Age of dragons (Inactive)

Game Master DEWN MOU'TAIN


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Male Minotaur Battle Sorcerer (Geomancy) 1
Quick Stats:
[HP 10/10 | AC 15/10/15; CMD 13; | Fort +3; Ref +0; Will +2 | Init +0; Perception +0]

Asterius is out of combat at the moment. Effectively delaying his turn but he'll follow whatever Bruhma will say.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

still on delay for round 1:
Me, you, minotaur
still having to act: Bruhma


Male Human Cleric 1

LOL, The DM is holding us up. LOL. What is the kender doing?


Male Halfling Druid 1

The kender was under a table going through someone's backpack....

When he was nearly killed by negative energy...

I think he is currently at zero hit points....


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

Well the kender is lying on the ground, not bleeding to death any more thanks to the divine energy, but not sure if he is out of coma


"I will always strive to write better" , 25 years gaming, 20 yrs DM

i usually dont post on the weekends, family and house to take care of.

But, i made an exception for today because i knew everyone was waiting with baited breath what would happen next.

But my rule for postings that i do are as follows:

Non combat, i usually post at the very least once every 2 days, unless a NPC is addressed, then i will reply as quickly as i can. I believe giving that amount of time allows PCs the opportunity to explore ideas whilest roleplaying. Some of the games i have DMd have progressed further through letting the PCs RP the idea to completion than direct interaction.

For combat: i give everyone 24 hours to post an action for combat. the time will start at 1200 CST, and go to 1200 cst the next day. the reason for this is simple; i take my lunch break at noon. 24 hours is enough time for people to see the posting and respond to actions. If 24 hours pass and you do not post, then your pc has delayed his/her action.

Now, some of you will wonder "hey, i am away from my pc because of vacation, work, sick, taxes, i cannot post."
I recognize that RL comes before the pbp game. it happens to everyone, including me. I try to give everyone as much heads up as i can and define how long the absence will be. I encourage everyone to do the same. If circumstances prevent you from providing the heads up, simply take a moment and send me a message, or post when you can saying "hey, im in NYC for the fastest sewer paddle boat competition. i will be afk for a week".
But, i know things can get out of hand and a person may not be able to post due to no internet or just because life prevents the posting. I get that. You will not be kicked out of the group, per se.
I give everyone a 14 day grace period of no posting, in which your pc goes into a limbo status (not affected by combat, but not gaining xp either). At the 10 day mark i will contact you by PM. If i dont hear back by day 14, i will consider your PC to be out of the game.


Male Minotaur Battle Sorcerer (Geomancy) 1
Quick Stats:
[HP 10/10 | AC 15/10/15; CMD 13; | Fort +3; Ref +0; Will +2 | Init +0; Perception +0]

That sounds fair, DM.

@Talinthal You really should use the dice roller on the boards!

[dice] 1d6 [/ dice] This is a dice expression (just remove the space between / and dice)

As said before, you can give the roll a title like so:

[dice=Channel Positive Energy] 1d6 [/ dice]

It makes the roll clear, and more specifically so that the DM can see what is being rolled and what modifiers are being added to see if it's correct (and if they have any modifiers to add).


Male Human Cleric 1

Channel Positive Energy: 1d6 ⇒ 3


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

DM: oh by the way since you have our character sheets, feel free to Bot our Saves / skills rolls / initiative (in order to make things post faster and smother)


"I will always strive to write better" , 25 years gaming, 20 yrs DM

yeah, i know.


Things aren't looking too good in ole Solace. One can only hope there are some brave heroes around to right these vile wrongs... ;)


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

Dear E'Li no, gambit we are running for our lives.....

the evil cleric has hammered us (i gather that for the moment he is too powerful and could probably kill everyone in 2 Channel.), we don't know yet how good is his bodyguard.

And it even looks like he as some back up of his own on top of bodyguard since al the knights from the local (police) Solaminc Station are dead.

so i've figured he also has a bunch of men....


Male Minotaur Battle Sorcerer (Geomancy) 1
Quick Stats:
[HP 10/10 | AC 15/10/15; CMD 13; | Fort +3; Ref +0; Will +2 | Init +0; Perception +0]

Are those outside the building (Asterius, Rumal, Bruhma) able to hear the woman's screams?


Male Minotaur Battle Sorcerer (Geomancy) 1
Quick Stats:
[HP 10/10 | AC 15/10/15; CMD 13; | Fort +3; Ref +0; Will +2 | Init +0; Perception +0]

Must not make dirty jokes, must not make dirty jokes. . . .


Male Halfling Druid 1

At least not overtly! ;)


Male Human Cleric 1

This might be a dumb question but how often do you level on a play by post and what would the procedure be to do so?


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

well since its the dm that is tracking the xp, encounters etc... he will tell us when to level. and how he wants do handle hp.

usually is 1/2hp die +1 or full hp


Male Gnome Alchemist 2 (AC: 16 [T: 13 FF: 14 ] | HP: 15/15 | F+4, R+5, W+0 | Init: +2 | Perc: +6 [Low-light])

I'm really not sure if I'll be able to continue this game. I'm really having a hard time justifying it in character. So, I'm just going to wander Rumal off out of the way.

From Rumal's perspective, why would he drive his mule (not horse, so not able to keep up) then run full pace, before driving it further through the night? This to help a stranger alongside a bunch of other strangers, to escape someone that is slaughtering an inn full of people and possibly a garrison of Solamnics, with no real explanation up to this point beyond do as I say. Rumal hasn't even taken any actions for or against anyone, because all we've done is run from someone too powerful our first fight, then get told to go to the garrison where we are assumed as guilty by our cleric of Paladine praying over the bodies.

Maybe there was a hook in there, but I just haven't seen the worm on it yet. I am also getting a lot of DMPC vibe from Bruhma, and I'm concerned.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

Well take care than Rumal.

As for me its easy:

1) i am curious as the what is so important
2) I want revenge on that cleric for nearly killing me
3) a minotaur? i've never seen one, and if they are as good as i read about them, i really want to defeat this one in a duel
4) i am broke, i just lost every silver i had in the inn. so arining a few for a 4 days travel. will really help putting food in my belly.


Male Halfling Druid 1

Rumal....

I know what you mean, my character could have stayed behind and been fine, pretty sure no one would believe a kinder killed knights....

....on the other hand he might have heard shouts and been tared and feathered previously he hit the road.

Had you hesitated in character I might have grabbed your hand and let you know tar requires you to cut your hair and start over......

DM npc.....we might decide not to go on the quest


Male Human Cleric 1

Is this what it means to be railroaded?


Male Halfling Druid 1

Yeppers.

Honestly though I can never resolve the I want to play in a game....but don't want the DM to make any sudden moves.

I always imagine a Mexican stand off.

My theory is railroading is fine to get a game going, but don't make a habit of it. I wish Rumal would reconsider as I think this is a kick-off railroad rather than a pattern.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

i am actually fine with it, in this cae it gave me extra motivation, plus the surprise of the initial encounter was enough to get me intrigued.

i mean its easy a couple of big nasty running after a guy on a quest we get sucked in...

i am really looking forward to the next few in game days, as the excitement builds up from the chase


Male Human Cleric 1

I think that part of the issue, as I understand that the DM has a life outside of this, is that we still have no idea why he is in trouble with the clerics of Chemosh.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

it's the weekend and weekends games are slow are IRL comes first: family etc...


Male Human Cleric 1

I understand all of that.


Male Halfling Druid 1

I still think this can be worked out ...

Yet I see no input from Rumal on how he's feeling.


Male Gnome Alchemist 2 (AC: 16 [T: 13 FF: 14 ] | HP: 15/15 | F+4, R+5, W+0 | Init: +2 | Perc: +6 [Low-light])

If there are rails, I normally don't have much problem with it, even most of the AP's do it most of the time. The key is in making my characters want to go the direction the rails are headed, which the AP's do well enough more often than not.

As a DM, I have used rails as well. Sometimes I will even move the destination into whichever direction the PC's decided to go, so they feel like it was their decision yet they still arrive where I wanted them. The issue in this particular instance, however, is that we rode for hours, ran, and rode for more hours to the point of exhaustion without a word in edgewise as to why or where we were running or whether we were willing to do so in the first place. I find it hard to justify pushing oneself and one's mount so hard, without knowing why.

I also have a concern with the fact that on more than one occasion I have specifically asked the GM a question, but was never answered. The only time I think I was answered was about taking 10 on the rope, and that was after he made 3 other posts. After what feels like being mostly ignored, it would be nice if it at least feels like my character has a motivation to accompany Bruhma on his quest, and not feel like we get to be his entourage.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

sorry bout the last few days and the lack of posting. My sister in law went into the hospital to have emergency surgery, hence no postings.

As for me not answering rumal's questions, i apologize for that. I either didnt see the questions, or thought my descriptive texts would answer the questions.

Be that as it may, if you feel that rumal isnt living up to his full potential, and want to part ways, then i understand if you wish to leave.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

no worries there DM,

wishing a prompt and full recovery to your sister.


Male Human Cleric 1

I hope she gets better soon.


Attack:
[dice=Fauchard]1d20+5[/dice] [dice=Damage]1d10+4[/dice] [dice=Fauchard PA]1d20+4[/dice] [dice=Damage]1d10+7[/dice]
Human Paladin (Hospitaler) 2 | AC 19 T 11 FF 18 | HP 25/25 | F +8 R +4 W +6 | Init +1 | Perc +0

Take care about your sister first. PBP comes much later than such problems.


Male Human Cleric 1

There are a couple of people wanting to join this campaign. Perhaps it would be wise?


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

well we are all ready five.

DM call


Male Human Cleric 1

You, me, the knight, the kender and the minotaur. I think that is sufficient.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

Like i said DM call :)

ps but if he wants 1 or 2 more i game with a few good people that post daily ;)


Male Gnome Alchemist 2 (AC: 16 [T: 13 FF: 14 ] | HP: 15/15 | F+4, R+5, W+0 | Init: +2 | Perc: +6 [Low-light])

I had kind of hoped, by writing myself out of the story, that it would be a clean cut from the story. I did not want to fall prey to an unwarranted death, or to become a hapless NPC. It appears to have happened nonetheless.

I would appreciate it if Rumal does not appear further in the story, as I intend to use this character when he makes it into the right game. If he periodically arises as an NPC in this story, this becomes the point of reference for the character, instead of a creation controlled by me and me alone.

In fact it was the deciding what my charcater did regardless of whether he would have or not that caused me to declare the game was not for me. I hoped by withdrawing that he would no longer be under the GM's control.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

IF Rumal makes an appearance in this game, the only thing that will compare your character to the NPC i make is the name. That is it.


Male Human Ranger, 1 | HP 13/13 | AC:17/14/13 | Perc: +5 | Init: +5 | Fort: +4 | Ref: +6 | Will: +2 |

Hello hello... It appears I have made I in? ;)

Dm, how would you like to introduce willow here, shall he just... Saunter on by?


"I will always strive to write better" , 25 years gaming, 20 yrs DM

well, your background states that you were hired by Bruhma to be a guide, so let's say that you scouted this area and were waiting for Bruhma to get back from Solace.

So, feel free to walk in and say hi.


Male Human Cleric 1

DM,I can understand that your DMPC is a plot device but are we just going to be his supporting characters? This campaign seems to be more about him than the rest of the group.


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

Tal, his DMC NPC is the quest...

he needs to go from point A to point B and then we all need to achieve the goal.

its pretty much like the first trilogy of the books (and the resulting D&D campaign)

Goldmoon arrives at the inn and the party then escort her on her quest for the artifact of her god

in the original d&d module goldmoon was a DM NPC you had to escort for a good 1/3 of the campaign.

But we still get to choose make all the decision in between and after the 1st part of the quest is done then the much bigger story unfold.

I am very fine with it...


"I will always strive to write better" , 25 years gaming, 20 yrs DM

Very good, solinas.

Bruhma is the quest. He has asked for your assistance in getting him to kendermore and to help him stop the gate from opening.

While I do not like to to give away plot points, I will say that bruhma is not long with the group. all I ask is that you enjoy the adventure, and see where it takes you...


Hp 16/16 AC 19 (+2 Perc, +4 Init, Fort +3 Ref +4, Will +2) Elven Vision

:)


Game Master

I am also fine with it... From what I have read it looks to be a well written and interesting tale... And however that tale is told is honestly up to the dm... So good job dm! Do what you do ftw!


Male Human Cleric 1

Solinas, I am well aware of the original Dragonlance modules and novels so please don't try to lecture me on what goes on in them.

I can understand the plot. I like it. It just seems like there is too much emphasis on Bruhma, especially since he was meant to be a member of the group.


"I will always strive to write better" , 25 years gaming, 20 yrs DM

havent heard much from torald and asterius much this last week or so...everything ok?


Attack:
[dice=Fauchard]1d20+5[/dice] [dice=Damage]1d10+4[/dice] [dice=Fauchard PA]1d20+4[/dice] [dice=Damage]1d10+7[/dice]
Human Paladin (Hospitaler) 2 | AC 19 T 11 FF 18 | HP 25/25 | F +8 R +4 W +6 | Init +1 | Perc +0

All ok, just had a stressful week.


Male Human Ranger, 1 | HP 13/13 | AC:17/14/13 | Perc: +5 | Init: +5 | Fort: +4 | Ref: +6 | Will: +2 |

Dm, I am not sure if you saw it, but I am curious if willows knowledge and survival checks gained him any information he can share with the party regarding their journey?


Male Minotaur Battle Sorcerer (Geomancy) 1
Quick Stats:
[HP 10/10 | AC 15/10/15; CMD 13; | Fort +3; Ref +0; Will +2 | Init +0; Perception +0]

Yes, I'm here. =]

Apologies, having some trouble juggling my time. New semester just started here, but I can respond when needed.

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