Age of Darkness

Game Master Mothman

It is an age of darkness ...

A homebrew Pathfinder campaign.


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Male Human (Karandic) Bard 4 / Ranger 1

"Well, maybe you're right, Alton," Keildrithe says as he peers through the tree branches, trying to spot the boars. "Maybe we should bring that wild pig down, if it should come back this way... although it is a bit early for dinner, and the meat would probably be spoiled by the time we came back for it in the evening..."

Keildrithe pulls out his sling and loads a bullet in it, firmly bracing himself in the tree with his feet and his other hand...


Alton Hilltopple wrote:
Yeah, I bet we could find something like an apple to go in its mouth. I have garlic salt and butter in my pack so we could have ourselves a nice little feast. I'm not entirely serious about shooting the boar but would I have time to draw my bow, nock an arrow and fire at the boar before it left my line of sight?

Yes, as things stand now it looks like you would get one, maybe two shots before it is out of sight and/or range. It may gain some cover from the terrain though.


Male Human - Karandic Druid/4
DM Mothman wrote:
We can come back to Jirkin's next turn - Keildrithe's round 2 action is pulling himself into the tree with Alton's help. Laithe?

I just posted on the discussion thread re: Laithe's motives and attitude to hunting.

Laithe-Boar crashes through the foliage, heart thumping wildly as he senses and hears the enraged boar hot on his tail (literally!), wondering whether this plan of action was a wise one after all.

"Well, too late for second thoughts now" he thinks too himself, putting his head down and attempting to put some distance between him and the pursuing boar.

Laithe-Boar attempts to push away from the group, and down the slope of the hill we've been wrapping around. The aim is to eventually circle to the bottom and start back up the trail (assuming I've gotten the layout remotely right). Base speed for Laithe-boar is 50ft, and he is running at top speed possible to try and outrun his pursuer


Seeing that the boar is leaving, but uncertain if it will return, Yruch hurriedly stows his mace and shield and readies his crossbow – still, at this stage, stubbornly holding his ground rather than climbing a tree.

The angry boar rushes off the path after Laithe, but the druid’s boar form seems to be somewhat faster than the aggressor, and he quickly begins to pull away from the animal.

Both boars are now off the path, with the chaser about eighty feet away from Alton and Keildrithe’s tree, partially obscured by the undergrowth. So Alton, if you wish to fire at it, range penalties and miss chance may apply.

Jirkin can take his Round 2 action, and it is also Alton’s turn for Round 2.
If anyone wishes to act in Round 3, the initiative order is:
Jirkin
Keildrithe
Laithe
Yruch
Boar
Alton;
although it seems that the boar is intent on chasing down Laithe.


I hurridly pull out my bow, nock an arrow, and let it fly towards the boar, praying that fortune will guide my arrow.
[ooc]Attack 20 (14+6, haven't included any penalties yet.)


Male Half-Elf Wisard 2
Keildrithe Oldsun wrote:
Alton Hilltopple wrote:
Would it bother Laithe if I shot the boar? Cuz' Alton's thinking dinner.
Heh... roasted boar! Yum! Certainly better than trail rations... I'm picturing the scene in First Blood where Rambo leaps from a tree with an improvised spear to kill his boar/dinner... but with a halfling substitute... :-)

i am hungry now *Drooling* :), i have to get someting to eat now.


Male Half-Elf Wisard 2

Jirkin watches as the 2 boars go out of slight and mumbles to himself "Can't take that risk right now, you did ya best." Jirkin the climbs the tree. Climb-9+1=10 :(


Male Human (Karandic) Bard 4 / Ranger 1

Keildrithe watches Alton's arrow sail through the trees. "I'm not nearly so good a shot as you, friend Alton, and with all the trees and branches in the way, I think it pretty unlikely that I would strike that boar... I hope Laithe will be alright..."

Watching Jirkin struggling to climb the tree, the bard crouches down on his perch, braces himself, and tries to reach out to the mage, unsuccessfully...

Aid another. Climb check: 6 - 3 = 3... sorry, Jirkin!


Male Human - Karandic Druid/4

Trees and bushes flash past on either side, and Laithe-Boar takes some comfort in the distance he has put in between himself and the wild Boar. Feeling somewhat unnatural and cumbersome in this form, he decides it is time to assume his favoured form.

With another quick prayer to Ehlonna he takes a leaping stride and mid air, begins to undergo another transformation. His body elongates, his face and snout narrows, tusks shrink into canine fangs, and short course fur lengthens and takes on a finer quality. Without breaking stride he lands in wolf form and continues to flee the enraged boar.

Laithe-Wolf continues to run directly away from the path until, having judged he has put some decent distance between them, he changes his angle into an arc so that he is moving parallel to the path, back in the direction from which they came.


Alton’s arrow flies true, and strikes the boar in the rump. But the beast barely seems to notice the wound, and the last sight you see of it is the enraged beast chasing off into the forest with Alton’s arrow sticking incongruously out of it’s rear.

Soon, the sounds of the chase fade. Several minutes pass with no sign of Laithe or the boar. Then there is a barking from the north, and the yellow hound emerges from the trees to the north. It stands by the edge of the path, looks up at the tree that Alton and Keildrithe perch in, and barks several times.

Laithe,

Spoiler:
You are able to outpace your chaser, being faster, but as you are unfamiliar with the terrain you do not get as much a lead as you would like. You are still able to hear the animal behind you when you reach the base of the hill and a bed of reeds on this west side of the hill. Do you take the risk and head back to the path now, where it may still follow, or head further away into the reeds?


Male Human - Karandic Druid/4
DM Mothman wrote:
Laithe, ** spoiler omitted **

Spoiler:
What does Laithe know of the likely length of pursuit of the boar i.e., is it likely to get tired and give up the chase soon (especially considering being injured, albiet minorly), or is it likely to keep chasing? Knoweldge nature check 11 + 8 = 19. Assuming he is confident it will end it's chase soon he will circle back up the path and push back towards the group along more open ground. Otherwise he will make his way back to the path but push in the opposite direction, through the reeds but keeping to the path, hoping to draw it through before doubling back.

Laithe:

Spoiler:
These animals can be quite single minded and a good constitution – he could potentially keep chasing you for a while, although you ARE starting to draw ahead of him. They are also pretty stupid, so could be tricked, or perhaps distracted in some way. Leading him to a source of water may possibly be a good distraction for the doubtless thirsty animal.

---

Several more minutes pass and Laithe has still not returned. The strange dog appears to be growing a little agitated, running back and forward around the area, barking sporadically.


Male Human - Karandic Druid/4
DM Mothman wrote:

Laithe: ** spoiler omitted **

---

Several more minutes pass and Laithe has still not returned. The strange dog appears to be growing a little agitated, running back and forward around the area, barking sporadically.

DM Mothman

Spoiler:
Ok, well I'll head back through the reeds (via the path we came through and over past the swampy water land, then attempt to loop back around through the tree and back up the path through the reeds.


Laithe:

Spoiler:
Make a fortitude saving throw!


What are the rest of you doing?

With enough time and effort, Jirkin can be helped into the tree, although Yruch prefers to stay to the ground, his weapon held ready, eyeing both the surrounding foilage and the yellow haired dog.


Male Human - Karandic Druid/4
DM Mothman wrote:
Laithe: ** spoiler omitted **

DM Mothman

Spoiler:
Fortitude save 11 + 4 = 15


Laithe Greycoat wrote:
DM Mothman wrote:
Laithe: ** spoiler omitted **

DM Mothman

** spoiler omitted **

Spoiler:
Okay, you dash through the reeds and reach a fast flowing river. The boar is out of sight amongst the reeds, and you are able to double back to the road and begin heading back towards your companions. By the time you get back, ten or fifteen minutes will have passed.

Male Human - Karandic Druid/4
DM Mothman wrote:
** spoiler omitted **

Retracing the steps they had taken before being set upon by the boar, Laithe-Wolf brings his steady lope to a stop when he nears the spot they had encountered the boar. He stands for a moment, tongue lolling from the side of his mouth panting heavily, before transforming back into his human form. He resumes walking up the path, hands on his side, chest rising and falling heavily as he attempts to get his breath back.

Looking up, he tries to spot whether his companions are where he left them.


Upon resuming human form, Laithe discovers that at some point during his foray into the reeds, a number of blue snails managed to somehow attach themselves to him. However, he does not seem to have suffered any ill effects from the exposure. He hears the bark of the dog up ahead before he spots his companions.

The rest of you see Laithe walking back up the path about fifteen minutes after he and the boar ran off. It seems it was a long chase.

At some point, you realize that Wil the fox is not around, it seems that he has slunk off at some point between your initial encounter of the yellow hound and now. None of you can quite remember when you last saw him.


Male Human - Karandic Druid/4
DM Mothman wrote:

Upon resuming human form, Laithe discovers that at some point during his foray into the reeds, a number of blue snails managed to somehow attach themselves to him. However, he does not seem to have suffered any ill effects from the exposure. He hears the bark of the dog up ahead before he spots his companions.

The rest of you see Laithe walking back up the path about fifteen minutes after he and the boar ran off. It seems it was a long chase.

At some point, you realize that Wil the fox is not around, it seems that he has slunk off at some point between your initial encounter of the yellow hound and now. None of you can quite remember when you last saw him.

Laithe is a little alarmed to discover some snails attached to him. He quickly but gently removes them, touching them by the shell only and placing them among the foliage just off the path.

Having regained his breath sufficiently to speak, he calls out to his companions "Sorry about that; the boar was more stubborn than I had assumed it would be, and it took me some time to shake it." Turning and looking back down the track he continues; "I think I've left it behind, but either way I think we shouldn't dally here, lest it returns. In any event it seems the dog wants us to continue on...though where Will has gotten to I'm not sure".


I peer down from the tree and say "Thank you for dealing with that creature. It would have been much messier had we engaged it in melee. Does anyone know where Wil got off to? Where does it appear that the dog wants us to go?" I say and easily climb down from the tree after returning my bow to its place on my back.
Climb 17 (15+2)


The dog appears to be trying to attract your attention towards the path that continues up the hill, in the direction you had been following prior to the boar encounter.


Male Human - Karandic Druid/4
Alton Hilltopple wrote:

I peer down from the tree and say "Thank you for dealing with that creature. It would have been much messier had we engaged it in melee. Does anyone know where Wil got off to? Where does it appear that the dog wants us to go?" I say and easily climb down from the tree after returning my bow to its place on my back.

Climb 17 (15+2)

Laithe nods at Alton's thanks. "I figured it was best for us all if we avoided the fight, and any possible injuries, which might slow us down in our quest. It took some time to shake him, but may have saved us time in the longrun. The last I saw of Wil was down at the swamp edge, when we first met the dog. Speaking of which, he seems particularly eager to keep us moving; let's head onwards."

Laithe offers his assitance to Jirkin and Keildrithe to climb down from the tree before beginning once more up the trail, following the dog. "I'm still assuming he's leading us to Jarred's tree-house abode, but that is mere speculation. I hope he is not leading us astray. Still, the quicker we move on the quicker we find out I guess."


"Lead on, we have much to do and Gosia has little time." I say and follow Laithe.


Continuing up the forested hillside in the wake of the anxiously barking hound, you soon enough come to the crest of the hill. The forest is still fairly dense at this point, so although you are at quite a high elevation, there is not much of a view of the valley through the trees.

Beside the path, right at the top of the hill, is a small clearing, with the remains of a log cabin sitting squarely in the middle of it.

The cabin would perhaps of been of a similar size to Gosia’s cottage in the Dimwood, but little of it now remains, it has been burnt almost to the ground. A blackened area of scorched earth and ash surrounds a few charred logs and the blackened stones of a fireplace, hearth and partially fallen chimney. A few unrecognizable burnt items are scattered about.

The hound sits mournfully before the remains of the cottage, with it’s head down on it’s paws, whining piteously.


Male Human - Karandic Druid/4
DM Mothman wrote:

Continuing up the forested hillside in the wake of the anxiously barking hound, you soon enough come to the crest of the hill. The forest is still fairly dense at this point, so although you are at quite a high elevation, there is not much of a view of the valley through the trees.

Beside the path, right at the top of the hill, is a small clearing, with the remains of a log cabin sitting squarely in the middle of it.

The cabin would perhaps of been of a similar size to Gosia’s cottage in the Dimwood, but little of it now remains, it has been burnt almost to the ground. A blackened area of scorched earth and ash surrounds a few charred logs and the blackened stones of a fireplace, hearth and partially fallen chimney. A few unrecognizable burnt items are scattered about.

The hound sits mournfully before the remains of the cottage, with it’s head down on it’s paws, whining piteously.

Coming across the cottage's remains, Laithe stops and scans the clearing to make sure there is no one else present Spot check 20 + 6 = 26 (why do I get the feeling that 20 is going to be somewhat wasted? Oh well...

"This does not bode well for Gosia or our quest, and certainly not for Jarred" he comments, before moving forward to take a closer look and see if he can find any clues as to what (or who) was responsible for the fire. Track check (if required) 11 + 11 = 22


Male Human (Karandic) Bard 4 / Ranger 1
Laithe Greycoat wrote:

[

"This does not bode well for Gosia or our quest, and certainly not for Jarred" he comments, before moving forward to take a closer look and see if he can find any clues as to what (or who) was responsible for the fire.

"Indeed," says Keildrithe with a dejected expression. "How long would you say since this fire burned, Laithe?"

The bard sifts through the charred ruins of the cabin, hoping to find items that could have survived the fire. Search check: 11 - 1 = 10

"What could that strange dog's relationship to Jarred be? Is at as close to him as Wil seemed to be? Could it be the bad dog that Wil referred to, and might it have played a role in the torching of his cabin?"


Keildrithe, make a spot check.


Male Human (Karandic) Bard 4 / Ranger 1
DM Mothman wrote:
Keildrithe, make a spot check.

Natural 1... need I say more? Alton or Laithe, please take a look... seems I am blind...


Keildrithe Oldsun wrote:
DM Mothman wrote:
Keildrithe, make a spot check.
Natural 1... need I say more? Alton or Laithe, please take a look... seems I am blind...

Don't worry, Laithe got a good spot result ... just something you might have noticed as well.


Laithe looks around, but apart from spying various small animals and birds in the surrounding foliage going about their business, he spots nothing out of the ordinary.

He finds various tracks in the area, but they all seem to be animal tracks (including dog or wolf prints) … of course, this morning’s rain may have wiped away any trace of older tracks.

The rain also makes a determination of the age of the fire problematic, although between the absence of any smell of woodsmoke, and the general lack of regrowth, the fire could have happened anytime between a couple of weeks and a couple of months ago.

---

Keildrithe makes a cursory search of the cabin’s remains, but does not find anything, more focused on his musings than the search.

Soon enough, the hound is back on it’s feet, and gives two loud barks. It then runs over to where the path continues past the cabin and heads down the other side of the hill, disappearing down the trail.

Laithe (or anyone else making a DC 20 spot check):

Spoiler:
You noticed that while Keildrithe was speaking, the dog had raised it’s head and was looking at him intently. It then stood and barked in his direction, almost as if responding to his words, before running off down the other side of the hill.


Male Human (Karandic) Bard 4 / Ranger 1
DM Mothman wrote:


Soon enough, the hound is back on it’s feet, and gives two loud barks. It then runs over to where the path continues past the cabin and heads down the other side of the hill, disappearing down the trail.

"I have found nothing," Keildrithe states with a sign. "But it seems that our yellow-skinned canine friend is eager for us to follow his lead again..."


Male Human - Karandic Druid/4
Keildrithe Oldsun wrote:
DM Mothman wrote:


Soon enough, the hound is back on it’s feet, and gives two loud barks. It then runs over to where the path continues past the cabin and heads down the other side of the hill, disappearing down the trail.

"I have found nothing," Keildrithe states with a sign. "But it seems that our yellow-skinned canine friend is eager for us to follow his lead again..."

"You are not the only one", Laithe replies, a hint of frustration in his voice. "The rain has washed away any signs there may have been...but your right, the dog definitely knows something. I could have sworn he was listening to your words and is now responding directly to them. I think we should continue to follow him..."


It is now an hour or two past noon, and the sun is still shining brightly, although a few clouds lurk still in the sky.

The trail appears to continue back down the hillside, apparently all the way to the bottom. Although it is forested at this point, if you remember correctly from your previous view of the valley, the forest peters back out on the other side of this hill, giving way to more lightly wooded areas and then open fields or grasslands.

The dog is already out of sight around a bend in the trail, but you hear it’s barking from down below.


Male Human (Karandic) Bard 4 / Ranger 1
Laithe Greycoat wrote:

[

"You are not the only one", Laithe replies, a hint of frustration in his voice. "The rain has washed away any signs there may have been...but your right, the dog definitely knows something. I could have sworn he was listening to your words and is now responding directly to them. I think we should continue to follow him..."

Following Laithe's counsel, Keildrithe signs for his companions to resume their march, behind the dog. He falls in after Laithe and Yruch, still carrying one weapon in each hand, uncertain what to expect around the next bend in the trail.


I follow right behind Keildrithe, blades drawn. I say "I'm begining to think that the yellow dog we're following actually is Jarred Hale. Laithe, tonight when you request more spells or however you do that I suggest that you get the one that allows you to speak with animals. Even if the thing that we're folowing isn't Jarred actually speaking to it could aid us." as we walk. The whole time I stay alert, looking and listening for any ambushes.
Spot 3 (3+0) Listen 16 (14+2)


Male Half-Elf Wisard 2
DM Mothman wrote:

Continuing up the forested hillside in the wake of the anxiously barking hound, you soon enough come to the crest of the hill. The forest is still fairly dense at this point, so although you are at quite a high elevation, there is not much of a view of the valley through the trees.

Beside the path, right at the top of the hill, is a small clearing, with the remains of a log cabin sitting squarely in the middle of it.

The cabin would perhaps of been of a similar size to Gosia’s cottage in the Dimwood, but little of it now remains, it has been burnt almost to the ground. A blackened area of scorched earth and ash surrounds a few charred logs and the blackened stones of a fireplace, hearth and partially fallen chimney. A few unrecognizable burnt items are scattered about.

The hound sits mournfully before the remains of the cottage, with it’s head down on it’s paws, whining piteously.

Jirkin looks at burnt cottage, "What happened?" Jirkin sees if he can spt anything that may give the group help spot=16+3=19 so close.


You hear another few barks from up ahead, but the dog remains out of sight on your trek down the hillside.

As the hill levels out into flatter ground, the character of the surrounding forest changes. The trees become more spread out and widely spaced, and the straight trunked elms and pines give way to gnarled oaks and willow trees. The ground is damp, and the trail goes back to mud, sometimes ankle deep. While the trees are more widely spaced, the spaces between them tend to be crowded with a jumble of small bushes, brambles, tumbled boulders and pools of standing water. Insects buzz about, chased by predatory birds.

The path still seems fairly clear and obvious, winding its way in a generally northern direction. There is no immediate sight nor sound of the dog you have been following.

If anyone wishes to make spot or listen checks or anything else, you may do so.


Male Human - Karandic Druid/4
DM Mothman wrote:

You hear another few barks from up ahead, but the dog remains out of sight on your trek down the hillside.

As the hill levels out into flatter ground, the character of the surrounding forest changes. The trees become more spread out and widely spaced, and the straight trunked elms and pines give way to gnarled oaks and willow trees. The ground is damp, and the trail goes back to mud, sometimes ankle deep. While the trees are more widely spaced, the spaces between them tend to be crowded with a jumble of small bushes, brambles, tumbled boulders and pools of standing water. Insects buzz about, chased by predatory birds.

The path still seems fairly clear and obvious, winding its way in a generally northern direction. There is no immediate sight nor sound of the dog you have been following.

If anyone wishes to make spot or listen checks or anything else, you may do so.

Laithe nods in agreement to Alton's suggestion. "I will pray to Ehlonna tonight that she might grant me the power to speak with our guide. There is definite intelligence behind his eyes". He falls silent as they reach the marshy ground, intent on scanning his surroundings for any sign of danger.

Spot check 19 + 6 = 25, listen check = 10 + 6 = 16


Spot 16+

Spoiler:
A large, brown snake suns itself on top of a boulder by the side of the path about fifteen feet ahead.

Listen 14+

Spoiler:
You hear the sound of running water to the left AND right of the path, though nothing is visible.

Listen 20+

Spoiler:
You can hear, very faintly, some sort of droning, chanting or singing from somewhere ahead to the north, but cannot make it out very clearly.


Male Human - Karandic Druid/4
DM Mothman wrote:

Spot 16+** spoiler omitted **

Listen 14+** spoiler omitted **

Listen 20+** spoiler omitted **

Laithe slows his pace as he realises they may have lost their guide, who up to this point had been extrememly vocal. Scanning the surrounding area he spots something and calls a halt to those following.

"Careful, there is a large brown snake sunning itself on the rock over there. I hear water, but no sign of our guide; does anyone know where he's gotten to?"

How big a snake are we talking? Is it close to the path, or could we circle round it relatively easily? It doesn't have a dog shaped bulge in it by chance? : )


Laithe Greycoat wrote:
How big a snake are we talking? Is it close to the path, or could we circle round it relatively easily? It doesn't have a dog shaped bulge in it by chance? : )

Large as in medium ... it's about six feet long. No dog sized bulge! You could probably avoid it by sticking to the other edge of the path.


Male Human (Karandic) Bard 4 / Ranger 1
Laithe Greycoat wrote:


"Careful, there is a large brown snake sunning itself on the rock over there. I hear water, but no sign of our guide; does anyone know where he's gotten to?"

"Snakes... why did there have to be snakes..." mumbles Keildrithe in a weary monotone.

"I like this not one bit... is our canine guide trying to lead us into a trap? I have no idea where he -- or she? -- went..." The bard tightens his grip on his weapons and strains to see or hear anything out in the boggy woods. Upon further reflection, he adds: "Then again, Wil did suggest that Jared had a home in the marsh as well, didn't he? So perhaps we are on the right track after all..."

Failed both my Spot and Listen checks... sigh...


Keildrithe Oldsun wrote:

"Snakes... why did there have to be snakes..." mumbles Keildrithe in a weary monotone.

Indiana Oldsun


Male Human (Karandic) Bard 4 / Ranger 1
DM Mothman wrote:
Keildrithe Oldsun wrote:

"Snakes... why did there have to be snakes..." mumbles Keildrithe in a weary monotone.

Indiana Oldsun

I was wondering if someone would catch that... all tongue in cheek, of course... ;-)


Laithe points out the snake by the side of the path, but suggests that it will be unlikely to attack so long as it is not disturbed. He organises the group into single file and warns everyone to stay to the other side of the path whilst they pass.


Male Human - Karandic Druid/4
DM Mothman wrote:
Laithe points out the snake by the side of the path, but suggests that it will be unlikely to attack so long as it is not disturbed. He organises the group into single file and warns everyone to stay to the other side of the path whilst they pass.

Laithe makes his way past the snake, keeping to the opposite side of the path. Once everyone is clear, he leads the party on, keeping his eyes peeled for their lost guide or anything else of note. He also takes a look up at the sun, hoping to get an idea of which direction they are travelling in.

If they travel a bit further and there is still no sign of the dog, he will stop and search the ground for any signs of its passing.


The pathway writhes like a serpent across the soggy ground, weaving around thickets and moss covered trees, but heading in a mainly northerly direction. After a time it turns into a small clearing shaded by an enormous weeping willow. Two paths leave the clearing, to the north west and to the east. Across the clearing, standing atop a large rock, is a beast-man of some sort. He wears forester’s garb, but his head is that of a boar. The boar’s face is caked with dried blood and droops severely, especially over the intensely blue eyes, where thick folds are bunched.
As the figure sees you, he jumps up and down atop the rock and waves a spear in your direction. His body shakes as he flails his limbs about. Suddenly, his spasmodic display ends and he stands erect atop the rock. Stabbing the spear at you he calls out in a deep hollow voice,

Spoiler for Laithe, Keildrithe and Jirkin:

Spoiler:
in Karandic: “Invaders! You tread upon the sacred sanctuary of the goddess Ehlonna and risk her divine wrath! Begone from this valley and leave its beauty undefiled or I, the King of the Boars, will strike you down in fair Ehlonna’s name!”

Spoiler for Alton and Yruch:

Spoiler:
something in a language you don’t understand, but which sounds like Karandic. You do pick out one recognizable name: “Ehlonna”.

Everyone please roll for initiative to determine the order in which you react.


Male Half-Elf Wisard 2
DM Mothman wrote:

The pathway writhes like a serpent across the soggy ground, weaving around thickets and moss covered trees, but heading in a mainly northerly direction. After a time it turns into a small clearing shaded by an enormous weeping willow. Two paths leave the clearing, to the north west and to the east. Across the clearing, standing atop a large rock, is a beast-man of some sort. He wears forester’s garb, but his head is that of a boar. The boar’s face is caked with dried blood and droops severely, especially over the intensely blue eyes, where thick folds are bunched.

As the figure sees you, he jumps up and down atop the rock and waves a spear in your direction. His body shakes as he flails his limbs about. Suddenly, his spasmodic display ends and he stands erect atop the rock. Stabbing the spear at you he calls out in a deep hollow voice,

Spoiler for Laithe, Keildrithe and Jirkin: ** spoiler omitted **

Spoiler for Alton and Yruch: ** spoiler omitted **

Everyone please roll for initiative to determine the order in which you react.

Jirkin stands with a look of fear on his face. Jirkin doesn't move looking at the others, knowing he should not be the one to answer but replys in the native tongue

For DM, Laithe, Keildrithe
Spoiler:
"That boar tried to attack us, we do no mean harm, I am sorry we disrepected your god. you are wrong!LEAVE NOW!"
Jirkin then holds out his staff

initative- 2+4=6


Male Human - Karandic Druid/4
DM Mothman wrote:
Everyone please roll for initiative to determine the order in which you react.

Initiative 10 + 3 = 13

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