Ganyavesha

Cezawynna Darkwarden's page

71 posts. Organized Play character for qwerty1971.


Full Name

Cezawynna Darkwarden

Race

Aasimar

Skills:
Acrobatics:-2; Diplomacy +8; Nobles +5; Religion +8; Sense Motive +5

Classes/Levels

Paladin 8(HP:76/76)(AC:28 FF:26 T:15)(F:+12 R:+8 W:+10)(Init:+3)(Perc:+9)

Gender

Female

Size

Medium

Age

20

Alignment

LG

Deity

Iomedae

Languages

Spoiler:
Abyssal, Celestial, Common, Draconic, Infernal, Necril, Polyglot, Sylvan

Occupation

Spoiler:
[dice=Caravan]1d20+10[/dice]

Strength 16
Dexterity 14
Constitution 14
Intelligence 12
Wisdom 10
Charisma 17

About Cezawynna Darkwarden

Cezawynna Darkwarden
Female angel-blooded aasimar (angelkin) paladin (oath of charity, warrior of the holy light, hospitaler) 8
LG Medium outsider (native)
Init +3; Senses darkvision 60 ft.; Perception +9
Aura courage (10 ft.), power of faith
--------------------

Defense:

--------------------
AC 24, touch 15, flat-footed 22 (+6 armor, +2 deflection, +2 Dex, +3 shield, +1 trait)
hp 58 (6d10+18)
Fort +11, Ref +8, Will +9
Immune disease, fear; Resist acid 5, cold 5, electricity 5, fire 5

--------------------
Offense:

--------------------
Speed 30 ft. (20 ft. in armor)
Melee +1 adamantine longsword +8/+3 (1d8+8/19-20) or
dagger +7/+2 (1d4+7/19-20) or
morningstar +7/+2 (1d8+7)
Special Attacks smite evil 2/day (+3 attack and AC, +6 damage)
Spell-Like Abilities (CL 6th; concentration +9)
1—corruption resistance (vs evil hr/lvl on self)[APG] (DC 15)
Paladin Spell-Like Abilities (CL 6th; concentration +9)
At will—detect evil
[dice=+1Adamantine Longsword]1d20+8[/dice] ...[dice=DMG]1d8+8[/dice]
[dice=+1Adamantine Longsword]1d20+3[/dice] ...[dice=DMG]1d8+8[/dice]

[dice=SMITE 1]1d20+11[/dice] ...[dice=DMG]1d8+14[/dice]
[dice=SMITE 2]1d20+6[/dice] ...[dice=DMG]1d8+14[/dice]


--------------------
Statistics:

--------------------
Str 16, Dex 14, Con 14, Int 12, Wis 10, Cha 16
Base Atk +6; CMB +7; CMD 23
Languages Abyssal, Celestial, Common, Draconic, Infernal, Necril, Polyglot, Sylvan
SQ channel wrath, divine bond (weapon +1, 1/day), lay on hands 9/day (3d6), mercies (enfeebled, fatigued), scion of humanity[ARG], truespeaker[ARG]

--------------------
Feats and Traits:

--------------------
Feats Extra Lay on Hands, Power Attack, Toughness
Traits defender of the society, seeker
--------------------
Traits defender of the society, seeker
FCB: +1 Fire Resistance per level (+5 total); 1 x skill point

--------------------
Skills:

--------------------
Skills Acrobatics -2 (-6 to jump), Diplomacy +8, Handle Animal +7, Heal +5, Knowledge (nobility) +5, Knowledge (religion) +8, Linguistics +6, Perception +7, Ride +2, Sense Motive +6, Spellcraft +5

--------------------
Magical Items Placement:

---------------------
(Belt Slot) ------------------------
(Body Slot) ------------------------
(Chest Slot) ------------------------
(Eyes Slot) ------------------------
(Feet Slot) ------------------------
(Hands Slot) ------------------------
(Head Slot) ------------------------
(Headband Slot) ------------------------
(Neck Slot) ------------------------
(Shoulder Slot) Cloak of Resistance +1
(Wrist Slot) ------------------------
(Ring Slot 1) Ring of Protection +2
(Ring Slot 2) ------------------------

--------------------
Gear:

--------------------
Gear: Other Gear mountain pattern armor[UC], +1 mithral heavy steel shield, +1 adamantine longsword, dagger, morningstar, cloak of resistance +1, cracked dusty rose prism ioun stone, ring of protection +2, backpack, bedroll, belt pouch, flint and steel, mess kit[UE], soap, torch (10), trail rations (5), waterskin, 943 gp

--------------------
Special /Class Abilities:

--------------------
Aura of Courage +4 (10 ft.) (Su) Allies in aura gain a morale bonus to saves vs. fear.
Channel Wrath (Su) When an oathbound paladin reach 4th level, she can spend two uses of her lay on hands ability to gain an extra use of smite evil that day.
This ability has no effect for a paladin who does not have the smite evil ability. This ability replaces
Darkvision (60 feet) You can see in the dark (black and white only).
Detect Evil (At will) (Sp) You can use detect evil at will (as the spell).
Energy Resistance, Acid (5) You have the specified Energy Resistance against Acid attacks.
Energy Resistance, Cold (5) You have the specified Energy Resistance against Cold attacks.
Energy Resistance, Electricity (5) You have the specified Energy Resistance against Electricity attacks.
Energy Resistance, Fire (5) You have the specified Energy Resistance against Fire attacks.
Immunity to Disease You are immune to diseases.
Immunity to Fear (Ex) You are immune to all fear effects.
Lay on Hands (3d6 hit points, 9/day) (Su) As a standard action (swift on self), touch channels positive energy and applies mercies.
Mercy (Enfeebled) (Su) Dispel any magical effects reducing one target ability score.
Mercy (Fatigued) (Su) When you use your lay on hands ability, it also removes the fatigued condition.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Power of Faith (30', +1) (Su) At 4th level, a warrior of the holy light learns to use the power of her faith to bolster her defenses and aid her allies. This class feature replaces the paladin’s spells class feature. A warrior of the holy light does not gain any spells or spell
Scion of Humanity Count as a human for any effect related to race. Pass as human without using disguise.
Smite Evil (2/day) (Su) +3 to hit, +6 to damage, +3 deflection bonus to AC when used.
Truespeaker Learn two languages for each rank you put in Linguistics.

--------------------
Backstory:

--------------------


--------------------
Personality:

--------------------


--------------------
scenarios:

--------------------
MOFF
First Step
7-10 Consortium Compact
3-07 Echoes Overwatched
9-04 unseen inclusion
9-06 shores of heaven
9-08 Birthright Betrayed
9-09 Beyond the Halflight Path
9-18 Scourge of the Farheavens
Tyrants Grasp 1: The Dead Roads
Tyrants Grasp 2: Eulogy for Roslars Coffer

-----------------
Prestige Spent; 5/26:

-----------------
Caravan Day Job