Age of Worms: Dawn of a New Age in Golarion

Game Master Luis Loza


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Liberty's Edge

I considering applying with a paladin...

Contributor

We have six hours to have interest posts and then 24 hours to have characters posted. Good luck to all!


donato wrote:
We have six hours to have interest posts and then 24 hours to have characters posted. Good luck to all!

Yep, lots of neat ideas and characters, I don't envy your job one bit, good sir. Good luck and I hope to be playing with you soon.


gonna go ahead and withdraw Luca

good luck!


donato wrote:
We have six hours to have interest posts and then 24 hours to have characters posted. Good luck to all!

I'm quite excited about this! I've fleshed out my background a bit just now to place my character in Diamond Lake, and I'm pleased with how she turned out.

Background:
Valsaya grew up in Magnimar, sheltered by her parents. Her family were quite succesful traders, to the point where they managed to purchase a minor noble title. Life was good, and with so many distractions in the big city, she was at a point where faith meant little to her. All of this changed when the authorities arrested her brother, and after a long drawn out trial that drained the family coffers, he was sentenced for collaborating with a local cult.

Valsaya, who had kept insisting the entire time that her brother was innocent, was shocked when faced with the irrefutable evidence of her brother's guilt. Her family quickly fell in disfavor with the local nobility when word got out, and Valsaya felt her life in Magnimar was over. Her faith in Sarenrae bloomed in her chest with a zeal she's never felt before. Valsaya blames herself for not being able to keep her brother on the right path, and is determined to redeem herself by helping people follow the light of the Dawnflower.

Saying goodbye to her family and selling off the meager collection of jewelry she had left for a pittance of its actual worth, she managed to scrape together enough money to secure safe passage to Diamond Lake.

Unfortunately, what little funds she had have been dwindling for weeks, and even though she doesn't want to admit it, Valsaya is getting somewhat desperate. Diamond Lake is not the place she thought it would be, and unless she can find a paying job soon that doesn't require her to abandon her morals, she fears she will have to return home to make the best of her situation, and admit that she's not cut out for the adventuring lifestyle.

Valsaya has an intense personality. She has strong beliefs, and is reluctant to waiver from these beliefs. She's honest and just, and she will go to great lengths to protect those close to her, or those that can't protect themselves. When she speaks, she's soft-spoken and courteous, but Valsaya lacks a sense of humor, and has no tolerance for dishonesty or cruelty.

Physical Description:
Valsaya is a young woman in her mid-twenties. While not considered unattractive, she seems to spend little attention to her physical appearance. Her short blonde hair is somewhat unkempt, and her gray-speckled blue eyes betray little of her underlying emotions. On her right cheekbone she bears a small crescent-shaped scar, that would be barely noticeable if it wasn't for the slight coloration. Her physical build is slim and athletic, yet even below her formless traveling clothes, you can see she's quite muscular for a young woman.

Statblock:
Valsaya Ortuso
Female Human Inquisitor of Sarenrae 1
NG Medium Humanoid (human)
Init +7; Senses Perception +7
--------------------
DEFENSE
--------------------
AC 11, touch 11, flat-footed 10 (+1 Dex)
HP 10 (1d8+2)
Fort +4, Ref +1, Will +5
--------------------
OFFENSE
--------------------
Speed 30 ft.
Inquisitor Spells Known (CL 1):
1st (2/day)—Shield of Faith, Magic Weapon
0 (at will)—Guidance, Disrupt Undead, Light, Detect Magic
Domain Conversion Inquisition
--------------------
STATISTICS
--------------------
Str 16, Dex 12, Con 14, Int 12, Wis 16, Cha 7
Base Atk +0; CMB +3; CMD 14
Feats Improved Initiative, Judgment Surge (1/day)
Traits Reactionary, Magnimar Noble
Skills Bluff +7, Diplomacy +8, Intimidate +8, Knowledge (nobility) +3, Knowledge (religion) +5 (+8 to identify the abilities and weaknesses of creatures), Perception +7, Sense Motive +8, Spellcraft +5, Survival +7 (+8 to track)
Languages Common, Elven
SQ judgement (1/day)
Gear traveller's outfit


Well, it won't be long now.

The Exchange

Alright, I whipped up a cleric that I rather like. Not much in way of background, but I prefer to flesh out my character's personality on the fly anyway.
Saumore Wilcrest, not evil, but good in name and channel energy only.


I would like to submit Whitford, a human sorcerer.

Background:
Whitford has always been a charming, eloquent, and likable man. Good things seemed to follow him where ever he went, as cliche as it may sound, women wanted him, and men wanted to be him. He always knew what to say and when to say to it. Unbeknownst to those who knew him, or those who were lucky enough to get close to him, that they were all of them deceived. Most of his charm was a result of enchantment magic, a gift that Whitford has been proficient with for as long as he can remember. Those who weren't directly targets of his magics were usually so impressed with his social mastery that they might as well been under the same spell. This afforded Whitford a lavish lifestyle, and he lived it for everything he could get.
But as with all good things, this too eventually came to end. One evening the brash and bold Whitford talked his way into the Noble Lord Ezim's dinner party, where he was overwhelmed with desire for a beautiful girl named Alice. Whitford had no idea that the girl's father was Ezim himself, and was even less aware of Ezim's extreme paranoia. Ezim had paid well for magical defenses, bodyguards, and the services of a very powerful house wizard.
Determined to spend the evening with the beautiful Alice, Whitford put his magic to work, as he done countless times in the past. His spells immediately set off magic alarms, and alerted the house wizard to Whitford's actions. Ezim quickly found Whitford upstairs in his daughter's bedroom, and Whitford quickly found himself beaten to within an inch of his life. Once unconscious and helpless Ezim framed Whitford for stealing from his estate, and when Whitford finally awoke from the bashing he received, he found himself in chains, incarcerated. The last thing he remembered was the profound beauty of Alice, and her blood curdling scream as the couple was found by her father.
From that moment on, Whitford has vowed to never use his magic again. He feels it, coursing through his veins, but the urges to release it have been repressed for several years now. With his time behind bars expiring, Whitford is again let loose upon the world. He has no plan, no hope, and no future. The only thing that keeps him going is the memory of Alice, and the hope to one day see her beautiful face once more.

Physical Description:
Whitford is ... or rather was... very handsome, he is tall, well built, and well structured. But he has also let himself go. He is unshaven, his hair is unkempt, his clothes are ragged and dirty. He fears cleaning himself up will tempt him to use his magic again, and that is a vow he wishes to keep in tact...

other:
If selected, I will stat him out within 24 hours, he will have the ex-convict trait, be skilled in diplomacy, and maybe knowledge nobility. He will have the fey bloodline, but rely more on the enchantment and compulsion magics and less on the nature aspects of the bloodline. He is the epitome of the reluctant hero, he will have magic abilities, but there will need to be a stressing event to motivate him to release them.

Liberty's Edge

Good luck everyone (but not too much luck obviously!)

Would love to get a chance at this one but it's gonna be a tough choice GM


Good luck to everybody! I'm also hoping to get in, but it looks like we have a lot of good submissions.


Good luck all.


Wofguy wrote:
So starting to build my character, and I see that Bard doesn't get Disable Device, and the Archetype doesn't give it, even though he has abilities that deal directly with it. I'm wondering if you would be willing for me to have it? I'd be willing to give up perform for it since the archeologist doesn't use it.

This seems like an oversight on the part of the Devs and will probably be errata'd. In the mean time we sort of have to treat it like it's intentional.

There are a couple Traits that grant Disable Device as a class skill. Have you considered taking one of them?

Liberty's Edge

On second thought, I'm going to withdraw.

There's already quite a bit of interest and I'm not too keen on starting another low level game.


I would like throw a hat in the ring, but I only saw this thread 5 minutes ago, so here's a character I had made for another AP (sorry, but I've got little time to be *that* original in the next 24 hours). He's a level 1 oracle (life) that I really enjoyed creating, but have never played. I'll edit him shortly to fill the character requirements and a more appropriate background, but he's got the basics.

Thanks for your consideration.


Devris, now avaiable for perusal.


Good luck to everyone! I think there is really only one solution that takes the burden off donato and still utilizes all these great characters: run 4 groups! ;)

The Exchange

I make that 30 applicants now. Maybe luck will play a part after all but whoever gets in has done well in this recruitment. I hope I have remembered everyone, apologies if I have misrepresented anyone. The big surprise for me is the lack of cleric love.

Warriors
True Repentance - Eiron - aasimar paladin
Memori - Joao - monk (maneuver master)
Lecky - Clacent - human ranger
Drugnar - Wolfnar - half-orc fighter
Draconas - Nitavesha - shoanti barbarian (totem warrior)
Blood Wolven - Saronis - wood elf fighter
DM Jelani - Angelo - ranger (inquisitor)
Arknight - Joran - human (unarmed fighter)
TheRedMage - Lore - aasimar monk (zen archer)
Kris Vanhoyland - Valsaya - human inquisitor
Merck - Padarn - human barbarian (urban/invulnerable rager)

Divine
French Wolf - Ulfak - half-orc druid (wolf shaman)
Fyrian - Frulamin - gnome druid
D-Kal - Saumore - human cleric
Pedwiddle - Hralyk - half-orc oracle (life)

Mage
Doomed Hero - Vedic - admixture evoker
Adam Warnock - Talliree - sorcerer (crossblooded)
Oterisk - Deatur - staff magus
Mahorfeus - Visago - tiefling alchemist
Loup Blanc - Lysariel - elven alchemist (vivisectionist/chirurgeon)
Alice Margatroid - Calanthe - tiefling hedge witch
Ayrphish - Whitford - human sorcerer

Skilled
Misroi - Devris - half-elf bard
cjgrimm - Caed - tiefling rogue (swashbuckler)
Loup Blanc - Derrick - human rogue (burglar)
Kor BloodRage - Alaya - half-elf bard
Kor BloodRage - Salana - human rogue
Gnomezrule - Cheshire - gnome bard (dervish)
Jamzilla - Fletcher - halfling bard
Meowzebub - Gar - dwarf rogue (scout)

And perhaps the moral of the story is if you plan to run Age of Worms you only need a short window of recruitment. Good luck donato!

Cheers everyone


Nice list FW.

For ease of reference, Fletcher's stats are now on his profile.


Good luck to everyone, hope to see some of you on the other side.


Quote:
And perhaps the moral of the story is if you plan to run Age of Worms you only need a short window of recruitment.

Unless Donato likes lots of choices. Because that's what he got.


Frulamin Milhner's stats are now up, though there is a serious lack of good gnome avatars...


Yeah, I'm not even going to try. I guess Michigan Smith will have to raid a different ark.


Hralyk is ready - background fixed, traits changed, and abilities tweaked, but still basically the same...sort of.

Good luck to everyone, I hope to be playing with you soon.


Updated Joran with background....

Here's wishing all good luck! :)


No time to do a full background for Angelo, so I put the basic one in his profile. I'll have to rely on the fact that he has the hitting power of a fighter, high stealth, trapfinding, tracking and high saves and resistances to reccomend him. Good luck everyone!

The Exchange

That's quite a sales pitch.
I'm just banking on the fact that I'm the only cleric, and everyone needs a cleric, right? Right guys? Cleric...?


I'm hoping that between my two rogue-likes, one of them will manage to stand out...


Well, every party needs a paladin to keep everyone in line and stop half the fun. Right?


I'm hoping to be picked, and I hope the GM posts who's in soon.


good luck all, and I for one love having paladins and clerics around, they run into burning buildings and bring out uncouncious people for me to rob in the guise of checking on them...........I'm kidding of course ;)


Sorry, D-Kal - you're the only cleric, but not the only healer. Still, best of luck, and here's hopin'...


After thinking about it a bit, I'm pulling out.

Good luck to all of you.

The Exchange

That's a shame, AdamWarnock. I liked your angel a lot. Guess it may be because you are thinking about running a game. Good luck with that.

Cheers

Contributor

Alright folks, here is my list of five would be corpses- er new players.

Kris Vanhoyland - Valsaya Ortuso
Draconas - Nitavesha Cidersnake
French Wolf - Ulfak Niarka
Doomed Hero - Vedic Boreal
Loup Blanc - Derrick Tramsen

Thanks so much to everyone who applied. You definitely know how to make this a hard decision to make. As for you five, the discussion thread is open. Meet me inside.


Have a good game.

Liberty's Edge

Have fun y'all.

The Exchange

Good luck everyone.


"Good luck, to all o' ye. Alms, alms for the poor!"

Silver Crusade

Cheers all, make the best of it!!!! Give the GM a run for his coins! ;)


This is very good news and it's awesome to see so much interest and dedication!

The Exchange

As happy as I am to get in to this game, I hope some of you get similar good fortune in the future.

Regards
FW


Good luck all. Happy adventuring.

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