Against the Silver Flame an eberron Campaign

Game Master Phurs

The Silver Flame has gone out of its way as of late to make every one of its neighbors anxious and weary. Clandestine raids into neutral nations and against dragonborne houses hasn't won them any love on these fronts either.
Someone has even gone as far as to say the Flame is just a front for a power hungry religious zealots, and a dragon has been working behind the scenes trying to expose these individuals.
Do you have what it takes to raid against one of the most powerful groups in the world. If so a mysterious figure in skarn politics is looking to recruit you. The emerald claw is more active these days as well operating with impunity near church areas.


1 to 50 of 144 << first < prev | 1 | 2 | 3 | next > last >>

Doing a map of the space around Merton's house right now give me 30 minutes

Merton's House


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Wow, this moves fast, 14 hours later and 15 more posts


How would you like to handle initiative? Would you like for each of us to roll our own? Or would you like to roll them for us?

From what I've seen, it tends to help things roll a bit more smoothly if you just roll them for us. That way we're not waiting for everyone to roll before getting into the knitty gritty of combat.


Initiative order
Rear Group
Fremont
Silver Bullet
Lia
Side Group L
Side Group R
Milgen
Talon
Yldaph
Front Group
Sen
Xael

As soon as the glass breaks Merton and Rol hussle Sister Mary onto the stairs and one draws a sword and the other pulls out a staff. The two of them say "We'll keep Sister Mary safe, do please kill as many of these fools as you can"


After arriving from Rol's Shop

Having been forewarned that trouble may meet them that night, Lucius will have strapped his buckler to his arm earlier in the night.

------------------------------------------------------------------------

Once the glass breaks

When Merton and Rol look back, they'll notice that Lucius' scimitar is already in his hand (Benefits of being a Swashbuckler) as he offers them and Sister Mary a wink.

So we have one group of enemies up before Lucius, Silver, and Lia then?


----Round 1----

The rear group moves into the house thru their openings [drawing their swords].
Yep they rolled a 20 on their initiative roll :(

Your turns are up
Fremont
Silver Bullet
Lia

Turns may be entered out of order if you wish I just wont apply the round till its your turn


(LOL you guys should be able to OBLITERATE these 20 fools its just a tension riser)(x)=Merc ,(S)=Sen poses a threat.

indicate the letter which corresponds to the location you wish to be and then call out where you want to move (you may mark on the map).

Mn=Merton
Rl=Rol
SM=Sister Mary


These things happen. A few inquiries: 1) Can I take it that we are up now? 2) Where is everyone located? The living room?


Captain Fremont wrote:
These things happen. A few inquiries: 1) Can I take it that we are up now? 2) Where is everyone located? The living room?

Yep one sec

Start in any of these rooms Living, Dining, Meeting, Work.


Lucius will start in a chair at K13 having learned that it never hurts to keep a wall to your back when expecting company. Did the window at L19-M19 break? If so, Lucius will move to intercept at M17.


Male Human Half-Dragon Occultist 5 AC 24; Touch 12; Flat-Footed 22 | HP 70/70 | Fort +10; Ref+3; Will +5 | Immune: Sleep, Acid, Paralysis | Init +2 | Perception +15

TE is standing for Talon. He is no longer disguised and instead openly wears his draconic heritage. He will have also tried to bind Aza'zati before the meeting begins.

Binder check DC 17 DC 23 for capstone ability: 1d20 + 10 ⇒ (15) + 10 = 25

Picking Toughness augment, so Talon had DR 1- and his AC is 25 Touch 12 Flat-Footed 23 until his binding is over.


Yes the all the windows on the first floor broke.

Ok Talon binds his draconic heritage to himself (with capstone).

Freemont moves to m17 and holds his action for when ever who broke the window comes in.


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

Where is the map?

Anyway, silver bullet has a move speed of 65, so he will move to the nearest enemy and use his horn. Meleegore Attack: 1d20 + 12 ⇒ (14) + 12 = 26

damage: 1d8 + 7 ⇒ (8) + 7 = 15

Also, my attacks are good aligned so if they have damage reduction of say 5/good 10/good that means my attacks do full damage and any attack that isn't good aligned does not.


GM Black Knives wrote:
Merton's House

SB charges Merc in O4 and impales him thru his chainshirt armor; He's still alive but barely.


Male Elan Psychic Warrior 6 (Feral Warrior)

Posting my move now since I'm busy later tonight:
Place Yldaph on G9 to start.

Yldaph focused on enlarging his body, and expanded to twice his normal size! Manifesting Expansion, 1pp, standard action, and grows claws Manifesting Claw of the Beast at ML 7, since it is a path power for 7pp, swift action.[ooc].
Then he hurled himself forwards towards the mercenaries, standing just out of reach and ready to strike if they were foolish enough to move.
[ooc]Moving to occupy the squares h6, i6, h7, and i7, ready to take an AoO on the mercenary at h4.


F LIGHTLY USED Deathless Aereni Elf Rogue 5

Lia will be at I9, as the meeting hall is where she was.

"Xael, some cover, if you please."

She will hide in her square (or a nearby square, if needed) and ready a crossbow shot from cover at the first enemy to make itself known.

hide: 1d20 + 13 ⇒ (19) + 13 = 32
crack shot: 1d20 + 9 ⇒ (2) + 9 = 11 vs flat-footed if they don't see me
dmg: 1d4 + 3d6 ⇒ (4) + (5, 4, 6) = 19


M RETIRED Aereni Elf Ghost (Humanoid, Elf, Undead, Incorporeal) White Necromancer 5

having been on the mantle of a fireplace, and looking at the map, I would guess that is at J12 for Xael.


Lucius will lash out at the brute of a man not once, but twice...

AoO Scimitar Attack: 1d20 + 14 ⇒ (10) + 14 = 24
AoO Scimitar Attack Damage: 1d6 + 14 ⇒ (2) + 14 = 16

Readied Scimitar Attack: 1d20 + 14 ⇒ (9) + 14 = 23
Readied Scimitar Attack Damage: 1d6 + 14 ⇒ (5) + 14 = 19

Sorry I meant to let you know that Lucius will attempt to parry the first melee attack every round bare minimum until he drops down to one Panache point. If you'll allow it this round then please include the following.

...before reversing his blade in an attempt to parry (Spending 1 Panache point to attempt to Parry) the incoming longsword...

Parry Attempt: 1d20 + 14 ⇒ (18) + 14 = 32

...as the Longsword is pushed of course, Lucius will strike out once more with his deadly scimitar (Immediate Action to Riposte because of a successful Parry)...

Riposte Scimitar Attack: 1d20 + 14 ⇒ (19) + 14 = 33 - Possible Critical
Riposte Scimitar Attack Damage: 1d6 + 14 ⇒ (4) + 14 = 18

Critical Hit Confirmation Roll: 1d20 + 14 ⇒ (19) + 14 = 33
Critical Hit Damage: 1d6 + 14 ⇒ (3) + 14 = 17

If the critical hit confirms, then he will regain the 1 Panache point he just expended.

And those were some impressive rolls... >.>


Lia holds her round till something comes into view, Luckily it doesnt take one of these idiots long to come into the sniper shot, she hits him right above the heart and neatly drops the one who came into the room at e10.

Mercs from the sides of the buildings enter the house and make their ways haphazardly into the halls and rooms.

Yldaph expands himself and moves into the hall way making a tempting target for the waves of mercenaries entering from the sides of the house.

Talon binds his draconic heritage to himself (with capstone).

One of the fools runs right into Silver Bullets who gets to make an AOO against Merc P6 please.

The Merc's at the front of the building make their entry into the house last.

Sen comes into the house and is kind of surprised to see Fremont standing there in his way waiting for him. Fremont make an AOO against sen then make your standard attack.

Sen makes longsword attack against Fremont but is parried.

Try to remember next time but I'll allow it.

In an amazing show of bravado and panache Fremont outright kills Sen as soon as he comes into range. You don't spend any panache crit confirmed!

Xael its your turn then ill sum up the round and go to round 2.


Thank you. I'll make sure to announce it before the end of my turn from now on. Also, since the rules for Parry don't mesh all that well with PBP, I'll announce how many times I plan on parrying and then apply it to melee attacks as they come his way. So if I choose to parry once that turn, he'll attempt to parry the first attack. Or if I choose to parry twice that turn, he'll attempt to parry the first two attacks. That way we don't have to announce your attacking me and wait for my response on whether or not I would like to parry. Sound good?


Indeed that will be perfect;
Just waiting to see if Xael wishes to do anything this round or wait till someone comes into sight for next round.


M RETIRED Aereni Elf Ghost (Humanoid, Elf, Undead, Incorporeal) White Necromancer 5

GM:

Going to use the ghost's Phantasmagoria ability (sorry, so cool and I have wanted to ever since i saw it) covering the following squares:

covering all the space between these four points
G9 -> G16
^______\/
N9 <- N16

I get five 20-ft squares, and that is four of them. These four will look like a strange, alien forest with trees of many kinds, with all sorts of skeletal arms coming out of the branches and skulls half-buried in bloody mud. The transition to this will look like the building crumbles away to reveal the sky, and the bone-trees grow up violently from beneath, spraying blood about the place. Where once there was a building, the sky opens up to a purple, ash-filled stormcloud. The blood will coalesce into a boiling mass around Lia to cover her up (giving her full concealment to those who don't succeed on a will save). She was anticipating this move (they've fought together before), but I can make a save for her if you'd like. The sounds of wailing agony fill the ears of all who believe, and the air is filled with the chill of the grave. Xael will be perched on one of the branches, still a raven.

The fifth square i get will center on the stairwell. This square will look like a hellish altar to a god that doesn't exist. It will be covered in ancient Aereni writing that drips with blood, and will occasionally yell words in the language (scary words, i assume, but nothing i am specifically dictating as a player). This square is specifically being created to cover the stairwell so that the good sister can escape. my hope is that if they dont see the stairs, they cannot pursue her.

The will save is DC 22 for all who try to disbelieve.


Suddenly the house starts to disappear and is replaced with Illusions of a forest. Both Talon and Sir Fremont pass their Will saves and recognize it as an illusion. The merc's who are in the room fail miserably and all believe they are in a dark and evil forest.

Xael:
OK will set it up, only 4 of these Merc's get a chance to resist as they are in the rooms when the illusion is created.

None pass a will save therefore all the Merc's believe they have been transported to a forest and all that see it from now on will fail their saves.

Still waiting for Milgen's turn to finish round and for Silver Bullets AOO.


M RETIRED Aereni Elf Ghost (Humanoid, Elf, Undead, Incorporeal) White Necromancer 5

a strange, alien forest with trees of many kinds, with all sorts of skeletal arms coming out of the trunks and skulls half-buried in bloody mud. The transition to this will look like the building crumbles away to reveal the sky, and the bone-trees grow up violently from beneath, spraying blood about the place. Where once there was a building, the sky opens up to a purple, ash-filled stormcloud. The blood will coalesce into a boiling mass around Lia to cover her up. The Raven remains perched on a skeletal branch.


Male 'Human' (Varisian Sylph) HP (19)
Stats:
AC/Touch/Flat 16(18)/14/12(14) | Fort/Ref/Will +1/+4/+6 | Init +8
Skills:
Appraise 9, Bluff 5, Linguistics 10, Perception 8, Spellcraft 9, Stealth 15, UMD 7, Know (Arcana) 10, Know (Dungeon/Planes) 8, Know (Local) 9
Elemental Master (Air) Arcanist 2/Cross-blooded Sage Air Elemental Sorcerer 1

Sorry. was sick all weekend, sick today, had to work, and had to drive 200 miles while sick

Milgen vanishes and flies down to land on Talon's backpack before the half-dragon can move. He has made a deal with the half-dragon, and so he moves with the half-dragon, to coordinate with him.


final step for round one

All the enemies moved on their respective rounds

Fremont after holding his attack absolutely destroys Sen and kills him in 1 flurry of blows.

Silver Bullet your attack moved more than 30' so your entitled to a powerful charge (gore, 2d8+14) and since he was flat-footed your attack was a sneak attack (3d6) Powerful charge gore and backstab: 2d8 + 14 ⇒ (7, 4) + 14 = 253d6 ⇒ (3, 4, 2) = 9 You kill your target with this attack.

Lia's Holds her attack and with a well placed shot punctures the heart of the fool that came thru the door knocking him out of the combat.

Milgen sneaks into Talons backpack.

Talon binds his draconic heritage to himself (with capstone).

Yldaph expands himself and moves into the hall way making a tempting target for the waves of mercenaries entering from the sides of the house.

Sen enters house attacks Fremont gets parried then gets offed.

Xael Uses an innate power to make the house suddenly appear as a forest and a black temple, to hide the stairs from the merc's.

SB AOO kick attack against P7: 1d20 + 9 ⇒ (10) + 9 = 191d3 + 4 ⇒ (2) + 4 = 6 Hits and damages the target.


---Round 2 Start---

Sister Mary, Merton and Rol all make it to the top floor and into one of the safe rooms upstairs.

Yldaph AOO on Merc I5: 1d20 + 10 ⇒ (10) + 10 = 203d6 + 5 ⇒ (4, 4, 4) + 5 = 17
Merc Goes down for the count

Merc's Attack on Yldaph: 1d20 + 4 ⇒ (2) + 4 = 61d8 + 2 ⇒ (2) + 2 = 4
Merc's Attack on Yldaph: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 2 ⇒ (6) + 2 = 8

Merc's Attack on Silver Bullet: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 2 ⇒ (1) + 2 = 3

All merc's miss completely; one of them goes down before he can attack, another nearly fumbles his sword.

Your turns are up
Fremont
Silver Bullet
Lia


F LIGHTLY USED Deathless Aereni Elf Rogue 5

same as last round
She will hide in her square (or a nearby square, if needed) and ready a crossbow shot from cover at the first enemy to make itself known.

hide: 1d20 + 13 ⇒ (8) + 13 = 21 plus total concealment anyway
crack shot: 1d20 + 9 ⇒ (19) + 9 = 28 vs flat-footed if they don't see me
crit confirm: 1d20 + 9 ⇒ (3) + 9 = 12
dmg: 1d4 + 3d6 ⇒ (2) + (5, 3, 3) = 13 +2 dmg if crit (if that even matters)


Having vanquished one foe, Lucius would move to block off the stairs (O16) from the men pooring into the living room from the hallway. As he moves into place, he'll lash out with his scimitar at the one that has currently made it through the doorway...

Scimitar Attack: 1d20 + 14 ⇒ (5) + 14 = 19
Scimitar Attack Damage: 1d6 + 14 ⇒ (2) + 14 = 16

...before taking up a defensive stance. (Prepares to parry up to six times.)


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

silver bullet horns the other one next to him gore attack: 12 + 1d20 ⇒ 12 + (19) = 31
damage: 1d8 + 7 ⇒ (1) + 7 = 8


Male Elan Psychic Warrior 6 (Feral Warrior)

Yldaph dodges one of the mercenary's attacks, and gives a slight grunt when the other one deflects off of his armor. These mercenaries were not worthy foes. He casually swiped at them with his claws:
claw against H5: 1d20 + 10 ⇒ (4) + 10 = 14, damage: 3d6 + 6 ⇒ (3, 2, 3) + 6 = 14
other claw against G6: 1d20 + 5 ⇒ (13) + 5 = 18, damage: 3d6 + 6 ⇒ (1, 6, 3) + 6 = 16


Left and Right groups move and attack

Attack with Long sword on Yldaph: 1d20 + 4 ⇒ (5) + 4 = 91d8 + 2 ⇒ (2) + 2 = 4

Attack with Long sword on Fremont: 1d20 + 4 ⇒ (14) + 4 = 181d8 + 2 ⇒ (6) + 2 = 8
Attack with Long sword on Fremont: 1d20 + 4 ⇒ (3) + 4 = 71d8 + 2 ⇒ (6) + 2 = 8

Attack with Long sword on Silver Bullet: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 2 ⇒ (4) + 2 = 6
Attack with Long sword on Silver Bullet: 1d20 + 4 ⇒ (15) + 4 = 191d8 + 2 ⇒ (2) + 2 = 4

None Score Hits on any of these attacks

Your turns
Milgen
Talon


Male Human Half-Dragon Occultist 5 AC 24; Touch 12; Flat-Footed 22 | HP 70/70 | Fort +10; Ref+3; Will +5 | Immune: Sleep, Acid, Paralysis | Init +2 | Perception +15

Talon moves up closer to Freemont pulling out his dagger as he does so. As he's moving he throws the dagger at one of the attackers.

Moving to [n,13], and throwing dagger at the guy standing at [p,15]

Dagger attack: 1d20 + 10 ⇒ (12) + 10 = 22
Damage: 1d4 + 7 ⇒ (2) + 7 = 9


Male Elan Psychic Warrior 6 (Feral Warrior)

Yldaph takes a swipe at the vulnerable mercenary who approached him: The one that just attacked him who moved through Yldaph's threatened area, as the mercenary moves from 10 feet away to 5 feet away.
AoO claw: 1d20 + 10 ⇒ (12) + 10 = 22, damage: 3d6 + 6 ⇒ (3, 3, 2) + 6 = 14


I said he would prepare to parry so he parries whether necessary or not.

1st Parry: 1d20 + 14 ⇒ (7) + 14 = 21
2nd Parry: 1d20 + 14 ⇒ (17) + 14 = 31

Riposte against the First Attacker: 1d20 + 14 ⇒ (3) + 14 = 17
Riposte Damage: 1d6 + 14 ⇒ (4) + 14 = 18

(2 Pinache Points spent so far)


Common sense would tell these guys to give up as almost 3/4 of them are injured some are at near death and all but 2 of them can see one or more fallen comrade. Yet something goads them on.

the front entry guys make their moves and attack

Fremont make an AOO against either of these 2 attackers
Attack with Long sword on Fremont: 1d20 + 4 ⇒ (19) + 4 = 231d8 + 2 ⇒ (8) + 2 = 10
Attack with Long sword on Fremont: 1d20 + 4 + 2 ⇒ (8) + 4 + 2 = 141d8 + 2 ⇒ (5) + 2 = 7 (this one is flanking you Fremont)

Talon make an AOO against the one attacking you
Attack with Long sword on Talon: 1d20 + 4 ⇒ (12) + 4 = 161d8 + 2 ⇒ (3) + 2 = 5

None of these attackers hit with an attack.

Milgen and Xael still have turns.


Lucius still has 5 attacks of opportunity at this point in time. 2 will be used with his parries leaving him with 3. I'll make two attacks of opportunity and you can choose whether to allow them both or not. If both go off then he is left with 1 more before the beginning of his turn.

Lucius would continue to put up a wall of steel while lashing out at those who wished to pass near him...

1st Attack of Opportunity: 1d20 + 14 ⇒ (12) + 14 = 26
1st Attack of Opportunity Damage: 1d6 + 14 ⇒ (3) + 14 = 17

2nd Attack of Opportunity: 1d20 + 14 ⇒ (14) + 14 = 28
2nd Attack of Opportunity: 1d6 + 14 ⇒ (3) + 14 = 17

1st Parry: 1d20 + 14 ⇒ (17) + 14 = 31
2nd Parry: 1d20 + 14 ⇒ (12) + 14 = 26


Male Human Half-Dragon Occultist 5 AC 24; Touch 12; Flat-Footed 22 | HP 70/70 | Fort +10; Ref+3; Will +5 | Immune: Sleep, Acid, Paralysis | Init +2 | Perception +15

As the Silver flame member approaches Talon doesn't have any weapon on him. No man-made weapon at least. With a savage growl Talon atempts to rend the neck of the fool who attacked him with his dragon teeth.

AoO: 1d20 + 10 ⇒ (18) + 10 = 28
Damage: 1d6 + 10 ⇒ (1) + 10 = 11


M RETIRED Aereni Elf Ghost (Humanoid, Elf, Undead, Incorporeal) White Necromancer 5

Xael readies his action to pursue any who flee, but otherwise does nothing.


Male 'Human' (Varisian Sylph) HP (19)
Stats:
AC/Touch/Flat 16(18)/14/12(14) | Fort/Ref/Will +1/+4/+6 | Init +8
Skills:
Appraise 9, Bluff 5, Linguistics 10, Perception 8, Spellcraft 9, Stealth 15, UMD 7, Know (Arcana) 10, Know (Dungeon/Planes) 8, Know (Local) 9
Elemental Master (Air) Arcanist 2/Cross-blooded Sage Air Elemental Sorcerer 1

Milgen casts Bless.

Sorry, travelling and recovering. Fell asleep at 6:30PM after getting to the hotel, slept till 4AM


Just so you know where I live we are expecting 14 or so inches of snow so I may be called out for traffic control as the local college kids are bloomin morons on snow and ice.

--Round 2 Recap--

All the merc's completely fail to hit anyone they are attacking.

Fremont in his whirl of death manages to lay 2 more merc's down for the count and hurts another one.

Talon throws a dagger and hits a merc in the shoulder then as one comes along to try to hit him bites the 2nd merc and nearly rips his throat out.

Silver Bullets Gore attack impales his target in the shoulder and the merc screams in pain.

Yldaph's Extended body and claws make quick work of 3 mercs nearly ripping one merc's arm off.

Lia again shows how dangerous a hand crossbow can be in the right hands and puts a bolt threw the first merc's leg who enters the Meeting room.

Xael watches for potential runners and maintain's his Illusion.

Milgen Casts bless.

Its obvious these guys are fighting you to give time to someone who's supposed to be trying to kill Sister Mary , Like thats gonna happen LOL


--Round 3--

Merc a attacks Yldaph with long sword: 1d20 + 4 ⇒ (7) + 4 = 111d8 + 2 ⇒ (4) + 2 = 6
Merc b attacks Yldaph with long sword: 1d20 + 4 ⇒ (3) + 4 = 71d8 + 2 ⇒ (6) + 2 = 8

Merc e attacks Silver Bullet with long sword: 1d20 + 4 ⇒ (13) + 4 = 171d8 + 2 ⇒ (7) + 2 = 9

All Miss Miserably again.

Your turns
Sir Fremont
Silver Bullet
Lia


Current Panache: 3/7

Lucius would lash out once more at the foe he had already wounded...

Scimitar Attack: 1d20 + 14 ⇒ (10) + 14 = 24
Scimitar Attack Damage: 1d6 + 14 ⇒ (4) + 14 = 18

...having found little issue in parrying the blows of his enemies, he would start to loosen up his guard some.

1 Parry Prepared

"How is everyone?" Lucius would yell as he watches another foe fall before him.


F LIGHTLY USED Deathless Aereni Elf Rogue 5

Same as before but shooting instead of readying an attack to shoot

hide: 1d20 + 13 ⇒ (6) + 13 = 19 plus total concealment anyway
crack shot: 1d20 + 9 ⇒ (19) + 9 = 28 vs flat-footed if they don't see me
crit confirm: 1d20 + 9 ⇒ (19) + 9 = 28
dmg: 1d4 + 3d6 ⇒ (3) + (2, 1, 3) = 9 +3 dmg if crit (if that even matters)


Male Human Fighter 7: spd:30, Init:7, AC:24, FF:20, T:15, HP:74/74, Fort:8, Ref:6, Will:4 (+2 vs fear)

move to the closest enemy attack: 12 + 1d20 ⇒ 12 + (15) = 27
attack damage: 1d8 + 7 ⇒ (7) + 7 = 14


Ok Yldaph you get an AOO against i

h attacks YldaphLong Sword attack: 1d20 + 4 ⇒ (9) + 4 = 131d8 ⇒ 6
i attacks YldaphLong Sword attack: 1d20 + 4 ⇒ (14) + 4 = 181d8 ⇒ 4
j attacks YldaphLong Sword attack: 1d20 + 4 ⇒ (4) + 4 = 81d8 ⇒ 8

k attacks Silver Bullet Long Sword attack: 1d20 + 4 ⇒ (9) + 4 = 131d8 ⇒ 3
l attacks Silver Bullet Long Sword attack: 1d20 + 4 ⇒ (9) + 4 = 131d8 ⇒ 1

All attacks for the side groups miss Again No Surprise

your turns
Milgen
Talon
Yldaph


Male Elan Psychic Warrior 6 (Feral Warrior)

AoO Claw: 1d20 + 10 ⇒ (11) + 10 = 21, damage: 3d6 + 6 ⇒ (6, 6, 2) + 6 = 20
Claw at b: 1d20 + 10 ⇒ (15) + 10 = 25, damage: 3d6 + 6 ⇒ (2, 2, 2) + 6 = 12
claw at a: 1d20 + 5 ⇒ (20) + 5 = 25, damage: 3d6 + 6 ⇒ (2, 1, 5) + 6 = 14
critical confirmation: 1d20 + 5 ⇒ (10) + 5 = 15, extra damage: 3d6 + 6 ⇒ (4, 2, 1) + 6 = 13
"Why are you even bothering!", he growls.


Male Human Half-Dragon Occultist 5 AC 24; Touch 12; Flat-Footed 22 | HP 70/70 | Fort +10; Ref+3; Will +5 | Immune: Sleep, Acid, Paralysis | Init +2 | Perception +15

Talon breathes out a blast of acid from his mouth on the mercenaries attacking Fremont.

Hitting merc Q,R, and P, DC 18 reflex save for half. Those that fail their reflex save will take 2 points of acid damage for the next 1d4 ⇒ 3 rounds.

Acid Damage: 3d4 ⇒ (4, 4, 4) = 12


The merc's are getting desparate 10 of them fell that turn one charges Talon and attacks out of desparation.

h attacks talonLong Sword attack: 1d20 + 4 - 2 ⇒ (17) + 4 - 2 = 191d8 + 2 ⇒ (1) + 2 = 3

Talon & Milgen (moved close to these two), Lia (charged out of treatened area) get AOO on t. Lia you can hit with your hand crossbows handle you do 1d3+str + sneak attack damage if you wish and if you hit you stop his charge against talon (AC is -2 against these attacks).

Milgen and Xial have turns up.

1 to 50 of 144 << first < prev | 1 | 2 | 3 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Against The Silver Flame All Messageboards

Want to post a reply? Sign in.