
DM Amazing Red |

Luck seems to turn against the party as everyone misses. Ezren double moves. The fighter steps next to Avendar and tries to strike him down.
1d20 + 5 ⇒ (13) + 5 = 18
1d8 + 3 ⇒ (5) + 3 = 8
Avendar drops with a thud. -7 I believe.
Now free of pesky Magi, the sorceress tries to get the eidolon away from her. Make another Will save for Wehndy. Same as last round DC14. Party is up!

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Wehndy Will DC14: 1d20 + 0 ⇒ (7) + 0 = 7
This time Wehndy succumbs to the fear, running heedless down the stairs to the lower portion of the warehouse and hiding amid the crates.
Sarosha cries out in anger and turns her attention to the sorceress.
Mwk Crossbow: 1d20 + 5 ⇒ (8) + 5 = 13 Damage: 1d6 ⇒ 4

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Faeran fires at the sorceress as well.
to hit: 1d20 + 2 + 1 ⇒ (13) + 2 + 1 = 16
dmg if hits: 1d8 + 1 ⇒ (5) + 1 = 6

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Round 3 Crossbow
Mierin fires her crossbow at the remaining Aspis and reloads ...
Corssbow: 1d20 + 2 ⇒ (18) + 2 = 20 for Piercing: 1d8 ⇒ 6

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round 3 as well when appropriate
Faeren shoots at the remaining Aspis fellow.
to hit: 1d20 + 2 + 1 ⇒ (10) + 2 + 1 = 13
dmg if hits: 1d8 + 1 ⇒ (2) + 1 = 3
but unlike Mierin, her aim is not so sure as her last shot against the mage

DM Amazing Red |

Between Mierin and Cezawynna, they strike down the last aspis agent!
Sonn after, Delroya and her contacts arrive to move the goods from the warehouse, and she sends some items to the Pathfinder Society in thanks for your assistance. Ambrus Valsin personally thanks the PCs for their successful mission, stating that they dealt a major blow to the Aspis Consortium’s operations on the Isle of Kortos, and prevented a great deal of suffering from spreading across the Inner Sea region. Congrats! I'm sending chronicles out now!

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thanks for the game... games!

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Well done, Pathfinders!
And well done GM! Thanks for running!