 = 151d3 + 5 + 1 ⇒ (2) + 5 + 1 = 8
Bite, dmg: 1d20 + 4 + 1 + 2 ⇒ (10) + 4 + 1 + 2 = 171d3 + 5 + 1 ⇒ (2) + 5 + 1 = 8

Grand Lodge

That was my attempt yet it was prior to Zotu passing out. GM's call on this one.

Sczarni

Male Savage Elf Rngr 1 - HP 6/12 | AC 16 T 13 FF 13 | Prcptn +2 - F+4 R+5 W+0 - CMB +3 - CMD 16 | Spd 30ft - Init. +5

Hmmm I guess I would be healed. I'll wait for Kieth to confirm. :D

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

Sajna coughs up some more blood and winces as she strikes back at the zombie.

Kukri Attack: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 1d4 + 1 ⇒ (3) + 1 = 4


Sorry about the confusion, Vic's heal spell would of gone off first. Zotu you have 9 hp from the Cure Light Wounds and 1 from the Infernal Healing spell. so +10 and +1 for the next 9 rounds.

I think there was some confusion about not being able to see other PC names, I think I fixed it. Can everyone see all the PC names on Roll20?

@Nokazi, that is not a zombie you are flanking, it is Griffo :-)

Nokazi strikes at the zombie with his two claws dropping it to the floor once more. Sajna stabs her zombie in the eye with her dagger and feels the blade pierce the brain. Her zombie too falls to the ground lifeless again.
zombie #1 attack Zotu: 1d20 + 4 ⇒ (17) + 4 = 21 <Hit>
damage: 1d6 + 4 ⇒ (5) + 4 = 9

The last Zombie strikes at Zotu again punching him in the throat. Zotu feels his windpipe crack and break from the force of the punch. But the tendrils of the Nine Hells are coursing through his veins, and what feels like a million tiny devils with pitchforks push his air way open again and start to repair the damage.

Hothan and zotu you are both up

Sczarni

Male Savage Elf Rngr 1 - HP 6/12 | AC 16 T 13 FF 13 | Prcptn +2 - F+4 R+5 W+0 - CMB +3 - CMD 16 | Spd 30ft - Init. +5

Zotu lies on his back, one elbow to the ground, his back writhing up and his other hand on this throat. A garbled, "Devils!," is barely audible if at all. His eyes turn from anger as the healing magics work their course.

My mistake, not yours. My hitpoints as listed are including 9 rounds of healing (otherwise i am still unconscious. I'll mark accordingly if we do not get this rest.

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

PC names are all visible to me on Roll20, thanks :)

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

Victasys cast CLW on Zotu. Griffo cast Infernal Healing on Nokazi. Sorry for the confusion.

Thats weird I can now see most names but not Nokazi or Zotu.


Fixed all the names, Roll20 updated something and I am still adjusting to a few new features. Thanks for the patience.

While we are waiting for Hothan to post does anyone want to kill steal the zombie with one hit point left :-)

Griffo
Sajna
Victasys
Nokazi
Zombies
Hothan
Zotu

Liberty's Edge

Male Human (Taldan) Cavalier (Huntmaster) Order of the Tome |HP 10/10|AC 17 T 12 FF 15| Fort +2 Ref +2 Will +0|Perc +0| Init +4|

Hothan, not wanting to get his kill stolen, moves in for the re-killing of the last undead before them!

Attack: 1d20 + 4 ⇒ (7) + 4 = 11
Damage: 1d4 + 3 ⇒ (1) + 3 = 4


miss, quickly someone kill steal! :-)

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10

Round 4: HP 7/15 AC 20 (18)

As a free action Nokazi changes his favored target to the remaining zombie and charges with a claw attack.

Claw 1, dmg: 1d20 + 5 + 1 + 2 ⇒ (19) + 5 + 1 + 2 = 271d3 + 5 + 1 ⇒ (1) + 5 + 1 = 7 slashing & piercing

Liberty's Edge

Male Human (Taldan) Cavalier (Huntmaster) Order of the Tome |HP 10/10|AC 17 T 12 FF 15| Fort +2 Ref +2 Will +0|Perc +0| Init +4|

Dang it...


The last zombie falls!
-combat over-

I am just reminding you again that there are zombies killing nobles all around you and it is a scene of true chaos! Unless stated there will be no combat you can enter for this scenario. I am just stating this to light a fire under your butts and discourage you from resting and taking too much down time, people are dying!

What would you guys like to do?

The nobles around you look like they are going to flee, except for Sebastus Hustavan, he has found Victasys to be his champion and will not leave the safety of his side.

Victasys, I gave you permission to move Sebastus, please move him with you when ever you move, keeping him on the far side of danger (he is not a geriatric shield)

Grand Lodge

"While I enjoy killing the these drunken reanimated violent Opera attendees I think it best for us to find the source of this trouble."

Vic and "not geriatric shield" begin moving towards the stage searching for anything out of the ordinary...beyond the full scale slaughter of course.
Perc: 1d20 + 5 ⇒ (20) + 5 = 25

Do we need to roll to avoid zombies?

Liberty's Edge

Male Human (Taldan) Cavalier (Huntmaster) Order of the Tome |HP 10/10|AC 17 T 12 FF 15| Fort +2 Ref +2 Will +0|Perc +0| Init +4|

"I agree. But let us proceed with caution. Remember that we are sorely ill equipped." Hothan dodges some zombies as he throws a fallen nobles' shoe through a window and again signals for Freedom.

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

"Nice thinking Victasys, the sooner we end this madness, the sooner we can discover the fate of Mr Wuthers."
Following after the others, Sajna glances down at her bleeding chest.
"I may need some help with this wound..." HP 10/16

Grand Lodge

Walking over and poking Sajna in the chest
CLW Wand: 1d8 + 1 ⇒ (4) + 1 = 5
CLW Wand: 1d8 + 1 ⇒ (3) + 1 = 4

Vic winks at Sajna

Heal stick - 45/50

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10
Victasys Songdeath wrote:

"While I enjoy killing the these drunken reanimated violent Opera attendees I think it best for us to find the source of this trouble."

Vic and "not geriatric shield" begin moving towards the stage searching for anything out of the ordinary...beyond the full scale slaughter of course.

"Agreed. Let's find them before other innocent lives are taken."

Searching for zombies:
Perception, Survival to track: 1d20 + 10 ⇒ (1) + 10 = 111d20 + 8 ⇒ (13) + 8 = 21

Scarab Sages

Status:
HP: 8/8 | INIT: +5 | AC: 14, Touch: 14, Flatfooted: 10 | Fort: +2, Ref: +4, Will: +2 | Acid Darts Used: 0/7 | Spell Save DCs: 0th: 14, 1st: 15 (Conjuration spells +1) | Concentration Checks: +7 | Perc: +3

" Does any one know who this Fel Brustani is? He could be behind this judging by that woman's words. "

Griffo also looks about any leads on where to go next after giving the fleeing nobles some cantrip covering fire.
Perception: 1d20 + 3 ⇒ (9) + 3 = 12


No rolls are needed to avoid zombies.

Hothan removes a very expensive blood soaked boot from a nobleman and quickly toss it at the window. It strikes the window shattering it! However to the displeasure of everyone the boot hits something invisible behind the window and bounces back into the opera house! It feels like the attempt has gone unnoticed. Everyone can also see a group of nobles frantically pushing on the exit doors without success. One yells out Something is barring us in. then the whole lot is mowed down by feasting undead.

Victasys tends to Sajna's wounds as the group assesses the situation. It is difficult but everyone safely manages to get onto and behind the stage curtain. There seems to be less chaos back stage.

Sebastus Hustavan stays inches from Victasys- How fortunate you are to of saved me, the Lord Emperor will be most pleased!

-actions please

Nokazi:
You did not notice it before with all the chaos, but your tracking tells you that the initial drunkards (undead) came from these stairs right next to you.

Sovereign Court

Tengu Sniper (slayer) 10 | HP 94/94 | AC 26 T 18 FF 21 CMD 32 | F+11 R+14 W+8 | Init +7 | Perc+23 SM+19 | Haste 10/10

"I found tracks of our first fight leading to these stairs. I believe they will lead us to the source of the carnage. Please follow me." Nokazi hustles (down or) upstairs.

Grand Lodge

Prior to heading up/down said stairs Vic looks around the room:
Perc: 1d20 + 5 ⇒ (5) + 5 = 10

Liberty's Edge

Male Human (Taldan) Cavalier (Huntmaster) Order of the Tome |HP 10/10|AC 17 T 12 FF 15| Fort +2 Ref +2 Will +0|Perc +0| Init +4|

Hothan curses and again being separated from his avian companion, and hustles after Nokazi and Vic.

The Exchange

Female Human (Vudrani) Gunslinger 4 | HP 12/28 | AC 17 T 16 FF 12 | Fort+4 Ref +8 Will+3 | Initiative +6 (+8) | Perception +9 | Grit 2/2 |

"Thank you Victasys"
Sajna follows her companions to the stairs, Kukri at the ready.

Grand Lodge

Vic turns and growls at said meat shield:
Old man you are becoming irritating, save your adoration for the wealthy idiots you serve. Korada blesses all with awareness and acceptance of our given situations. Be thankful for your days to this point and BACK THE F#%^ OFF! "
Intimidate: 1d20 + 11 ⇒ (11) + 11 = 22

Turning toward the situation at hand...


Meat shield responds- You would dare refuse to save a representative of the state! You will never see another social event in Taldor! I hope your %#$ can take a swift boot because you will be expelled as soon as this bothersome drunkard uprising is set to rest. You can note he is now following you downstairs and scolding you. Someone of MY power MY prestige left to fight for himself against raving madmen, FOR SHAME TO YOU!

It says he follows looking to be saved (more or less) and he does not have physical stats which means he cannot fail a save... and this is pretty funny now, so you got him one foot behind you giving you a verbal thrashing.

Everyone makes it downstairs to a storage room, the tracks head back into a recently excavated tunnel. The room and hall beyond are all lit with lamps on posts. What would you like to do?

Please note the new map is below the last location on the roll20 map, zoom out to see it.

Grand Lodge

Vic starts a repeated mumble in an obvious effort to calm himself.
"Om mani padme hum Om mani padme hum Om mani padme hum..."

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