Vittore |
Initiative: 1d10 + 4 ⇒ (9) + 4 = 13
Vittore shouts, "For the Emperor!" and brings his two power swords to attack, targeting the front-most pair of Tau warriors.
Are they point-blank? If so, +30 bonus. Rolls under 77 hit. If not point blank, then rolls under 47 hit.
Attack #1: 1d100 ⇒ 70
Damage #1: 1d10 + 6 + 8 ⇒ (9) + 6 + 8 = 23
Attack #2: 1d100 ⇒ 40
Damage #2: 1d10 + 6 + 8 ⇒ (5) + 6 + 8 = 19
6 Pen through Armor
Brother Corbulo |
Initiative: 1d10 + 4 ⇒ (8) + 4 = 12
Corbulo, from the back, will wait and see if his brothers can deal with the Xenos. If any of them keep standing at the end of their Brothers attack he will try a single shot with a Kraken round to the nearest surviving xenos not in melee (or in melee if no other exists), in the head.
Using Bolter Mastery Solo Mode and Red Dot Sight. Not considering:
- If Short Range (<75m) +10 BS
- Into Melee -20 BS
- Called Shot -20 BS
¿Question: Can he Aim?
Attack BS 81: 1d100 ⇒ 99
Damage Pen 8: 1d10 + 11 ⇒ (3) + 11 = 14
I don't like the sound the Bolter just did :S
Browman |
[dice=Initiative]1d10+4
Corbulo, from the back, will wait and see if his brothers can deal with the Xenos. If any of them keep standing at the end of their Brothers attack he will try a single shot with a Kraken round to the nearest surviving xenos not in melee (or in melee if no other exists), in the head.
Using Bolter Mastery Solo Mode and Red Dot Sight. Not considering:
- If Short Range (<75m) +10 BS
- Into Melee -20 BS
- Called Shot -20 BS
¿Question: Can he Aim?
[dice=Attack BS 81]1d100
[dice=Damage Pen 8]1d10+11
I don't like the sound the Bolter just did :S
This my friend is known as a jammed weapon.
Vultur |
Vultur brings his weapon to bear and fires at the nearest xeno.
I'm assuming I'm at close range. Please tell me if I'm wrong.
Half action to aim.
Sing Shot; BS:46+10(aim)+10(point-blank)=66: 1d100 ⇒ 3
Not bad. That's 6 degrees of success if it's point blank range. Also, at point blank every two degrees of success count as another hit with the shotgun's scatter quality. That'd be four hits then.
1.Damage: 1d10 + 6 ⇒ (6) + 6 = 12
2.Damage: 1d10 + 6 ⇒ (9) + 6 = 15
3.Damage: 1d10 + 6 ⇒ (3) + 6 = 9
4.Damage: 1d10 + 6 ⇒ (3) + 6 = 9
Browman |
Vultur's blast slams into one of the Tau, he looks fairly messed up but is still standing.
The tau in melee drops his carbine, and draws a pistol. Attempting to shoot the assault marine.
1d100 ⇒ 87
His team mates back up and fire at Vultur.
Single shot +10 to BS
1d100 ⇒ 591d100 ⇒ 19 damage on shot that hit 1d10 + 12 ⇒ (7) + 12 = 19 Pen 4
Only one manages to control his nerves enough to get a good shot off.
Players are up.
Vittore |
VIttore makes an All-Out Attack against the xeno, shouting "Emperor smite you where you stand!"
[ooc]All-Out Attack grants a +20 bonus to hit. Opponent cannot dodge or parry. Anything under 67 hits.[/dice]
Attack #1: 1d100 - 20 ⇒ (68) - 20 = 48
Damage #1: 1d10 + 6 + 8 ⇒ (6) + 6 + 8 = 20
Attack #2: 1d100 - 20 ⇒ (79) - 20 = 59
Damage #2: 1d10 + 6 + 8 ⇒ (7) + 6 + 8 = 21
Brother Corbulo |
Sorry, I didn't read the "Player's turn" post!
Corbulo drops his Bolter, and draws his pistol.
He lets a couple shots towards the nearest Tau.
Using Bolter Mastery Solo Mode. Not considering:
- If Short Range (<15m) +10 BS
- Into Melee -20 BS
- Called Shot -20 BS
¿Question: Can he Aim?
Attack BS 81 (+10 Bolter Mastery and +10 Semi Auto): 1d100 ⇒ 38
Damage Pen 4: 1d10 + 7 ⇒ (9) + 7 = 16
Damage Pen 4: 1d10 + 7 ⇒ (7) + 7 = 14
Browman |
Sorry, I didn't read the "Player's turn" post!
Corbulo drops his Bolter, and draws his pistol.
He lets a couple shots towards the nearest Tau.
Using Bolter Mastery Solo Mode. Not considering:
- If Short Range (<15m) +10 BS
- Into Melee -20 BS
- Called Shot -20 BS
¿Question: Can he Aim?
[dice=Attack BS 81 (+10 Bolter Mastery and +10 Semi Auto)]1d100
[dice=Damage Pen 4]1d10+7
[dice=Damage Pen 4]1d10+7
Brother Corbulo fluidly responds to his bolter jamming and with out pause draws his bolt pistol. He expertly places a round through both of the kneecaps of one of the two remaining fire warriors, The explosions of the bolt rounds leave little left of the tau below his waist. There is now only one fire warrior left, and he is in bad shape.
Morgan Shaw |
Morgan fires his bolter a short burst at the furthest Tau warrior.
Semi-auto Burst(53 BS+10): 1d100 ⇒ 37 2 rounds strike the Tau's right leg
damage: 2d10 + 5 ⇒ (10, 9) + 5 = 24 5 penetration per round 10 penetration total.
damage: 2d10 + 5 ⇒ (7, 6) + 5 = 18
Morgan Shaw |
I believe stealth now would be meaningless. We must rely on speed instead. Quickly Brother Vittore guide us to the reactor. Morgan says as he exchanges his partially used clip for a new one.
Browman |
The team moves quickly and begins it's decent towards the reactor. You have just entered the top catwalk of the reactor chamber when an alarm begins to sound.
The reactor chamber is at least 7 levels with catwalks and pipes everywhere. The chamber is about 100 meters long and about as wide. There appears to be no Tau but many drones in this part of the ship. Though it is hard to tell in the confused mass below you. Any explosives placed in here will cause chaos but the mono task servitor states that the prime location is 4 levels down against what appears to be the primary core.
Browman |
The team gets in position and the servitor places the explosives. The alarms are still sounding and everyone is on alert as xenos soldiers may enter at any moment. Brother Corbulo clears the jam in his bolter while the others take defensive positions. Strangely no soldiers have secured the reactor.
As he finishes his task the servitor turns to brother Corbulo "team leader do you wish to have command or timed detonation? "
Vittore |
Apologies for the delay. I graduated from high school and I've been busy filling out college course things...
"Hold brothers," Vittore orders, holding up his hand in a halting gesture. "I think I sense something..."
Awareness 51: 1d100 ⇒ 94
...it's been a real pleasure knowing you all. XD
Browman |
Right as vittore enters the hallway he sees a hail of pulse fire come strait at him. But no target that fired the rounds.
Full Auto burst (normal range, full auto +20 =62) 1d100 ⇒ 37
Vittore is hit 3 times for
2d10 + 2 ⇒ (7, 7) + 2 = 16 Pen 4 left leg hit
2d10 + 2 ⇒ (9, 5) + 2 = 16 Pen 4 right leg hit
2d10 + 2 ⇒ (2, 1) + 2 = 5 Pen 4 body hit
Everyone roll initiative
Tau 1d10 + 3 ⇒ (5) + 3 = 8